public class GuiScreenBackup extends GuiScreen
allowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, widthicons, optionsBackground, statIcons, zLevel| Constructor and Description |
|---|
GuiScreenBackup(GuiScreenConfigureWorld par1GuiScreenConfigureWorld,
long par2) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
actionPerformed(GuiButton p_146284_1_) |
void |
confirmClicked(boolean par1,
int par2) |
void |
drawScreen(int par1,
int par2,
float par3) |
void |
initGui() |
void |
updateScreen() |
doesGuiPauseGame, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawWorldBackground, func_146283_a, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, keyTyped, mouseClicked, mouseClickMove, mouseMovedOrUp, onGuiClosed, renderToolTip, setClipboardString, setWorldAndResolutiondrawCenteredString, drawGradientRect, drawHorizontalLine, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon, drawVerticalLine, func_146110_apublic GuiScreenBackup(GuiScreenConfigureWorld par1GuiScreenConfigureWorld, long par2)
public void updateScreen()
updateScreen in class GuiScreenprotected void actionPerformed(GuiButton p_146284_1_)
actionPerformed in class GuiScreenpublic void confirmClicked(boolean par1,
int par2)
confirmClicked in class GuiScreenpublic void drawScreen(int par1,
int par2,
float par3)
drawScreen in class GuiScreen