public class AnvilSaveHandler extends SaveHandler
| Constructor and Description |
|---|
AnvilSaveHandler(java.io.File par1File,
java.lang.String par2Str,
boolean par3) |
| Modifier and Type | Method and Description |
|---|---|
void |
flush() |
IChunkLoader |
getChunkLoader(WorldProvider par1WorldProvider) |
void |
saveWorldInfoWithPlayer(WorldInfo par1WorldInfo,
NBTTagCompound par2NBTTagCompound) |
checkSessionLock, getAvailablePlayerDat, getMapFileFromName, getPlayerData, getSaveHandler, getWorldDirectory, getWorldDirectoryName, loadWorldInfo, readPlayerData, saveWorldInfo, writePlayerDatapublic AnvilSaveHandler(java.io.File par1File,
java.lang.String par2Str,
boolean par3)
public IChunkLoader getChunkLoader(WorldProvider par1WorldProvider)
getChunkLoader in interface ISaveHandlergetChunkLoader in class SaveHandlerpublic void saveWorldInfoWithPlayer(WorldInfo par1WorldInfo, NBTTagCompound par2NBTTagCompound)
saveWorldInfoWithPlayer in interface ISaveHandlersaveWorldInfoWithPlayer in class SaveHandlerpublic void flush()
flush in interface ISaveHandlerflush in class SaveHandler