net.minecraft.entity.ai

## Class EntityAILookAtTradePlayer

- java.lang.Object
- - net.minecraft.entity.ai.EntityAIBase
  - - net.minecraft.entity.ai.EntityAIWatchClosest
    - - net.minecraft.entity.ai.EntityAILookAtTradePlayer

-     public class EntityAILookAtTradePlayer
      extends EntityAIWatchClosest

- - ### Constructor Summary

    Constructors
    Constructor and Description
    `EntityAILookAtTradePlayer(EntityVillager par1EntityVillager)`

  - ### Method Summary

    Methods
    Modifier and Type | Method and Description
    --- | ---
    `boolean` | `shouldExecute()` Returns whether the EntityAIBase should begin execution.

    - ### Methods inherited from class net.minecraft.entity.ai.EntityAIWatchClosest

      `continueExecuting, resetTask, startExecuting, updateTask`

    - ### Methods inherited from class net.minecraft.entity.ai.EntityAIBase

      `getMutexBits, isInterruptible, setMutexBits`

    - ### Methods inherited from class java.lang.Object

      `equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- - ### Constructor Detail

    - #### EntityAILookAtTradePlayer

          public EntityAILookAtTradePlayer(EntityVillager par1EntityVillager)

  - ### Method Detail

    - #### shouldExecute

          public boolean shouldExecute()

      Returns whether the EntityAIBase should begin execution.
      Overrides:
        `shouldExecute` in class `EntityAIWatchClosest`