public abstract class EntityMinecartContainer extends EntityMinecart implements IInventory
Entity.EnumEntitySizecanBePushed, canUseRail, defaultDragAir, defaultMaxSpeedAirLateral, defaultMaxSpeedAirVertical, dragAir, maxSpeedAirLateral, maxSpeedAirVerticaladdedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityMinecartContainer(World par1World) |
EntityMinecartContainer(World par1World,
double par2,
double par4,
double par6) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
applyDrag() |
void |
closeInventory() |
ItemStack |
decrStackSize(int par1,
int par2) |
java.lang.String |
getInventoryName() |
int |
getInventoryStackLimit() |
ItemStack |
getStackInSlot(int par1) |
ItemStack |
getStackInSlotOnClosing(int par1) |
boolean |
interactFirst(EntityPlayer par1EntityPlayer) |
boolean |
isItemValidForSlot(int par1,
ItemStack par2ItemStack) |
boolean |
isUseableByPlayer(EntityPlayer par1EntityPlayer) |
void |
killMinecart(DamageSource par1DamageSource) |
void |
markDirty() |
void |
openInventory() |
protected void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
setDead() |
void |
setInventorySlotContents(int par1,
ItemStack par2ItemStack) |
void |
travelToDimension(int par1) |
protected void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
applyEntityCollision, attackEntityFrom, canBeCollidedWith, canBePushed, canBeRidden, canTriggerWalking, canUseRail, createMinecart, entityInit, func_145817_o, func_145819_k, func_145820_n, func_145821_a, func_70489_a, func_70495_a, func_94088_b, func_95999_t, getBoundingBox, getCartItem, getCollisionBox, getCollisionHandler, getCommandSenderName, getCurrentCartSpeedCapOnRail, getDamage, getDefaultDisplayTileData, getDefaultDisplayTileOffset, getDisplayTileData, getDisplayTileOffset, getDragAir, getMaxCartSpeedOnRail, getMaxSpeedAirLateral, getMaxSpeedAirVertical, getMinecartType, getMountedYOffset, getRollingAmplitude, getRollingDirection, getShadowSize, getSlopeAdjustment, hasCustomInventoryName, hasDisplayTile, isPoweredCart, moveMinecartOnRail, onActivatorRailPass, onUpdate, performHurtAnimation, setCanUseRail, setCollisionHandler, setCurrentCartSpeedCapOnRail, setDamage, setDisplayTileData, setDisplayTileOffset, setDragAir, setHasDisplayTile, setMaxSpeedAirLateral, setMaxSpeedAirVertical, setMinecartName, setPositionAndRotation2, setRollingAmplitude, setRollingDirection, setVelocity, shouldDoRailFunctionsaddEntityCrashInfo, addToPlayerScore, addVelocity, canAttackWithItem, canRenderOnFire, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, fall, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBrightness, getBrightnessForRender, getCollisionBorderSize, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getEyeHeight, getFlag, getLastActiveItems, getLookVec, getMaxInPortalTime, getMaxSafePointTries, getParts, getPersistentID, getPickedResult, getPortalCooldown, getRotationYawHead, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, kill, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setBeenAttacked, setCurrentItemOrArmor, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setRotationYawHead, setSize, setSneaking, setSprinting, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, updateFallState, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalclone, finalize, getClass, notify, notifyAll, wait, wait, waitgetSizeInventory, hasCustomInventoryNamepublic EntityMinecartContainer(World par1World)
public EntityMinecartContainer(World par1World, double par2, double par4, double par6)
public void killMinecart(DamageSource par1DamageSource)
killMinecart in class EntityMinecartpublic ItemStack getStackInSlot(int par1)
getStackInSlot in interface IInventorypublic ItemStack decrStackSize(int par1, int par2)
decrStackSize in interface IInventorypublic ItemStack getStackInSlotOnClosing(int par1)
getStackInSlotOnClosing in interface IInventorypublic void setInventorySlotContents(int par1,
ItemStack par2ItemStack)
setInventorySlotContents in interface IInventorypublic void markDirty()
markDirty in interface IInventorypublic boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
isUseableByPlayer in interface IInventorypublic void openInventory()
openInventory in interface IInventorypublic void closeInventory()
closeInventory in interface IInventorypublic boolean isItemValidForSlot(int par1,
ItemStack par2ItemStack)
isItemValidForSlot in interface IInventorypublic java.lang.String getInventoryName()
getInventoryName in interface IInventorypublic int getInventoryStackLimit()
getInventoryStackLimit in interface IInventorypublic void travelToDimension(int par1)
travelToDimension in class Entitypublic void setDead()
setDead in class EntityMinecartprotected void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class EntityMinecartprotected void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class EntityMinecartpublic boolean interactFirst(EntityPlayer par1EntityPlayer)
interactFirst in class Entityprotected void applyDrag()
applyDrag in class EntityMinecart