public class EntityGhast extends EntityFlying implements IMob
Entity.EnumEntitySize| Modifier and Type | Field and Description |
|---|---|
int |
attackCounter |
int |
courseChangeCooldown |
int |
prevAttackCounter |
double |
waypointX |
double |
waypointY |
double |
waypointZ |
defaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySizemobSelector| Constructor and Description |
|---|
EntityGhast(World par1World) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2) |
protected void |
dropFewItems(boolean par1,
int par2) |
protected void |
entityInit() |
boolean |
func_110182_bF() |
boolean |
getCanSpawnHere() |
protected java.lang.String |
getDeathSound() |
protected Item |
getDropItem() |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
int |
getMaxSpawnedInChunk() |
protected float |
getSoundVolume() |
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
protected void |
updateEntityActionState() |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
fall, isOnLadder, moveEntityWithHeading, updateFallStateaddRandomArmor, allowLeashing, canAttackClass, canBeSteered, canDespawn, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCommandSenderName, getCustomNameTag, getEntitySenses, getEquipmentInSlot, getExperiencePoints, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, hasCustomNameTag, interact, interactFirst, isAIEnabled, isNoDespawnRequired, onEntityUpdate, onLivingUpdate, onSpawnWithEgg, onUpdate, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle, updateAITasks, updateLeashedStateaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, func_110142_aN, func_142015_aE, func_146066_aG, func_146067_o, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSwingProgress, getTeam, getTotalArmorValue, handleHealthUpdate, heal, isChild, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updatePotionEffects, updateRiddenaddEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic int courseChangeCooldown
public double waypointX
public double waypointY
public double waypointZ
public int prevAttackCounter
public int attackCounter
public EntityGhast(World par1World)
public boolean func_110182_bF()
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom in class EntityLivingBaseprotected void entityInit()
entityInit in class EntityLivingprotected void applyEntityAttributes()
applyEntityAttributes in class EntityLivingprotected void updateEntityActionState()
updateEntityActionState in class EntityLivingprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityLivingBaseprotected java.lang.String getDeathSound()
getDeathSound in class EntityLivingBaseprotected Item getDropItem()
getDropItem in class EntityLivingprotected void dropFewItems(boolean par1,
int par2)
dropFewItems in class EntityLivingprotected float getSoundVolume()
getSoundVolume in class EntityLivingBasepublic boolean getCanSpawnHere()
getCanSpawnHere in class EntityLivingpublic int getMaxSpawnedInChunk()
getMaxSpawnedInChunk in class EntityLivingpublic void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class EntityLivingpublic void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class EntityLiving