"ngm_gunship"
{
	"printname" "NGM Gunship"
	"Role" "4096" // TARGET_GUNSHIP
	"model_inches" "models/ships/ngm_gunship.mdl"
	"model_meters" "models/ships/ngm_gunship_space.mdl"
	"MaxSpeed" "70"
	"BoostSpeed" "120"
	"StartTime" "4.0"
	"EnergyRate" "50"
	"EnergyPool" "200"

	"ShieldPoints"  "1000"
	"ShieldChargeRate" "900"
	"ShieldChargeDelay" "5.0"
	"HitPoints"	"2200"
	"NumGibs"	"0"
	"NumSeats"	"6"
	"MassOverride" "34000" // Loaded F16

	"IsSpawnable"	"1"
	
	"PrimaryRange" "1080"

	"EngineSound"		"NGM_Gunship_Engine.Idle"
	"BoostSound"		"NGM_Gunship_Engine.Boost"
	"EngineStopSound"	"NGM_Gunship_Engine.Stop"
	"BoostStopSound"	"NGM_Gunship_Engine.BoostStop"

	// Degrees per second
	"MaxTurnRoll" "50" // Roll
	"MaxTurnPitch" "60" // Pitch
	"MaxTurnYaw" "25" // Yaw

	// Meters per second squared
	"AccelX" "40"
	"AccelY" "15"
	"AccelZ" "25"
	// Degrees per second squared
	"AngAccelRoll" "70" // Roll
	"AngAccelPitch" "190" // Pitch
	"AngAccelYaw" "80" // Yaw
	

	"WeaponData"
	{
		"laser_gunship"
		{
			"locked" "1"
			"trigger" "1" // IN_ATTACK
			"role"	"1"
			"attachment" "0"
			//"group" "1"
			"primary" "1"
			
		}
		"laser_gunship"
		{
			"locked" "1"
			"trigger" "1" // IN_ATTACK
			"role"	"2"
			"attachment" "0"
			//"group" "1"
			"primary" "1"
			
		}
		"laser_gunship"
		{
			"locked" "1"
			"trigger" "1" // IN_ATTACK
			"role"	"3"
			"attachment" "0"
			//"group" "1"
			"primary" "1"
			
		}
		"laser_gunship"
		{
			"locked" "1"
			"trigger" "1" // IN_ATTACK
			"role"	"4"
			"attachment" "0"
			//"group" "1"
			"primary" "1"
			
		}
		"laser_gunship"
		{
			"locked" "1"
			"trigger" "1" // IN_ATTACK
			"role"	"5"
			"attachment" "0"
			//"group" "1"
			"primary" "1"
			
		}
	}
	"EngineData"
	{
		"engine1"
		{
			"Scale" "1.0"
		}
		"engine2"
		{
			"Scale" "1.0"
		}
		"engine3"
		{
			"Scale" "1.7"
		}
		"engine4"
		{
			"Scale" "1.7"
		}
		"engine5"
		{
			"Scale" "1.7"
		}
		"engine6"
		{
			"Scale" "1.7"
		}
	}
}