net.minecraft.entity.projectile

## Class EntityFishHook

- java.lang.Object
- - net.minecraft.entity.Entity
  - - net.minecraft.entity.projectile.EntityFishHook

-     public class EntityFishHook
      extends Entity

- - ### Field Summary

    Fields
    Modifier and Type | Field and Description
    --- | ---
    `EntityPlayer` | `angler`
    `Entity` | `bobber` The entity that the fishing rod is connected to, if any.
    `int` | `shake`

    - ### Fields inherited from class net.minecraft.entity.Entity

      `addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_98038_p, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize`

  - ### Constructor Summary

    Constructors
    Constructor and Description
    `EntityFishHook(World par1World)`
    `EntityFishHook(World par1World, double par2, double par4, double par6, EntityPlayer par8EntityPlayer)`
    `EntityFishHook(World par1World, EntityPlayer par2EntityPlayer)`

  - ### Method Summary

    Methods
    Modifier and Type | Method and Description
    --- | ---
    `void` | `calculateVelocity(double par1, double par3, double par5, float par7, float par8)`
    `int` | `catchFish()`
    `float` | `getShadowSize()`
    `boolean` | `isInRangeToRenderDist(double par1)`
    `void` | `onUpdate()` Called to update the entity's position/logic.
    `void` | `readEntityFromNBT(NBTTagCompound par1NBTTagCompound)` (abstract) Protected helper method to read subclass entity data from NBT.
    `void` | `setDead()` Will get destroyed next tick.
    `void` | `setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)`
    `void` | `setVelocity(double par1, double par3, double par5)`
    `void` | `writeEntityToNBT(NBTTagCompound par1NBTTagCompound)` (abstract) Protected helper method to write subclass entity data to NBT.

    - ### Methods inherited from class net.minecraft.entity.Entity

      `addEntityID, addNotRiddenEntityID, addToPlayerScore, addVelocity, applyEntityCollision, attackEntityFrom, canAttackWithItem, canBeCollidedWith, canBePushed, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82143_as, func_82146_a, func_82149_j, func_85029_a, func_85031_j, func_96091_a, func_96092_aw, func_98034_c, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getExtendedProperties, getEyeHeight, getLastActiveItems, getLookVec, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getRotationYawHead, getTeleportDirection, getTexture, getTranslatedEntityName, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setCurrentItemOrArmor, setEating, setFire, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setRotationYawHead, setSneaking, setSprinting, setWorld, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, unmountEntity, updateCloak, updateRidden, updateRiderPosition, writeToNBT`

    - ### Methods inherited from class java.lang.Object

      `getClass, notify, notifyAll, wait, wait, wait`

- - ### Field Detail

    - #### shake

          public int shake

    - #### angler

          public EntityPlayer angler

    - #### bobber

          public Entity bobber

      The entity that the fishing rod is connected to, if any. When you right click on the fishing rod and the hook falls on to an entity, this it that entity.

  - ### Constructor Detail

    - #### EntityFishHook

          public EntityFishHook(World par1World)

    - #### EntityFishHook

          public EntityFishHook(World par1World,
                        double par2,
                        double par4,
                        double par6,
                        EntityPlayer par8EntityPlayer)

    - #### EntityFishHook

          public EntityFishHook(World par1World,
                        EntityPlayer par2EntityPlayer)

  - ### Method Detail

    - #### isInRangeToRenderDist

          public boolean isInRangeToRenderDist(double par1)

      Overrides:
        `isInRangeToRenderDist` in class `Entity`

    - #### calculateVelocity

          public void calculateVelocity(double par1,
                               double par3,
                               double par5,
                               float par7,
                               float par8)

    - #### setPositionAndRotation2

          public void setPositionAndRotation2(double par1,
                                     double par3,
                                     double par5,
                                     float par7,
                                     float par8,
                                     int par9)

      Overrides:
        `setPositionAndRotation2` in class `Entity`

    - #### setVelocity

          public void setVelocity(double par1,
                         double par3,
                         double par5)

      Overrides:
        `setVelocity` in class `Entity`

    - #### onUpdate

          public void onUpdate()

      Called to update the entity's position/logic.
      Overrides:
        `onUpdate` in class `Entity`

    - #### writeEntityToNBT

          public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)

      (abstract) Protected helper method to write subclass entity data to NBT.

    - #### readEntityFromNBT

          public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)

      (abstract) Protected helper method to read subclass entity data from NBT.

    - #### getShadowSize

          public float getShadowSize()

      Overrides:
        `getShadowSize` in class `Entity`

    - #### catchFish

          public int catchFish()

    - #### setDead

          public void setDead()

      Will get destroyed next tick.
      Overrides:
        `setDead` in class `Entity`