Changelog:

Build 1.5.2-7.8.0.736
	LexManos: Added EntityLiving to Block.isLadder arguments, deperacating older version. New parameter has the possibility of being null, so modders must take care. Closes #608
	LexManos: Add air checks to BlockSand falling and Piston pushing. Please report any other issues with custom 'Air' blocks in issue #602

Build 1.5.2-7.8.0.735
	mitchel.pyl: Fix tripwire patches for solid sides

Build 1.5.2-7.8.0.734
	cpw
		Fix server patch FML update
		Updated FML:
		MinecraftForge/FML@22738de028a9ba51d43d73857dfb8969985566f0 Attempt to properly fix deadlock if the internal server derps. It should never hang now. Damn you fast computer..
		MinecraftForge/FML@05a854cd2af53ca822ee8b249b0b3bbe44f94675 Small tweaks to the mcp data. Nothing major..

Build 1.5.2-7.8.0.733
	cpw: Make glass panes and iron fences connect to block sides based on solidity. This does change IBlockAccess, so anything with a custom IBlockAccess may need to implement the new method.

Build 1.5.2-7.8.0.732
	LexManos: Forgot most important side, release script.

Build 1.5.2-7.8.0.731
	LexManos: Fixed changelog generation.

Build 1.5.2-7.8.0.730
	LexManos: Fix AIOOB exception in crash reporting if exception does not have a stack. Possible, but odd.

Build 1.5.2-7.8.0.729
	LexManos: Fix hoes being able to till dirt under other blocks, and made it look for air type blocks.
	LexManos: Add NPE protection to refernce to MinecraftServer.worldServer

Build 1.5.2-7.8.0.728
	LexManos: Fix Air block check in BlockPortal.

Build 1.5.2-7.8.0.727
	LexManos
		Add NPE protection to ItemStack delegates. Closes #601
		Also cleaned up the names of said delegates, we do not have to follow MCP's crowdsourced names as they are very bad.
		Redirected damage through setItemDamage to allow items to have finder control of breaking.

Build 1.5.2-7.8.0.726
	LexManos: Disable ImageIO's File based cache, should speed up texturepack loading/stitching.

Build 1.5.2-7.8.0.725
	cpw
		Updated FML:
		MinecraftForge/FML@24c405665105a789a0708a7e30c8bcb96899da6b Add in an optional modid identifier for @SidedProxy. It's main use is when both scala and java @Mods reside in the same package, and you want the @SidedProxy behaviour for a specific @Mod language type. In general it should not be needed otherwise.
		MinecraftForge/FML@cd0466395a8f1af3ec44f124bf4088df2d318603 Fix sysout with trailing messages after a newline

Build 1.5.2-7.8.0.724-newliquid
	jeffreykog: RenderGameOverlayEvent.Post(ALL) is now called in GuiIngameForge
	LexManos: Fix arbitrary GUIContainer text coloring by forcing lighting to be disabled. Closes #594
	cpw: Patch village distance checking to use floats instead of ints, to avoid int wrapping
	cpw: Fix isAir check to see if a portal can light. Should fix w/Railcraft and others
	LexManos: Make changelog generation non-fatal untill we get jenkins issue figured out.
	LexManos: Add cache for ASM Event Handler bridge classes, should not need to redefine a class to invoke the same method on different instances.
	LexManos: Ignore registration of a object that is already registered. Preventing duplicate callback invocations. Thanks King_Lemming for pointing this out.
	cpw
		Updated FML:
		MinecraftForge/FML@6f3da9736531153629fb4213e3b2cae776bfb50a Don't throw an exception if the scala adapter find a java proxy. I may add some distinguishers to @SidedProxy so you know which mod it's for.
		MinecraftForge/FML@59fe905695421a5be9370b0009ef794abaaf75bb Don't continue trying to send events to mods that depend on errored mods.

Build 1.5.2-7.8.0.723
	cpw
		Updated FML:
		MinecraftForge/FML@6f3da9736531153629fb4213e3b2cae776bfb50a Don't throw an exception if the scala adapter find a java proxy. I may add some distinguishers to @SidedProxy so you know which mod it's for.
		MinecraftForge/FML@59fe905695421a5be9370b0009ef794abaaf75bb Don't continue trying to send events to mods that depend on errored mods.

Build 1.5.2-7.8.0.722
	jeffreykog: RenderGameOverlayEvent.Post(ALL) is now called in GuiIngameForge

Build 1.5.2-7.8.0.721
	LexManos: Ignore registration of a object that is already registered. Preventing duplicate callback invocations. Thanks King_Lemming for pointing this out.

Build 1.5.2-7.8.0.720
	LexManos: Add cache for ASM Event Handler bridge classes, should not need to redefine a class to invoke the same method on different instances.

Build 1.5.2-7.8.0.719
	cpw: Fix isAir check to see if a portal can light. Should fix w/Railcraft and others
	LexManos: Make changelog generation non-fatal untill we get jenkins issue figured out.

Build 1.5.2-7.8.0.716
	cpw: Patch village distance checking to use floats instead of ints, to avoid int wrapping

Build 1.5.2-7.8.0.715
	LexManos: Fix arbitrary GUIContainer text coloring by forcing lighting to be disabled. Closes #594

Build 1.5.2-7.8.0.713
	cpw
		Updated FML:
		MinecraftForge/FML@843a13c1ab1e3901160082fa63c557243fb64675 Try and clean up cycle detection output a bit
		MinecraftForge/FML@82e9de8641c6a559eec711ea6d1e940d99cbc98f More tweaks to the mod sorting code
		MinecraftForge/FML@ac97370f94d10beee5f021795cddda827c4411d4 Add in a pretty sorting error screen
		MinecraftForge/FML@f1d68ed4c82cd28e50ec6a0befc55ff0165bfe08 Throw the sorting exception
		MinecraftForge/FML@edc1fb24e2cad9badd2dd18ccccd590d77156e18 Send the "suspect list", and print the suspect versions

Build 1.5.2-7.8.0.711
	jdroque
		Add support for servers to register dimensions on client.
		In order to support multi-worlds such as MultiVerse, the server needs the
		ability to register dimensions on client or many forge mods such as IC2
		will not function correctly. This has been an issue for MCPC which
		provides both Forge and Bukkit support to players. By adding the
		DimensionRegisterPacket class, MCPC now has the ability to send the
		required packet to client to register a dimension with DimensionManager.
	LexManos: Cleanup Dimension Registration packet, generate takes no arguments, and added fix to world to prevent providers from overwriting the dimension ID.
	LexManos: Fix potential GL issue when atlas animations bind textures without informating RenderEngine.

Build 1.5.2-7.8.0.710
	LexManos
		Introduced the framework for Forge's packet handler system. Heavily based off FMLPacket.
		Packet splitting and reconstruction is handled.

Build 1.5.2-7.8.0.708
	cpw
		Updated FML:
		MinecraftForge/FML@3bf50c4bbe82f0cc317dafcf2a569cb5210bc738 Fix server side derp with Forge network packet handler

Build 1.5.2-7.8.0.707
	LexManos: Fix type in biome list.
	LexManos: Fixed creative tab rendering with invalid color closes #588

Build 1.5.2-7.8.0.706
	cpw
		Add forge network handling support
		Updated FML:
		MinecraftForge/FML@4922e90d81d8b8b9374c4d04858a06c5bf03965c Separate network mod config from setup. Allows for Forge Packet Handler nicety

Build 1.5.2-7.8.0.705
	mehvids: Add hitInfo field to MovingObjectPosition for when an int doesn't suffice

Build 1.5.2-7.8.0.704
	LexManos: Fix another NPE when Items are in Block range with custom renderers, Modders keep your items out of the block range! Closes #581
	LexManos: Fixed render count for stacks of blocks 40+ and distrabution of items based on scale. Closes #579

Build 1.5.2-7.8.0.703
	cpw: Remember x & z passed to getTopSolidOrLiquidBlock and use it for foliage tests. Fixes #575

Build 1.5.2-7.8.0.702
	cpw: Fix blending on the hotbar. Closes #574

Build 1.5.2-7.8.0.701
	cpw
		Updated FML:
		MinecraftForge/FML@23b070c7d02a8da44bf04c2f9ba2b485a44ad967 Alternative @SidedProxy setter for Scala.
		MinecraftForge/FML@2cca7aa759b4b6c3a128ce43bbd924e4762c43c2 Some more Scala @SidedProxy adjustments. Now properly supporting pure singletons, i.e. object C {   @SidedProxy(...)   var proxy: P = null } Removed fallback, as all such singletons are properly handled by the new code now, and class implementations fall back to the code also used for plain Java mods.
		MinecraftForge/FML@8517a824e5251c409e05999d42fc6d70497609f5 Merge declaration and initialization of a variable.
		MinecraftForge/FML@a3a920437f3ede6841ae2c449a38975b02b28088 Merge pull request #230 from fnuecke/master
	cpw: Add in a very simple stencil bit registry to try and arbitrate between mods wanting to use stencil bits in rendering

Build 1.5.2-7.8.0.700
	hbiede
		Added oreQuartz
		Gives a default quartz Ore Dictionary (I know of at least 3 used by different mods that use Nether Quartz as an equivalent).
	gholdampf: updated FurnaceRecipes.java.patch
	mike.stengel: Created an ItemStack sensitive version of canHarvestBlock.

Build 1.5.2-7.8.0.699
	CovertJaguar
		Possible NPE if the liquid isn't in the LD
		https://github.com/BuildCraft/BuildCraft/issues/787

Build 1.5.2-7.8.0.698
	LexManos: Fix NPE when rendering EntityItems that are not blocks but int he block range.

Build 1.5.2-7.8.0.697
	LexManos: Prevent water from dropping snowballs.

Build 1.5.2-7.8.0.696
	LexManos: Fire EntityJoinWorled event for forced entities {Players and there mounts} as well, just ignore the cancelled value.

Build 1.5.2-7.8.0.695
	LexManos
		MinecraftForge/FML@787c0c4a6af3af60928b3a90f383a305a17a4347 Don't spit error on LWJGL not supporting 4.3 just warning.
		Make custom item renderers attempt to use EQUIPPED type when running first person. For backwards compatiblity, will be removed in 1.6.
		And a small change to make the 1.6 check not print it's stack trace.

Build 1.5.2-7.8.0.693
	purpleposeidon: Fix render bounding box of trapped double chests
	jholcroft
		Make getStencilBits static
		Made getStencilBits static so it can be called.

Build 1.5.2-7.8.0.692
	LexManos: Move Partical rendering down in the order, after everything else. Should fix particals rendering behind water, digging process, and selection.

Build 1.5.2-7.8.0.691
	LexManos: Fixed NPE in rendering dragged items.

Build 1.5.2-7.8.0.690
	LexManos
		Attempt to allocate a 8-bit stencil buffer when creating Minecraft's display context. If that throws an error it will revert back to it's default values.
		Also contains a method for modders to rereive how many bits the context was created with. Closes #552

Build 1.5.2-7.8.0.689
	LexManos: EntityPlayer sensitive version of Item.isValidArmor, deprecated older version. Closes #551
	LexManos: Changed to just plane entity for flexability.
	LexManos: New RenderPlayer and RenderLiving events. Closes #493

Build 1.5.2-7.8.0.688
	pahimar: Update forge_at.cfg

Build 1.5.2-7.8.0.687
	mitchpetrie29: Separate EQUIPPED and EQUIPPED_FIRST_PERSON Item Render Types

Build 1.5.2-7.8.0.686
	LexManos: Capture and fire the PlaySoundAtEntity event for The client entity. Minecraft does some odd bypasses for no good reason. Thanks iPixile for reporting this.

Build 1.5.2-7.8.0.685
	LexManos
		Updated FML:
		MinecraftForge/FML@99bb50d8f8d27217ba58a41c802a504213e99461 Improved Entity Spawn Error
		MinecraftForge/FML@c0cca7f41d5b080e39dd8d3d6cfc329295c822e6 Merge pull request #227 from CovertJaguar/patch-1
		MinecraftForge/FML@49111e9c5cffab49ec35f965801c3f0496f6def6 Add version detection to astyle and print error if it doesnt detect version 2.0+
		 Also fixed astyle's config for max-instatement-indent that sometimes caused crashes with certian versions of astyle.

Build 1.5.2-7.8.0.684
	LexManos
		Update to 1.5.2 PR.
		MinecraftForge/FML@f0bba74a4748935ef3a715ae2f45feb75cc20376 Update for minecraft 1.5.2
		MinecraftForge/FML@62fdbad74c2507d147ecab56f56029135d88c6f5 Update MCP's md5 for the fixed srg files.
	LexManos
		Updated FML:
		MinecraftForge/FML@00f00b17bf0da262e6fe3e327ca2deedf7146305 Fix scalac detection to actually use the located command instead of defaulting to 'scalac'
	LexManos: Fixed hardcoding of MC version in debug text.
	LexManos: Bump version number for 1.5.2

Build 1.5.2-7.8.0.683-1.5.2
	LexManos: Bump version number for 1.5.2

Build 1.5.1-7.7.2.682
	cadyyan: Fixed build error handling using invalid Python syntax.

Build 1.5.2-7.7.1.681-1.5.2
	LexManos: Fixed hardcoding of MC version in debug text.

Build 1.5.2-7.7.1.680-1.5.2
	LexManos
		Updated FML:
		MinecraftForge/FML@00f00b17bf0da262e6fe3e327ca2deedf7146305 Fix scalac detection to actually use the located command instead of defaulting to 'scalac'

Build 1.5.1-7.7.2.679
	LexManos: Changelog generator will now bundle failed builds with the next successful build. Should make it look better and prevent the version numbers from being confusing.

Build 1.5.1-7.7.2.678
	LexManos: Bump version to 7.7.2 so I can make a release.

Build 1.5.1-7.7.1.676
	tobias: Fixed ListenerListInst not being rebuild after unregistering a listener, causing calls to unregistered event listeners.
	tobias: Replaced derpy tabs with spaces

Build 1.5.1-7.7.1.675
	kinglemming
		-Add vanilla Ores to the Ore Dictionary. No recipe replacement required.
		-Add NBT-sensitive getMaxDamage() for ItemStack.
		Signed-off-by: King Lemming <kinglemming@gmail.com>

Build 1.5.1-7.7.1.674
	LexManos: Attempted a fix for the changelog generation, should print all builds back to 1 now.

Build 1.5.1-7.7.1.673
	cpw
		Updated FML:
		MinecraftForge/FML@cf9b5b445ba284d389c7e32a03d9c8ef43469042 Don't leave scala running in interactive mode.

Build 1.5.1-7.7.1.672
	cpw
		Updated FML:
		MinecraftForge/FML@cfda7fc738ce6079f625a3822ebff5e7e0db5669 Fix URL for MCP
		MinecraftForge/FML@781c68121626321e0efddaf4c4db9f1b8b5911db Some fixups for scala compilation in MCP. Scala should now be compilable and reobfuscatable with srgnames in MCP.
	cpw: Try and be less noisy about world leaks
	cpw: ItemStack delegation to Item for damage values.
	LexManos: Fix rotation issue with non-block items.
	cpw
		Updated FML:
		MinecraftForge/FML@ddadf93ca1d648d88fdb61c9625cd675c3650ccd Fix when an old scalac is present on the system to not fail the build
	cpw
		Updated FML:
		MinecraftForge/FML@aa200923f0fe0c548faa4f103d803ade2e49d19d Fix patch derp.

Build 1.5.1-7.7.1.667
	cpw
		Updated FML:
		MinecraftForge/FML@dcf069ca52738a7bb7bde01f1c7ebd2e06cd0ac6 Attempt to reduce lines on the screen for id mismatch. Hopefully prevents game crashes.
		MinecraftForge/FML@58ba24add2a96bf4c079d5919f2d90dcc2f380e4 Fix possible NPEs in GameData

Build 1.5.1-7.7.1.666
	cpw
		Updated FML:
		MinecraftForge/FML@a3b5eaacfdd9218ef68d3dc064bba729b797cb3d Fix a small modloader compatibility derp: closes #222
		MinecraftForge/FML@677a6e578e84109702365da4a784f9a57d8c9957 Fix scala supporting SidedProxy. It should work now.
		MinecraftForge/FML@334a76de75f2b417f04c23526c7e66ceb48e0de2 Update FMLDeobfuscatingRemapper.java
		MinecraftForge/FML@42f1d8795599e0d1a516a1fdd7488a09b77e4565 Merge pull request #224 from Glought/master
		MinecraftForge/FML@2dcabe01232b48009acbca6724565598761f561b Add a to string to fmlmodcontainer: should mean less derpy cyclic dependency data
		MinecraftForge/FML@11ac46daebe901a6012a09ba5f6fe44af5b1be06 Fixing the GameRegistry. Now it is possible to register a Block with a BlockItem using following code: MyBlock myBlock = new MyBlock(); GameRegistry.registerBlock(myBlock, MyBlockItem.class, "myBlock"); where MyBlockItem class has one constructor with signature: public MyBlockItem(int id, Block block)
		MinecraftForge/FML@c3fda11d100f9db7c32ef212ac37eade3e35d701 Merge pull request #225 from MarcinSc/master
	cpw: Add forge/FML data to the f3 screen.

Build 1.5.1-7.7.1.665
	LexManos
		Forge now takes control of GuiIngame's renderGameOverlay, and spits out a ton of events to give modders control of how the screen is rendered.
		Inital draft for community feedback.

Build 1.5.1-7.7.1.664
	LexManos: Allow spawning of Bonemeal particles even if block is not set.

Build 1.5.1-7.7.1.663
	LexManos: Fix the BLOCK_3D render helper for items that aren't an instance of ItemBlock Closes #533
	LexManos: Fix replaceable checks to work on blocks with a non-replacable material, Closes #532
	LexManos: Restore world unload event for client worlds Closes #531

Build 1.5.1-7.7.1.662
	LexManos: Fix logic issue in CrashReportCategory patch, blame Jadedcat for sloppy quick patch.

Build 1.5.1-7.7.1.661
	lhb
		Fix for ClassCastException when attempting to fetch Biome types from BiomeDictionary
		Attempting to fetch the BiomeDictionary types linked to a biome throws a ClassCastException. This fixes that
	lhb: getBiomesForType will cause the same problem

Build 1.5.1-7.7.1.660
	cpw
		Updated FML:
		MinecraftForge/FML@b3d4ea05ec633fb1898e97febf786f1a3e420986 Fix possible NPE in findItemStack, closes #218
	cpw
		Simple block recolouring API: closes #525
		Fix up documentation on "rotation" API: it is up to the mod to decide interpretation of "rotation" for the mod/block.

Build 1.5.1-7.7.1.659
	LexManos: Fix return value of EnchantPower hook, closes #518
	LexManos: Adds a field to the player for maximum health. Player.dat additions are present, getMaxHealth() needs a magic number for spawning. Closes #527

Build 1.5.1-7.7.1.657
	LexManos: New hook to allow Items to render Helmet overlays like pumpkins do.

Build 1.5.1-7.7.1.656
	cpw
		Updated FML:
		MinecraftForge/FML@394f424185a044afcd6b31f400e731478171dd18 Fix to output versions in crash logs
		MinecraftForge/FML@8f35adca7a41c280a4b63d4787f042f615966cac Use more expressive language when a version specifier is a simple unbounded above condition

Build 1.5.1-7.7.1.655
	cpw
		Updated FML:
		MinecraftForge/FML@5673c1dd2966536000c2b3f17f85131204c4a291 Add srgname to registerTileEntityWithAlternatives
		MinecraftForge/FML@7aea09f4ca2f087d59ff6cb0de1c8e3e8b9ea4df Add type info to properly deobfuscate overloaded fields. Fixes #210.
		MinecraftForge/FML@edffd04ed2e89ece75189f76b92ae47643ec92f8 Add in some caching of the read field descriptions for efficiency
		MinecraftForge/FML@0daf1a6df4203d97be65a76a46550f6ad22ccc79 Merge branch 'agaricusb-fix-deobf-field'
		MinecraftForge/FML@ada52078c75fdfa506a4287c112d01d9af961d5a Merge pull request #216 from agaricusb/add-srgname

Build 1.5.1-7.7.1.654
	jmacwilliams: fixed a bug that prevented proper lava generation near bedrock

Build 1.5.1-7.7.1.653
	LexManos: Fix AIOOB in crash report stack trimming.

Build 1.5.1-7.7.1.652
	pahimar: Fix a derp in that we provision the various arrays for a face, even if we are not going to parse data into it. Solves NPEs for when obj models that don't have texture coordinates attempt to render.
	pahimar: Missed a bit

Build 1.5.1-7.7.1.651
	LexManos: Cave and Ravine gen will now take into account the Biomes top and foller block, allowing them to break the surface in modded biomes. Beaches, MushroomIslands and Deserts are exempt from this check to preserve vanilla world gen functionality. Closes #491

Build 1.5.1-7.7.1.650
	cpw: Fix offset in AdvancedModelLoader. *doh*

Build 1.5.1-7.7.1.649
	LexManos: Added NBT data to liquid stacks. Closes #501
	LexManos: Added a small method in the Block.java to specify the amount of enchanting power it can supply to an enchanting table. Closes #508

Build 1.5.1-7.7.1.648
	LexManos: Item callback for EntityItem update tick. Closes #426
	LexManos: Add Item 'swing' callback for use when playing the arm swing animation. Closes #505

Build 1.5.1-7.7.1.647
	cpw: Delete sneaky extra file

Build 1.5.1-7.7.1.645
	LexManos: Re-add and mark deprecated the old signature for ForgeHooksClient.getArmorTexture.

Build 1.5.1-7.7.1.644
	cpw
		Deprecate preloadTexture, make it a no-op. Should stop derpiness with new
		texturing system performance tweaks.

Build 1.5.1-7.7.1.643
	LexManos
		Updated FML: MinecraftForge/FML@4836b3272a9b292c62816c1d1f9e845486753839 Re-worked the Texture patches, optifine helper function, and re-added support fo
		r dynamically rotating the texture for mod authors who do things horribly wrong.

