"NPC_Antlion.MeleeAttack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"VOL_NORM"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/zombie/claw_strike1.wav"
		"wave"	"npc/zombie/claw_strike2.wav"
		"wave"	"npc/zombie/claw_strike3.wav"
	}
}

"NPC_Antlion.BurrowIn"
{
	"channel"		"CHAN_BODY"
	"volume"		"0.75"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"wave"			"npc/antlion/digdown1.wav"
}

"NPC_Antlion.BurrowOut"
{
	"channel"		"CHAN_BODY"
	"volume"		"0.75"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"wave"			"npc/antlion/digup1.wav"
}

"NPC_Antlion.FootstepSoft"
{
	"channel"		"CHAN_BODY"
	"volume"		"0.030, 0.050"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion/foot1.wav"
		"wave"	"npc/antlion/foot2.wav"
		"wave"	"npc/antlion/foot3.wav"
		"wave"	"npc/antlion/foot4.wav"
	}
}

"NPC_Antlion.Footstep"
{
	"channel"		"CHAN_BODY"
	"volume"		"0.100, 0.150"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion/foot1.wav"
		"wave"	"npc/antlion/foot2.wav"
		"wave"	"npc/antlion/foot3.wav"
		"wave"	"npc/antlion/foot4.wav"
	}
}

"NPC_Antlion.FootstepHeavy"
{
	"channel"		"CHAN_BODY"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion/foot1.wav"
		"wave"	"npc/antlion/foot2.wav"
		"wave"	"npc/antlion/foot3.wav"
		"wave"	"npc/antlion/foot4.wav"
	}
}

"NPC_Antlion.MeleeAttackSingle"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"0.250, 1.000"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion/attack_single1.wav"
		"wave"	"npc/antlion/attack_single2.wav"
		"wave"	"npc/antlion/attack_single3.wav"
	}
}

"NPC_Antlion.MeleeAttackDouble"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"0.250, 1.000"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion/attack_double1.wav"
		"wave"	"npc/antlion/attack_double2.wav"
		"wave"	"npc/antlion/attack_double3.wav"
	}
}

"NPC_Antlion.Distracted"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.8"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_85db"

	"wave"			"npc/antlion/distract1.wav"
}

"NPC_Antlion.Idle"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.750, 1.000"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion/idle1.wav"
		"wave"	"npc/antlion/idle2.wav"
		"wave"	"npc/antlion/idle3.wav"
		"wave"	"npc/antlion/idle4.wav"
		"wave"	"npc/antlion/idle5.wav"
	}
}

"NPC_Antlion.Pain"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.750, 1.000"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion/pain1.wav"
		"wave"	"npc/antlion/pain2.wav"
	}
}

"NPC_Antlion.JumpTouch"
{
	"channel"		"CHAN_ITEM"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_IDLE"

	"rndwave"
	{
		"wave"	"npc/zombie/claw_strike1.wav"
		"wave"	"npc/zombie/claw_strike2.wav"
		"wave"	"npc/zombie/claw_strike3.wav"
	}
}

"NPC_Antlion.Land"
{
	"channel"		"CHAN_BODY"
	"volume"		"VOL_NORM"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"wave"			"npc/antlion/land1.wav"
}

"NPC_Antlion.WingsOpen"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.45"
	"pitch"			"75, 135"

	"soundlevel"	"SNDLVL_NORM"

	"wave"			"npc/antlion/fly1.wav"
}

"NPC_Antlion.LoopingAgitated"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.8"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NORM"

	"wave"			"npc/antlion/charge_loop1.wav"
}

"NPC_AntlionGrub.Scared"
{
	"channel"		"CHAN_VOICE"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion_grub/scared1.wav"
		"wave"	"npc/antlion_grub/scared2.wav"
		"wave"	"npc/antlion_grub/scared3.wav"
	}
}

"NPC_AntlionGrub.Squash"
{
	"channel"		"CHAN_BODY"
	"volume"		"0.500"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NORM"

	"wave"			"npc/antlion_grub/squashed.wav"
}

"FX_AntlionImpact.ShellImpact"
{
	"channel"	"CHAN_ITEM"
	"volume"	"0.750, 1.000"
	"soundlevel"  "SNDLVL_75dB"
	"pitch"	"95, 105"

	"rndwave"
	{
		"wave"	"npc/antlion/shell_impact1.wav"
		"wave"	"npc/antlion/shell_impact2.wav"
		"wave"	"npc/antlion/shell_impact3.wav"
		"wave"	"npc/antlion/shell_impact4.wav"
	}
}

"NPC_Antlion.RunOverByVehicle"
{
	"channel"	"CHAN_VOICE"
	"volume"	"VOL_NORM"
	"soundlevel"  "SNDLVL_NORM"
	"pitch"	"PITCH_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion_grub/squashed.wav"
	}
}

"NPC_Antlion.Movement"
{
	"channel"	"CHAN_BODY"
	"volume"	"VOL_NORM"
	"soundlevel"  "SNDLVL_50dB"
	"pitch"	"PITCH_NORM"

	"wave"	"npc/antlion_grub/movement.wav"
}


"NPC_Antlion.Voice"
{
	"channel"	"CHAN_VOICE"
	"volume"	"VOL_NORM"
	"soundlevel"  "SNDLVL_50dB"
	"pitch"	"PITCH_NORM"

	"wave"	"npc/antlion_grub/voice2.wav"
}


"NPC_Antlion.Heal"
{
	"channel"	"CHAN_STATIC"
	"volume"	"VOL_NORM"
	"soundlevel"  "SNDLVL_50dB"
	"pitch"	"PITCH_NORM"

	"wave"	"npc/antlion_grub/heal.wav"
}