public class RenderItemFrame extends Render
field_147909_c, renderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderItemFrame() |
| Modifier and Type | Method and Description |
|---|---|
void |
doRender(Entity par1Entity,
double par2,
double par4,
double par6,
float par8,
float par9) |
void |
doRender(EntityItemFrame par1EntityItemFrame,
double par2,
double par4,
double par6,
float par8,
float par9) |
protected void |
func_147914_a(EntityItemFrame p_147914_1_,
double p_147914_2_,
double p_147914_4_,
double p_147914_6_) |
protected ResourceLocation |
getEntityTexture(Entity par1Entity) |
protected ResourceLocation |
getEntityTexture(EntityItemFrame par1EntityItemFrame) |
void |
updateIcons(IIconRegister par1IconRegister) |
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_147906_a, getFontRendererFromRenderManager, isStaticEntity, renderAABB, renderOffsetAABB, setRenderManagerpublic void updateIcons(IIconRegister par1IconRegister)
updateIcons in class Renderpublic void doRender(EntityItemFrame par1EntityItemFrame, double par2, double par4, double par6, float par8, float par9)
protected ResourceLocation getEntityTexture(EntityItemFrame par1EntityItemFrame)
protected void func_147914_a(EntityItemFrame p_147914_1_, double p_147914_2_, double p_147914_4_, double p_147914_6_)
protected ResourceLocation getEntityTexture(Entity par1Entity)
getEntityTexture in class Render