Build 1.5.1-7.7.1.642
	cpw
		Fix performance of texture uploads
		Updated FML:
		MinecraftForge/FML@00c788308881a07a683e17e2e9382313f3719b45 Very significant improvement in performance by using glSubImage to upload data. Inspired by frequent complaints about performance of hires texture packs. They probably still need a beefy system but should work. Hopefully I can figure out why the subImage GL side copy isn't working properly for an even more significant speed boost. But this gets things started.
		MinecraftForge/FML@57ad221cc6d9605b9d521f86620c2a31f922ac24 And add the patches *sigh*
	cpw
		Updated FML:
		MinecraftForge/FML@a31607ae7d0214101679a1ecf1ae8032a5257eda Fix compilation derp, and clean up rotation helper.

Build 1.5.1-7.7.1.640
	LexManos: Small optimization for usages of Minecraft.getGLMaximumTextureSize(), only need to calculate it once.
	LexManos: Small bugfix in Stitcher that was preventing ti from fully filling the possible texture space. Should lower the amount of empty space in textures.
	LexManos
		Optimize Texture loops a bit for non-rotated textures. Should help the FPS loss on higher resolution texture packs. If it becomes a major issue we may have to look into a more  optimized animation system.
		https://mojang.atlassian.net/browse/MC-13206

Build 1.5.1-7.7.1.639
	LexManos: Fix scoreboard saving bug caused by our fix of vanilla map saves.

Build 1.5.1-7.7.1.638
	LexManos: Updated FML: MinecraftForge/FML@1de89525cc2265bdce8704d9bd0d31c57bca4d97 Fixed issue with instalation when java/javac commands had quotes.
	LexManos: Deprecate long dead interface that moved to FML. remvoe next MC version.

Build 1.5.1-7.7.1.637
	LexManos: Updated FML: MinecraftForge/FML@704a70902fca3de620375116a33dccd3d6d576d0 Sanitize input to isRemappedClass to use '/' as a package seperator like the srg files.

Build 1.5.1-7.7.1.636
	froggytheturtle
		This allows the result of the explosion to take into account metadata,
		tile entities, or even to cancel it altogether.
		Allowed block exploding to take into account tile entity and metadata
	LexManos: New hook to allow Items to provide there own armor models. Closes #487

Build 1.5.1-7.7.1.635
	LexManos: Fix item deletion in creative menu for items that are the same id/meta but differnet NBT's. Closes #479
	LexManos: Untag NBTTagList.removeTag as client side only, allowing simple removal ont he server side. Closes #477

Build 1.5.1-7.7.1.634
	LexManos: Allow items to provide there own FontRenderer for there tooltips. Added for #463

Build 1.5.1-7.7.1.633
	ProjectZulu: Added maxCanSpawnInChunk event to allow overriding of creature chunk spawn cap
	ProjectZulu: Clarify Factory call and Event Functionality
	LexManos: Add function to remove categories from a configuration, indavidual properties can be removed using ConfigCategory.remove() Closes #462

Build 1.5.1-7.7.1.632
	LexManos
		Pulled Biome Tag System by Emasher, Closes #433
		An issue with biome adding mods which is becoming increasingly annoying for players, is that many mod authors that add biome specific world generation or mobs in their mods, for the most part, hard code them to work with vanilla biomes only. This becomes a huge problem when it's difficult to even find a vanilla biome, let alone a specific one, when biome mods are installed.
		A simple solution to this problem is a tag system for biomes that allows mod authors to set up their world generators, or mobs to generate or spawn in biomes that have been registered with a specific tag such as "FOREST", or "FROZEN". I wrote such a system a few months ago, which I've been using with my own mods, and have made available to anyone who wants to use it. Since then, I've had requests from mod authors and players alike to try and get it, or at least similar functionality, into Forge, where other mod authors will be more comfortable using it.
		Aside from the tags, it also includes a rule based system to classify biomes that have not already been registered with it when information is requested on them (You can opt out of this by registering a biome as type "NULL"). And additionally, the ability to register IWorldGenerators for specific biomes, or biome types (tags) to speed up chunk generation a little bit.

Build 1.5.1-7.7.1.631
	LexManos: Deprecate IArmorTextureProvider, moved to Item. And exposed more information to the function. Closes #365

Build 1.5.1-7.7.1.630
	LexManos: Updated FML: MinecraftForge/FML@570faeb790745c35403c67fabab57651b71da576 Added the ability to save transformed classes to disc for debugging.
	LexManos: Add checking for 'ENUM$VALUES' in EnumHelper. Eclipse uses it's own internal compiler which does not follow the java standard of making the values field names $VALUES and private. Instead its public and ENUM$VALUES. Closes #502

Build 1.5.1-7.7.1.629
	LexManos: Revert MinecraftForge/MinecraftForge@f594109b30c87f5a0996eee9e8c4513380733cee If concurancy issues arise we will reassess. The provided solution caused entities to be removed incorrectly and cause 'invisible' entities client side.

Build 1.5.1-7.7.1.628
	LexManos: Fix EntityPlayer passed to Bonemeal event.

Build 1.5.1-7.7.1.627
	LexManos: Fix off-by-one in rotated textures.
	LexManos: Removed index bounds checking in some chunk functions, if you error blame Grum.

Build 1.5.1-7.7.1.625
	LexManos: Fix vanilla texture bug causing rotated textures to be placed wrong.

Build 1.5.1-7.7.1.624
	cpw
		Updated FML:
		MinecraftForge/FML@8b8837c9ff635d4988e0a1504fca38667825daf0 Fix NPE when branding isn't present

Build 1.5.1-7.7.1.623
	kraphteu: Remove unneeded SideOnly. ref: Buildcraft/Buildcraft#710

Build 1.5.1-7.7.1.622
	cpw
		Removed obsolete patches
		Updated FML:
		MinecraftForge/FML@26ccb9106e443e664b0fdc1b95c3600b90ab2bc5 Change snooper/crash report brand handling. fmlbranding now loads another string!
		MinecraftForge/FML@eff464cf0e656d92dfedf16e79e5cd6c36b9fc76 And the core patches for that

Build 1.5.1-7.7.1.621
	cpw: Sanity check the item ID for loaded liquid stacks better.

Build 1.5.1-7.7.1.620
	cpw: Make liquidstacks immutable in their type data. Sorry about this, but it makes things a lot easier.
	cpw: Add in persistence code for LiquidTank. Using it should protect against liquids that get removed f.e. Closes #395

Build 1.5.1-7.7.1.618
	cpw: Fix up liquidstack so it knows about the texture sheet for it's icon

Build 1.5.1-7.7.1.617
	cpw: Fix AT file

Build 1.5.1-7.7.1.616
	cpw: Fix possible NPE in ChunkManager. Closes #478 in reality

Build 1.5.1-7.7.1.615
	cpw: made BlockFluid.theIcon protected
	cpw: fix bug #489 from #429
	cpw: Fix up some liquid logic

Build 1.5.1-7.7.1.614
	cpw
		Updated FML:
		MinecraftForge/FML@2bc6a0666f8a54f6b1fbc3398c6e3a385ecd35b5 Attempt to make any "default package" class public. This might fix problems with certain modloader mods that ship changes to vanilla classes.
	cpw: Use the liquid name in liquid stack persistence. Closes #429
	cpw: Fix hashCode
	cpw
		Updated FML:
		MinecraftForge/FML@0d844874124649099dbcbb9ae2b36719e1dda25f Fix up derp in access transformer

Build 1.5.1-7.7.1.611
	LexManos: Bump version number for 1.5.1 Note: We really need to do this more...

Build 1.5.1-7.7.0.610
	LexManos: Fix NPEs when modders stupidly register null texture names.

Build 1.5.1-7.7.0.609
	LexManos: Fixed issue with Event.hasAnnotation ignoring it's parameter. And cached its values for potential performance gain. Closes #482

Build 1.5.1-7.7.0.608
	jesse
		Entity Extended Properties Changes
		Adds IExtendedEntityProperties interface, which specifies three methods
		that are needed:  Init, Save, and Load.
		Adds the EntityConstructing event, which is called during the
		constructor of Entity.  It is needed there so that the reference is in
		place during the ReadNBT call.
		Adds hooks into Entity that allow registration of
		IExtendedEntityProperties classes, as well as saving and loading to NBT.
	jesse
		Brewing Stand Changes
		Added an event on potion ingredient applied.  Event contains the item
		stacks of each of the potions being brewed as well as any remaining
		ingredients.
		Changed TileEntityBrewingStand and SlotBrewingStandPotion to look for
		instanceof ItemPotion rather than potion.itemID
	jesse
		Player Flyable Fall Event
		Adds an event to EntityPlayer that is posted on player fall when the
		player has flight capabilities.
	cpw: Fix itemframe render bug
	cpw: Add in block rotation support. It supports most vanilla blocks (hopefully), logs should be added soon.
	jesse
		Access Transformer Changes
		AT changes and corresponding class changes.
		Additions (all made public):
		EntityLiving.targetTasks
		PotionHelper.potionRequirements
		PotionHelper.potionAmplifiers
		PotionEffect.duration
		Potion.setIconIndex
		Item.setPotionEffect
		Block.blockHardness
		Block.blockResistance
	jesse
		Enderman Teleport Event
		New event when an enderman teleports that allows the teleport location
		to either be modified or completely cancelled.
	jesse
		Enderman attackEntityFrom changed
		Changed so that if the teleport fails upon being attacked, Endermen will
		take damage as normal.
	jesse
		Ender Teleport Changes
		Renamed Ender Teleport Event and added it in to ender pearls.
	jesse
		quick bugfix in entityenderman
		reversed boolean check on event result
	cpw
		Updated FML:
		MinecraftForge/FML@2d368c4c2eb6b4e0bb60757b6e1679c23aaad9db Itemstacks in the GameRegistry (manual registration by mods)
	cpw
		Updated FML:
		MinecraftForge/FML@5e1949eb0e3a43d3ec6c710289532d93f6819934 Clone the itemstack, and allow for passing in a stacksize
	cpw
		Updated FML:
		MinecraftForge/FML@ede93d438f2b5fab92cd6a459247ca158354e430 Validate supplied stack size
		MinecraftForge/FML@d73ac867df775174dafdd2da193fabd7c3e7407e Add a mechanism to dump the registry- useful for mod developers.
	cpw
		Updated FML:
		MinecraftForge/FML@82bc9f1b35f5d51a722d294dd252e6bab4d54fa4 Add some information, and a log message letting you know it worked
	cpw: Update patches!
	cpw: Re-enable changelog? Hopefully...
	cpw: Changelog fixup
	cpw: Damn you python and your tab obsession!

Build 1.5.1-7.7.0.605
	cpw: Fix AT config for texturemap

Build 1.5.1-7.7.0.604
	cpw
		Allow itemstack sensitive damage computation for attacks. Should allow
		storing data in the nbt :)

Build 1.5.1-7.7.0.603
	cpw
		Updated FML:
		MinecraftForge/FML@d9db27275ea06d37ae75e201140019ca152314b0 Fix mismatch screen a bit. Should render more correctly now and at least not be blank in a lot of circumstances..
	cpw: Allow items to decide if they can or cannot have book enchantments applied

Build 1.5.1-7.7.0.602
	cpw
		Updated FML:
		MinecraftForge/FML@d1ff1967b50f2ff2edf0b60acdb6508c0a3eeb06 Fixed FMLRelaunchLog's Newline Handling
		MinecraftForge/FML@591a25722b36d2d1b200a31278cb8da117363f6b Merge pull request #208 from jrtc27/patch-1

Build 1.5.1-7.7.0.601
	cpw
		Updated FML:
		MinecraftForge/FML@f709ce757984b13acb7208d6d8fbdeaa83d2928d Fix missing block world rendering
		MinecraftForge/FML@748eece456e079a21112a77047d004d4f410b170 Merge pull request #206 from mDiyo/patch-1
		MinecraftForge/FML@012a755bb9ce9737c843b0dfd86473d143b637be Fix up patch properly. Also, fix md5s for the jars.

Build 1.5.1-7.7.0.600
	LexManos
		Update to 1.5.1 Pre-Release:
		MinecraftForge/FML@9565529baf77de27ed8b75be2065da3ba08d16c8 Updated to latest MCP and Minecraft 1.5.1 Pre-release.
		MinecraftForge/FML@a573faf92def5dd01af380b3ca86de877c1178a2 Someone derped up this function bad, revert name.
	LexManos: MinecraftForge/FML@aaf02ea2ac938d8cbaafdd2f59985c0604d648d7 Updated for new PR client jar.

Build 1.5-7.7.0.598
	LexManos
		Updated FML:
		MinecraftForge/FML@3c346247e1c5de12d4548f6a99349157057e2de6 Fix NPE with CoreMods who do not have the new MCVersion annotation.
	LexManos
		Updated FML:
		MinecraftForge/FML@625da6492dddcaca8133718aeee97f9981ced623 Fix install.py --mcp-dir option. Fixes #204.
		MinecraftForge/FML@687d3c059d054c338c25a489be206a9f3dc63d81 Merge pull request #204 from agaricusb/fix-mcpdir

Build 1.5.1-7.7.0.597-1.5.1
	LexManos: MinecraftForge/FML@aaf02ea2ac938d8cbaafdd2f59985c0604d648d7 Updated for new PR client jar.

Build 1.5-7.7.0.595
	LexManos: Change placement of ChunkDataEvent.Save call to apply before sending to worker thread.

Build 1.5-7.7.0.594
	cpw
		Updated FML:
		MinecraftForge/FML@5cc90f060caace93c0bf041d3cc37208f425f623 Fix the logger to treat newlines better, hopefully. Closes #199
		MinecraftForge/FML@5e3af8ac0e18cfa3a92f9ba726ec1a6b55e87d97 Use the relaunch log, for class circularity safety.
		MinecraftForge/FML@ce949e6099fe2a63ee6774acd6e55aa55d3b3673 Support simple mc version test in coremods, only effective through jar loading. Also, log some more data about the environment.

Build 1.5-7.7.0.593
	LexManos
		New TextureStitchEvents called before and after a TextureMap gathers and stitches textures together.
		Also added a config option to diable the writing of resulting stitched textures to disc. Default disables the writing.

Build 1.5-7.7.0.592
	LexManos
		Updated FML:
		MinecraftForge/FML@24022ab6ba79e4babb57fc0db893c23d4aec85bc Added comments to note FML-only methods
		MinecraftForge/FML@8905237306230a33e2a3bab7a2b6f7a8b42d94e4 Merge pull request #200 from bspkrs/patch-2
		MinecraftForge/FML@577b19c1cf12a354112e829fb5704c32fd6cd0a5 Fix potential NPE in class loading and add extra debug information.

Build 1.5-7.7.0.591
	LexManos: Fix placing of certian items on Redstone Blocks.

Build 1.5-7.7.0.590
	LexManos: Fix equipment slots for items when right clicked, and dispensed using a dispensor.

Build 1.5-7.7.0.589
	LexManos: Prevent pistons from generating snowballs.
	LexManos: Fix logic inversion that allowed SnowMen to create snow on hoppers.

Build 1.5-7.7.0.588
	lepko.san: Fix ShapedOreRecipe checking mirrored recipes

Build 1.5-7.7.0.587
	cpw: Fix multipass item rendering so that it uses the right spritesheet for the item.

Build 1.5-7.7.0.586
	froggytheturtle
		Made WorldServer.allPlayersSleeping public
		Made EntityPlayer.sleepTimer public
		Sleep changes

Build 1.5-7.7.0.585
	LexManos: Fix Activator rails activating TNT carts, closes #458

Build 1.5-7.7.0.584
	github: Update ForgeDummyContainer.java

Build 1.5-7.7.0.583
	cpw
		Updated FML:
		MinecraftForge/FML@c5d5f4e5164111c5ae63e8de7ce97cc583d73e6e Fix AllPublic access transformer not affecting methods. Should fix modloader compatibility

Build 1.5-7.7.0.582
	LexManos
		Updated FML:
		MinecraftForge/FML@4762d4d8ef00bd789ffb6bccbd12f7478b07da62 Allocate more ram {typically 256 is defailt} to fermflower, should fix decomplication issues on OSX
		MinecraftForge/FML@6370c242f0e1cb8ec80c7dccc1133cb0d0607bae OS X's python 2.6.1 has a bug in zipfile.extractall that makes it unzip directories as regular files. So switch to extract

Build 1.5-7.7.0.581
	LexManos: Remove the block if TE errors.

Build 1.5-7.7.0.580
	LexManos: Add config toggle to atempt to remove TileEntities and Entities that error during there update without fully crashing the server, use at your own risk. Closes #424

Build 1.5-7.7.0.579
	cpw
		Updated FML:
		MinecraftForge/FML@8f2dbf7046f52d836993edb946d7d310b399bf9d Fix up stupid derp in IMC code: actually reset the IMC list after each delivery. Fixes a bunch of mods. Sorry everyone.

Build 1.5-7.7.0.578
	ohai.iChun
		[Bugfix] One should not assume an item would use the item spritesheet.
		Item class has a func to return an int to use terrain.png or items.png. This makes forge take account of it.

Build 1.5-7.7.0.577
	LexManos: Fix bug with rendering one too many passes for ItemEntities Closes #450
	LexManos: Fix RedstoneBlock power issues, Closes #452
	LexManos: Fix for nether quartz not generating in the nether, Closes #454

Build 1.5-7.7.0.576
	LexManos: Deprecation Sweep in DungeonHooks and fixed wildcard in ChestGenHooks remove function.

Build 1.5-7.7.0.575
	LexManos: Fix RenderItem to work with items that use the terrain texture map that aren't in the block ID range. Close #443
	LexManos: Move the RenderWorldLastEvent back to before renderHand like it was in 1.4 Closes #444
	LexManos: Add call to EntityLiving when counting entities for Spawning Cap. Closes #447
	LexManos: Fix missed wildcard change in OreDictionary closes #448

Build 1.5-7.7.0.574
	LexManos: Fix crash when EnumHelper can't find $VALUES field, log info, and return gracefully.

Build 1.5-7.7.0.573
	cpw
		Updated FML:
		MinecraftForge/FML@23ea835fa7bc0cdb466d058814b5a0e0c67e8c9a Pass obfuscation status to coremods

Build 1.5-7.7.0.572
	cpw: Some tweaks to the liquid dictionary, to allow for canonical liquid stacks for things like rendering
	cpw
		Updated FML:
		MinecraftForge/FML@d88db6c0cfd5484428b574889eae02d34535beae Fix up deep tree deobfuscation

Build 1.5-7.7.0.571
	LexManos: Removed get/setTextureFile from Block, nolonger used.
	LexManos
		Updated FML:
		MinecraftForge/FML@7b722bfcd6d4c6867d15492c293a455dfd50d272 Update MCP for latest PR silent update.
		MinecraftForge/FML@c6dab815f4e036e25b8f56bef7b8ee63f838adb4 Missed joined.exc, must fix scripts.

Build 1.5-7.7.0.569
	LexManos
		Updated FML:
		MinecraftForge/FML@a90504315e928915345c7b04972d912cdaa0bfdb Readjust size of mods button when Minecraft Realms button is enabled.

Build 1.5-7.7.0.568
	cpw: Fix the oredictionary for the new recipe wildcard value of Short.MAX_VALUE.

Build 1.5-7.7.0.567
	cpw
		Updated FML:
		MinecraftForge/FML@3765ceb02d783ae5156976f3165bafdb6a3ddbb3 Update MCP, fixes the "broken texture packs" problem.

Build 1.5-7.7.0.566
	cpw
		Updated FML:
		MinecraftForge/FML@179c504746910d4196eef3ee2d56f63cf585c983 Simplify logic in tick start/end
		MinecraftForge/FML@29edd242cd7a1fadedf4fb874ea8bbd4e643bffa Fix coremods without a manifest crashing the game. Closes #181
		MinecraftForge/FML@ac16845fc4661fa046a252eda7f9a9a847940189 Fix demo mode crash. Closes #187
		MinecraftForge/FML@984291cee91f585a6f4300eedfed882c814843f8 Fix supertype parsing to handle null superclass (Hi Object!). Closes #160
		MinecraftForge/FML@f6479299936f0f94cfc43210dd9dd44b8b5350ef Merge branch 'master' of github.com:Uristqwerty/FML
		MinecraftForge/FML@b301e8e4c1877be246fd4f0b45085b70773d8f2b Change type of connection queue to a concurrent linked queue. Much more efficient, hopefully. Closes #189
	cpw
		Updated FML:
		MinecraftForge/FML@dab22f5b74f3f2a410e20583f811605dc8e3c05f Fix "0 mods" display when installed in forge.

Build 1.5-7.7.0.565
	cpw
		Updated FML:
		MinecraftForge/FML@485db6be2e6b54a9a523a2b06e0d886792b0826a Use the reobfuscation maps in the reflection helper for field lookups: should help some reflection cases with the deobf.
	cpw
		Updated FML:
		MinecraftForge/FML@591e65fa1aa52d2a72dc527ad1c2ac53c8eb94c4 Revert "Use the reobfuscation maps in the reflection helper for field lookups: should help some reflection cases with the deobf."
		MinecraftForge/FML@2a779ec3289f695b477ec6b0822a27801e2deba1 Try a different way of remapping the fields. Should work because it's userspace, not relauncher space
		MinecraftForge/FML@ca2d8bd83475f37946b86cf6fabd8ff810f9c2bf Fix reflection helper: it needs to unmap the classname to find the field maps.

Build 1.5-7.7.0.563
	cpw
		Updated FML:
		MinecraftForge/FML@25f3fcad4654d19637878bdfb2b70a9586fb3fc9 Fix up some relauncher stuff: the vanilla applet works now, as do other applets. Deobf data is resolveable for them too.

Build 1.5-7.7.0.562
	LexManos
		Updated FML:
		MinecraftForge/FML@6bf7c9878cc959d5f5fa8ec0bf9d0d75037df882 Fixed srg name of minecraftDir for runtime deobf.

