public class EntityFallingBlock extends Entity
Entity.EnumEntitySize| Modifier and Type | Field and Description |
|---|---|
NBTTagCompound |
field_145810_d |
int |
field_145812_b |
boolean |
field_145813_c |
int |
field_145814_a |
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityFallingBlock(World par1World) |
EntityFallingBlock(World p_i45318_1_,
double p_i45318_2_,
double p_i45318_4_,
double p_i45318_6_,
Block p_i45318_8_) |
EntityFallingBlock(World p_i45319_1_,
double p_i45319_2_,
double p_i45319_4_,
double p_i45319_6_,
Block p_i45319_8_,
int p_i45319_9_) |
| Modifier and Type | Method and Description |
|---|---|
void |
addEntityCrashInfo(CrashReportCategory par1CrashReportCategory) |
boolean |
canBeCollidedWith() |
boolean |
canRenderOnFire() |
protected boolean |
canTriggerWalking() |
protected void |
entityInit() |
protected void |
fall(float par1) |
Block |
func_145805_f() |
void |
func_145806_a(boolean p_145806_1_) |
World |
func_145807_e() |
float |
getShadowSize() |
void |
onUpdate() |
protected void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
protected void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
addToPlayerScore, addVelocity, applyEntityCollision, attackEntityFrom, canAttackWithItem, canBePushed, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getCommandSenderName, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getEyeHeight, getFlag, getLastActiveItems, getLookVec, getMaxInPortalTime, getMaxSafePointTries, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getRotationYawHead, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, interactFirst, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, kill, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setBeenAttacked, setCurrentItemOrArmor, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotation, setRotationYawHead, setSize, setSneaking, setSprinting, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateFallState, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic int field_145814_a
public int field_145812_b
public boolean field_145813_c
public NBTTagCompound field_145810_d
public EntityFallingBlock(World par1World)
public EntityFallingBlock(World p_i45318_1_, double p_i45318_2_, double p_i45318_4_, double p_i45318_6_, Block p_i45318_8_)
protected boolean canTriggerWalking()
canTriggerWalking in class Entityprotected void entityInit()
entityInit in class Entitypublic boolean canBeCollidedWith()
canBeCollidedWith in class Entityprotected void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class Entityprotected void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class Entitypublic void func_145806_a(boolean p_145806_1_)
public void addEntityCrashInfo(CrashReportCategory par1CrashReportCategory)
addEntityCrashInfo in class Entitypublic float getShadowSize()
getShadowSize in class Entitypublic World func_145807_e()
public boolean canRenderOnFire()
canRenderOnFire in class Entitypublic Block func_145805_f()