public class EntityDragon extends EntityLiving implements IBossDisplayData, IEntityMultiPart, IMob
Entity.EnumEntitySize| Modifier and Type | Field and Description |
|---|---|
float |
animTime |
int |
deathTicks |
EntityDragonPart[] |
dragonPartArray |
EntityDragonPart |
dragonPartBody |
EntityDragonPart |
dragonPartHead |
EntityDragonPart |
dragonPartTail1 |
EntityDragonPart |
dragonPartTail2 |
EntityDragonPart |
dragonPartTail3 |
EntityDragonPart |
dragonPartWing1 |
EntityDragonPart |
dragonPartWing2 |
boolean |
forceNewTarget |
EntityEnderCrystal |
healingEnderCrystal |
float |
prevAnimTime |
double[][] |
ringBuffer |
int |
ringBufferIndex |
boolean |
slowed |
double |
targetX |
double |
targetY |
double |
targetZ |
defaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySizemobSelector| Constructor and Description |
|---|
EntityDragon(World par1World) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2) |
boolean |
attackEntityFromPart(EntityDragonPart par1EntityDragonPart,
DamageSource par2DamageSource,
float par3) |
boolean |
canBeCollidedWith() |
protected void |
despawnEntity() |
protected void |
entityInit() |
World |
func_82194_d() |
protected boolean |
func_82195_e(DamageSource par1DamageSource,
float par2) |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
double[] |
getMovementOffsets(int par1,
float par2) |
Entity[] |
getParts() |
protected float |
getSoundVolume() |
protected void |
onDeathUpdate() |
void |
onLivingUpdate() |
addRandomArmor, allowLeashing, canAttackClass, canBeSteered, canDespawn, canPickUpLoot, clearLeashed, dropEquipment, dropFewItems, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCanSpawnHere, getCommandSenderName, getCustomNameTag, getDropItem, getEntitySenses, getEquipmentInSlot, getExperiencePoints, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, hasCustomNameTag, interact, interactFirst, isAIEnabled, isNoDespawnRequired, onEntityUpdate, onSpawnWithEgg, onUpdate, playLivingSound, readEntityFromNBT, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle, updateAITasks, updateEntityActionState, updateLeashedState, writeEntityToNBTaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, fall, func_110142_aN, func_142015_aE, func_146066_aG, func_146067_o, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getDeathSound, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSwingProgress, getTeam, getTotalArmorValue, handleHealthUpdate, heal, isChild, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRiddenaddEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxInPortalTime, getMountedYOffset, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalclone, finalize, getClass, notify, notifyAll, wait, wait, waitfunc_145748_c_, getHealth, getMaxHealthpublic double targetX
public double targetY
public double targetZ
public double[][] ringBuffer
public int ringBufferIndex
public EntityDragonPart[] dragonPartArray
public EntityDragonPart dragonPartHead
public EntityDragonPart dragonPartBody
public EntityDragonPart dragonPartTail1
public EntityDragonPart dragonPartTail2
public EntityDragonPart dragonPartTail3
public EntityDragonPart dragonPartWing1
public EntityDragonPart dragonPartWing2
public float prevAnimTime
public float animTime
public boolean forceNewTarget
public boolean slowed
public int deathTicks
public EntityEnderCrystal healingEnderCrystal
public EntityDragon(World par1World)
protected void applyEntityAttributes()
applyEntityAttributes in class EntityLivingprotected void entityInit()
entityInit in class EntityLivingpublic double[] getMovementOffsets(int par1,
float par2)
public void onLivingUpdate()
onLivingUpdate in class EntityLivingpublic boolean attackEntityFromPart(EntityDragonPart par1EntityDragonPart, DamageSource par2DamageSource, float par3)
attackEntityFromPart in interface IEntityMultiPartpublic boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom in class EntityLivingBaseprotected boolean func_82195_e(DamageSource par1DamageSource, float par2)
protected void onDeathUpdate()
onDeathUpdate in class EntityLivingBaseprotected void despawnEntity()
despawnEntity in class EntityLivingpublic boolean canBeCollidedWith()
canBeCollidedWith in class EntityLivingBasepublic World func_82194_d()
func_82194_d in interface IEntityMultiPartprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityLivingBaseprotected float getSoundVolume()
getSoundVolume in class EntityLivingBase