Build 1.5-7.7.0.561
	cpw: Refresh patch
	cpw
		Updated FML:
		MinecraftForge/FML@95d0ff18cdca3b5a91b648c847c00f559f8ce6f2 Fix runtime deobfuscation for remapped inner classes

Build 1.5-7.7.0.560
	LexManos
		Updated FML:
		MinecraftForge/FML@86a9c7d35953296f7c8bd3a2b1b43115ef0f9308 Fixup reobfusication of server code if present.
		MinecraftForge/FML@8e7956397dd80902f7ca69c466e833047dfa5010 Just enable server side compile, and warn not to complain tous.
		MinecraftForge/FML@889efc1c0a9216b55f6de275e4f4a279d977e60c Fixes GameRegistry.registerBlock
		MinecraftForge/FML@fe1623a36a1bb8b0a046d833e896fd46d88898ef Merge pull request #195 from RainWarrior/snapshot15
		MinecraftForge/FML@62f5adf8e21d59408af409a88b2c81757fd3c587 Revert "Fix modlist to use the new texture binding functions, i think"
		MinecraftForge/FML@58ee06ea8edf508daa4ab3920790c0153cf6660d Some fixes for the snapshot
		MinecraftForge/FML@368a2245ef0071b0b7a35d3bd78ab1ae379f8faf Merge branch 'snapshot15'
		MinecraftForge/FML@1eba1dfdc00edf12ca3d8586dc342563218fc717 Fix accidental commands.patch overwrite
		MinecraftForge/FML@ebdb166ec87e63503f0071e557cdb44629a0e0c2 Merge branch 'snapshot15'
		MinecraftForge/FML@450dd8313c2e9e46d173bbd242f84d48266af7c8 Fix up some small things, merging into mainline
		MinecraftForge/FML@1642bad402efe819f4e763bf4b460d8c04194849 Fix Multi-part entity children ID issue, mobs with custom spawning must deal with child ids themselves.

Build 1.5-7.7.0.559
	LexManos: Update patche for jad-style names.
	LexManos: Updated FML and at config for 1.5 snapshot
	LexManos: First patches updae to 1.5, Many rendeirng related changes, most notibly removed Item/Block's getTextureFile() functions.
	LexManos: Removed some dead code, We don't bind custom tessellators
	CovertJaguar: MCL Update
	LexManos: Bump major and minor version numbers to mark 1.5, it's gunna break everything. Should be a compileable 1.5 build.
	cpw
		Fix a couple of forge patches
		Update FML: d075daf
		d075daf Merge branch 'master' into snapshot15 Fix up compilation and patching errors
		1bd6847 Fix up packages.csv ordering for easier diffing
		dd832f2 Update for MCP7.30c - fixes redstone rendering issues
		aebf6eb Add in a registry method to allow for alternative TileEntity names- they will be used to support loading maps containing the older definiti
		8921cfe Remember to add the new patches!
		cd67596 The "ServerStarting" event should now properly crash the server if it fails, so the client will properly exit. Also, added in a "pre-server
		e1c6630 Javadoc cleanup
		5ce4e31 Fix breaking change
		a99c488 Merge branch 'patch-1' of https://github.com/bspkrs/FML into gh-updates
		94282c5 Merge branch 'FMLLogFormatter' of https://github.com/donington/FML into gh-updates
		7ad8529 Update MCP to MCP7.26a and refresh MCP names
		15534ed Update address of the FML repository to the new location in all the files
		aa822e3 Fix logical error in comment text
		a14ab91 Update license text to make clear that FML is not a way to sidestep MCP licensing.
		0165742 Fix mcp conf md5 signatures for the snapshot
		26a5b31 FMLLogFormatter: dynamic log level name
	LexManos
		Merge commit '695b080197bd577cc34fe6dbc72b74f4a74b2d5c' into snapshot15
		Testing cherry picking.
	LexManos
		Sync up with FML, Will not run nativly as you need deobfusication_data.zip in your libs folder.
		We have not setup the download for that yet, to make it yourself just zip joined.srg name it deobfusication_data.zip and put it in lib
	LexManos: Not supposed to have debug stuff...
	LexManos: Updated Forge to s13w09c
	cpw: Fix up patches for FML, also, add in FML as a submodule rather than a zip
	cpw
		Add in simple texture management for mods using the stitcher. Scope with "{domain}:{texture}" to
		get textures that are not at /textures/<item|block>/{texture}.png but /mods/{domain}/textures/<item|block>/{texture}.png
		instead
	LexManos: Testing selective commit of submodule.
	LexManos
		Added submodule changelog ganerator:
		Updated FML:
		MinecraftForge/FML@e74087ee430633475c3ca058e54e3ef242a9d6aa Ignore again, testing submodule.
	LexManos: Removed GNUWin32 files and uneeded files seince FML is now a submodule.
	LexManos: Remove window helper batch files.
	LexManos: Update python scripts to reflect that FML is now a submodule. Delete updateasmdata as it's in /fml/ now. Build should work once again.
	LexManos: Change FML module to read-only connection.
	cpw: Update submodule
	LexManos: Copy over some needed files for debugging.
	LexManos: Rework configuration, configs should now use Config.hasChanged to deterne if thehould call save(), also re-worked the saving to not use String.format as much.
	LexManos: Fixed new python changes.
	LexManos
		Updated FML:
		MinecraftForge/FML@aed2cc446ad8d5882890c5f218eb894ea7bd2577 Force file name encoding to UTF-8, caused different zips on different systems.
	LexManos: Fix animation location for textures with domains
	LexManos: Add helper functions for deling with custom TextureStitched
	LexManos: Add callback on TextureStitched to control texture loading.
	LexManos: New world event for controlling potential entity spawnlists. For #430
	LexManos: Removed erroring imports and update build function to die on errors.
	LexManos: Fix ItemSeedFood respecting custom soils.
	LexManos
		Updated FML:
		MinecraftForge/FML@debbdc00be8ea1a261cdff83785ddc7100419a74 Capture Minecraft logs into FML logging
		MinecraftForge/FML@74fffc6fdc2eda8caa9a7feb0826d7babb84751a Update next render to 40
	cpw
		Call stitcher for non-existent textures as well. Probably allows
		for generated textures. Hmmm
	cpw: let's do it right this time. Hmmm
	cpw
		Updated FML:
		MinecraftForge/FML@abe4f73a9a3158f6f9d1ea2334798f54a25817bf FIX massive performance issue with FML. Thanks to @sfPlayer1 for finding this epic derp on my part!
	cpw: Add an Icon to the LiquidStack, for rendering the liquid in various ways
	LexManos: Readd second render pass to TileEntities and Entities, patches were missed when merging in master branch. As note, CB can DIAF.
	LexManos: Fix compile error, forget to flush to disc.
	LexManos: Make release quit on compile error.
	cpw: Clean up Access Transformer mapping data
	cpw
		Updated FML:
		MinecraftForge/FML@e9ff699c2dcd787a3e0ebaa427c625a48de4c9fb Refresh the renderengine after modloading is complete. Should fix issues with out-of-place texture registration by mods.
		MinecraftForge/FML@a723aa68606d57b0ee5bac8b1d1905abef440b54 Refresh copyright notices on everything
		MinecraftForge/FML@c42a2101408b21799728c88e2d02c718c3b0dd36 Strip deprecated code
		MinecraftForge/FML@6eeae8c49ff4359dc21c44eb73e4e043285cd8bf Fix up state transition derp when the server crashes with an error- it shouldn't double-derp
		MinecraftForge/FML@81c6421f84c1bff359dfe927974e8730b348806a Tweak license text- any osi licensed project can use the asm transformer code
	LexManos
		Updated to 1.5 Pre-release
		Updated FML:
		MinecraftForge/FML@2d98835db8c6a7665ef55117d60ab4318876836b Scala support! It's still primitive, I hope that people will like it. I do :)
		MinecraftForge/FML@5bfaf7c1700191b6ed8f4752c9a95bf8c25323ef Global object registry, also, support the new itemblockwithmetadata constructor
		MinecraftForge/FML@80a40c03e644840d827eb7d67ff97f6558eaa2e4 Update to MCP 1.5 and minecraft 1.5.
		MinecraftForge/FML@b3e854a15d7c50b4967be8237df5fdace95a15ee Update for new MCP with srg reobf.
	LexManos: Fix typos.
	LexManos: Deprecated Forge's ISidedInventroy, there is a vanilla solution. Added temporary config option to legacy furnace slot orientation.
	LexManos
		Updated FML:
		MinecraftForge/FML@f1c6bdd57d41a938cb3326d509042f6842e42396 Support the MCP format of partial reobfuscation for portability. Ensure modloader-like compatibility
		MinecraftForge/FML@0419b9d9751ade4497343aefaf2ca43703eb479a Update MCP info for latest
	LexManos: Early define CrashReport classes to combat invalid crash details.
	LexManos: Fix reobf call.

Build 1.5-7.7.0.558-snapshot15
	cpw: Clean up Access Transformer mapping data
	cpw
		Updated FML:
		MinecraftForge/FML@e9ff699c2dcd787a3e0ebaa427c625a48de4c9fb Refresh the renderengine after modloading is complete. Should fix issues with out-of-place texture registration by mods.
		MinecraftForge/FML@a723aa68606d57b0ee5bac8b1d1905abef440b54 Refresh copyright notices on everything
		MinecraftForge/FML@c42a2101408b21799728c88e2d02c718c3b0dd36 Strip deprecated code
		MinecraftForge/FML@6eeae8c49ff4359dc21c44eb73e4e043285cd8bf Fix up state transition derp when the server crashes with an error- it shouldn't double-derp
		MinecraftForge/FML@81c6421f84c1bff359dfe927974e8730b348806a Tweak license text- any osi licensed project can use the asm transformer code
	LexManos
		Updated to 1.5 Pre-release
		Updated FML:
		MinecraftForge/FML@2d98835db8c6a7665ef55117d60ab4318876836b Scala support! It's still primitive, I hope that people will like it. I do :)
		MinecraftForge/FML@5bfaf7c1700191b6ed8f4752c9a95bf8c25323ef Global object registry, also, support the new itemblockwithmetadata constructor
		MinecraftForge/FML@80a40c03e644840d827eb7d67ff97f6558eaa2e4 Update to MCP 1.5 and minecraft 1.5.
		MinecraftForge/FML@b3e854a15d7c50b4967be8237df5fdace95a15ee Update for new MCP with srg reobf.
	LexManos: Fix typos.
	LexManos: Deprecated Forge's ISidedInventroy, there is a vanilla solution. Added temporary config option to legacy furnace slot orientation.
	LexManos
		Updated FML:
		MinecraftForge/FML@f1c6bdd57d41a938cb3326d509042f6842e42396 Support the MCP format of partial reobfuscation for portability. Ensure modloader-like compatibility
		MinecraftForge/FML@0419b9d9751ade4497343aefaf2ca43703eb479a Update MCP info for latest
	LexManos: Early define CrashReport classes to combat invalid crash details.
	LexManos: Fix reobf call.

Build 13w09c-7.7.0.556-snapshot15
	LexManos: Make release quit on compile error.

Build 13w09c-7.7.0.555-snapshot15
	LexManos: Readd second render pass to TileEntities and Entities, patches were missed when merging in master branch. As note, CB can DIAF.
	LexManos: Fix compile error, forget to flush to disc.

Build 13w09c-7.7.0.553-snapshot15
	cpw: Add an Icon to the LiquidStack, for rendering the liquid in various ways

Build 13w09c-7.7.0.552-snapshot15
	cpw
		Updated FML:
		MinecraftForge/FML@abe4f73a9a3158f6f9d1ea2334798f54a25817bf FIX massive performance issue with FML. Thanks to @sfPlayer1 for finding this epic derp on my part!

Build 13w09c-7.7.0.551-snapshot15
	cpw: let's do it right this time. Hmmm

Build 13w09c-7.7.0.550-snapshot15
	cpw
		Call stitcher for non-existent textures as well. Probably allows
		for generated textures. Hmmm

Build 13w09c-7.7.0.549-snapshot15
	LexManos: Fix ItemSeedFood respecting custom soils.
	LexManos
		Updated FML:
		MinecraftForge/FML@debbdc00be8ea1a261cdff83785ddc7100419a74 Capture Minecraft logs into FML logging
		MinecraftForge/FML@74fffc6fdc2eda8caa9a7feb0826d7babb84751a Update next render to 40

Build 13w09c-7.7.0.548-snapshot15
	LexManos: Removed erroring imports and update build function to die on errors.

Build 13w09c-7.7.0.547-snapshot15
	LexManos: New world event for controlling potential entity spawnlists. For #430

Build 13w09c-7.7.0.546-snapshot15
	LexManos: Add callback on TextureStitched to control texture loading.

Build 13w09c-7.7.0.545-snapshot15
	LexManos: Fix animation location for textures with domains
	LexManos: Add helper functions for deling with custom TextureStitched

Build 13w09c-7.7.0.544-snapshot15
	LexManos: Copy over some needed files for debugging.
	LexManos: Rework configuration, configs should now use Config.hasChanged to deterne if thehould call save(), also re-worked the saving to not use String.format as much.
	LexManos: Fixed new python changes.
	LexManos
		Updated FML:
		MinecraftForge/FML@aed2cc446ad8d5882890c5f218eb894ea7bd2577 Force file name encoding to UTF-8, caused different zips on different systems.

Build 13w09c-7.7.0.543-snapshot15
	cpw: Update submodule

Build 13w09c-7.7.0.542-snapshot15
	cpw: Fix up patches for FML, also, add in FML as a submodule rather than a zip
	cpw
		Add in simple texture management for mods using the stitcher. Scope with "{domain}:{texture}" to
		get textures that are not at /textures/<item|block>/{texture}.png but /mods/{domain}/textures/<item|block>/{texture}.png
		instead
	LexManos: Testing selective commit of submodule.
	LexManos
		Added submodule changelog ganerator:
		Updated FML:
		MinecraftForge/FML@e74087ee430633475c3ca058e54e3ef242a9d6aa Ignore again, testing submodule.
	LexManos: Removed GNUWin32 files and uneeded files seince FML is now a submodule.
	LexManos: Remove window helper batch files.
	LexManos: Update python scripts to reflect that FML is now a submodule. Delete updateasmdata as it's in /fml/ now. Build should work once again.
	LexManos: Change FML module to read-only connection.

Build 13w09c-7.7.0.539-snapshot15
	LexManos: Updated Forge to s13w09c

Build 13w05b-7.7.0.538-snapshot15
	LexManos: Not supposed to have debug stuff...

Build 13w05b-7.7.0.537-snapshot15
	LexManos
		Sync up with FML, Will not run nativly as you need deobfusication_data.zip in your libs folder.
		We have not setup the download for that yet, to make it yourself just zip joined.srg name it deobfusication_data.zip and put it in lib

Build 13w02b-7.7.0.536-snapshot15
	mehvids: Gave entities and tile entities access to the second render pass for translucency.
	cpw: Attempt to fix a possible NPE in the face of ChickenBones' hackery. ChickenBones. stop it!
	cpw
		Fix a potential problem with "Entity already added" when using the dormant
		chunk cache capability. The entities in the dormant chunk cache will get new
		IDs prior to the cached chunk returning.
	cpw: Fix NPE causing issue with the cache. Derpy derp.
	cpw
		Add in TESR culling, and a new TileEntity method to allow for differential sizing of the
		TESR view culling vs the TE collision bounding box (the former defaults to the latter)
		Checked into a branch because it's likely to break expanded TileEntities.
	cpw: Bump the revision number for the TESR and renderpass changes
	cpw
		Add in a mechanism for explicit subclassing of WeightedRandomChestItem to allow for
		generational style chest content generation rather than static. Cleans up some old code nicely
	cpw
		We try and log a message if we detect a world leak: it's probably not infallible, but it should
		help mod developers- if you see this when testing your mod with, say, mystcraft, you're probably
		keeping a hold of an invalid handle to the World (either directly, or indirectly via Entity or TileEntity)
		and you should look to refactor to wrap those handles in WeakReferences
	LexManos: Moved warning logic down, so that no more tickets are isues if the mod is over it's alotment. Fixes #378
	LexManos: Forge Additions: Exposed ChunkCache.worldObj to public PR #383
	LexManos: Fixup a resource leak warning.
	LexManos: Add DimensionManager.unregisterProviderType for PR #388
	LexManos: Added input getters for Ore recipies, and javadoc warning for modders, #390
	LexManos: Rework canSilkHarvest hook to try and honor vanilla overrides, should close #391
	LexManos: Added catch to TileEntityChestRenderer for potential crash when modders do bad things -.- Closes #389
	LexManos: Change access of upper and lower chest fields of InventoryLargeChest to public. Closes #387
	LexManos: Change WorldServer.allPlayersSleeping to public, and remove the SideOnly annotation on EntityPlayer.getSleepTimer() Closes #393
	LexManos: Fix initalization issue with the clamping threshold config value.  And remove vanilla console spam related to it.
	cpw: Fix small derp in TE
	cpw
		Update FML:549b6fd
		549b6fd IMC tweaks: runtimeMessages now work (thanks for all that testing for this much requested feature!) and IMCEvent will no longer rem
		9fafdc1 More logging tweaks. You can probably configure individual mod log files if you wish now
		f169f7c A log of logging cleanup. FML will now read logging.properties to configure logging channels a couple of times during startup. You
		3ac891f Try and handle "death on startup" a bit cleaner
		2dc0189 Deprecate the old GUI ticktype. They're dead and have been for some time.
		dd98784 Tweak a method signature
		1c9a510 Add parameters to FML install to enable/disable certian aspects. Applying patches, running transformer/merger, and decompiling serv
		1bd6847 Fix up packages.csv ordering for easier diffing
	cpw
		Add in "armor ticking"- implement the interface and the armor piece will tick.
		Update FML:22dbe41
		22dbe41 Fix up mistake that broke all modloading. Nice.
	cpw: Fix TESR rendering for double chests
	cpw: Fix possible null case for collision bounding box.
	cpw: Remove the single use interface ITickingArmor, and apply to Item directly.
	cpw
		Fix ServerBrand retriever- forge is now forge,fml!
		Update FML: cd96718
		cd96718 Fix HD mob skins, FINALLY!!! Stupid eyes are stupid.
	LexManos: Kill generated timestamp in config files, if you want to retreive this information, usethe file's modified time. Closes #404
	LexManos: Actually use the line parameter in ServerChatEvent, closes #401
	LexManos: Kill .sh wrappers until someone writes more robust versions, closes #392 and closes #402
	LexManos: Made LiquidStack.isLiquidEqual(ItemStack) properly check the contained liquid, in addition to obvious id/meta closes #399 and closes #403
	LexManos: Add item frame transformations to the EntityItem render helper Closes #407
	LexManos: Added a hook into SlotArmor so Items can control if they are classified as a Armor type. Closes #408
	LexManos: Fixes comparison for items in creative inventory, closes #411
	LexManos: Fix fortune modifier always passed as 0 to idDropped closes #412
	LexManos: Fix EventTransformer throwing an NPE when transforming a class that doesn't exist. Closes #413
	LexManos: Fix profiler issue with RenderGlobal patch. Closes #414
	LexManos: Jenkins needs this script, *pokes Overmind* -.-
	LexManos
		Update FML to 556:
		b6d6f235 Fix sprite map issue.
		1158aa46 Fix Language Registry, closes #FML 163
		50ce6fb3 Option to disable renaming for srgnames.
	LexManos: Disable automatic equiti of pcke dup items for players, and fixed index issues in Player.setCurrentItemOrArmor.
	LexManos: Fixed entity colision above max world height, and below 0. Closes #400
	LexManos: Change usage of ketSet/get to entrySet in OreDictionary, closes #422
	LexManos: Fix movement speed check, closes #420
	LexManos: clarify what the size is measured in for the dormant chunk cache. -.-
	LexManos: ItemStack sensitive versions of Item.getPotionEffect and Item.isPotionIngredient Closes #321
	LexManos: WorldGen*Trees shoud not respect custom soils. Closes #355
	LexManos: Added unload event for client worlds Closes #405
	LexManos: Store the glMultiTexCoord lightmap for later use with glDrawArrays closes #406
	LexManos: Add water and lava to liquid dictionary by default, closes #419
	LexManos: Bump version to 6.6.2, declaring Forge for MC 1.4.7 feature complete, as 1.5 is on the horizon, only bug fixes from this point on. Unless something major happens on Mojang's end.
	LexManos: Fix TESR culling for beacons, and implement a good enough measure for Chests.

Build 13w02b-7.7.0.535-snapshot15
	LexManos
		Merge commit '695b080197bd577cc34fe6dbc72b74f4a74b2d5c' into snapshot15
		Testing cherry picking.

Build 1.4.7-6.6.2.534
	LexManos: Fix TESR culling for beacons, and implement a good enough measure for Chests.

Build 1.4.7-6.6.2.533
	LexManos: Bump version to 6.6.2, declaring Forge for MC 1.4.7 feature complete, as 1.5 is on the horizon, only bug fixes from this point on. Unless something major happens on Mojang's end.

Build 1.4.7-6.6.1.532
	LexManos: Added unload event for client worlds Closes #405
	LexManos: Store the glMultiTexCoord lightmap for later use with glDrawArrays closes #406
	LexManos: Add water and lava to liquid dictionary by default, closes #419

Build 1.4.7-6.6.1.531
	LexManos: WorldGen*Trees shoud not respect custom soils. Closes #355

Build 1.4.7-6.6.1.530
	LexManos: Fix movement speed check, closes #420
	LexManos: clarify what the size is measured in for the dormant chunk cache. -.-
	LexManos: ItemStack sensitive versions of Item.getPotionEffect and Item.isPotionIngredient Closes #321

Build 1.4.7-6.6.1.529
	LexManos: Disable automatic equiti of pcke dup items for players, and fixed index issues in Player.setCurrentItemOrArmor.
	LexManos: Fixed entity colision above max world height, and below 0. Closes #400
	LexManos: Change usage of ketSet/get to entrySet in OreDictionary, closes #422

Build 1.4.7-6.6.1.528
	LexManos
		Update FML to 556:
		b6d6f235 Fix sprite map issue.
		1158aa46 Fix Language Registry, closes #FML 163
		50ce6fb3 Option to disable renaming for srgnames.

Build 1.4.7-6.6.1.527
	LexManos: Kill generated timestamp in config files, if you want to retreive this information, usethe file's modified time. Closes #404
	LexManos: Actually use the line parameter in ServerChatEvent, closes #401
	LexManos: Kill .sh wrappers until someone writes more robust versions, closes #392 and closes #402
	LexManos: Made LiquidStack.isLiquidEqual(ItemStack) properly check the contained liquid, in addition to obvious id/meta closes #399 and closes #403
	LexManos: Add item frame transformations to the EntityItem render helper Closes #407
	LexManos: Added a hook into SlotArmor so Items can control if they are classified as a Armor type. Closes #408
	LexManos: Fixes comparison for items in creative inventory, closes #411
	LexManos: Fix fortune modifier always passed as 0 to idDropped closes #412
	LexManos: Fix EventTransformer throwing an NPE when transforming a class that doesn't exist. Closes #413
	LexManos: Fix profiler issue with RenderGlobal patch. Closes #414
	LexManos: Jenkins needs this script, *pokes Overmind* -.-

Build 1.4.7-6.6.1.524
	cpw
		Fix ServerBrand retriever- forge is now forge,fml!
		Update FML: cd96718
		cd96718 Fix HD mob skins, FINALLY!!! Stupid eyes are stupid.

