public class EntityAIFollowParent extends EntityAIBase
| Constructor and Description |
|---|
EntityAIFollowParent(EntityAnimal par1EntityAnimal,
double par2) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
continueExecuting() |
void |
resetTask() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
updateTask() |
getMutexBits, isInterruptible, setMutexBitspublic EntityAIFollowParent(EntityAnimal par1EntityAnimal, double par2)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean continueExecuting()
continueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBase