net.minecraft.server.management

## Class PlayerInstance

- java.lang.Object
- - net.minecraft.server.management.PlayerInstance

-     public class PlayerInstance
      extends Object

- - ### Constructor Summary

    Constructors
    Constructor and Description
    `PlayerInstance(PlayerManager par1PlayerManager, int par2, int par3)`

  - ### Method Summary

    Methods
    Modifier and Type | Method and Description
    --- | ---
    `void` | `addPlayer(EntityPlayerMP par1EntityPlayerMP)`
    `void` | `flagChunkForUpdate(int par1, int par2, int par3)`
    `void` | `processChunk()` This method currently only increases chunk inhabited time.
    `void` | `removePlayer(EntityPlayerMP par1EntityPlayerMP)`
    `void` | `sendChunkUpdate()`
    `void` | `sendToAllPlayersWatchingChunk(Packet par1Packet)`

    - ### Methods inherited from class java.lang.Object

      `equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- - ### Constructor Detail

    - #### PlayerInstance

          public PlayerInstance(PlayerManager par1PlayerManager,
                        int par2,
                        int par3)

  - ### Method Detail

    - #### addPlayer

          public void addPlayer(EntityPlayerMP par1EntityPlayerMP)

    - #### removePlayer

          public void removePlayer(EntityPlayerMP par1EntityPlayerMP)

    - #### processChunk

          public void processChunk()

      This method currently only increases chunk inhabited time. Extension is possible in next versions

    - #### flagChunkForUpdate

          public void flagChunkForUpdate(int par1,
                                int par2,
                                int par3)

    - #### sendToAllPlayersWatchingChunk

          public void sendToAllPlayersWatchingChunk(Packet par1Packet)

    - #### sendChunkUpdate

          public void sendChunkUpdate()