Build 1.4.7-6.6.1.523
	cpw: Remove the single use interface ITickingArmor, and apply to Item directly.

Build 1.4.7-6.6.1.522
	cpw: Fix possible null case for collision bounding box.

Build 1.4.7-6.6.1.521
	mehvids: Gave entities and tile entities access to the second render pass for translucency.
	cpw
		Add in TESR culling, and a new TileEntity method to allow for differential sizing of the
		TESR view culling vs the TE collision bounding box (the former defaults to the latter)
		Checked into a branch because it's likely to break expanded TileEntities.
	cpw: Bump the revision number for the TESR and renderpass changes
	cpw: Fix small derp in TE
	cpw
		Update FML:549b6fd
		549b6fd IMC tweaks: runtimeMessages now work (thanks for all that testing for this much requested feature!) and IMCEvent will no longer rem
		9fafdc1 More logging tweaks. You can probably configure individual mod log files if you wish now
		f169f7c A log of logging cleanup. FML will now read logging.properties to configure logging channels a couple of times during startup. You
		3ac891f Try and handle "death on startup" a bit cleaner
		2dc0189 Deprecate the old GUI ticktype. They're dead and have been for some time.
		dd98784 Tweak a method signature
		1c9a510 Add parameters to FML install to enable/disable certian aspects. Applying patches, running transformer/merger, and decompiling serv
		1bd6847 Fix up packages.csv ordering for easier diffing
	cpw
		Add in "armor ticking"- implement the interface and the armor piece will tick.
		Update FML:22dbe41
		22dbe41 Fix up mistake that broke all modloading. Nice.
	cpw: Fix TESR rendering for double chests

Build 1.4.7-6.6.1.520-TESRculling
	cpw: Fix small derp in TE

Build 1.4.7-6.6.1.519-TESRculling
	cpw
		Add in a mechanism for explicit subclassing of WeightedRandomChestItem to allow for
		generational style chest content generation rather than static. Cleans up some old code nicely
	cpw
		We try and log a message if we detect a world leak: it's probably not infallible, but it should
		help mod developers- if you see this when testing your mod with, say, mystcraft, you're probably
		keeping a hold of an invalid handle to the World (either directly, or indirectly via Entity or TileEntity)
		and you should look to refactor to wrap those handles in WeakReferences
	LexManos: Moved warning logic down, so that no more tickets are isues if the mod is over it's alotment. Fixes #378
	LexManos: Forge Additions: Exposed ChunkCache.worldObj to public PR #383
	LexManos: Fixup a resource leak warning.
	LexManos: Add DimensionManager.unregisterProviderType for PR #388
	LexManos: Added input getters for Ore recipies, and javadoc warning for modders, #390
	LexManos: Rework canSilkHarvest hook to try and honor vanilla overrides, should close #391
	LexManos: Added catch to TileEntityChestRenderer for potential crash when modders do bad things -.- Closes #389
	LexManos: Change access of upper and lower chest fields of InventoryLargeChest to public. Closes #387
	LexManos: Change WorldServer.allPlayersSleeping to public, and remove the SideOnly annotation on EntityPlayer.getSleepTimer() Closes #393
	LexManos: Fix initalization issue with the clamping threshold config value.  And remove vanilla console spam related to it.

Build 1.4.7-6.6.0.518
	LexManos: Fix initalization issue with the clamping threshold config value.  And remove vanilla console spam related to it.

Build 1.4.7-6.6.0.517
	LexManos: Moved warning logic down, so that no more tickets are isues if the mod is over it's alotment. Fixes #378
	LexManos: Forge Additions: Exposed ChunkCache.worldObj to public PR #383
	LexManos: Fixup a resource leak warning.
	LexManos: Add DimensionManager.unregisterProviderType for PR #388
	LexManos: Added input getters for Ore recipies, and javadoc warning for modders, #390
	LexManos: Rework canSilkHarvest hook to try and honor vanilla overrides, should close #391
	LexManos: Added catch to TileEntityChestRenderer for potential crash when modders do bad things -.- Closes #389
	LexManos: Change access of upper and lower chest fields of InventoryLargeChest to public. Closes #387
	LexManos: Change WorldServer.allPlayersSleeping to public, and remove the SideOnly annotation on EntityPlayer.getSleepTimer() Closes #393

Build 1.4.7-6.6.0.516
	cpw
		We try and log a message if we detect a world leak: it's probably not infallible, but it should
		help mod developers- if you see this when testing your mod with, say, mystcraft, you're probably
		keeping a hold of an invalid handle to the World (either directly, or indirectly via Entity or TileEntity)
		and you should look to refactor to wrap those handles in WeakReferences

Build 1.4.7-6.6.0.515
	cpw
		Add in a mechanism for explicit subclassing of WeightedRandomChestItem to allow for
		generational style chest content generation rather than static. Cleans up some old code nicely

Build 1.4.7-6.6.1.514-TESRculling
	cpw: Bump the revision number for the TESR and renderpass changes

Build 1.4.7-6.6.0.513-TESRculling
	mehvids: Gave entities and tile entities access to the second render pass for translucency.

Build 1.4.7-6.6.0.511
	cpw: Fix NPE causing issue with the cache. Derpy derp.

Build 1.4.7-6.6.0.510
	cpw
		Fix a potential problem with "Entity already added" when using the dormant
		chunk cache capability. The entities in the dormant chunk cache will get new
		IDs prior to the cached chunk returning.

Build 1.4.7-6.6.0.509
	cpw: Attempt to fix a possible NPE in the face of ChickenBones' hackery. ChickenBones. stop it!

Build 13w02b-7.7.0.508-snapshot15
	scott: Add ability to WorldTypes to display the 'Customize' button and react to it
	LexManos
		Update FML:
		New scripts for signing jars, and repackging source folders.
		Fix LanguageRegistry loading files in UTF-8 format. loadLocalization should work for non-xml in all languages now (assumes UTF-8)
		Fix incorrect end length calculation. Closes #161 Thanks BStramke!
	LexManos: Fix check in getItem() to allow lowest item ID #361
	CovertJaguar
		Fixed render passes for EntityItems
		Should be < instead of <=
	cpw
		Update licencing information to make clear that forge is allowed to redistribute and automatically
		download parts of MCP, but this permission is not transitive to people distributing MinecraftForge
		source independently of the MinecraftForge project.
		Update MCP to 7.26a and FML: 7ad8529
		7ad8529 Update MCP to MCP7.26a and refresh MCP names
		15534ed Update address of the FML repository to the new location in all the files
		a14ab91 Update license text to make clear that FML is not a way to sidestep MCP licensing.
	cpw
		Update FML: a99c488
		a99c488 Merge branch 'patch-1' of https://github.com/bspkrs/FML into gh-updates
		94282c5 Merge branch 'FMLLogFormatter' of https://github.com/donington/FML into gh-updates
		aa822e3 Fix logical error in comment text
		26a5b31 FMLLogFormatter: dynamic log level name
	cpw: Merge part of PR #375 related to ChunkEvent.Load for the client side
	cpw
		Update FML: 5ce4e31
		5ce4e31 Fix breaking change
	cpw
		Add in patch to change how playerinstance sends TE chunk updates. It should always send just the TEs
		that changed now, and not "ALL" TEs. Also, added configuration value to change the 64 threshold to a
		configurable number
	cpw: Some javadoc fixes
	cpw
		Change DimensionManager.getCurrentSaveRootDirectory() to try and work even for the new server about to start event
		Update FML:8921cfe
		8921cfe Remember to add the new patches!
		cd67596 The "ServerStarting" event should now properly crash the server if it fails, so the client will properly exit. A
	cpw
		Update FML:aebf6eb
		aebf6eb Add in a registry method to allow for alternative TileEntity names- they will be used to support loading maps containing the older definiti
	cpw
		Fix a couple of forge patches
		Update FML: d075daf
		d075daf Merge branch 'master' into snapshot15 Fix up compilation and patching errors
		1bd6847 Fix up packages.csv ordering for easier diffing
		dd832f2 Update for MCP7.30c - fixes redstone rendering issues
		aebf6eb Add in a registry method to allow for alternative TileEntity names- they will be used to support loading maps containing the older definiti
		8921cfe Remember to add the new patches!
		cd67596 The "ServerStarting" event should now properly crash the server if it fails, so the client will properly exit. Also, added in a "pre-server
		e1c6630 Javadoc cleanup
		5ce4e31 Fix breaking change
		a99c488 Merge branch 'patch-1' of https://github.com/bspkrs/FML into gh-updates
		94282c5 Merge branch 'FMLLogFormatter' of https://github.com/donington/FML into gh-updates
		7ad8529 Update MCP to MCP7.26a and refresh MCP names
		15534ed Update address of the FML repository to the new location in all the files
		aa822e3 Fix logical error in comment text
		a14ab91 Update license text to make clear that FML is not a way to sidestep MCP licensing.
		0165742 Fix mcp conf md5 signatures for the snapshot
		26a5b31 FMLLogFormatter: dynamic log level name

Build 1.4.7-6.6.0.507
	cpw
		Update FML:aebf6eb
		aebf6eb Add in a registry method to allow for alternative TileEntity names- they will be used to support loading maps containing the older definiti

Build 1.4.7-6.6.0.506
	cpw
		Change DimensionManager.getCurrentSaveRootDirectory() to try and work even for the new server about to start event
		Update FML:8921cfe
		8921cfe Remember to add the new patches!
		cd67596 The "ServerStarting" event should now properly crash the server if it fails, so the client will properly exit. A

Build 1.4.7-6.6.0.505
	cpw: Some javadoc fixes

Build 1.4.7-6.6.0.504
	cpw
		Update FML: 5ce4e31
		5ce4e31 Fix breaking change
	cpw
		Add in patch to change how playerinstance sends TE chunk updates. It should always send just the TEs
		that changed now, and not "ALL" TEs. Also, added configuration value to change the 64 threshold to a
		configurable number

Build 1.4.7-6.6.0.503
	scott: Add ability to WorldTypes to display the 'Customize' button and react to it
	CovertJaguar
		Fixed render passes for EntityItems
		Should be < instead of <=
	cpw: Merge part of PR #375 related to ChunkEvent.Load for the client side

Build 1.4.7-6.6.0.502
	cpw
		Update FML: a99c488
		a99c488 Merge branch 'patch-1' of https://github.com/bspkrs/FML into gh-updates
		94282c5 Merge branch 'FMLLogFormatter' of https://github.com/donington/FML into gh-updates
		aa822e3 Fix logical error in comment text
		26a5b31 FMLLogFormatter: dynamic log level name

Build 1.4.7-6.6.0.501
	cpw
		Update licencing information to make clear that forge is allowed to redistribute and automatically
		download parts of MCP, but this permission is not transitive to people distributing MinecraftForge
		source independently of the MinecraftForge project.
		Update MCP to 7.26a and FML: 7ad8529
		7ad8529 Update MCP to MCP7.26a and refresh MCP names
		15534ed Update address of the FML repository to the new location in all the files
		a14ab91 Update license text to make clear that FML is not a way to sidestep MCP licensing.

Build 13w02b-7.7.0.500-snapshot15
	LexManos: Bump major and minor version numbers to mark 1.5, it's gunna break everything. Should be a compileable 1.5 build.

Build 1.4.7-6.6.0.499
	LexManos
		Update FML:
		New scripts for signing jars, and repackging source folders.
		Fix LanguageRegistry loading files in UTF-8 format. loadLocalization should work for non-xml in all languages now (assumes UTF-8)
		Fix incorrect end length calculation. Closes #161 Thanks BStramke!
	LexManos: Fix check in getItem() to allow lowest item ID #361

Build 1.4.7-6.6.0.497
	LexManos: Added getter for Metadata smelting list, because, why not.. PR: #352
	LexManos: Fixed incorrect lighting in some cases. Closes issue #349
	LexManos
		Added event hooks to control to allow mod control of mob spawning. PR: #337
		Deprecated LivingSpecialSpawnEvent in favor of new LivingSpawnEvent.SpecialSpawn

Build 1.4.7-6.6.0.496
	LexManos: Fix issue where dungeon loot table had wrong values.
	LexManos: Fixed issue where ChunkPriderEvent.InitNoiseField used the wrong sizeY value.
	LexManos: Some small code cleanups.

Build 1.4.7-6.6.0.495
	cpw
		Update FML:6f1b762
		6f1b762 Move server stopped *after* the server has actually stopped. *sigh*

Build 1.4.7-6.6.0.494
	cpw
		Update FML:d9bfb29
		d9bfb29 Add in a "server stopped" event

Build 1.4.7-6.6.0.493
	cpw
		Attempt to resolve the entity concurrency issue, by simply deferring unload
		to the next tick

Build 1.4.7-6.6.0.492
	cpw: Fix noisy exception logging
	cpw
		Update FML:6fc7bc4
		6fc7bc4 Add in some classloader debugging information: use fml.debugClassLoading=true as a system property to track down prob

Build 1.4.7-6.6.0.491
	cpw
		Fix a missed patch and cleaned up other patches
		Rollback a method name change that breaks a lot of mods
		Update FML: fb701cd
		fb701cd Revert MCP name change for canConnectRedstone - it conflicts with a forge method of the same name and breaks 1

Build 1.4.7-6.6.0.490
	cpw
		Update for MC 1.4.7
		Update FML: f7cc50b

Build 1.4.6-6.5.0.489
	LexManos: Attempt a fix for the new chunk compression changes.

Build 1.4.6-6.5.0.488
	cpw
		Update FML:1a232cf
		1a232cf Fix multiple GUI containers for ML containers. Sorry ultimatechest that this fix took so long, a bug report at
		853f54b Log if there's a problem reading the class bytes

Build 1.4.6-6.5.0.487
	LexManos: Fix mobs spawning on inverted slabs/stairs.

Build 1.4.6-6.5.0.486
	LexManos: Use nanoTime instead of currentTimeMillis for potential performance increase.
	LexManos: Fixed order <.< you saw nothing.

Build 1.4.6-6.5.0.484
	LexManos: Fixed issue with Efficancy enchatment when connected to vanilla servers.
	LexManos: Fixed EntityMinecard missed patch, Issue #338
	LexManos: Fixed typo in dungeon loot

Build 1.4.6-6.5.0.483
	Uristqwerty
		Force parent ListenerListInsts to rebuild.
		Without this change, it is possible (and, in fact, nearly guaranteed) for lists to rebuild endlessly if a parent list is marked as needing a rebuild but never actually read. This change forces the parent list(s) to rebuild as well, resulting in a significant performance increase and smoother framerate due to greatly reduced GC activity.
	cpw: Protect deflation with a simple semaphore. Should close #336

Build 1.4.6-6.5.0.482
	LexManos: Update FML: Fix NPE in fingerprint loading, and pass expectged fingerprint to FMLFingerprintViolationEvent

Build 1.4.6-6.5.0.481
	cpw
		Update FML: 7e6456d
		7e6456d Fix a message delivery issue in IMC
		664ebda Some tweaks for signing and ID matching

Build 1.4.6-6.5.0.480
	LexManos
		Fixes a vanilla bug where the player view would dip when stepping between certain blocks
		https://mojang.atlassian.net/browse/MC-1594
		Issue #318, let me know if you notice any issue.

Build 1.4.6-6.5.0.479
	LexManos: Fixed parameter ordering u.u

Build 1.4.6-6.5.0.478
	LexManos
		Re-write/Deprecated DungeonHooks loot tables, now uses ChestGenHooks like the rest of the world gen. Also fixes issue #330 by adding in enchanted books.
		Should be API compatible.

Build 1.4.6-6.5.0.477
	LexManos
		Move chunk compression to the network thread in Packet 51 and 56
		This will reduce the server load considerably by doing the chunk data compression in writePacketData, which will be run from the network thread.
		The chunk compression can easily use 1/4th of the overall server thread CPU time if someone is exploring much, especially when moving quickly (e.g. with quantum leggings).
		Player, this is how it's properly done.

Build 1.4.6-6.5.0.476
	LexManos: Fix missed patch in EntityMinecart, #334
	LexManos: Explicitly check if useItem is not denied, allows for denying the item without denying the block

Build 1.4.6-6.5.0.475
	LexManos: Delete unneeded patch.

Build 1.4.6-6.5.0.474
	cpw: Some access transformations to allow mystcraft to work again. Closes #331

Build 1.4.6-6.5.0.473
	cpw: Fix Fireworks to always work in SMP

Build 1.4.6-6.5.0.472
	cpw
		Fix up enchantment at the enchanting table vs via a book. Adds in a method
		that previously exists under a new name: canApplyAtEnchantingTable()
		to determine enchantments that can apply at the enchanting table (a smaller
		subset of all possible enchantments for an item, now). Also, add your
		enchantments to the anvil book application list, if neccessary.

Build 1.4.6-6.5.0.471
	cpw: Tweak packet56 to see if this resolves the apparent worldgen derpiness

Build 1.4.6-6.5.0.470
	cpw
		Server side only item callback: allow a held item to decide if it wants to pass sneak-clicks through
		to a block, or not. Defaults false- the same as the new vanilla behaviour (sneak clicks with an item
		in hand don't activateBlock anymore).

Build 1.4.6-6.5.0.469
	cpw: Move another patch up a bit - should actually close #329

Build 1.4.6-6.5.0.468
	cpw: Add IPlantable to itemseedfood. Potato and carrot support!

Build 1.4.6-6.5.0.467
	LexManos
		Update FML:
		Fixed issue with users who don't have the JDK installed in there path
		MCP will now output bfusicated files with windows reserved names to _name.class and FML will prioritize those names.
		Fixed placement of onConnectionClosed callback
	LexManos: Updated NetClientHandler for onConnectionClosed placement fix.
	LexManos: Fixed cpw's derp in the PlayerInteractEvent logic.

Build 1.4.6-6.5.0.466
	cpw: Fix ItemInWorldManager so that itemUseFirst works, and the playerinteractevent works. Minor patching mis hit. Apologies.

Build 1.4.6-6.5.0.465
	cpw: OK. AT the right thing, and add in a call to always get the right thing. Clean up patch fuzz too.

Build 1.4.6-6.5.0.464
	cpw: Access Transform a couple of methods

Build 1.4.6-6.5.0.463
	LexManos: Fixe BiomeDecorator AT entry.

Build 1.4.6-6.5.0.462
	cpw: Drop the item in onBlockHarvested, not breakBlock

Build 1.4.6-6.5.0.461
	cpw: Fix up block drops for skulls and cocoa

Build 1.4.6-6.5.0.460
	cpw: And fix up the other equals

Build 1.4.6-6.5.0.459
	cpw: Fix comparing ItemStack tags for equality

Build 1.4.6-6.5.0.458
	cpw
		Update FML: 40e57a2
		40e57a2 Update MCP to newer version Fix fingerprint fire

Build 1.4.6-6.5.0.457
	cpw
		Fix accidentally removed not-deprecated methods.
		Update FML: d604e44
		d604e44 InterModComms now supports a runtime polling based model for inter-mod comms at runtime. Deprecate method that shouldn't be used. COPY it's content to your mod. Don't CALL it.
		8b7778c Don't be as alarming about item overwrites.

Build 1.4.6-6.5.0.456
	cpw: Fix binding the texture for multiple render passes. Thanks mdiyo! Closes #320

Build 1.4.6-6.5.0.455
	cpw: Allow RenderItem to be easily overridden for things that need to render entityitems. IronChest, BuildCraft, RP2, whatever...

Build 1.4.6-6.5.0.454
	LexManos: Fixed items dieing improperly due to new EntityItem sync changes, also made items render offset when rendered in 3d.

Build 1.4.6-6.5.0.453
	cpw: Fix RenderItem so that forge textures load for it

Build 1.4.6-6.5.0.452
	LexManos: Removed all functions marked as deperacted for the new MC version
	LexManos
		Updated FML:
		Fixes startclient/startserver
		Added configuration file which allows modids to ignore ID validation checking. IT WILL CRASH YOUR GAME in 99.999% of cases.
		Immibis is a whingy ass. And TinyTimRob too. Now STFU and GTFO. closes fml/#510 for ever.

Build 1.4.6-6.5.0.451
	LexManos: Inital update to 1.4.6, Version bumped to 6.5
	LexManos: Added jar signing to forge, we sign cpw/* and net/minecraftforge/*
	LexManos: Try and print error while signing jar

Build 1.4.5-6.4.2.448
	cpw
		Update FML: e98c311
		e98c311 Fix up handling null names. *sigh*

Build 1.4.5-6.4.2.447
	cpw
		Update FML: 293edb3
		293edb3 Some tweaks to item identification. The GameRegistry methods are deprecated to encourage you to use the new named ones instead. These will force a name on the item/block, allowing for stronger matching t
		9266ff3 Updated MCP download mirriors upon Searge's request.
		31695d5 Fix var name messup
		bfb3020 Update released eclipse project to link BouncyCastle
		22a88ea Change ID management slightly. IDs are tracked by block type for itemblock items now. This means servers will need to update. Also, ordinal rearrangements within a mod will no longer trigger server disco

Build 1.4.5-6.4.2.446
	LexManos: Make PlaySoundAtEntityEvent fire for players as well
	LexManos: Remove erronious double call to PlayerDestroyItemEvent

Build 1.4.5-6.4.2.445
	LexManos: Update FML to fix a typo

Build 1.4.5-6.4.2.444
	LexManos: Automatically resolved imports.
	LexManos: Fixup workspace for BC replacement
	LexManos: Manual import fixes
	LexManos
		Update FML:
		Minecraft is now decompiled into sane package names.
		Got rid of the src/common folder as the only folder that exists is src/mincraft, because the client and server codebase is merged.
		ID Map generation/validation fixes
	LexManos: Updated python scripts for removal of common folder
	LexManos: Update patches for repackage.
	LexManos: Update AT for repackage
	LexManos: Update FML: Fixed the eclipse workspace to reference BouncyCastle library.

Build 1.4.5-6.4.2.443
	LexManos: Bump version to 6.4.2 to mark the merge of TerrainGen branch.

Build 1.4.5-6.4.1.442
	cpw
		Added terrain gen events
		Added biome color events for @XCompWiz
	cpw: Removed unchanged file
	cpw: Readded unchanged version
	cpw: For @XCompWiz, added a hook to allow mods to dynamically change the color that water is rendered.
	cpw: Fix RenderBlocks patch, touch branch

Build 1.4.5-6.4.1.441
	LexManos
		Update FML:
		2f34290e: Fix possible escape leakage..
		83deece6: Change ID management slightly. IDs are tracked by block type for ItemBlock items now. This means servers will need to update.
		Also, ordinal rearrangements within a mod will no longer trigger server disconnection, though a warning will still be logged.
	LexManos: Derp, imported the repackaged names not old names.

Build 1.4.5-6.4.1.439
	LexManos: Update readme to reflect the fact that we now download MCP.

Build 1.4.5-6.4.1.438
	LexManos: Fix ForgeDirection.ROTATION_MATRIX for issue #313
	LexManos: Made GuiContainer.drawSlotInventory overrideable for issue #312
	LexManos: Made BlockButton.func_82535_o overrideable for issue #311
	LexManos: Moved check if map cursor should 'spin' and which world a player respawns in to WorldProvider for PR #308
	LexManos: Add .DS_Store to the gitignore for mac users
	LexManos: Add CloudRenderer for PR #304
	LexManos: New TileEntity function to determine if the TE should be destroied when Block/Meta changes, For Issue #300
	LexManos: Pistons now respect world height a little better, for PR #286, will review Rotation event later.
	LexManos: Creative GUI will now remember what tab page you were on, thanks Matchlighter PR #290
	LexManos: Fix type in ForgeChunkManager.ticketCountAvaILableFor, thanks iChun PR: #285
	LexManos: Fixes crash when mods add TreeMaps to the Configuration map, thanks AtomicStryker, PR: #282
	LexManos: Fix shouldRiderSit() to properly determine if rider is sitting.
	LexManos: Expose BiomeDecorator fields for custom Biome information, Issue: #239
	LexManos: Make BlockButton.sensible protected and non-final

Build 1.4.5-6.4.1.437
	LexManos: Fix for FML Fixes eclipse workspace, now sets execution bits on astyle-osx, and mcp .sh files. Also now kills install if astyle is not found.

Build 1.4.5-6.4.1.436
	LexManos: Fixed release -skipchangelog
	LexManos: Fixed install --mcp-dir
	LexManos
		Updated FML to 486:
		02b54ca8: Add a modid on the mods list, should make it easier to do things like forge chunkloading config
		70670f2f: Fix build eclipse extractor task
		b9fa3fc9: Add in storage, detection and validation of the ItemID array between client and server
		5e5d8206: Fixing id map generation - should validate correctly now
		f9fc06a8: Remade python dist as 32-bit.
		93d47a1c: Reenabled replacement of the eclipse folder.

Build 1.4.5-6.4.1.435
	LexManos: And finally, fix up the release install script to have a parameter to specity the MCP directory.

Build 1.4.5-6.4.1.434
	LexManos: Fix Forge install script to use python shipped with FML.

Build 1.4.5-6.4.1.433
	LexManos: Push didn't get all of eclipse....

Build 1.4.5-6.4.1.432
	LexManos
		Cleaned up eclipse workspace and moved it to a zip file.
		Setup will extract it if it doesn't already exist.

Build 430
	cpw: Fix release script for new forge job name. Add in skip changelog option for local builds

Build 1.4.5-6.4.1.426
	LexManos: Remove MCP from released src distro.. whops.

Build 1.4.5-6.4.1.425
	cpw
		Fix static method, closes #271
		Don't spam the log if a mod requests a ticket beyond their maximum. A single message is fine.

Build 1.4.5-6.4.1.424
	GuntherDW: Fix typo in chunkmanager config
	cpw: fix List configs
	cpw: Add Chunk Watch and UnWatch events.

Build 1.4.5-6.4.1.414
	cpw
		Tweak release.py script: HEAD==master in general
		Update FML: 26a2ef5
		26a2ef5 Add a modid on the mods list, should make it easier to do things like fo
		b4e3490 Fix build eclipse extractor task
		828341f Fix typo
		7a8dae5 Try and make branch non-derpy
		d3c0e1f Try defaulting branch differently
		9c77d3f Remove old eclipse workspace and ship/extract as a zip file (use ant set
		6371e9b Assume Forge is the parent directory when checking for AT configs.
		516954e Name both zips the same format
		1151d5c Last part of branch name only please
		25f1dda Try and get a valid branch name on jenkins
		39a146f Clean up build.xml script- support outputting a branched jar file
		037dcae Small derp in install.py
		01d6da3 Try marking python as binary.
		8b26659 FML will now attempt to download MCP as part of the install process Now
		42b3e6a Windows Python distrabution created using py2exe, thanks Fesh0r for the
		e709ab8 Marked more spots in gui/items bitmask as being free.

Build 1.4.5-6.4.1.413
	LexManos: Add wget and unzip from GnuWin32 for use in the setup scripts.
	LexManos: Update FML, now includes python, and will download MCP for you
	LexManos: Update python files to add support for specifying MCP directory and FML downloading MCP on the fly.
	LexManos: Fix issue with DimensionManager.shouldLoadSpawn

Build 1.4.5-6.4.1.411
	cpw: Fix #289

Build 1.4.5-6.4.1.410
	cpw
		Add in some additional ticket loading callbacks for ChickenBones. Closes #284
		Add in a call to determine if there are possible chunktickets for a world. This should let
		Mystcraft and other dynamic world generating mods check if they should immediately load
		a world based on existing chunk tickets.

Build 1.4.5-6.4.1.409
	LexManos: Fix issue where non-BlockContainer TEs would not be removed properly.

Build 1.4.5-6.4.1.408
	LexManos: Fix logic issue in ForgeChunkManager.ticketCountAvaliableFor(username) PR
	LexManos: Fix issue where worlds were potentially unloaded improperly on server shutdown.

Build 1.4.5-6.4.1.407
	LexManos: Small change to fix loading configs.

Build 1.4.5-6.4.1.406
	LexManos: Added section of the EntityData NBT that will be persisted for players across respawning.

Build 1.4.5-6.4.1.405
	LexManos: Exposed some ChunkLoader information for PR #278
	LexManos: Fix potential NPE in EntityJoin handler and print warning.

Build 1.4.5-6.4.1.404
	LexManos: Small tweak to config to use Treemap

Build 1.4.5-6.4.1.403
	xcompwiz
		Adds a more intelligent chunk constructor
		Adds a chunk constructor with full block id range, that's metadata
		sensitive, has intelligent coord ordering, and which allows for
		generation at greater heights than 127.
	xcompwiz: Fixes some weird formatting
	zach
		Fixes ordering for z & x loops (proper array increment order)
		The ordering before would skip about in the ids and metadata arrays.  This runs linearly and should improve performance.
		Done live on github

Build 1.4.5-6.4.1.402
	LexManos: Fixed AIOOB issue with new sanity check in getBlock

Build 1.4.5-6.4.1.401
	LexManos: Fix potential NPE in saving a property that didn't define a type.

Build 1.4.5-6.4.1.400
	LexManos
		Added new functions to the Config class to allow for specification of comments when getting properties.
		Added new getTerrainBlock whihc will limit the resuling ID to < 256, useful for world gen.
		Calls to getBlock with IDs less then 256 will be assigned values above 256 {Thus freeing up terrain gen slots}
		Made ConfigCategory implement Map<String, Propertery> should fix compatibility with most mods that broke two builds ago.

Build 1.4.5-6.4.0.399
	xhamolk.class11
		OreDictionary addition: getOreID(ItemStack)
		Allow getting the oreID from a ItemStack, as an alternative from getOreID(String).
		Now is easier to exchange items for their equivalencies through the OreDictionary.

Build 1.4.5-6.4.0.398
	LexManos: New nested configuration category support, for PR #258

Build 1.4.5-6.4.0.397
	LexManos: Fixed issue with abandoned chunks.
	LexManos: Fixed random chest items not generating to there max stack sizes.

Build 1.4.5-6.4.0.396
	ohai.iChun
		Add check that Entity saves to disk before saving entity to saved chunkloading data.
		Returning false to addEntityID prevents the entity from being saved (cred to LexManos)
		Entities which do not save to disk but are chunkloaders causes errors the next time the world loads. This ought to fix it.

Build 1.4.5-6.4.0.395
	LexManos: Updated FML, proper free-sprite list for /gui/items.png, and fixed MCP version.

Build 1.4.5-6.4.0.394
	cpw
		Move server specific patch back to common from minecraft.
		Update FML: 1f5c58b
		1f5c58b Fix up MCP version
		61e4db2 Merge joined.exc add update howto
		5efc1eb Revert "Fix MC-2497 - derpy torch flames. Moved from forge. Everyone sho
		3b3600d Modified merger to just consider all server classes as common. And moved
		edcc5ca Forgot mcp.cfg
		ca79dfe Updated to 1.4.5b
		5945279 Fix python error
		57bf643 Modified decompile so that we do not have to decompile the server, saves
		d9d0a46 Cleaned up some tabs
		2fac644 Change usage of ZipFile, fixes issues with Mac's default instation of py

Build 1.4.5-6.4.0.393
	LexManos: Fix TE Issue

Build 1.4.5-6.4.0.390
	LexManos: Removed GnuWin32 programs, should no longer be needed as we've moved to python.
	LexManos: Updated to MC 1.4.5b

Build 1.4.5-6.4.0.388
	cpw: Stupid eclipse resetting preferences. Spaces, not tabs!!!
	cpw
		Update FML: 570592b
		570592b Attempt to fix a possible comodification risk

Build 1.4.5-6.4.0.387
	cpw: Add in events when forcing and unforcing chunks. Hope this works for you ChickenBones!

Build 1.4.5-6.4.0.386
	cpw
		Update FML: fde9414
		fde9414 Change texturebinding to use the textureId directly rather than iconInde

Build 1.4.5-6.4.0.385
	LexManos: Fixed issue with default implementation of Beach plant type check
	LexManos: Fixed custom soil checks for NetherStalk and Reeds

Build 1.4.5-6.4.0.384
	LexManos: Release script will now include the Minecraft version in the arcive names.

Build 6.4.0.383
	cpw
		Update FML: f348496
		f348496 Fix mod display list. Shouldn't be derpy anymore.
		a5c31b5 Fix World patch- workaround no longer required and leftovers are bad.
		2dc3f0d Cleaned up the AT config updater, should work for any setup of the MCP w

Build 6.4.0.382
	LexManos: Fixed beds not working properly when respawning.

Build 6.4.0.381
	cpw
		Remove EntityFX patch - moved to FML. Patch SuspiciousClasses to add "forge"
		Update FML: fa56701
		fa56701 Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit.
		96935bb Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious. Fix NPE for FML crash report on server. Clean up dead pa

Build 6.4.0.380
	cpw: Fix the derpy torch flames properly. Closes MC-2497 properly ;)

Build 6.4.0.379
	cpw
		Update to MC 1.4.5
		Update FML: 43d3042
		43d3042 Clean up a patch
		fec221f Update FML for MC 1.4.5
		b0f0635 Fix for ModLoader static overrides not displaying.
		23a2513 Fix up derpy file name handling: closes #127 Fix up duping childmods: cl
		a6eaa2b Fix spelling issue.
		c6a0741 FML setup should now download and verify all the minecraft files needed
		5a1930e Small fix to some MCP metadata for pre2
		418deba Update to MC 1.4.4
		4ff2cff Fix bug when a modloader mod is run on a dedicated server and has a conn

Build 6.3.0.378
	cpw
		Some liquid events. Non-API breaking. Add them at your leisure. This helps liquids know
		what's happening to them. In case they're volatile or something ;)

Build 6.3.0.377
	cpw: Another difference

Build 6.3.0.376
	cpw
		Fix fillLiquidContainer - return null, not the empty container for
		previous API compatibility

Build 6.3.0.375
	LexManos: Update FML to fix ModLoader/addOverride functionality.

Build 6.3.0.374
	kinglemming
		Fixed oversights in liquid registry, added functionality for instant checks as requested by CJ.
		Liquid list return is now secure.
		Signed-off-by: King Lemming <kinglemming@gmail.com>
	cpw: Change name to LiquidContainerRegistry. Fix up missing API. This better be it now!

Build 6.3.0.373
	kinglemming
		Liquid Manager Rewrite - slightly more memory usage, loads more efficient at runtime.
		Added default Lava and Water registrations to Liquid Manager.
		Removed method which relied on flawed assumption that a given liquid only had a single type of container.
		Signed-off-by: King Lemming <kinglemming@gmail.com>
	cpw: Rename some liquid stuff for more sensible naming. Tweak API slightly.

Build 6.3.0.372
	cpw
		Add in the basic IBlockLiquid interface. The actual block implementation
		will follow.

Build 6.3.0.371
	cpw
		Add an ItemStack sensitive version of getIconForRenderPass, defers to
		existing by default. Should allow NBT data to affect multipass icon rendering.

Build 6.3.0.370
	cpw: Change getLeft to getRotation, around any axis.

Build 6.3.0.369
	cpw: Some new stuff on the liquid API for better RP2 interaction. Coming soon: blocks!

Build 6.3.0.367
	cpw: Tweak liquidcontainer API for sidedness capability

Build 6.3.0.366
	LexManos: Updated FML, Fixed spelling issues in logs, and file name issues.
	LexManos: Added saplings and leaves to the ore dict. PR: #242
	LexManos: Mods can use custom textures for Slot background overlay, instead of only items.png PR #245 and #246
	LexManos: Fix issue where players would spawn in the ground.
	LexManos: Allow for modders to decide whether or not players are positioned on ridingEntities similarly to pigs PR #244
	LexManos: Fix breaking despite cancel in creative mode for PlayerInteractEvent OR #247

Build 6.3.0.364
	cpw
		As agreed, liquid API from BuildCraft has been migrated to minecraft forge. There will be cleanups to follow,
		including sided handling and client rendering tweaks. Stay tuned!
		Tweak forgedirection for a couple of naming constants

Build 6.3.0.363
	cpw: Add toLeft rotational data to ForgeDirection

Build 6.3.0.362
	LexManos: New field in ForgeDirection to hold just the valid directions. And made getOrientation a bit more efficient.

Build 6.3.0.361
	LexManos: Fix entity items rendering on the ground.
	LexManos: Fix crops not droping seeds properly.

Build 6.3.0.360
	LexManos: Update to 1.4.4
	LexManos: Bumped version number for 1.4.4

Build 6.2.1.358
	LexManos: Ore Dictionary Improvements, replaces vanilla recipes with OreDict recipes for some vanilla items. Thanks Covert.

Build 6.2.1.357
	LexManos: Made Item constructor public, and made setTextureFile chainable, requires mods to recompile, but as this is for 1.4.3 i'm not concerned.

Build 6.2.1.356
	cpw
		Temporary update for 1.4.3
		Update FML: bd2123c
		bd2123c Clean up some patch fuzz
		c2a603c Update joined.exc file from latest conf
		db12af4 Update to 1.4.3
	LexManos
		Readdaed teleporter sensitive versions of the teleport function
		Added per-world list of custom teleporters, Modders, use World.Load to populate this list.
		Changed the definition of our version schemes.

Build 6.0.1.355
	cpw
		Update FML: 8356fe9
		8356fe9 FUUUUUU! Stupid ticking. STOP REGISTERING TICK HANDLERS IN YOUR CONSTRUC
		6edce8b Patch a file handle leak in RegionFileCache handling when under memory p
		ca2bbe0 Update MCP mapings again, yay bad syncs.
		c8941a7 Updated MCP mapings.
		5e20c03 StartServer is now useable in merged code base.

Build 6.0.1.354
	LexManos: Update FML: Updated MCP mapings, and fixed StartServer

Build 6.0.1.353
	cpw
		Update FML: b19e882
		b19e882 Remove some debug, closes #123
		9d7d32a Fix up tick management outside of mod loading phases for ModLoader mods.
		d512539 Negatively cache failed class lookups, should help with @SideOnly performance issues.

Build 6.0.1.351
	cpw
		This update fixes some world corrupting vanilla error handling, mostly caused by
		mods doing something derpy. Hopefully, your world saves will thank me.
		Note that if the mod does derp, it's data is lost. It's not FML or Minecraft Forge's
		responsibility if "DirtChest 2000 Mk5" can't write their TileEntity method correctly
		and you lose your 100000 diamonds.
		Update FML: a3a93f3
		a3a93f3 Fix some whitespace issues, handle possibly bugged entities as well
		a7eb5dc Vanilla/mod bug fixes: CME on entity processing, TileEntity resetting chunk on save/load.

Build 6.0.1.350
	LexManos: Fix cast issue when mods attempt to make fake worlds.
	LexManos: Fix a vanilla bug related to certian seeds and stronholds.
	LexManos: Cleanup some debug in the script, and fix version number for the current build.

Build 6.0.1.349
	LexManos: Change logs should now be bundled with downloads, as well as avalible on files.minecraftforge.net

Build 6.0.1.348
	cpw
		Update FML:b23081d
		b23081d Support for ModLoader 1.4.2. Good job Risu!
		66db4ec Add in an exclusion list tag for @Mod. The backend code isn't yet implemented, but shows the basic idea.

Build 6.0.1.345
	LexManos: EntityLiving.experianceValue private->public for Issue #225
	LexManos: Changeable name tag render distance for PR: 174
	LexManos: Remove some debug code
	LexManos: New hook to allow items to be on multiple creative tabs PR 176
	LexManos: Fix issue where scroll bar would not render when switching tab pages.
	LexManos: Added metadata sensitve experience to furnace recipies and added Item callback to determine experience gain.
	LexManos: Exposed functions for adding superflat presets.
	LexManos: New hook to allow for custom beacon support blocks.
	CovertJaguar
		Added vanilla wood + dye to the Ore Dict
		Should help��simplify��interaction between mods that add similar items.
	LexManos: Added Stonghold, Village, and Spawn biome management helpers for PR 207
	LexManos: Fix compile issue.

Build 6.0.1.343
	ShadwDrgn: Add event to cancel or change chat messages sent from server
	ShadwDrgn: Add event to cancel or change chat messages sent from server

Build 6.0.1.342
	LexManos: Pickblock will new compare NBT data, should allow mods to refine there result better.
	LexManos: Added system to place all configs that use Forge's Configuration function into a single file on disc. Optional config to enable this. Blame MattaBase for this idea..

Build 6.0.1.341
	LexManos: Fix ItemSeed placement to take into account the IPlantable interface.

Build 6.0.1.339
	LexManos: Added a per-world MapStorage feature that provides a method to store data files associated with a specific world, as well as fixes the issue with villagers loosing there village. {Where villagers wouldn't go inside at night}

Build 6.0.1.338
	pahimar: Update patches/common/net/minecraft/src/SlotCrafting.java.patch
	cpw
		Fix the accessor and type on World.getPersistentChunksFor()
		Update FML: 8bd98c3
		8bd98c3 Fix a small problem with the new MCP container- it can cause NPEs. Nice.
		34cc42d Fix up some javadoc complaints

Build 6.0.1.337
	cpw
		MCP information is now included in Minecraft Forge. They deserve the credit :)
		Update FML: 09eade4
		09eade4 Update build - include MCP information in the source pack
		9bfe7df MCP deserves lots of credit. So here it is.

Build 6.0.1.332
	cpw
		Update FML: 8006b77
		8006b77 Fix instantiation bug
		7cc91cf Simple InterMod comms. Send a message using FMLInterModComms.sendMessage(). Receive messages through an @IMCCallback
		24d7285 Update for MC 1.4.2
		cedf3d5 Duplicate Mod display screen.

Build 6.0.1.331
	LexManos: Downgrade to FML 415, issue with new IMC system.

Build 6.0.1.330
	LexManos: Update to 1.4.2, obf stayed the same, so only small revision.

Build 6.0.0.329
	LexManos: Update World patch to fix map provider issue.

Build 6.0.0.328
	cpw
		Add an access transform for Block.setBlockBounds - should help a lot of code that uses this.
		Update FML: d915f39
		d915f39 Fix typo in access transformer
		346691c Fix the merge for forge
		6dadc1d Fix up references to minecraftDir in obf code
		8a55f68 Update FML for Minecraft 1.4.1
		5645fa5 First update to 1.4.1, patches need updating.
		ff0f00f Add some null checks, and throw descriptive exception when SideTransformer prevents a class from loading.

Build 6.0.0.327
	LexManos: Update to MC 1.4.1 and Forge 6.0.0

Build 5.0.0.326
	LexManos: Fix color issues with Dyed Leather armor.

Build 5.0.0.325
	LexManos: Remove deprecated code.
	LexManos: Cleanup mirrored things in ShapedOreRecipe to address issue 208 and issue 210
	LexManos: Fix up the setHandeled/setHandled for events, it is now a generalized setResult, the meaning of which is defined by each event.

Build 5.0.0.324
	LexManos: Fix NPE issue when mods add null EntityFX's to be rendererd.

Build 5.0.0.323
	cpw
		Update FML: 7a34246
		7a34246 Ship a client only class so the merge works both sides.

