public static class StructureVillagePieces.Hall extends StructureVillagePieces.Village
StructureComponent.BlockSelectorfield_143015_kboundingBox, componentType, coordBaseMode| Constructor and Description |
|---|
StructureVillagePieces.Hall() |
StructureVillagePieces.Hall(StructureVillagePieces.Start par1ComponentVillageStartPiece,
int par2,
java.util.Random par3Random,
StructureBoundingBox par4StructureBoundingBox,
int par5) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
addComponentParts(World par1World,
java.util.Random par2Random,
StructureBoundingBox par3StructureBoundingBox) |
static StructureVillagePieces.Hall |
func_74906_a(StructureVillagePieces.Start par0ComponentVillageStartPiece,
java.util.List par1List,
java.util.Random par2Random,
int par3,
int par4,
int par5,
int par6,
int par7) |
protected int |
getVillagerType(int par1) |
canVillageGoDeeper, fillWithBlocks, func_143011_b, func_143012_a, func_151554_b, func_151557_c, func_151558_b, getAverageGroundLevel, getNextComponentNN, getNextComponentPP, placeBlockAtCurrentPosition, spawnVillagersbuildComponent, clearCurrentPositionBlocksUpwards, fillWithAir, fillWithMetadataBlocks, fillWithRandomizedBlocks, findIntersecting, func_143009_a, func_143010_b, func_151547_a, func_151552_a, func_151553_a, generateStructureChestContents, generateStructureDispenserContents, getBlockAtCurrentPosition, getBoundingBox, getComponentType, getMetadataWithOffset, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, placeDoorAtCurrentPosition, randomlyFillWithBlockspublic StructureVillagePieces.Hall()
public StructureVillagePieces.Hall(StructureVillagePieces.Start par1ComponentVillageStartPiece, int par2, java.util.Random par3Random, StructureBoundingBox par4StructureBoundingBox, int par5)
public static StructureVillagePieces.Hall func_74906_a(StructureVillagePieces.Start par0ComponentVillageStartPiece, java.util.List par1List, java.util.Random par2Random, int par3, int par4, int par5, int par6, int par7)
public boolean addComponentParts(World par1World, java.util.Random par2Random, StructureBoundingBox par3StructureBoundingBox)
addComponentParts in class StructureComponentprotected int getVillagerType(int par1)
getVillagerType in class StructureVillagePieces.Village