public class EntitySheep extends EntityAnimal implements IShearable
Entity.EnumEntitySize| Modifier and Type | Field and Description |
|---|---|
static float[][] |
fleeceColorTable |
entityToAttack, field_110179_h, field_110181_i, fleeingTick, hasAttackeddefaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntitySheep(World par1World) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
applyEntityAttributes() |
EntitySheep |
createChild(EntityAgeable par1EntityAgeable) |
protected void |
dropFewItems(boolean par1,
int par2) |
void |
eatGrassBonus() |
protected void |
entityInit() |
protected void |
func_145780_a(int p_145780_1_,
int p_145780_2_,
int p_145780_3_,
Block p_145780_4_) |
float |
func_70890_k(float par1) |
float |
func_70894_j(float par1) |
protected java.lang.String |
getDeathSound() |
protected Item |
getDropItem() |
int |
getFleeceColor() |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
static int |
getRandomFleeceColor(java.util.Random par0Random) |
boolean |
getSheared() |
void |
handleHealthUpdate(byte par1) |
boolean |
interact(EntityPlayer par1EntityPlayer) |
protected boolean |
isAIEnabled() |
boolean |
isShearable(ItemStack item,
IBlockAccess world,
int x,
int y,
int z)
Checks if the object is currently shearable
Example: Sheep return false when they have no wool
|
void |
onLivingUpdate() |
java.util.ArrayList<ItemStack> |
onSheared(ItemStack item,
IBlockAccess world,
int x,
int y,
int z,
int fortune)
Performs the shear function on this object.
|
IEntityLivingData |
onSpawnWithEgg(IEntityLivingData par1EntityLivingData) |
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
setFleeceColor(int par1) |
void |
setSheared(boolean par1) |
protected void |
updateAITasks() |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
attackEntity, attackEntityFrom, canDespawn, canMateWith, findPlayerToAttack, func_146082_f, func_146083_cb, getBlockPathWeight, getCanSpawnHere, getExperiencePoints, getTalkInterval, isBreedingItem, isInLove, resetInLove, updateAITickaddGrowth, getGrowingAge, isChild, setGrowingAge, setScale, setScaleForAge, setSizedetachHome, func_110174_bM, func_142017_o, getEntityToAttack, getHomePosition, hasHome, hasPath, isMovementCeased, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, setHomeArea, setPathToEntity, setTarget, updateEntityActionState, updateLeashedState, updateWanderPathaddRandomArmor, allowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCommandSenderName, getCustomNameTag, getEntitySenses, getEquipmentInSlot, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getVerticalFaceSpeed, hasCustomNameTag, interactFirst, isNoDespawnRequired, onEntityUpdate, onUpdate, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticleaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, fall, func_110142_aN, func_142015_aE, func_146066_aG, func_146067_o, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, getTotalArmorValue, heal, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRiddenaddEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic EntitySheep(World par1World)
protected boolean isAIEnabled()
isAIEnabled in class EntityLivingprotected void updateAITasks()
updateAITasks in class EntityLivingpublic void onLivingUpdate()
onLivingUpdate in class EntityAnimalprotected void applyEntityAttributes()
applyEntityAttributes in class EntityLivingprotected void entityInit()
entityInit in class EntityAgeableprotected void dropFewItems(boolean par1,
int par2)
dropFewItems in class EntityLivingprotected Item getDropItem()
getDropItem in class EntityLivingpublic void handleHealthUpdate(byte par1)
handleHealthUpdate in class EntityAnimalpublic boolean interact(EntityPlayer par1EntityPlayer)
interact in class EntityAnimalpublic float func_70894_j(float par1)
public float func_70890_k(float par1)
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class EntityAnimalpublic void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class EntityAnimalprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityLivingBaseprotected java.lang.String getDeathSound()
getDeathSound in class EntityLivingBaseprotected void func_145780_a(int p_145780_1_,
int p_145780_2_,
int p_145780_3_,
Block p_145780_4_)
func_145780_a in class Entitypublic int getFleeceColor()
public void setFleeceColor(int par1)
public boolean getSheared()
public void setSheared(boolean par1)
public static int getRandomFleeceColor(java.util.Random par0Random)
public EntitySheep createChild(EntityAgeable par1EntityAgeable)
createChild in class EntityAgeablepublic void eatGrassBonus()
eatGrassBonus in class EntityLivingpublic IEntityLivingData onSpawnWithEgg(IEntityLivingData par1EntityLivingData)
onSpawnWithEgg in class EntityLivingpublic boolean isShearable(ItemStack item, IBlockAccess world, int x, int y, int z)
IShearableisShearable in interface IShearableitem - The itemstack that is being used, Possible to be nullworld - The current worldx - The X Positiony - The Y Positionz - The Z Positionpublic java.util.ArrayList<ItemStack> onSheared(ItemStack item, IBlockAccess world, int x, int y, int z, int fortune)
IShearableonSheared in interface IShearableitem - The itemstack that is being used, Possible to be nullworld - The current worldx - The X Positiony - The Y Positionz - The Z Positionfortune - The fortune level of the shears being used