"utf_bomber"
{
	"printname" "UTF Bomber"
	"Role" "512" // TARGET_BOMBER
	"model_inches" "models/ships/utf_bomber.mdl"
	"model_meters" "models/ships/utf_bomber_space.mdl"
	"MaxSpeed" "70"
	"BoostSpeed" "120"
	"StartTime" "3.0"
	"EnergyRate" "4"
	"EnergyPool" "200"

	"ShieldPoints"  "1300"
	"ShieldChargeRate" "500"
	"ShieldChargeDelay" "5.0"
	"HitPoints"	"1200"
	"NumSeats"	"2"
	"MassOverride" "34000" // Loaded F16
	
	"PrimaryAmmo" "2000"
	"SecondaryAmmo" "20"
	
	"PrimaryRange" 		"1140"
	"SecondaryRange" 	"500"

	"PrimaryAmmoSprite" "ammo_cannon"
	"SecondaryAmmoSprite" "ammo_bomber"

	"EngineSound"		"UTF_Bomber_Engine.Idle"
	"BoostSound"		"UTF_Bomber_Engine.Boost"
	"EngineStopSound"	"UTF_Bomber_Engine.Stop"
	"BoostStopSound"	"UTF_Bomber_Engine.BoostStop"

	// Degrees per second
	"MaxTurnRoll" "90" // Roll
	"MaxTurnPitch" "50" // Pitch
	"MaxTurnYaw" "40" // Yaw

	// Meters per second squared
	"AccelX" "30"
	"AccelY" "15"
	"AccelZ" "15"
	// Degrees per second squared
	"AngAccelRoll" "160" // Roll
	"AngAccelPitch" "200" // Pitch
	"AngAccelYaw" "120" // Yaw
	

	"WeaponData"
	{
		"bomber_cannon"
		{
			"locked" "1"
			"nomodel" "1"
			"trigger" "2048" // IN_ATTACK
			"role"	"0" // VEHICLE_DRIVER
			"attachment" "laser"
			//"group" "1"
			"stagger_delay" "0.0" // generally i * shootTime / numGunsInGroup
			
		}
		"spray_cannon"
		{
			"locked" "1"
			"nomodel" "1"
			"trigger" "1" // IN_ATTACK
			"role"	"0" // VEHICLE_DRIVER
			"attachment" "cannon"
			"primary" "1"
		}

		"laser_gunship"
		{
			"locked" "1"
			"nomodel" "1"
			"trigger" "1" // IN_ATTACK
			"role"	"1"
			"attachment" "laser"
			"primary" "1"
		}

		"spray_cannon"
		{
			"locked" "1"
			"nomodel" "1"
			"trigger" "1" // IN_ATTACK
			"role"	"1"
			"attachment" "cannon"
			"primary" "1"
		}
		"space_mine"
		{
			"locked" "1"
			"nomodel" "1"
			"trigger" "2048" // IN_ATTACK2
			"role"	"1" // VEHICLE_DRIVER
			"attachment" "scatter1"
			"primary" "0"
			
		}
	}
	"EngineData"
	{
		"engine1"
		{
			"Scale" "2.5"
		}
	}
}