public class EntityPlayerMP extends EntityPlayer implements ICrafting
EntityPlayer.EnumChatVisibility, EntityPlayer.EnumStatusEntity.EnumEntitySize| Modifier and Type | Field and Description |
|---|---|
int |
currentWindowId |
java.util.List |
destroyedItemsNetCache |
boolean |
isChangingQuantityOnly |
java.util.List |
loadedChunks |
double |
managedPosX |
double |
managedPosZ |
MinecraftServer |
mcServer |
int |
ping |
boolean |
playerConqueredTheEnd |
NetHandlerPlayServer |
playerNetServerHandler |
ItemInWorldManager |
theItemInWorldManager |
cameraYaw, capabilities, experience, experienceLevel, experienceTotal, eyeHeight, field_71079_bU, field_71082_cx, field_71085_bR, field_71089_bV, field_71091_bM, field_71094_bP, field_71095_bQ, field_71096_bN, field_71097_bO, fishEntity, flyToggleTimer, foodStats, inventory, inventoryContainer, openContainer, PERSISTED_NBT_TAG, playerLocation, prevCameraYaw, sleeping, speedInAir, speedOnGround, xpCooldownarrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityPlayerMP(MinecraftServer p_i45285_1_,
WorldServer p_i45285_2_,
com.mojang.authlib.GameProfile p_i45285_3_,
ItemInWorldManager p_i45285_4_) |
| Modifier and Type | Method and Description |
|---|---|
void |
addChatComponentMessage(IChatComponent p_146105_1_) |
void |
addChatMessage(IChatComponent p_145747_1_) |
void |
addExperienceLevel(int par1) |
void |
addSelfToInternalCraftingInventory() |
void |
addStat(StatBase par1StatBase,
int par2) |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2) |
boolean |
canAttackPlayer(EntityPlayer par1EntityPlayer) |
boolean |
canCommandSenderUseCommand(int par1,
java.lang.String par2Str) |
void |
clonePlayer(EntityPlayer par1EntityPlayer,
boolean par2) |
void |
closeContainer() |
void |
closeScreen() |
void |
displayGUIAnvil(int par1,
int par2,
int par3) |
void |
displayGUIChest(IInventory par1IInventory) |
void |
displayGUIEnchantment(int par1,
int par2,
int par3,
java.lang.String par4Str) |
void |
displayGUIHopperMinecart(EntityMinecartHopper par1EntityMinecartHopper) |
void |
displayGUIHorse(EntityHorse par1EntityHorse,
IInventory par2IInventory) |
void |
displayGUIMerchant(IMerchant par1IMerchant,
java.lang.String par2Str) |
void |
displayGUIWorkbench(int par1,
int par2,
int par3) |
void |
func_143004_u() |
void |
func_146093_a(TileEntityHopper p_146093_1_) |
void |
func_146098_a(TileEntityBrewingStand p_146098_1_) |
void |
func_146100_a(TileEntity p_146100_1_) |
void |
func_146101_a(TileEntityFurnace p_146101_1_) |
void |
func_146102_a(TileEntityDispenser p_146102_1_) |
void |
func_146104_a(TileEntityBeacon p_146104_1_) |
EntityPlayer.EnumChatVisibility |
func_147096_v() |
protected void |
func_147098_j() |
StatisticsFile |
func_147099_x() |
void |
func_147100_a(C15PacketClientSettings p_147100_1_) |
float |
getDefaultEyeHeight()
Returns the default eye height of the player
|
float |
getEyeHeight() |
void |
getNextWindowId() |
ChunkCoordinates |
getPlayerCoordinates() |
java.lang.String |
getPlayerIP() |
WorldServer |
getServerForPlayer() |
void |
handleFalling(double par1,
boolean par3) |
void |
mountEntity(Entity par1Entity) |
void |
mountEntityAndWakeUp() |
protected void |
onChangedPotionEffect(PotionEffect par1PotionEffect,
boolean par2) |
void |
onCriticalHit(Entity par1Entity) |
void |
onDeath(DamageSource par1DamageSource) |
void |
onEnchantmentCritical(Entity par1Entity) |
protected void |
onFinishedPotionEffect(PotionEffect par1PotionEffect) |
void |
onItemPickup(Entity par1Entity,
int par2) |
protected void |
onItemUseFinish() |
protected void |
onNewPotionEffect(PotionEffect par1PotionEffect) |
void |
onUpdate() |
void |
onUpdateEntity() |
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
requestTexturePackLoad(java.lang.String p_147095_1_) |
protected void |
resetHeight() |
void |
sendContainerAndContentsToPlayer(Container par1Container,
java.util.List par2List) |
void |
sendContainerToPlayer(Container par1Container) |
void |
sendPlayerAbilities() |
void |
sendProgressBarUpdate(Container par1Container,
int par2,
int par3) |
void |
sendSlotContents(Container par1Container,
int par2,
ItemStack par3ItemStack) |
void |
setEntityActionState(float par1,
float par2,
boolean par3,
boolean par4) |
void |
setGameType(WorldSettings.GameType par1EnumGameType) |
void |
setItemInUse(ItemStack par1ItemStack,
int par2) |
void |
setPlayerHealthUpdated() |
void |
setPositionAndUpdate(double par1,
double par3,
double par5) |
EntityPlayer.EnumStatus |
sleepInBedAt(int par1,
int par2,
int par3) |
void |
travelToDimension(int par1) |
protected void |
