public class EntityLeashKnot extends EntityHanging
Entity.EnumEntitySizefield_146062_d, field_146063_b, field_146064_c, hangingDirectionaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityLeashKnot(World par1World) |
EntityLeashKnot(World par1World,
int par2,
int par3,
int par4) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
entityInit() |
static EntityLeashKnot |
func_110129_a(World par0World,
int par1,
int par2,
int par3) |
int |
getHeightPixels() |
static EntityLeashKnot |
getKnotForBlock(World par0World,
int par1,
int par2,
int par3) |
int |
getWidthPixels() |
boolean |
interactFirst(EntityPlayer par1EntityPlayer) |
boolean |
isInRangeToRenderDist(double par1) |
void |
onBroken(Entity par1Entity) |
boolean |
onValidSurface() |
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
setDirection(int par1) |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
boolean |
writeToNBTOptional(NBTTagCompound par1NBTTagCompound) |
addVelocity, attackEntityFrom, canBeCollidedWith, func_145781_i, hitByEntity, moveEntity, onUpdate, shouldSetPosAfterLoadingaddEntityCrashInfo, addToPlayerScore, applyEntityCollision, canAttackWithItem, canBePushed, canRenderOnFire, canRiderInteract, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, fall, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getCommandSenderName, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getEyeHeight, getFlag, getLastActiveItems, getLookVec, getMaxInPortalTime, getMaxSafePointTries, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getRotationYawHead, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, kill, mountEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setBeenAttacked, setCurrentItemOrArmor, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotation, setRotationYawHead, setSize, setSneaking, setSprinting, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, updateFallState, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBTpublic EntityLeashKnot(World par1World)
public EntityLeashKnot(World par1World, int par2, int par3, int par4)
protected void entityInit()
entityInit in class EntityHangingpublic void setDirection(int par1)
setDirection in class EntityHangingpublic int getWidthPixels()
getWidthPixels in class EntityHangingpublic int getHeightPixels()
getHeightPixels in class EntityHangingpublic boolean isInRangeToRenderDist(double par1)
isInRangeToRenderDist in class Entitypublic void onBroken(Entity par1Entity)
onBroken in class EntityHangingpublic boolean writeToNBTOptional(NBTTagCompound par1NBTTagCompound)
writeToNBTOptional in class Entitypublic void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class EntityHangingpublic void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class EntityHangingpublic boolean interactFirst(EntityPlayer par1EntityPlayer)
interactFirst in class Entitypublic boolean onValidSurface()
onValidSurface in class EntityHangingpublic static EntityLeashKnot func_110129_a(World par0World, int par1, int par2, int par3)
public static EntityLeashKnot getKnotForBlock(World par0World, int par1, int par2, int par3)