public class EntityZombie extends EntityMob
Entity.EnumEntitySize| Modifier and Type | Field and Description |
|---|---|
protected static IAttribute |
field_110186_bp |
entityToAttack, field_110179_h, field_110181_i, fleeingTick, hasAttackeddefaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySizemobSelector| Constructor and Description |
|---|
EntityZombie(World par1World) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
addRandomArmor() |
protected void |
applyEntityAttributes() |
boolean |
attackEntityAsMob(Entity par1Entity) |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2) |
protected boolean |
canDespawn() |
protected void |
convertToVillager() |
protected void |
dropRareDrop(int par1) |
protected void |
entityInit() |
protected void |
func_145780_a(int p_145780_1_,
int p_145780_2_,
int p_145780_3_,
Block p_145780_4_) |
protected void |
func_146069_a(float p_146069_1_) |
void |
func_146070_a(boolean p_146070_1_) |
void |
func_146071_k(boolean p_146071_1_) |
boolean |
func_146072_bX() |
protected int |
getConversionTimeBoost() |
EnumCreatureAttribute |
getCreatureAttribute() |
protected java.lang.String |
getDeathSound() |
protected Item |
getDropItem() |
protected int |
getExperiencePoints(EntityPlayer par1EntityPlayer) |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
int |
getTotalArmorValue() |
void |
handleHealthUpdate(byte par1) |
boolean |
interact(EntityPlayer par1EntityPlayer) |
protected boolean |
isAIEnabled() |
boolean |
isChild() |
boolean |
isConverting() |
boolean |
isVillager() |
void |
onKillEntity(EntityLivingBase par1EntityLivingBase) |
void |
onLivingUpdate() |
IEntityLivingData |
onSpawnWithEgg(IEntityLivingData par1EntityLivingData) |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
setChild(boolean par1) |
protected void |
setSize(float par1,
float par2) |
void |
setVillager(boolean par1) |
protected void |
startConversion(int par1) |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
attackEntity, findPlayerToAttack, func_146066_aG, func_146067_o, getBlockPathWeight, getCanSpawnHere, getSplashSound, getSwimSound, isValidLightLeveldetachHome, func_110174_bM, func_142017_o, getEntityToAttack, getHomePosition, hasHome, hasPath, isMovementCeased, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, setHomeArea, setPathToEntity, setTarget, updateEntityActionState, updateLeashedState, updateWanderPathallowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCommandSenderName, getCustomNameTag, getEntitySenses, getEquipmentInSlot, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, hasCustomNameTag, interactFirst, isNoDespawnRequired, onEntityUpdate, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle, updateAITasksaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, fall, func_110142_aN, func_142015_aE, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, heal, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRiddenaddEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalprotected static final IAttribute field_110186_bp
public EntityZombie(World par1World)
protected void applyEntityAttributes()
applyEntityAttributes in class EntityMobprotected void entityInit()
entityInit in class EntityLivingpublic int getTotalArmorValue()
getTotalArmorValue in class EntityLivingBaseprotected boolean isAIEnabled()
isAIEnabled in class EntityLivingpublic boolean func_146072_bX()
public void func_146070_a(boolean p_146070_1_)
public boolean isChild()
isChild in class EntityLivingBaseprotected int getExperiencePoints(EntityPlayer par1EntityPlayer)
getExperiencePoints in class EntityLivingpublic void setChild(boolean par1)
public boolean isVillager()
public void setVillager(boolean par1)
public void onLivingUpdate()
onLivingUpdate in class EntityMobpublic boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom in class EntityMobpublic boolean attackEntityAsMob(Entity par1Entity)
attackEntityAsMob in class EntityMobprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityMobprotected java.lang.String getDeathSound()
getDeathSound in class EntityMobprotected void func_145780_a(int p_145780_1_,
int p_145780_2_,
int p_145780_3_,
Block p_145780_4_)
func_145780_a in class Entityprotected Item getDropItem()
getDropItem in class EntityLivingpublic EnumCreatureAttribute getCreatureAttribute()
getCreatureAttribute in class EntityLivingBaseprotected void dropRareDrop(int par1)
dropRareDrop in class EntityLivingBaseprotected void addRandomArmor()
addRandomArmor in class EntityLivingpublic void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class EntityLivingpublic void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class EntityLivingpublic void onKillEntity(EntityLivingBase par1EntityLivingBase)
onKillEntity in class Entitypublic IEntityLivingData onSpawnWithEgg(IEntityLivingData par1EntityLivingData)
onSpawnWithEgg in class EntityLivingpublic boolean interact(EntityPlayer par1EntityPlayer)
interact in class EntityLivingprotected void startConversion(int par1)
public void handleHealthUpdate(byte par1)
handleHealthUpdate in class EntityLivingBaseprotected boolean canDespawn()
canDespawn in class EntityLivingpublic boolean isConverting()
protected void convertToVillager()
protected int getConversionTimeBoost()
public void func_146071_k(boolean p_146071_1_)
protected final void func_146069_a(float p_146069_1_)