updateFallState(double par1,
boolean par3) |
void |
updateHeldItem() |
void |
wakeUpPlayer(boolean par1,
boolean par2,
boolean par3) |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
addExhaustion, addExperience, addMovementStat, addScore, addToPlayerScore, applyEntityAttributes, attackTargetEntityWithCurrentItem, canEat, canHarvestBlock, canPlayerEdit, canTriggerWalking, clearItemInUse, damageArmor, damageEntity, destroyCurrentEquippedItem, displayGUIBook, dropOneItem, dropPlayerItemWithRandomChoice, entityInit, fall, func_145748_c_, func_146067_o, func_146094_a, func_146095_a, func_146097_a, getAbsorptionAmount, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArmorVisibility, getBedLocation, getBedLocation, getBedOrientationInDegrees, getBreakSpeed, getBreakSpeed, getCommandSenderName, getCurrentArmor, getCurrentEquippedItem, getCurrentPlayerStrVsBlock, getDeathSound, getDisplayName, getEntityWorld, getEquipmentInSlot, getExperiencePoints, getFoodStats, getGameProfile, getHeldItem, getHideCape, getHideCape, getHurtSound, getInventoryEnderChest, getItemIcon, getItemInUse, getItemInUseCount, getItemInUseDuration, getLastActiveItems, getMaxInPortalTime, getPortalCooldown, getPosition, getScore, getSleepTimer, getSplashSound, getSwimSound, getTeam, getTotalArmorValue, getWorldScoreboard, getYOffset, handleHealthUpdate, interactWith, isBlocking, isCurrentToolAdventureModeExempt, isEntityInsideOpaqueBlock, isInvisibleToPlayer, isMovementBlocked, isPlayer, isPlayerFullyAsleep, isPlayerSleeping, isPushedByWater, isSpawnForced, isSpawnForced, isUsingItem, joinEntityItemWithWorld, jump, moveEntityWithHeading, onKillEntity, onLivingUpdate, openGui, playSound, preparePlayerToSpawn, refreshDisplayName, respawnPlayer, setAbsorptionAmount, setCurrentItemOrArmor, setDead, setHideCape, setInWeb, setScore, setSpawnChunk, setSpawnChunk, shouldHeal, stopUsingItem, triggerAchievement, updateEntityActionState, updateItemUse, updateRidden, verifyRespawnCoordinates, xpBarCapaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, decreaseAirSupply, dismountEntity, dropEquipment, dropFewItems, dropRareDrop, func_110142_aN, func_110146_f, func_142015_aE, func_146066_aG, func_94060_bK, getActivePotionEffect, getActivePotionEffects, getAge, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getHealth, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, heal, isAIEnabled, isChild, isClientWorld, isEntityAlive, isEntityUndead, isOnLadder, isOnSameTeam, isOnTeam, isPotionActive, isPotionActive, isPotionApplicable, kill, knockBack, onDeathUpdate, onEntityUpdate, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITasks, updateAITick, updateArmSwingProgress, updatePotionEffectsaddEntityCrashInfo, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxSafePointTries, getMountedYOffset, getParts, getPersistentID, getPickedResult, getShadowSize, getTeleportDirection, getUniqueID, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, interactFirst, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onStruckByLightning, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic NetHandlerPlayServer playerNetServerHandler
public final MinecraftServer mcServer
public final ItemInWorldManager theItemInWorldManager
public double managedPosX
public double managedPosZ
public final java.util.List loadedChunks
public final java.util.List destroyedItemsNetCache
public int currentWindowId
public boolean isChangingQuantityOnly
public int ping
public boolean playerConqueredTheEnd
public EntityPlayerMP(MinecraftServer p_i45285_1_, WorldServer p_i45285_2_, com.mojang.authlib.GameProfile p_i45285_3_, ItemInWorldManager p_i45285_4_)
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class EntityPlayerpublic void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class EntityPlayerpublic void addExperienceLevel(int par1)
addExperienceLevel in class EntityPlayerpublic void addSelfToInternalCraftingInventory()
protected void resetHeight()
resetHeight in class EntityPlayerpublic float getEyeHeight()
getEyeHeight in class EntityPlayerpublic void onUpdate()
onUpdate in class EntityPlayerpublic void onUpdateEntity()
protected void func_147098_j()
public void onDeath(DamageSource par1DamageSource)
onDeath in class EntityPlayerpublic boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom in class EntityPlayerpublic boolean canAttackPlayer(EntityPlayer par1EntityPlayer)
canAttackPlayer in class EntityPlayerpublic void travelToDimension(int par1)
travelToDimension in class Entitypublic void onItemPickup(Entity par1Entity, int par2)