Build 5.0.0.322
	cpw: Fix install.py so it can be installed properly from src distribution

Build 5.0.0.321
	cpw
		Update FML (entire change log since last by me): 62a6b52
		62a6b52 Fix RenderRegistry render ID - now at 36 Fix SpriteMaps - they're running out fast! Switch to forge if you can! RenderBiped now has an armo
		b845cde Fix up FML python script for forge
		2c36dfb Update to MCP pre 3. Fixes some weirdnesses with explosions.
		acd880d Merge branch '1.4'
		e6f57e5 Update for MCP release
		b1de0fc Remove fuzz from patches for INetworkManager change
		ad44619 Fix for new names INetworkManager and ITexturePack. I also provide refactoring scripts for both, for your use...
		3a94211 Add a script to ignore git complaining about the eclipse workspace changing - run when you first open the eclipse workspace
		9386e23 Update gitignore - ignore the files that will change or be deleted
		10b318c Add in "starter" image for eclipse workspace
		995d5b7 Eclipse workspace fixup 2?
		bbb12c8 Clean up eclipse workspace- part 1
		b50058e Clean up a bit of patch fuzz
		4a0bfa9 Fix CommonHandler for rename of the server thread class
		4d1ec66 Update with RC2 MCP. Use the joined.exc file directly since MCP now provides it.
		b52e3d0 Fix exception for CodecMus
		a1011c9 Fix some compilation issues. Requires resolving the worldclient abstract method
		0ebd4f3 Inital patch update to 1.4
		89c68c4 Moved into EntityVillager
		e4702cb Fix line ending detection during checkout.
		6e64fd7 We don't need logging here...
		014b3f4 remove useless -Server projects
		7628c67 Updated the AT config and Marker config for 1.4 obf
		54a322c Updae build to copy files that may decompile differently but are actually the same, and updated for 1.4 values.
		aadf396 Update MCP Merge config.
		81e1855 Pull in MCP's 1.4 conf files.
		5686fd4 Fix error in merging of exec's

Build 5.0.0.320
	LexManos: FML Update for 1.4
	LexManos: Fix recompile call for 1.4 MCP change
	LexManos: Update Forge's AT for 1.4 names.
	LexManos: Update for new names in 1.4
	LexManos: Remove final from 'villageCollectionObj' to allow for delayed setup of Map source objects.
	LexManos: Moved to common where it should be
	LexManos: No longer needed, getRenderDistance removed because Vanilla has it now, TileEntity.func_82115_m
	LexManos: Forge spawn protection removed, now a vanilla feature.
	LexManos: Patches that applied with little to no functional changes.
	LexManos: Updated Render patches, Bipeds now have the ability to have helmets, of either blocks, or the new 'heads'
	LexManos: BlockSnow now pretty much just passes harvestBlock to it's super.
	LexManos: Entities have a new function to determine explosion strength that they create, and implemented Item frame pickblock.
	LexManos: Patches removing forge spawn protection, now a vanilla feature.
	LexManos: BlockCrops is now the parent class of multiple types of crops, Wheat, Potatoes, and Carrots, updated getBlockDropped patch to reflect.
	LexManos: Removed Forge's TileEntity.getRenderDistance, now a vanilla feature:  TileEntity.func_82115_m
	LexManos: Teleporting has a new function (func_82448_a), made it so that you can supply your own teleporter to that function, and so it works with dimension movement factors.
	LexManos: Updated World patch, there are a lot of new things happening int he constructor, xcomp should probably vet this.
	LexManos: Updated Forge version to 5.0.0, for 1.4
	LexManos: Update release script for mcp changes, releases now build.

Build 4.3.5.318
	LexManos: Remove some test code.
	LexManos: Bump version to 4.3, final for 1.3.2

Build 4.2.5.317
	LexManos: Added ability for mods to cleanly define and display new creative tabs.

Build 4.2.5.316
	cpw: Fix classloading issue preventing JRockit from running forge

Build 4.2.5.315
	cpw
		Forge build change: the universal jar, if installed alongside a server jar file, can be executed to load forge. No server side merging required!
		Update FML: 989ab3e
		989ab3e Update build.xml - add a classpath to the manifest. This means the universal jar is now a server side launche
		88f1dc9 Typos!

Build 4.2.5.314
	cpw
		Update FML: 470a185
		470a185 Try and avoid an NPE in crash reports
		0029518 Fix logging problems- log death messages and re-route the server through FML logs properly.
		fe7a832 Fix the test mod
		a2bc30b Coremods can be specified via the command line: fml.coreMod.load=<listofcommaseparatedclasses> This will help with developing coremods
		bae1f74 Fix classpath for server
		887aa27 Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message.
		e17f267 Update FML internal classpath. Helpful for coremod devs
		3b9972a Don't use File to separate the last element of the path. It's a URL, they're always separated by '/'
		5c96afe Changed RelauchLibraryManager so that files with different paths on the same baseURL can be implemented in one ILibrarySet.
		1bca393 FML as a whole is now subject to transformers.
		27cf731 Bonus extra character. thanks randomitter!
		94c84cd Merge pull request #116 from Vazkii/patch-1
		c2d3195 Add Null check to FMLClientHandler.sendPacket

Build 4.2.5.313
	LexManos: Make Item.createEntity only call when its specifically a EntityItem, not a subclass of it.

Build 4.2.5.312
	LexManos: New Block hook to determine if it can be destroied by the ender dragon, for PR 199
	LexManos: Ship forgeversion.properties with release zips. Same format as fmlversion.properties.
	LexManos: Dll files are binary as well.

Build 4.2.5.311
	LexManos: Fill out the .gitattributes to help with line endings how they should be.
	LexManos: Change the Crafting damage check to be the same as the usage damage check. (>= -> >)
	LexManos: Allow hook into GuiSlot for background rendering for PR #203

Build 4.2.5.310
	cpw: Reorganize the forced chunks a bit- offload the cost of immutable map building to the mods, rather than the chunk tick

Build 4.2.5.307
	cpw: Remove @SideOnly from removePotionEffect. Hi RichardG!

Build 4.2.5.306
	LexManos: Add some accessors to teh ChunkLoader tickets.

Build 4.2.5.305
	ohai.iChun: Fix not passing right render pass to Item class.

Build 4.2.5.303
	cpw: Fix bounds checking on chunkcache. Should fix a bunch of rp2 and maybe other extended tile entity code

Build 4.2.5.302
	cpw
		Use weak references to the worlds in our maps. WorldClient would otherwise
		leak all over the show.

Build 4.2.5.299
	mehvids: Add some of the model subsystem to the server. The part that doesn't require openGL. This allows for systems that dual models as collision/selection boxes etc.
	xcompwiz
		Improves DimensionManager
		Adds handling for unloading and hotloading of worlds, fixes some typos,
		allows for dimensions to be unregistered (allowing save specific
		dimension registrations), general changes to match these features.
	xcompwiz
		Adds world unloading and hotloading calls
		Adds world unloaded message to MinecraftServer on save.
		Adds world unloading calls to chunk provider/manager when all chunks are
		unloaded.
		Adds call in MinecraftServer getWorld to hotload world if it isn't
		loaded.
	xcompwiz
		MapStorage Fix
		Fixes setting and timing of map storage object to allow for the
		WorldProvider to use it during initialization
		Forces single instance of map storage object (per side)
		Moves setting of spawn to after provider setup
	xcompwiz
		Lighting Time fix
		score_under's lighting fix that limits and fairly distributes the amount
		of time spent on recalculating lighting
	xcompwiz
		Server player concurrency fix
		Fixes an issue where the server can move a player while the player is
		moving, process the player's last move (putting the player back where
		they were before the teleport), and then complain about the player
		moving too fast when the client catches up to it's new position.  Also
		fixes this issue while riding an entity.  Only affects player
		client/server movement sync.
	cpw
		Remove dead WorldInfo patch. Tweak dimension code a bit for better naming, and use the new FML world loading facilities
		Update FML: d0e7c9e
		d0e7c9e Update patches *sigh*
		f3e1cac Add in a savehandler strategy for reading and writing data to the world save. This service is only available to coremods via the WorldAccessConta
		51fb513 Add in some bukkit supporting code. Most of this is unimplemented until the bukkit coremod is complete.
		65c9fdd New stuff on the ModLoader! Risu has been busy. Closes #114
		c1d4458 Mods can now declare a range of minecraft versions they will run against
	cpw: Update forge to 4.2

Build 4.1.4.298
	LexManos: Fix issue where light would not properly recalculate.
	LexManos: Fix issue where mushrooms would not check the proper soil block.

Build 4.1.4.297
	LexManos: Expanded DungeonHooks to allow for adding of custom DungeonLoot values directly, allowing for better control over the generated items.

Build 4.1.4.296
	LexManos: Made PlayerEvent.BreakSpeed fire when a player cannot harvest the block. Issues #191 and #188

Build 4.1.4.295
	cpw: Dormant chunk cache might actually work now, and not mix chunks across worlds
	cpw
		Update FML: ca1ca4f
		ca1ca4f Fix maps supporting greater than byte() dimension sizing
		15ee8bf Fix language registry additions, closes #113
		a08b5b1 Merge pull request #112 from pahimar/master
		8dac58f Added ability to query the Language Registry by key and language for specific localized text, as well as loading in localization text f

Build 4.1.4.294
	LexManos: Fix buckets, need to rethink for bukkit compatibility.
	LexManos: Fix vanilla bug where the player would load chunks outside its range that would be 'abandoned' and never unloaded.
	LexManos: Forgot comment, you see nothing...

Build 4.1.4.292
	cpw
		A few requested features of ForgeChunkManager. Mods can specify a
		chunkloading config directly in the config file, including chunk
		loading overrides if they wish (and the config allows them).
		Also added "player" tied tickets that bind to the player and not the
		mod's quota.

Build 4.1.4.291
	LexManos: Missing updates from last commit
	LexManos: Location aware version og Block.lightOpacity for PR #169

Build 4.1.4.290
	LexManos: Fix bug in last commit that caused block to not break.
	LexManos: Added preliminarty Player Interact event heavily based on the bukkit event.

Build 4.1.4.289
	LexManos: Add PlayerEvent.HarvestCheck and PlayerEvent.BreakSpeed for dealing with things related to a player harvesting a block.

Build 4.1.4.288
	LexManos: Fix bug where breaking texture would not apply to top/bottom of beds.

Build 4.1.4.287
	cpw: Add in an "EntityEvent.EnteringChunk" event. Useful for your entity chunkloading stuff.

Build 4.1.4.286
	LexManos: Support for no BOM.

Build 4.1.4.285
	cpw
		Update FML: f083707
		f083707 Extreme headless mode is back!

Build 4.1.4.284
	cpw
		Update FML: dd39ae5
		dd7502a Fix parent child counts showing properly. Closes #107 thanks scott!
		b36d447 It's useMetadata, not usesMetadata. thanks myrathi and psx. closes #110
		efb1066 Fix random shuffling when manipulating biomes by using a LinkedHashSet to preserve iteration order. Closes #111
	cpw
		Some more tweaks to the chunkloading code. The world.load event fires slightly later- once the entity watcher is
		set up, so entities can actually load into the server world. Also, tickets actually save and load properly
		and null entities don't break the server

Build 4.1.4.282
	LexManos: > != >=

Build 4.1.4.281
	LexManos: Fix Configuration.getItem to return pre-shifted values suitible to pass into Item constructors.

Build 4.1.4.280
	LexManos: Fire off PlayerDestroyItemEvent for crafting contianer items that get damaged to much. PR #183

Build 4.1.4.279
	LexManos: Configuration will now attempt to detect the encoding of the file using the Byte Order Mark.
	LexManos
		Changed Configuration to use overloaded methods, and changed the order of arguments to be Category, Key, Value instead of Key, Category, Value to hopefully help cleanup some peopels code.
		Added function to get a free Item id. Will only accept values that are not in the block space. Needs testing.
		Marked all the old getOrCreate* functions as deprecated.

Build 4.1.4.278
	cpw: Fix some errors if the config is unparseable. It should log an exception and carry on with defaults.
	cpw: Support quoting in property and category names for almost all possible characters allowed
	cpw: Fix up some config file handling to be even more resilient.

Build 4.1.4.277
	cpw
		More modifications to the ticket callback handling system. There are up to two callbacks during world loading now. One to allow
		selective preference for ticket types. The other to actually allow the mod to force chunks.

Build 4.1.4.276
	cpw
		Update FML: dd39ae5
		dd39ae5 Try and fix the newline capture so consoles show on the server on windows again
		b39f808 Readd ancient searge name so dan200 and computercraft can run again. REMOVE THAT CODE DAN.
	cpw
		Some changes to the ForgeChunkManager.
		Null modData is allowed now.
		The entity id is actually properly persisted in the ticket now.
		There is a new "orderedLoadingCallback" that allows you to provide a preferred ticket loading order in case of "excess tickets". Also, tickets
		that are not in the returned list are now unregistered.
		There is a way to resort the chunks in the forced chunklist on a ticket now.
		Log the dormant cache configuration

Build 4.1.4.275
	cpw: Simple chunkloading implementation
	cpw: Working cross dimensional implementation of chunkloading for Forge.
	cpw
		A lot of tweaks to the chunkloading for entity behaviour. Entities are now bound by a new
		persistent id they *all* have, on the server side.
	cpw: Remove @SideOnly flag for function now required on the server
	cpw: Fix NPE in ForgeChunkManager
	cpw: And a concurrentmodificationexception in the same code
	cpw
		Simple chunk caching capability for the chunkloader. This will store "dormant" chunks in a
		configurable cache, potentially saving the cost of reloading them from disk.
	cpw: Delete some debug code
	cpw: Some more fixes for chunkloading code. Works very reliably now.
	cpw
		Update FML: a2c059e
		a2c059e Fix missing import. Thanks ichun :(
		19316a0 Version file searching should work for directories too
		fbc7a5c Fix bug causing NPE if non-whitelisted player joins an FML server without FML installed
		e9cfd10 Merge pull request #103 from iChun/patch-2
		1424883 Fixed ModTextureAnimation not updating and not binding to correct image.

Build 4.1.4.274
	mitchpetrie29
		Update patches/common/net/minecraft/src/WorldProvider.java.patch
		Fixed WorldProvider.setDimension() setting the wrong variable.
	LexManos: Fix patch errors in merge of last PR -.-

Build 4.1.4.272
	LexManos: Fix accedental doubling of shift, Fixes saplings/flowers planting a space above where they should

Build 4.1.4.271
	LexManos: New Plant API that allows for custom plants/soils.

Build 4.1.3.270
	LexManos: Added new hooks for modifying the items generated in chests during world gen.

Build 4.1.2.269
	LexManos: Redirect a lot of functions through WorldProvider for Mystcraft, allowing them to be overriden by the provider.

Build 4.1.2.268
	CovertJaguar: Fixed Entity Item render helper

Build 4.1.2.267
	ohai.iChun: Fix pick block key giving invalid spawn eggs
	ohai.iChun: Logic derped
	ohai.iChun: Logic derp (again)

Build 4.1.2.266
	LexManos: Added side sensitivity to standard EntityDiggingFX, added Block functions to override spawning of digging and breaking effects.

Build 4.1.2.265
	LexManos: Fix potential NPE in Custom item entity span code caused by item id misconfigurations.

Build 4.1.2.264
	LexManos: Fix recursion issue with new special item entity code.

Build 4.1.2.263
	cpw
		Update FML: 6c746ec
		6c746ec Tidy code
		aacbfeb Change version.properties search slightly, allow access to found file from the preinit event
		1513b36 Add in the capability to read an internal version as <modid>.version from a file in the zip call versi
		35852a6 Fix up reversed assignment for version fallback

Build 4.1.2.261
	pahimar: Changes to how PotionEffects are removed, now each PotionEffect can specify which ItemStacks can remove it's effect
	pahimar: Inverted logic derp

Build 4.1.2.260
	LexManos: Package all of paulscode/ with the universal jar to help mac users who cant understand how to merge folders -.-

Build 4.1.2.259
	LexManos: Bump version to 4.1.2 to mark the end of todays changes.

Build 4.1.1.258
	LexManos: Fix potential issue with custom events where the constructor is not visible from the EventBus class, Should never arise but meh.
	LexManos: Read/Write config files as UTF-8 instead of ANSII, should fix issue with Turkish people.
	LexManos: Allow for respawning in different dimensions.
	LexManos: Move spawn fuzz to WorldProvider/WorldType, useful for VoidWorld types.

Build 4.1.1.257
	LexManos: Make EntityJoinWorldEvent Cancelable properly
	LexManos: Move Forge init message to MinecraftForge.initalize
	LexManos: Add ability for Items to create custom Entities for themselves when added to the world, PR: #151

Build 4.1.1.256
	admin: Allow flight,player sensitive

Build 4.1.1.255
	LexManos: Fix a few patch fuzzes
	LexManos: Implemented isBlockFoliage for pull #141

Build 4.1.1.254
	LexManos: Clean up some javadoc warnings.
	LexManos
		New EntityItem related events
		Fixed player death event in SMP
		Added Player specific drops event
		Added generic EntityJoinWorldEvent

Build 4.1.1.253
	LexManos: Fix FillBucketEvent to work with stacked buckets. New change in 1.3
	LexManos: EntityLiving variation of drawBlockDamageTexture to allow for Non-player viewports.

Build 4.1.1.252
	cpw: Remove all references to ModLoader
	cpw
		Update FML: 89b8236
		89b8236 Fix onConnectionClosed not being called on the client side of a connection

Build 4.1.1.251
	LexManos: Bump version to 4.1.1

Build 4.0.0.250
	cpw
		Update FML: 290a3c9
		290a3c9 Merge pull request #94 from iChun/patch-1
		9485dc5 Fix handleTinyPacket using short instead of int.
	cpw
		Update FML: 70f55c5
		70f55c5 Add in exclusion list for IFMLLoadingPlugin.
		1c1716d Remove debug cruft
		d567f79 To properly align with packet9respawn, make packet1login's dimension an int as well
		ecd4e46 Attempt to build some protocol negotiation, and fix packet1login so that the dimension is a short, matching packet9respawn
		16fe495 Compatibility level is now passed from server to client - and the client tracks it. This means certain packet changes can be made without b
		4f70d23 Fix dependency checking: you can depend on specific versions of FML

Build 4.0.0.249
	cpw
		Update FML: e6abb69
		e6abb69 Fix up tiny packet handler to actually work
		e862052 Allow javax to be shipped by mods. Should allow some more modloader mods to work unaltered
		4071ad1 Add in a little bit of protocol cleanup. Start work on allowing multiple protocol versions
		6061964 Give a way to build the packet131mapdata packet correctly populated
		b818769 Capture and leverage Packet131MapData

Build 4.0.0.248
	LexManos: Fix placing torches and the like on inverted woden slabs.

Build 4.0.0.247
	cpw
		Update FML: 12bc4ba
		12bc4ba Make console logging pass through a single logging thread to avoid concurrency problems with launchers and stuff
		8fccfa2 Overlooked chat message support *sigh*. Fixes wierd mods that communicate through custom chat messages rather than
		a697d04 Rescan mod packages where there was a possible mod identified to try and make sure we load it. Fixes Matmos r16

Build 4.0.0.246
	cpw
		Update FML: 9d812f1
		9d812f1 And handle the other way to globally register an entity
		869cf78 Fix up mods trying to register entities outside of modloading. Now you'll get a big fat warning for doing such a de
		186680c Fix CJB mod compatibilty for real. Gui container registration can now happen in the constructor. YUK!
		5aed6d9 Fix compatibility with ModLoader dispenser hook. Fixes a bug with IDispenseHandler too - though it means that inter
		3d7a665 Fix headless operation, hopefully

Build 4.0.0.245
	cpw
		Update FML: 10a7169
		10a7169 Fix up trying to re-add stuff to the classpath when it's already there
		0eb7180 Fix out of range entity id handling for ModLoader mods a bit more. Thanks Herobrine mod!
		b1b4c61 Expose GuiMerchantButton
		359cfb5 Log a big fat warning for the developer in the case the network version is not acceptable to the mod itself. (This can happen because of a bad range specifier for example)

Build 4.0.0.243
	cpw
		Update FML: 8656fd5
		8656fd5 Also, make missing entity not blow things up
		25a4dcb Fix entity tracker "update" packet not computing correctly. Should work now..

Build 4.0.0.242
	cpw
		Update FML: c90a853
		c90a853 Fix up addRenderer to catch exceptions from the basemod, also, addrenderer now supplies a list of the default renderers from MC for editing and will note the
		18069d8 Change download location for FML libraries to files.minecraftforge.net, add an encoding param to the javac command line to force utf 8
		a40f4a7 Add in random jar/zip files to the classpath. UGH this is so fucking ugly it's not funny.
		5b6460b Use a null socket and try to prefer the result of getLocalHost in the broadcast data.

Build 4.0.0.240
	cpw
		Update FML: c0d1348
		c0d1348 Add in an ItemRenderer null check so FML can run render adding mods
		482c163 Inverted boolean logic. Grrr.
		221d113 ModLoader mob spawns use packet 24- build a bypass system so that they can still use it
		f19f426 Remove debug statements

Build 4.0.0.239
	cpw
		Update FML: 9dd9b6e
		9dd9b6e Fix keybindings not loading properly from gamesettings file after restart

Build 4.0.0.238
	LexManos: Fix silk touch on Ender Chests.

Build 4.0.0.237
	t.tomkins
		Update patches/common/net/minecraft/src/NetServerHandler.java.patch
		 Update patches/common/net/minecraft/src/NetServerHandler.java.patch
		Server mods can now use noClip to push players through solid blocks without is being an invalid move and resetting the players position.
		Useful for creating semi-solid blocks like quicksand.

Build 4.0.0.236
	LexManos: Fix Issue #140: Custom items not properly having texture applied for partical effects.

Build 4.0.0.235
	cpw
		Update FML: acb0b21
		acb0b21 Fix so we always send received packets to handlers. Renders 250 filtering useless unless i can figure a way to intercept

Build 4.0.0.234
	cpw
		Update FML: b17dd3c
		b17dd3c Some tests
		fa66ffa Fix trying to load the client side packet handler, when on the server, hopefully?
		b106420 Fix up network negotiation - now it will disconnect with a nice error screen if there are missing mods on the client vs se

Build 4.0.0.233
	cpw
		Update FML: c971adb
		c971adb Fix missing addCommand call: thanks "spawnwolf test command"
		d6326de Fix a couple of modloader mods. Thanks!
		483667c Some functionality fixes for @Instance injection.
		8bef512 Versions now have two flavours: the @Mod(version) which is the "programmatic version" and is used for all version relationship calculatio
		501009c Always for ML mods into "public" class accessibility - we don't call from the default package like ML does.
		d3d4308 Add in a convenience method for getting a class instance based on existence of another Mod. Useful for soft dependencies.

Build 4.0.0.232
	cpw
		Update FML: 2d9b88b
		2d9b88b And more mod sorting fixes.
		93d5934 Actually *use* the sorted mod list

Build 4.0.0.231
	LexManos: Fix FillBucketEvent to actually fire.

Build 4.0.0.230
	LexManos: Fix call to createTileEntity on blocks that extend BlockContainer.

Build 4.0.0.229
	cpw
		Update FML: 180a279
		180a279 Merge pull request #82 from Chicken-Bones/master
		cf38461 The access transformer will now handle classes in packages.
		2c85539 Reverse the meaning of state in fml.modStates system property and fmlModState.properties - it was very derpy before. Now: true is enabled, false is disabled, as you would expect
		d651189 Actually fix the corrupt JSON problem
		f6a8cd5 Fix isModLoaded for "disabled" mods, and the toposort as well
		3bde961 A bit more information for dependency handling
		6396bea Fix up handing corrupt mcmod.info
		6bc6def Fix a problem with network ids
		7328610 Fix up version handling properly. Hopefully, and the error screen.
		9fcc452 Only active mods should have dependencies checked, and be sorted
		26302a6 Fix oddity with Screen, print a version out in the sorted list!

Build 4.0.0.228
	cpw
		Update FML: 62dbfb3
		62dbfb3 Fix metadata

Build 4.0.0.227
	cpw
		Update FML: b91cbe9
		b91cbe9 Fix up versioned dependencies so they work a lot better, also add in a missing mods screen

Build 4.0.0.226
	cpw
		Update FML: 93b8ba9
		93b8ba9 Fix missing serverSendPacket
		23fdbbd Trading support for ModLoader - thanks Herblore!
		d7a74d8 Close the jar, for cleanliness sake
		58e6dd9 Fix authors - it'll read both "authors" and "authorList" from the json now
		907cf2d More ML compatibility - fix up dragon mounts, thanks!
		ee48a36 Fix up loading mods that are grandchildren of BaseMod
		c6f362b Fix entity handling for ModLoader mods, thanks parachute mod!

Build 4.0.0.225
	LexManos: Fix lighting issue for air related to 4096 fix.

Build 4.0.0.224
	LexManos: Made helper hooks for EntityLiving and EntityRenderer hooks for Optifine
	LexManos: Removed deprecated ISpawnHandler, that never worked in 1.3.2 so noone should be using it. See FML's replacement.

Build 4.0.0.223
	cpw
		Update FML: 6e01c59
		6e01c59 Merge ChickenBones pull into FML - adds player trackers
		a0cbd37 More precise error handling when an invalid class is present
		12323e2 Fix textures not applying properly
		789a4a3 Fix up entity spawning - hopefully they won't warp anymore.
		a87d045 Add in a helper on the server start event for adding commands to the server.
		82e9309 Move villager trading hook up a bit. thanks sengir.
		8deaa37 Fix LAN to try hard to find a real network interface, not just localhost most of the time
		b5363e3 Update build to not bother building client jar. Universal is everything now.

Build 4.0.0.222
	LexManos: Pickblock now replaces the currently selected item if it could not find a empty space.

Build 4.0.0.221
	dvrabel
		Use original minecart drag co-efficients for regular carts.
		Since the amount of speed lost is 1 - co-eff, rounding 0.997 to 0.99
		makes a big difference to the distance a minecart will travel (less
		than half of the distance in vanilla 1.25).

Build 4.0.0.220
	LexManos
		Update FML to 304:
		Client side only classes are properly annotated, and denied loading on server side
		Added missing client side only ModLoader.getContainerGUI function
		Guis work for FML mods now.
		Fixed MLProp handeling of null info
		Fix up dispenser handling, add in new params for the dispenser: breaks IDispenseHandler, sorry
	cpw
		Update FML: 28a10ac
		28a10ac Null protection for ticks() -- probably should uses EnumSet.noneOf() but you can also use null now to stop ticking. closes #77
		c349d51 Automatic mod entity registration into the global entity list. This might break entity code out there, sorry, but this way for most entities you no longer need to manage the global mod entity stuff at all. just remove it. FML will take care of the rest (note, worlds won't load the old entities)
		ef01745 Add in a utility function that *might* tell you the context you're running in on either client or server: FMLCommonHandler.getEffectiveSide
		c97d6a6 Try and stop sendPacketToAllAround from being crashy
		2062273 Mods can add mod specific crash information to the crash report now Forge needs to implement MinecraftForge.getCrashCallable
		6e6436e Fix up dispenser handling, add in new params for the dispenser: breaks IDispenseHandler, sorry
		38f4a22 Fix up MLProp handling for null info
		3a8b047 GUIs working in FML for ML mods
		52483ee Support gui opening for Shelf mod
		dce1cbc Updated MCPMerger to annotate unique classes with there sides, and SideTransformer to null out any class that is loaded on the wrong side.

Build 4.0.0.217
	LexManos: Updated onItemUseFirst call to include the new hit vector information, and updated readme.

Build 4.0.0.216
	LexManos: Added missing server side onBlockStartBreak hook, fixes Sheers.

Build 4.0.0.215
	LexManos: Fixed Forge's 4096 block filler initalization.

Build 4.0.0.214
	LexManos: Fix IndexOutOfBounds exception, Major derp.

Build 4.0.0.213
	cpw
		Update FML: 46c563a
		46c563a Expose more of the village construction parts for building village piece
		1380c2e Allow access to the type "ComponentVillage"
		71a3818 Documentation and registration for villager stuff
		e3a343c Fix javadoc derp
		195b1a0 Villager trading, manipulation and village enhancement. Still WIP but sh
		69e66c3 Fix exception based logging to actually log the exception!

Build 4.0.0.212
	cpw
		Update FML:
		885637c Fix up keyboard events for modloader
		90a7c8f Pickup notification

Build 4.0.0.211
	LexManos: Changed order in which EntityItemPickupEvent is called, it will no longer be called if the 'delay' on the item is still active. Also EntityItems that are in the world with invalid item stacks will now kill themselves.

Build 4.0.0.210
	mitchel.pyl: Adds a SkyProvider class that can handle the rendering of the sky

Build 4.0.0.209
	cpw
		Move and add a few AT for forge: rail and leaves stuff mostly
		Update FML (reorg some AT for FML vs forge):
		2171c0c Update fml_at with new transforms
		924a6f9 Fix derp where client sided packet handler would be created on a dedi server env
		ad4cffb Add in support for "dummy" keybindings- ones that are added to the list but never do anything so the mod can handle it all themselves.
		cf77ffb Don't complain about minecraft source code being in "net.minecraft.src". Derp.
		b2fdcd7 Fix ModLoader add XP Smelting
		094ce2a Actually register client/server packetspecs as their correct sides! fixes #71

Build 4.0.0.208
	LexManos: Fix MC packet bugs for remote servers that use blocks with ids > 256

Build 4.0.0.207
	LexManos: Fixed bug in EntityMinecart that would cause them to fall through the ground at the bottom of slopes.

Build 4.0.0.206
	cpw
		Update FML:
		e8cb2c1 Error if channel name is invalid - either too short, or too long
		9c6c56c Add a connect and read timeout for downloading libraries. This should really stop the "waiting forever" at startup screen.
		0d5affe GIANT FAT WARNINGS if you use any code in net.minecraft.src or any subpackage thereof. Get it out of there, now!
		13f210f Fix up ML GUI ticking. Thanks sharose!

Build 4.0.0.205
	LexManos: Fixed EntityEvent.CanUpdate
	LexManos: Fix EntityItemPickupEvent 'pop' sound spamming.
	LexManos: Added timeout to MC's download of sound resouces.
	LexManos: Update WorldProvider.path diff.

Build 4.0.0.204
	cpw
		Update fml:
		c61ad51 Organize ALL the imports
		c0842b0 Expose the server in serverstart event
		2851079 Fix up directory injection of log file locations
		5197524 Refer to FMLLog, not FMLRelaunchLog
		78efd1a Tidy up server launch - reflection not required anymore
		eee0a99 Also, log what the directory discoverer finds for mcmod.info
		10c96c3 And log the exception if it has a problem reading the jar file
		07cc3fb Fix jar loader failing to inject any metadata at all if mcmod.info is not found.
		e31f143 Change install.cmd to install.bat, why, cuz people are .... Updated readme to mention needing server and client.

Build 4.0.0.200
	LexManos: Allow white space in the property name.
	cpw
		Update FML to include some ML compatibility fixes. Minimap should run, assuming he
		recompiles against standard ML interfaces.
		This updates to official MCP 7.2, so you'll need to rebuild your workspace (some
		small but important patches to MCP went in)

Build 4.0.0.199
	cpw: Update FML, make the .sh scripts executable

Build 4.0.0.196
	LexManos: Update FML to 285

Build 4.0.0.194
	draake: Added additional sound events to allow manipulation of a sound source at its creation.
	draake: Removed SoundSetListenerEvent implementation.

Build 4.0.0.193
	LexManos: Fix potential index exception in ForgeDirection
	LexManos: Whops

Build 4.0.0.192
	LexManos: Rename Orientation to ForgeDirection {Damn MCP naming a class Direction already}

Build 4.0.0.191
	LexManos: Update FML again for mod screen blending fix.

Build 4.0.0.190
	LexManos: Updated Orientation with new helper functionality.
	LexManos: Fix ItemBlock placement, should fix RP Deployers placing blocks 1 tile down.
	LexManos: Seperated block placmenet logic in ItemBlock as immibis requested: https://github.com/MinecraftForge/MinecraftForge/pull/110
	LexManos: New Command event.
	LexManos: Fix issue with default getContainerItemStack
	LexManos: Add render distance property to TileEntity.

Build 4.0.0.189
	LexManos: Updated FML, should fix the new included eclipse workspace.

Build 4.0.0.188
	LexManos: Cleanup repo, delete old code
	LexManos: Update FML to 278, MC 1.3.2
	LexManos: Cleaned up forge scripts, and updated AT config for 1.3.2, deleted any reference to server specific code.
	LexManos: Updated patches to 1.3.2
	LexManos: Fixed bug in DimensionManager that would cause Index error for custom dimensions, also made WorldProviders aware of what dimension they are.

Build 4.0.0.187
	LexManos: Readded patch to allow for use of custom teleporter for transfering dimensions.

Build 4.0.0.186
	LexManos: Update FML with entity spawning fixes

Build 4.0.0.185
	LexManos: Updated FML, should fix 'derp?' RuntimeError

Build 4.0.0.184
	LexManos: Fix PickBlock 'ghost item' bug when picking with a item selected.

Build 4.0.0.183
	LexManos: Update FML, Tons of bug fixes and proper merging of client and server.
	LexManos: Delete Forge server projects
	LexManos: Update debug settings to use Client's internal MinecraftServer.main to debug dedi-server env.
	LexManos: Update release script to create universal binary distro.

Build 4.0.0.182
	j.marini: Fix bug where default bonemeal behavior wouldn't trigger. Only return if the event was canceled.

Build 4.0.0.181
	LexManos: Update FML, new AT features, and error info.

Build 4.0.0.180
	LexManos: Fixed ItemRenderer not grabbing custom texture files properly for block items
	LexManos: Updated FML
	LexManos: Delete dead IGuiHandler
	LexManos: Update AT config to expose some block functions and a few extras.

Build 4.0.0.179
	LexManos: Should fix commands.py patching not working properly first run.

Build 4.0.0.178
	LexManos
		Updated FML, Should fix a lot of installing issues for MCP.
		Made patches error and not apply if the target file is not found.
		Updated Event Transformer to add a default constructor...
		Fixed 4096 setup code in MinecraftForge.initalize()

Build 4.0.0.177
	LexManos: Fix issue in install script for users with spaces in there paths.

Build 4.0.0.176
	LexManos: Update FML, server should run now. Still issue with NPE with no mods installed.
	LexManos: Updated FML, fixed custom tool hooks, and spawn protection/player reach hooks.

Build 4.0.0.173
	LexManos: Fixed Diemsnion API related NPEs, and updated FML to 231.

Build 4.0.0.172
	LexManos: Get rid of all old patches
	LexManos: Added a better eclipse workspace for deving Forge
	LexManos: inital push of updated setup script and cleaned up forge.py
	LexManos: Dump old mcp config
	LexManos: New Start.java which allows the user to login using a legit account for testing on servers.
	LexManos: Committing inital work on generating sanitized MCP conf data.
	LexManos: Add the direct copied files from MCP conf
	LexManos: Add newids to that list
	LexManos: Helper function grab all unique searge names that are shared client and server
	LexManos: Added merging fields/methods/param csv files. And updated FML to 197
	LexManos: Remove eclipse files from old eclipse projects
	LexManos: Updated build.py
	LexManos: Update FML
	LexManos
		Moved logo to new client folder
		Added blank Access Transformer config for Forge
		Implemented version storage
		Added basic dummy FML mod container to remove the need for mod metadata file
		Added beggining work on Forge event system
		Updated and moved EnumHelper
	LexManos: Updated update_patches.py, and made first patch!
	LexManos: Moved paulscode to new client folder
	LexManos: First push of some small patches and introduction of basic events. As well as the first cases for Forge's Access Transformer
	LexManos: Missed a file
	LexManos: Moved in OreDictionary stuff to new system. IOreHandler is replaced by OreDictionary.OreRegisterEvent
	LexManos: Renamed MinecraftForge.eventBus to EVENT_BUS as it's constant.
	LexManos: Implemented BonemealEvent (IBonemealHandler replacement), and bonemeal making grass.
	LexManos: Implemeneted adding grass seeds, as well as IShearable for BlockTallGrass
	LexManos: More progress on converting patches from 1.2.5
	LexManos: Some more patch migration before bed.
	LexManos
		More patches converted.
		Refactored some of the events to be a better hiarachy.
	LexManos: A bulk of more patches converted, updated fml
	LexManos: Moved some files.
	LexManos: More work, moved over packet stuff, need to change everything to use new NetworkMod system
	LexManos: More conversions, added all the entity living events.
	LexManos: Finished World and EntityMinecart patches.
	LexManos: Removed a lot of old files
	LexManos: Updated Client side patches for the new Merged MCP workspace.
	LexManos: Nope, unneeded patch
	LexManos: Cleaned up some more, fixed infinite loop with cancelable annotation, Client now compiles and enters world just fine.
	LexManos: Delete conf, server compile, update fml, and fix install script.
	LexManos: Copy forge files over in install.
	LexManos: Update fml
	LexManos: Moved over Configuration
	LexManos: Fix oreientation bug causing levers not being able to place.
	LexManos: Added new pick block hook for blocks and entites to allow for better grained control of the result.
	LexManos: Include Forge's AT config into redist zips.
	LexManos: Update fml, impelemnted Diemsnion API stuff.
	LexManos: Updated FML, updated patches

Build 3.4.9.171
	cpw: Normalize the repo
	LexManos: Rebase
	LexManos: Bumped version to 3.4.9, final commit for 1.2.5.

Build 3.3.8.170
	someh4x0r: Fix BlockTrapDoor.disableValidation on server

Build 3.3.8.164
	LexManos: Should fix NPE on older ISoundHandlers EXA: http://minecraftforge.net/forum/index.php/topic,759.html

Build 3.3.8.163
	cpw: Update fml with recent tick fix

Build 3.3.8.162
	truebrain
		-Add: sync serverPos[XYZ] on spawning of entity
		This fixes the issue that, up to 400 ticks from getting in range,
		entities have a wrong offset (because server and client don't agree on
		the position to calculate relative updates from)
	truebrain: -Fix: check for null where needed
	truebrain: -Codechange: applied LexManos' request

Build 3.3.8.161
	LexManos: Fixed a improper rounding in EntityMinecart
	LexManos: Made WorldGenMinable metadata sensitive.

Build 3.3.8.160
	cpw: Update fml to 175- fixes some weird ticking behaviours for ML mods, adds in new ticking behaviours for smart mods

Build 3.3.8.159
	LexManos: Moved licenses and credits into install folder.
	LexManos: Removed symlink files, shouldn't be in the repo.
	LexManos: Updated some remaining scripts to call there python versions.

Build 3.3.8.158
	LexManos: Fix furnaces not smelting the proper number of results after the first one. Damn you tahg, fix this! Keeps falling through my cracks.

Build 3.3.8.157
	cpw
		Fix server check "blockHasTileEntity" used to determine if getDescriptionPacket
		is sent for the block to be metadata sensitive. Thanks iChun!

Build 3.3.8.156
	cpw: Fix ghost players who appear if they don't have the 4096 fix installed

Build 3.3.8.155
	LexManos: Fix container creative to not add Blocks above 256 unless it's told to.

Build 3.3.8.154
	cpw
		Fix world provider behaviour: WorldProvider.byDimension should always return
		a new instance- otherwise you can end up with worlds overwriting one another

Build 3.3.8.153
	LexManos: Fixed isBlockReplaceable and placing ItemBlocks'

Build 3.3.8.152
	LexManos: Fucking spelling nazis

Build 3.3.8.151
	LexManos: Fix bitmask bug related to 4096 in multi-block change.
	LexManos: Updated FML to build 153

Build 3.3.8.150
	LexManos: Fix NPE related to server/client not having block ids synced properly.
	LexManos: Add option to randomize potential spawn locations to have a more randomly dispersed spawn patern, useful for games like FTB vs.
	LexManos: Added configuration option to disable the darkroom mechanic. For servers who wish to not risk destruction at one broken pipe.

Build 3.3.8.148
	LexManos: FML 150, more tick related work.

Build 3.3.8.147
	LexManos: Close inputstream

Build 3.3.8.146
	LexManos: More bugfixes related to portal generation. Should be all now.

Build 3.3.8.145
	LexManos: Some 4096 I missed in custom renderers.
	LexManos: Updated to FML 149, should fix all ticking issues with ModLoader mods
	LexManos: Fix Vanilla bug where nether portals would not work above 127

Build 3.3.8.144
	LexManos: Updated to FML build #142, fixed FML compilation issue causing missing files when reobfing.

Build 3.3.8.143
	LexManos: Updated release script to automatically inject version info into .info file.

Build 3.3.8.142
	LexManos: Updated to FML 141, should fix ticking issues with certian mods, and crash issue with TropiCraft

Build 3.3.8.141
	LexManos: Bumped version number for new IEntityLiving interface.

Build 3.3.7.140
	pahimar: Typo in the new EntityLivingHandler code

Build 3.3.7.139
	LexManos: Made setFailsafeFieldValue public for Rob
	LexManos: Implemented enchanced EntityLiving events. Thanks Atomic for parts of it.

Build 3.3.7.138
	LexManos: Few more cases for 4096, thanks TrueBrain

Build 3.3.7.137
	LexManos: Forgot Configuration in 4096 change.

Build 3.3.7.136
	LexManos: Configurable kick message when you don't have forge.
	LexManos: Initial 4096 fix based of mDiyo's work.

Build 3.3.7.135
	LexManos: Fixed bug in new entity sound hook.

Build 3.3.7.134
	LexManos: Updated to FML #135 {Fixed ModList rendering issue, and incorrect arument on crafting hook}
	LexManos: Added new ISoundHandler.onPlaySoundAtEntity hook. Should be backwards compatible with any older ISoundHandler implementations.
	LexManos: New onChunkUnload event for TileEntities, for psxlover.
	LexManos: Bumped version number to 3.3.7 for full release.

Build 3.2.6.132
	LexManos: Fixed concurent modification exception in the ore registry.

Build 3.2.6.131
	LexManos: Fix for potential concurancy modification exceptions

Build 3.2.6.130
	LexManos: Fixed possible NPE when blocks havent fully initalized yet.

Build 3.2.6.129
	LexManos: Updated FML to 132, TextureFX fix, and bumped revision to 6.

Build 3.2.5.128
	LexManos: Added bouncer functions for functions we removed. Makes MagicLauncher shut up about missing functions {not actually missing}, and therefor makes users stop thinking its a life or death error.

Build 3.2.5.127
	LexManos: New Ore Dictionary recipies. Allows for simpler Ore Dictionary integration with recipies. IOreHandler should no longer be used.

Build 3.2.5.126
	LexManos: Updated to FML 130
	LexManos: Added hackish workaround for Tessellator.textureID to provent crashing while we wait for Optifine to update.

Build 3.2.5.125
	LexManos: Server side of ITextureProvider for Block/Item for compilations sake.

Build 3.2.5.124
	LexManos: Backwards compatibility fix for ITextureProvider

Build 3.2.5.123
	LexManos: Updated FML to 121 to fix world tick issues.

Build 3.2.5.122
	LexManos: Updated MCP mapings. Moved the bulk of custom logic from RenderItem to ForgeHooksClient.
	LexManos: All Items and Blocks now implement ITextureProvider, and have a setTextureFile(String) function, to support cleaner code in Mods and in Forge.
	LexManos: Tag each Tessellator with it's associated texture ID.

Build 3.2.5.121
	LexManos: Added kick info to disconnect event, updated to FML 120, keybindings, better image rendering in ModList ui.

Build 3.2.5.120
	LexManos: Fix bug in cart functions where would always return null.

Build 3.2.5.119
	LexManos: Fixed some inverted logic causing tress to not gen correctly.

Build 3.2.5.118
	LexManos: Update FML to 117

Build 3.2.5.117
	LexManos: New Hooks addedf for custom tree/leaves. And better interaction with trees growing and rerplacing certain blocks. Should allow for ExtraBiomes to behave nicer, and RedPower to make there blocks un-breakable by trees.
	LexManos: Also, new hook in last commit for blocks to determine if they are able to be replaced by ores, for any mod that adds new world gen. Bumped revision up.

Build 3.2.4.116
	LexManos: We now bundle CodexIBXM from PaulsCode. See http://paulscode.com http://www.paulscode.com/forum/index.php?topic=4.0 and the included license files for more info.
	LexManos: Updated to FML 115, added Forge Logo to the client dist, and in-game ModInfo page.

Build 3.2.4.115
	LexManos: Updated to FML build 114

Build 3.2.4.114
	LexManos: Included fmlversion.properties in the release zips.

Build 3.2.4.111
	LexManos: Added FML ReadMe, Credits, and License to release zips

Build 3.2.4.110
	LexManos: Update FML to 92, this include full client side support, ModLoader nolonger needed.
	LexManos: Added new source clean step to fix linux vs windows astyle issues.
	LexManos: Cleaned up names for Minecraft Forge's text files so they dont clash with other mods. Fixed up the release script to include the license text, and executable permissions for install.sh.
	LexManos: Added FML mod info file
	LexManos: Updated MCP Mapings and patches.
	LexManos: Updated patches for FML, moved some extranious code to Forge classes instead of patches.
	LexManos: Updated to FML Build 95

Build 3.2.3.108
	LexManos: Bump version number for official release.

Build 3.1.3.107
	LexManos: Fixed AudioMod compatibility with MultiMC style launchers.

Build 3.1.3.106
	LexManos: Bit masked the entity ID to change the range from -127-127 to 0-255

Build 3.1.3.105
	LexManos: Updated MCP Mapings

Build 3.1.3.104
	LexManos: Added forge identifier to statistics collection.

Build 3.1.3.103
	LexManos: Fix for furnaces not smelting the final item in full stacks.

Build 3.1.3.102
	CovertJaguar: static final vars are inlined during the compile step, making the version variables useless at runtime.
	LexManos: Fixed Levers droping off the backs of stairs client side.

Build 3.1.3.101
	LexManos: New block hooks for creating custom beds.

Build 3.1.3.100
	cpw: Update to FML 74: fixes an important issue with MLProp

Build 3.1.3.99
	LexManos: Bumped revision to 3

Build 3.1.2.98
	LexManos: Fixed Vinella mob spawning bug that prevented mobs from spawning on the top most chunk. Added new Block function to determine if a Mob can naturally spawn on the block. Add new hook to allow for special case handeling on natural entity spawn.

Build 3.1.2.97
	LexManos: Fix for loading Minecart Entities in worlds that were last accessed before Forge was installed.

Build 3.1.2.96
	LexManos: Moved MLMP compatibility functions to ModCompatibilityClient, and fixed issue where no vehicles would be spawned.

Build 3.1.2.95
	LexManos
		New ISoundHandler interface, useful for adding custom sounds and dealign with sound based events.
		Includes basuic AudioMod compatibility.

Build 3.1.2.94
	LexManos: Fixed vinella bugs when trying to access chunk information with a y < 0

Build 3.1.2.93
	LexManos: Updated to FML build #73
	LexManos: Added MLMP hook invocation for vehicle spawn and opening GUI's to provide compatibility for clients that have both ModLoaderMP and forge installed.

Build 3.1.2.92
	LexManos: Exposed TileEntityData packet to TileEntities. And added helper sender function.

Build 3.1.2.91
	LexManos: Added metadata sensitive Chunk constructor for Bioxx

Build 3.1.2.90
	LexManos: Added MinecraftApplet.clas to the force output list because users cant understand the concept of only replacing files they are told to. And bumped version to 3.1.2

Build 3.0.1.89
	LexManos: made the ID in PacketEntitySpawn unsigned.
	LexManos: Added generic packet sending function to MinecraftForge class.
	LexManos: Fixed shift-clicking issue with items that utilized the new ItemStack sensitive smelting system.
	LexManos: Implemented a 'small' packet system for those mods that need to send rapid, small data packets and who are concered about the overhead of the 250 payload packet. It uses packet 131.

Build 3.0.1.88
	LexManos: Implemented  RichardG's Paged Achivement list GUI modifications.

Build 3.0.1.87
	t.tomkins: Edits enable use of EntityPlayer.canHarvestBlock (for PlayerAPI) when the ToolClass has no rules for the block.

Build 3.0.1.86
	LexManos: MAX_ENTITY_RADIUS Now works on the Y axis
	LexManos: Respawning in dimensions should now properly set the dimension ID for the new player instance.

Build 3.0.1.85
	LexManos: Fix for vanilla crash for chunk generation with block ID's above 127.

Build 3.0.1.84
	cpw: Update fml to build 68: fixes a ticking issue and soft vs hard dependencies

Build 3.0.1.83
	LexManos
		Changed entity Forge spawning code works to be more in line with normal spawning:
		(World, double, double double) constructor is nolonger called, normal (World) constructor, and setPositionAndRotation is called afterwords.
		yaw, pitch, and yawHead is sent (if the entity isn't a EntityLiving yawHead isn't used)
		The datawatcher data is also sent like a normal Entity.

Build 3.0.1.82
	LexManos: Fixed bug in BlockFire's old fields.
	LexManos: Added variable entity radius to World, to be used if a mod make really large entities.

Build 3.0.1.81
	LexManos: Fixed TileEntity bug that was causing Ghost tile entities.

Build 3.0.1.80
	LexManos: Multi-pass item rendering now uese proper render pass number.

Build 3.0.1.79
	LexManos: Added slope velocity hook for Covert

Build 3.0.1.78
	LexManos: Fixed bugs in the Dimension transfer code, Now displays proper join message, and respawning in dimensions other then 0 works.

Build 3.0.1.77
	CovertJaguar: Added a function for checking block harvest levels without having to resort to reflection.
	LexManos: Try to fix jenkins build.

Build 3.0.1.75
	LexManos: Added ItemStack sensitive burn time hook.

Build 3.0.1.74
	LexManos
		Added new Item function to allow for multiple rendering passes.
		Fixed a vinella bug where item layters would not line up for EntityItem's
		Added new IItemRendere helper flag for 3d block translations.

Build 3.0.1.73
	cpw: Update fml to 62- provision a server console command and fix mod loading order
	cpw: Update FML for new hooks: onPlayerLogout and onPlayerDimensionChanged
	LexManos
		Rewrote IItemRenderer to be a more generic and expandable version, Breaks previous interfaces, but this should be the last time the interface changes.
		Implemented the MapRender hook ChickenBones requested.

Build 3.0.0.72
	cpw: Fix separated login/announce handler
	cpw: FML 59: don't send a zero length register packet, add mod channels

Build 3.0.0.71
	cpw: Update to FML 57: fixes FML not calling it's login handler code

Build 3.0.0.70
	LexManos: MCP Conf update for 1.2.5
	LexManos: Initial patch update to FML and MC 1.2.5
	LexManos: Deleted patches
	LexManos: Fixed update_patches.py to now delete old patch files that have no working src relation
	LexManos: Updated repo scripts to python, allowing more flexability and less code duplication.
	LexManos: Finished up converting the source dist install scripts to python. Fixed a couple issues with the other scripts.
	cpw: Update patches for FML fix.
	cpw: Fix release script to import "inject_version"
	cpw: Add in recent fml with fixes
	cpw: Delete the old one too
	LexManos: Rewrote the login code to delay full login untill forge fnishes negotiating network IDs. Should fix entities not having proper ID mapings.
	LexManos: Added ChickenBones's request ITextureLoadHandler hook
	LexManos: Updated patch for mapings
	LexManos: Implemented ISaveEventHandler as ChickenBones's requested.
	LexManos: Add server spawn protection config option as per someh4x0r's request.
	LexManos: Couple of output fixups and added script to be executed by Jenkins during the build. First test build.
	LexManos: Changed IGuiHandler's signature to be compatible with both sides. Took out ModLoaderMp reference in README.

Build 2.0.0.68
	LexManos: Fix some shadowing warnings.
	LexManos: Some cleanups to update_patches, should run properly on any system now.
	LexManos: Add IChunkLoadHandler.canEntityUpdate() function to allow entities to update while in custom loaded chunks.
	LexManos: Implemented a chat event handler system to allow for manipulating and handeling the various chat/command events.

Build 2.0.0.67
	LexManos: Changed update_patches script to use python for the bulk, Prevents making 1800 temporary useless files.
	LexManos: Fixed camelcasing in IConnectionHandler, ment to do during first upgrade.

Build 2.0.0.66
	LexManos: Fixed typo bug in MinecraftForge.getEntityTrackerInfo

Build 2.0.0.65
	LexManos
		Updated to MC: 1.2.4 MLMP: 1.2.4 v1
		Removed all code that was marked as deprecated, IE: ICustomItemRenderer, and the functions in Configuration

Build 1.4.1.64
	LexManos: Reworked EntityPlayerMP.openGui to hopefully be more compatible with PlayerAPI

Build 1.4.1.63
	LexManos: Cleanup the EffectRenderer patches, Allows custom food items to have the proper particals. Cleaned up special case class in favor of basic java generics.

Build 1.4.1.62
	CovertJaguar: Added the ability to define custom categories for config files.
	CovertJaguar: Removed createCategory() function and changed it to create categories as they are encountered.
	LexManos: Updated MCP mapings
	LexManos
		Fixed a couple of bugs in the Configuration categories pull request.
		Added helper functions to Property for standard int/boolean usage.
	LexManos: Added rider sit pull request.

Build 1.4.1.61
	LexManos: Fixed NPE on CustomPayload packets with 0 data
	LexManos: Changed logic in Configuration to allow for extended block ID mods easier access to change that. Just use reflection to change Configuration.configBlocks to whatever length you want.
	LexManos: Implemented Pheenixm pull request allowing for more control over the camera.
	LexManos
		Added MinecraftForge.isClient() function that returns true if you are in the Minecraft Client,  (As defined as net.minecraft.client.Minecraft existing) false otherwise.
		Fixed a typo on PacketEntitySpawn that caused speed to be assigned improperly.
		A little code cleanup.

Build 1.4.1.60
	LexManos: Fixed a few typos that CovertJaguire found in The Forge entity handeling code. And re-wrote the connection sequance so that clients get a list of mod ids before anything else.

Build 1.4.1.59
	LexManos: Readded the deprecated interface ICustomItemRenderer. Added method to enforce deprecation cross Minecraft versions.

Build 1.4.1.58
	newthead: Added new item render interfaces to Forge client
	newthead: Added hook for rendering equipped items
	newthead: Clarified render option for inventory items
	newthead: Added remaining item render hooks, and fixed a static method access
	newthead: Added render code for inventory items and entity items.
	newthead: Cleanup/fix item render hooks
	newthead: Added additional flag for rendering entity item bobbing
	newthead: Merged item rendering interfaces into a single IItemRenderer
	newthead: Updated render hooks and registration to use the IItemRenderer interface
	newthead: Modified patches to use new item render hooks
	newthead: Merged item rendering interfaces into a single IItemRenderer
	CovertJaguar: Fix for network code.
	newthead: Changed render hook checks to all use ItemStack instead of itemID
	newthead: Reverted vanilla texture binding to an explicit if() statement based on item ID
	LexManos: Fixed dyes showing twice in creative list
	LexManos: Bumped version number to 1.4.1

Build 1.4.0.57
	LexManos: Fixed tile entities not properly being removed for blocks that do not extend BlockContainer, or override BlockContainer.onBlockRemoval

Build 1.4.0.56
	LexManos: Fixed excessive need for user interaction in the install script.
	LexManos: Fixed a class to a deprecated method to fix tool effectiveness.

Build 1.4.0.55
	LexManos: Reworked the workspace scripts so the build should fail on compile errors. This build should fail as a test.
	LexManos: Fixed IOException not found error in CovertJaguires pull request. Updated scripts so that build should now be fixed

Build 1.4.0.53
	CovertJaguar: Added throws clause to ISpawnHandler functions to keep the functions consistent with similar functions and increase ease of use. Exceptions are already being caught everywhere these functions are called, so no further changes required.
	LexManos: Fixed onTakenFromCrafting hooks to be called once per stack taken. Sadly due to how shift-click is handled, the passed in item stack is not garenteed to be the stack that the result was added to.

Build 1.4.0.52
	LexManos: Fixed forgotten type identifier in clean_src
	LexManos: New EntityInteract hook for handeling player vs entity interaction on the global level vs the item level.
	LexManos: Fixed sides of grass not getting biome colors
	LexManos: Fixed type on patch conversion messing up tile entities
	LexManos: Proper fix for SDK's invalid bit shifts of parameters for chunk population
	LexManos: Made BlockStairs, BlockFarmland, and BlockStep have proper sided-solidity. Can now place torches on any solid side of those blocks.

Build 1.4.0.51
	cpw
		Fix worldgen doubleshifting in ModLoaderMP until SDK fixes it.
		This means mods can generate surface and nether in SMP again.

Build 1.4.0.50
	eloraam: Fixed a merge error.
	LexManos
		New script to fix decompile differences between windows and linux/osx.
		Removed the MLProp special case, no longer needed as MLProp decompiles fine.
		Updated patches to work on all systems.
		Added warning and exit if the user does not say yes to the cleanup.

Build 1.4.0.49
	eloraam: MCP Update.  Fixed a few small bugs in the linux scripts.

Build 1.4.0.48
	LexManos: Fixed the inverted logic in the missing mod check.
	LexManos: Fixed a wrong argument for dimensions, should fix entity tracking.
	LexManos: Custom dimensions should now honor the canRespawnHere function for respawning.

Build 1.4.0.47
	LexManos: Fix up Configuration ids to only work for 256 ids until Jeb finishes the 4096 conversion.

Build 1.4.0.46
	LexManos: Fixed a bug where vines were not shearable.

Build 1.4.0.45
	CovertJaguar: Fixed a minor bug with the Minecart Dictionary.

Build 1.4.0.44
	LexManos: 1.4.0 official release.

Build 1.3.4.42
	LexManos: Updated to MLMPv3

Build 1.3.4.41
	LexManos: Hack-fix for players getting stuck during logins. Detailed fix when bug is actually tracked down.
	LexManos: Implemented ChickenBone's Chunk handler

Build 1.3.4.39
	LexManos: Fixed client side bonemeal on grass only making flowers
	LexManos: Updated to latest MCP

Build 1.3.4.38
	LexManos: Fixed MLMP thinking Network mods need a client side when they dont.
	LexManos: Fixed a generic tile entity line i missed on the server side.
	LexManos: Removed improper tile entity negation

Build 1.3.4.37
	LexManos: Updated to SDK MLMP v2

Build 1.3.4.36
	LexManos: Fixed missing double array in MLMP's packet server side. Also, fixed the creative code again, brain failed.

Build 1.3.4.35
	LexManos: Got my comparitor turned around
	LexManos: Updated to SDK's 1.2.3 MLMP, Mush cleaner, no longer supporting Flan's.

Build 1.3.4.34
	LexManos: Updated gitignore, fixed digging particles, fixed creative container showing to many blocks, fixed wrong argument for custom renderers.

Build 1.3.4.33
	LexManos: Updated MCP's patch files. Fixes hangs on running MC as applet.
	LexManos: ItemBlock now implements ITextureProvider so that blocks with custom textures will showup properly when being held.

Build 1.3.4.32
	LexManos: Fixed NPE in the login handler
	LexManos: Fixed directory issues in the setup script
	LexManos: Cleanup of ModLoaderMP and proper update to the latest version of ModLoader

Build 1.3.4.31
	LexManos: Fixed missing space in linux scripts
	LexManos: No longer mark forge packets as chunk packets.
	LexManos: Updated MCP mapings files

Build 1.3.4.30
	LexManos: Updated scripts so that we use Fernflower now. Added a small python script to download fernflower for the user. And the scripts exit out if it fails.
	LexManos: Deleted modLoaderMP.patch, unneeded now that we use Fernflower
	LexManos: Updated eclipse project for MCP 1.2.3's inclusion of the Start folder in the src folder.
	LexManos: Updated The Json enum helper to point to the new packaged names. And fixed a casing change in ModLoader
	LexManos: Made mod_MinecraftForge extend NetworkMod, and changed NetworkMod to extend BaseModMP server side.
	LexManos: Fixed unneeded imports in ForgePacket
	LexManos: removed unneeded import, and fixed casing of args in IShearable
	LexManos: Deleted EntityPigZombie patches, Who needed these? Why could you not do this via reflection?
	LexManos: Conf for 1.2.3
	LexManos: Same patch diff, files.
	LexManos: No longer needed, bug was fixed
	LexManos: Client side initial patch update to Fernflower and MC 1.2.3
	LexManos: Bit of a cleanup of the client patches
	LexManos: Couple of things I missed client side
	LexManos: Deleted unneeded server side patches, Packet250 bug was fixed. And the others got moved to AnvilSaveHandler
	LexManos: First push of server side patch updates for 1.2.3. MLMP is still not updated so it does not include those changes, and will not compile.
	LexManos: Small imports cleanup
	LexManos: Missed damageCarryover on the server
	LexManos: Made the scripts forge updating md5s/mcp/names
	LexManos: Updated for MLMP 1.2.3 v1

Build 1.3.4.29
	LexManos: Bumped version to 1.3.4, final commit for Minecraft v1.1

Build 1.3.3.28
	LexManos: Fixed bug in build script that caused the Minecraft/MinecraftServer classes to not be included.

Build 1.3.3.27
	LexManos: Client side of the new Dimension support.

Build 1.3.3.26
	thedeveducer: Fixed spelling mistake ('Frequancy')
	LexManos: Fixed ITextureprovider for multi-textured items when rendering on the GUI.
	LexManos: Fixed compile error for the spelling pull request.

Build 1.3.3.24
	LexManos: Fixed up Shearable blocks to play nicer with sub-classes.
	LexManos: Fixed line endings in windows update_patches
	LexManos: Deleted Deprecated interfaces.
	LexManos: Ran AStyle over forge code for uniform code formatting, and refactored old code a bit to have cleaner names.

Build 1.3.3.23
	connor: People may think the server needs the mods to continue and not the client.

Build 1.3.3.22
	LexManos: Fixed a bug in update_patches that caused apostrphies to be removed. Causing the last patch to be generated incorrectly.

Build 1.3.3.21
	LexManos
		Initial attempt at server side extra dimensions support.
		Mods must register there dimensions on load, by calling DimensionManager.registerDimension(uniqueID, WorldProvier, boolean)
		Mods are resposible for writing there own transporter blocks.
		Initial commit, needs some more testing and design thoughts.

Build 1.3.3.20
	LexManos: Added new Item.getIconIndex context sensitive version.
	LexManos: Implemented a response to Methuselah96's Arrow hook request. See IArrowNockHandler and IArrowLooseHandler

Build 1.3.3.19
	LexManos: Changed the layout of the missing mods gui a little. Still needs a lot of work to look good.
	LexManos: Marked forge packets as 'chunk' packets. Giving them a higher priority making the initial mod list check more reliable.
	LexManos: Introduced some debugging info into Forge packets. And a debug flag in the client and server packet handlers.
	LexManos: Moved Client side EntityPlayer.openGui work code to EntityPlayer for compatibility between player API.

Build 1.3.3.16
	eloraam: Linux scripts fixed, TE bug fix.
	eloraam: Fixed linux scripts, fixed TE bug.

Build 1.3.3.15
	LexManos: Exposed getters for NetServerHandler.playerEntity and NetworkManager.netHandler
	LexManos
		Introuduced NetworkMod, a BaseMod extension and replacement for BaseModMP. All mods that are designed to work in the server environment should extend this.
		NetworkMods will be assigned unique ModIDs by the server, and those IDs will be sent to the client upon connection.
		Refactored Forge packets to the net.minecraft.src.forge.packets package. And introduced the base ForgePacket class.
		Added initial ModList request/response.
	LexManos
		Expanded the Mod check to test for missing mods and display a GUI screen for the client if it is missing any.
		The client now downloads NetworkMod ID's from the server upon connecting.
	LexManos: Implemented a generic EntityPlayer.openGui system, and the network backend for it to work on server and client.

Build 1.3.3.14
	LexManos
		Fixed up the install scripts. The linux script no longer needs sed. Should fix some issues on OSX's without gsed.
		Also forge sources will only be copied to sides that were downloaded.
		Also, install scripts now prompt for input to cleanup.

Build 1.3.3.13
	LexManos: Split mod_MinecraftForge so that Clients arnt required to have MLMP installed if they don't use a MP mod.

Build 1.3.3.12
	LexManos: Update MCP Mapings
	LexManos: Small update to update_patches.bat, to skip patch reject files.
	LexManos: Bumped version to 1.3.3

Build 1.3.2.10
	LexManos
		Refactored so that ISpecialArmor items do not see the factor of 25 on the damage.
		The value returned form ISpecialArmor.getProperties is now copied, so mod items are free to re-use there return values.

Build 1.3.2.9
	LexManos
		Reworked ISpecialArmor to provide better functionality as requested by IC2 devs.
		Armor can now be prioritized over other armor.
		It can deal with damaging it's own itemstacks.
		Also impkemented the ISpecialArmor.getArmorDisplay

Build 1.3.2.8
	LexManos: Lowered the amount of build log spam, and fixed the inject_version script for use on other systems.
	LexManos: Fixed ITextureProvider support for items that have multiple colored overlays.
	LexManos: Added Item.onLeftClickEntity hook. Used to intercept and cancel the 'attack' action within items.
	LexManos: Implemented item.onBlockStartBreak call for creative single player.
	LexManos: Implimented a new IShearable system. This allows mods to create both new shear-like items/blocks. As well as new Entities/Blocks that work with other mod's shear-like items.

Build 1.3.2.7
	LexManos: Missed a caluse, ISpecialArmor should work as intended now. And not destroy Armor instanatly.

Build 1.3.2.6
	LexManos
		Implmented Sengir's IPickupHandler.
		http://www.mod-buildcraft.com/forums/topic/hook-intercept-item-pickups-by-player-entities/?view=all

Build 1.3.2.5
	LexManos
		Merged in the change to ISpecialArmor to introduce the DamageSource argument.
		As well as the concept of damage absorption vs reduction.

Build 1.3.2.4
	LexManos
		Created a Entity tracking ans spawning system.
		Mod creators should call MinecraftForge.registerEntity to register a entity.
		All entity ID numbers are Mod Unique. Meaning two mods can have Entity #1.
		Added client and server side packet handlers for the 'Forge' channel. For use in internal packets such as the new Spawn packet.
		Updated the build scripts to copy over unique server source files now that there actually are some.
		For modders:
		  If you have a entity that used MLMP's 'owner' system, you should have your entity implement IThrowableEntity
		  If you have a entity that implments MLMLP's ISpawnable, you should implement ISpawnHandler.
		They provide the same functionality, just in a cleaner, more orginized way and will be the method used when we eventually drop MLMP.

Build 1.3.2.3
	LexManos: Fixed return value for un/registerChannel. Now returns properly indicate when un/register commands should be sent.

Build 1.3.2.2
	LexManos
		Setup .gitignore for eclipse bin dirs.
		Fixed line endings in install.sh
		Added mod_MinecraftForge for simpler logging of minecraft version in crash reports
		Added new hooks for connection events, See IConnectionHandler for more details.
		Added Packet250CustomPayload handeling and channel registraction management, see MessageManager and IPacketHandler for more details.
		Forge now uses unsed fields in C->S Packet1Login to identify itself. None Forge clients will get a graceful disconnect message instead of the 'Unknown packet 230'
