## Uses of Interface
net.minecraft.util.IProgressUpdate

- Packages that use IProgressUpdate
  Package | Description
  --- | ---
  net.minecraft.client.gui |
  net.minecraft.client.multiplayer |
  net.minecraft.server |
  net.minecraft.world |
  net.minecraft.world.chunk |
  net.minecraft.world.chunk.storage |
  net.minecraft.world.gen |
  net.minecraft.world.storage |

- - ### Uses of IProgressUpdate in net.minecraft.client.gui

    Classes in net.minecraft.client.gui that implement IProgressUpdate
    Modifier and Type | Class and Description
    --- | ---
    `class` | `LoadingScreenRenderer`

  - ### Uses of IProgressUpdate in net.minecraft.client.multiplayer

    Methods in net.minecraft.client.multiplayer with parameters of type IProgressUpdate
    Modifier and Type | Method and Description
    --- | ---
    `boolean` | ChunkProviderClient.`saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)` Two modes of operation: if passed true, save all Chunks in one go.

  - ### Uses of IProgressUpdate in net.minecraft.server

    Classes in net.minecraft.server that implement IProgressUpdate
    Modifier and Type | Class and Description
    --- | ---
    `class` | `ConvertingProgressUpdate`

  - ### Uses of IProgressUpdate in net.minecraft.world

    Methods in net.minecraft.world with parameters of type IProgressUpdate
    Modifier and Type | Method and Description
    --- | ---
    `void` | WorldServer.`saveAllChunks(boolean par1, IProgressUpdate par2IProgressUpdate)` Saves all chunks to disk while updating progress bar.

  - ### Uses of IProgressUpdate in net.minecraft.world.chunk

    Methods in net.minecraft.world.chunk with parameters of type IProgressUpdate
    Modifier and Type | Method and Description
    --- | ---
    `boolean` | IChunkProvider.`saveChunks(boolean flag, IProgressUpdate iprogressupdate)` Two modes of operation: if passed true, save all Chunks in one go.

  - ### Uses of IProgressUpdate in net.minecraft.world.chunk.storage

    Methods in net.minecraft.world.chunk.storage with parameters of type IProgressUpdate
    Modifier and Type | Method and Description
    --- | ---
    `boolean` | AnvilSaveConverter.`convertMapFormat(String par1Str, IProgressUpdate par2IProgressUpdate)` Converts the specified map to the new map format.

  - ### Uses of IProgressUpdate in net.minecraft.world.gen

    Methods in net.minecraft.world.gen with parameters of type IProgressUpdate
    Modifier and Type | Method and Description
    --- | ---
    `boolean` | ChunkProviderHell.`saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)` Two modes of operation: if passed true, save all Chunks in one go.
    `boolean` | ChunkProviderEnd.`saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)` Two modes of operation: if passed true, save all Chunks in one go.
    `boolean` | ChunkProviderServer.`saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)` Two modes of operation: if passed true, save all Chunks in one go.
    `boolean` | ChunkProviderGenerate.`saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)` Two modes of operation: if passed true, save all Chunks in one go.
    `boolean` | ChunkProviderFlat.`saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)` Two modes of operation: if passed true, save all Chunks in one go.

  - ### Uses of IProgressUpdate in net.minecraft.world.storage

    Methods in net.minecraft.world.storage with parameters of type IProgressUpdate
    Modifier and Type | Method and Description
    --- | ---
    `boolean` | SaveFormatOld.`convertMapFormat(String par1Str, IProgressUpdate par2IProgressUpdate)` Converts the specified map to the new map format.
    `boolean` | ISaveFormat.`convertMapFormat(String s, IProgressUpdate iprogressupdate)` Converts the specified map to the new map format.