public class EntityWolf extends EntityTameable
Entity.EnumEntitySizeaiSitentityToAttack, field_110179_h, field_110181_i, fleeingTick, hasAttackeddefaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityWolf(World par1World) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
applyEntityAttributes() |
boolean |
attackEntityAsMob(Entity par1Entity) |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2) |
protected boolean |
canDespawn() |
boolean |
canMateWith(EntityAnimal par1EntityAnimal) |
EntityWolf |
createChild(EntityAgeable par1EntityAgeable) |
protected void |
entityInit() |
boolean |
func_142018_a(EntityLivingBase par1EntityLivingBase,
EntityLivingBase par2EntityLivingBase) |
protected void |
func_145780_a(int p_145780_1_,
int p_145780_2_,
int p_145780_3_,
Block p_145780_4_) |
void |
func_70918_i(boolean par1) |
boolean |
func_70922_bv() |
int |
getCollarColor() |
protected java.lang.String |
getDeathSound() |
protected Item |
getDropItem() |
float |
getEyeHeight() |
protected java.lang.String |
getHurtSound() |
float |
getInterestedAngle(float par1) |
protected java.lang.String |
getLivingSound() |
int |
getMaxSpawnedInChunk() |
float |
getShadingWhileShaking(float par1) |
float |
getShakeAngle(float par1,
float par2) |
protected float |
getSoundVolume() |
float |
getTailRotation() |
int |
getVerticalFaceSpeed() |
boolean |
getWolfShaking() |
void |
handleHealthUpdate(byte par1) |
boolean |
interact(EntityPlayer par1EntityPlayer) |
boolean |
isAIEnabled() |
boolean |
isAngry() |
boolean |
isBreedingItem(ItemStack par1ItemStack) |
void |
onLivingUpdate() |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
setAngry(boolean par1) |
void |
setAttackTarget(EntityLivingBase par1EntityLivingBase) |
void |
setCollarColor(int par1) |
void |
setTamed(boolean par1) |
protected void |
updateAITick() |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
func_70907_r, getOwner, getOwnerName, getTeam, isOnSameTeam, isSitting, isTamed, playTameEffect, setOwner, setSittingattackEntity, findPlayerToAttack, func_146082_f, func_146083_cb, getBlockPathWeight, getCanSpawnHere, getExperiencePoints, getTalkInterval, isInLove, resetInLoveaddGrowth, getGrowingAge, isChild, setGrowingAge, setScale, setScaleForAge, setSizedetachHome, func_110174_bM, func_142017_o, getEntityToAttack, getHomePosition, hasHome, hasPath, isMovementCeased, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, setHomeArea, setPathToEntity, setTarget, updateEntityActionState, updateLeashedState, updateWanderPathaddRandomArmor, allowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCommandSenderName, getCustomNameTag, getEntitySenses, getEquipmentInSlot, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMoveHelper, getNavigator, getRenderSizeModifier, hasCustomNameTag, interactFirst, isNoDespawnRequired, onEntityUpdate, onSpawnWithEgg, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle, updateAITasksaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, fall, func_110142_aN, func_142015_aE, func_146066_aG, func_146067_o, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSwingProgress, getTotalArmorValue, heal, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRiddenaddEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic EntityWolf(World par1World)
protected void applyEntityAttributes()
applyEntityAttributes in class EntityLivingpublic boolean isAIEnabled()
isAIEnabled in class EntityLivingpublic void setAttackTarget(EntityLivingBase par1EntityLivingBase)
setAttackTarget in class EntityLivingprotected void updateAITick()
updateAITick in class EntityAnimalprotected void entityInit()
entityInit in class EntityTameableprotected void func_145780_a(int p_145780_1_,
int p_145780_2_,
int p_145780_3_,
Block p_145780_4_)
func_145780_a in class Entitypublic void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class EntityTameablepublic void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class EntityTameableprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityLivingBaseprotected java.lang.String getDeathSound()
getDeathSound in class EntityLivingBaseprotected float getSoundVolume()
getSoundVolume in class EntityLivingBaseprotected Item getDropItem()
getDropItem in class EntityLivingpublic void onLivingUpdate()
onLivingUpdate in class EntityAnimalpublic void onUpdate()
onUpdate in class EntityLivingpublic boolean getWolfShaking()
public float getShadingWhileShaking(float par1)
public float getShakeAngle(float par1,
float par2)
public float getEyeHeight()
getEyeHeight in class EntityLivingBasepublic float getInterestedAngle(float par1)
public int getVerticalFaceSpeed()
getVerticalFaceSpeed in class EntityLivingpublic boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom in class EntityAnimalpublic boolean attackEntityAsMob(Entity par1Entity)
attackEntityAsMob in class EntityLivingBasepublic void setTamed(boolean par1)
setTamed in class EntityTameablepublic boolean interact(EntityPlayer par1EntityPlayer)
interact in class EntityAnimalpublic void handleHealthUpdate(byte par1)
handleHealthUpdate in class EntityTameablepublic float getTailRotation()
public boolean isBreedingItem(ItemStack par1ItemStack)
isBreedingItem in class EntityAnimalpublic int getMaxSpawnedInChunk()
getMaxSpawnedInChunk in class EntityLivingpublic boolean isAngry()
public void setAngry(boolean par1)
public int getCollarColor()
public void setCollarColor(int par1)
public EntityWolf createChild(EntityAgeable par1EntityAgeable)
createChild in class EntityAgeablepublic void func_70918_i(boolean par1)
public boolean canMateWith(EntityAnimal par1EntityAnimal)
canMateWith in class EntityAnimalpublic boolean func_70922_bv()
protected boolean canDespawn()
canDespawn in class EntityAnimalpublic boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
func_142018_a in class EntityTameable