public class RenderGhast extends RenderLiving
mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderPassModelfield_147909_c, renderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderGhast() |
| Modifier and Type | Method and Description |
|---|---|
protected ResourceLocation |
getEntityTexture(Entity par1Entity) |
protected ResourceLocation |
getEntityTexture(EntityGhast par1EntityGhast) |
protected void |
preRenderCallback(EntityGhast par1EntityGhast,
float par2) |
protected void |
preRenderCallback(EntityLivingBase par1EntityLivingBase,
float par2) |
doRender, doRender, doRender, func_110813_b, func_110813_b, func_110827_bfunc_82408_c, func_96449_a, getColorMultiplier, getDeathMaxRotation, handleRotationFloat, inheritRenderPass, passSpecialRender, renderArrowsStuckInEntity, renderEquippedItems, renderLivingAt, renderModel, renderSwingProgress, rotateCorpse, setRenderPassModel, shouldRenderPassbindEntityTexture, bindTexture, doRenderShadowAndFire, func_147906_a, getFontRendererFromRenderManager, isStaticEntity, renderAABB, renderOffsetAABB, setRenderManager, updateIconsprotected ResourceLocation getEntityTexture(EntityGhast par1EntityGhast)
protected void preRenderCallback(EntityGhast par1EntityGhast, float par2)
protected void preRenderCallback(EntityLivingBase par1EntityLivingBase, float par2)
preRenderCallback in class RendererLivingEntityprotected ResourceLocation getEntityTexture(Entity par1Entity)
getEntityTexture in class Render