public class EntityPickupFX extends EntityFX
Entity.EnumEntitySizeinterpPosX, interpPosY, interpPosZ, particleAge, particleAlpha, particleBlue, particleGravity, particleGreen, particleIcon, particleMaxAge, particleRed, particleScale, particleTextureIndexX, particleTextureIndexY, particleTextureJitterX, particleTextureJitterYaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityPickupFX(World par1World,
Entity par2Entity,
Entity par3Entity,
float par4) |
| Modifier and Type | Method and Description |
|---|---|
int |
getFXLayer() |
void |
onUpdate() |
void |
renderParticle(Tessellator par1Tessellator,
float par2,
float par3,
float par4,
float par5,
float par6,
float par7) |
canAttackWithItem, canTriggerWalking, entityInit, getBlueColorF, getGreenColorF, getRedColorF, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, readEntityFromNBT, setAlphaF, setParticleIcon, setParticleTextureIndex, setRBGColorF, toString, writeEntityToNBTaddEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, attackEntityFrom, canBeCollidedWith, canBePushed, canRenderOnFire, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, fall, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getCommandSenderName, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getEyeHeight, getFlag, getLastActiveItems, getLookVec, getMaxInPortalTime, getMaxSafePointTries, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getRotationYawHead, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, interactFirst, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, kill, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setBeenAttacked, setCurrentItemOrArmor, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotation, setRotationYawHead, setSize, setSneaking, setSprinting, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, travelToDimension, updateFallState, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
renderParticle in class EntityFXpublic int getFXLayer()
getFXLayer in class EntityFX