| Class | Description |
|---|---|
| ArrowLooseEvent | |
| ArrowNockEvent | |
| AttackEntityEvent | |
| BonemealEvent | |
| EntityInteractEvent | |
| EntityItemPickupEvent | |
| FillBucketEvent | |
| ItemTooltipEvent | |
| PlayerDestroyItemEvent | |
| PlayerDropsEvent |
Child class of LivingDropEvent that is fired specifically when a
player dies.
|
| PlayerEvent | |
| PlayerEvent.BreakSpeed | |
| PlayerEvent.Clone |
Fired when the EntityPlayer is cloned, typically caused by the network sending a RESPAWN_PLAYER event.
|
| PlayerEvent.HarvestCheck | |
| PlayerEvent.LoadFromFile |
The player is being loaded from the world save.
|
| PlayerEvent.NameFormat | |
| PlayerEvent.SaveToFile |
The player is being saved to the world store.
|
| PlayerEvent.StartTracking |
Fired when an Entity is started to be "tracked" by this player (the player receives updates about this entity, e.g.
|
| PlayerEvent.StopTracking |
Fired when an Entity is stopped to be "tracked" by this player (the player no longer receives updates about this entity, e.g.
|
| PlayerFlyableFallEvent |
Occurs when a player falls, but is able to fly.
|
| PlayerInteractEvent | |
| PlayerOpenContainerEvent | |
| PlayerPickupXpEvent |
This event is called when a player collides with a EntityXPOrb on the ground.
|
| PlayerSleepInBedEvent | |
| PlayerUseItemEvent | |
| PlayerUseItemEvent.Finish |
Fired after an item has fully finished being used.
|
| PlayerUseItemEvent.Start |
Fired when a player starts 'using' an item, typically when they hold right mouse.
|
| PlayerUseItemEvent.Stop |
Fired when a player stops using an item without the use duration timing out.
|
| PlayerUseItemEvent.Tick |
Fired every tick that a player is 'using' an item, see
Start for info. |
| UseHoeEvent |
| Enum | Description |
|---|---|
| PlayerInteractEvent.Action |