public static class LivingSpawnEvent.CheckSpawn extends LivingSpawnEvent
LivingSpawnEvent.AllowDespawn, LivingSpawnEvent.CheckSpawn, LivingSpawnEvent.SpecialSpawnLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Resultworld, x, y, zentityLivingentity| Constructor and Description |
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LivingSpawnEvent.CheckSpawn(EntityLiving entity,
World world,
float x,
float y,
float z) |
getListenerList, getResult, hasResult, isCancelable, isCanceled, setCanceled, setResult, setuppublic LivingSpawnEvent.CheckSpawn(EntityLiving entity, World world, float x, float y, float z)