onItemPickup in class EntityLivingBasepublic EntityPlayer.EnumStatus sleepInBedAt(int par1, int par2, int par3)
sleepInBedAt in class EntityPlayerpublic void wakeUpPlayer(boolean par1,
boolean par2,
boolean par3)
wakeUpPlayer in class EntityPlayerpublic void mountEntity(Entity par1Entity)
mountEntity in class EntityPlayerprotected void updateFallState(double par1,
boolean par3)
updateFallState in class EntityLivingBasepublic void handleFalling(double par1,
boolean par3)
public void func_146100_a(TileEntity p_146100_1_)
func_146100_a in class EntityPlayerpublic void getNextWindowId()
public void displayGUIWorkbench(int par1,
int par2,
int par3)
displayGUIWorkbench in class EntityPlayerpublic void displayGUIEnchantment(int par1,
int par2,
int par3,
java.lang.String par4Str)
displayGUIEnchantment in class EntityPlayerpublic void displayGUIAnvil(int par1,
int par2,
int par3)
displayGUIAnvil in class EntityPlayerpublic void displayGUIChest(IInventory par1IInventory)
displayGUIChest in class EntityPlayerpublic void func_146093_a(TileEntityHopper p_146093_1_)
func_146093_a in class EntityPlayerpublic void displayGUIHopperMinecart(EntityMinecartHopper par1EntityMinecartHopper)
displayGUIHopperMinecart in class EntityPlayerpublic void func_146101_a(TileEntityFurnace p_146101_1_)
func_146101_a in class EntityPlayerpublic void func_146102_a(TileEntityDispenser p_146102_1_)
func_146102_a in class EntityPlayerpublic void func_146098_a(TileEntityBrewingStand p_146098_1_)
func_146098_a in class EntityPlayerpublic void func_146104_a(TileEntityBeacon p_146104_1_)
func_146104_a in class EntityPlayerpublic void displayGUIMerchant(IMerchant par1IMerchant, java.lang.String par2Str)
displayGUIMerchant in class EntityPlayerpublic void displayGUIHorse(EntityHorse par1EntityHorse, IInventory par2IInventory)
displayGUIHorse in class EntityPlayerpublic void sendSlotContents(Container par1Container, int par2, ItemStack par3ItemStack)
sendSlotContents in interface ICraftingpublic void sendContainerToPlayer(Container par1Container)
public void sendContainerAndContentsToPlayer(Container par1Container, java.util.List par2List)
sendContainerAndContentsToPlayer in interface ICraftingpublic void sendProgressBarUpdate(Container par1Container, int par2, int par3)
sendProgressBarUpdate in interface ICraftingpublic void closeScreen()
closeScreen in class EntityPlayerpublic void updateHeldItem()
public void closeContainer()
public void setEntityActionState(float par1,
float par2,
boolean par3,
boolean par4)
public void addStat(StatBase par1StatBase, int par2)
addStat in class EntityPlayerpublic void mountEntityAndWakeUp()
public void setPlayerHealthUpdated()
public void addChatComponentMessage(IChatComponent p_146105_1_)
addChatComponentMessage in class EntityPlayerprotected void onItemUseFinish()
onItemUseFinish in class EntityPlayerpublic void setItemInUse(ItemStack par1ItemStack, int par2)
setItemInUse in class EntityPlayerpublic void clonePlayer(EntityPlayer par1EntityPlayer, boolean par2)
clonePlayer in class EntityPlayerprotected void onNewPotionEffect(PotionEffect par1PotionEffect)
onNewPotionEffect in class EntityLivingBaseprotected void onChangedPotionEffect(PotionEffect par1PotionEffect, boolean par2)
onChangedPotionEffect in class EntityLivingBaseprotected void onFinishedPotionEffect(PotionEffect par1PotionEffect)
onFinishedPotionEffect in class EntityLivingBasepublic void setPositionAndUpdate(double par1,
double par3,
double par5)
setPositionAndUpdate in class EntityLivingBasepublic void onCriticalHit(Entity par1Entity)
onCriticalHit in class EntityPlayerpublic void onEnchantmentCritical(Entity par1Entity)
onEnchantmentCritical in class EntityPlayerpublic void sendPlayerAbilities()
sendPlayerAbilities in class EntityPlayerpublic WorldServer getServerForPlayer()
public void setGameType(WorldSettings.GameType par1EnumGameType)
setGameType in class EntityPlayerpublic void addChatMessage(IChatComponent p_145747_1_)
addChatMessage in interface ICommandSenderpublic boolean canCommandSenderUseCommand(int par1,
java.lang.String par2Str)
canCommandSenderUseCommand in interface ICommandSenderpublic java.lang.String getPlayerIP()
public void func_147100_a(C15PacketClientSettings p_147100_1_)
public EntityPlayer.EnumChatVisibility func_147096_v()
public void requestTexturePackLoad(java.lang.String p_147095_1_)
public ChunkCoordinates getPlayerCoordinates()
getPlayerCoordinates in interface ICommandSenderpublic void func_143004_u()
public StatisticsFile func_147099_x()
public float getDefaultEyeHeight()
getDefaultEyeHeight in class EntityPlayer