"minor_worker.paint"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.750, 1.000"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion/pain1.wav"
		"wave"	"npc/antlion/pain2.wav"
	}
}

"minor_worker.scared"
{
	"channel"		"CHAN_VOICE"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion_grub/scared1.wav"
		"wave"	"npc/antlion_grub/scared2.wav"
		"wave"	"npc/antlion_grub/scared3.wav"
	}
}

"minor_worker.footstep"
{
	"channel"		"CHAN_BODY"
	"volume"		"0.100, 0.150"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion/foot1.wav"
		"wave"	"npc/antlion/foot2.wav"
		"wave"	"npc/antlion/foot3.wav"
		"wave"	"npc/antlion/foot4.wav"
	}
}

"minor_worker.footstep_soft"
{
	"channel"		"CHAN_BODY"
	"volume"		"0.030, 0.050"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion/foot1.wav"
		"wave"	"npc/antlion/foot2.wav"
		"wave"	"npc/antlion/foot3.wav"
		"wave"	"npc/antlion/foot4.wav"
	}
}

"minor_worker.land"
{
	"channel"		"CHAN_BODY"
	"volume"		"VOL_NORM"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"wave"			"npc/antlion/land1.wav"
}

"minor_worker.footstep_heavy"
{
	"channel"		"CHAN_BODY"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion/foot1.wav"
		"wave"	"npc/antlion/foot2.wav"
		"wave"	"npc/antlion/foot3.wav"
		"wave"	"npc/antlion/foot4.wav"
	}
}

"minor_worker.idle"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.750, 1.000"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion/idle1.wav"
		"wave"	"npc/antlion/idle2.wav"
		"wave"	"npc/antlion/idle3.wav"
		"wave"	"npc/antlion/idle4.wav"
		"wave"	"npc/antlion/idle5.wav"
	}
}