public class EntityWither extends EntityMob implements IBossDisplayData, IRangedAttackMob
Entity.EnumEntitySizeentityToAttack, field_110179_h, field_110181_i, fleeingTick, hasAttackeddefaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySizemobSelector| Constructor and Description |
|---|
EntityWither(World par1World) |
| Modifier and Type | Method and Description |
|---|---|
void |
addPotionEffect(PotionEffect par1PotionEffect) |
protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2) |
void |
attackEntityWithRangedAttack(EntityLivingBase par1EntityLivingBase,
float par2) |
protected void |
despawnEntity() |
protected void |
dropFewItems(boolean par1,
int par2) |
protected void |
entityInit() |
protected void |
fall(float par1) |
void |
func_82206_m() |
float |
func_82207_a(int par1) |
float |
func_82210_r(int par1) |
void |
func_82211_c(int par1,
int par2) |
int |
func_82212_n() |
void |
func_82215_s(int par1) |
int |
getBrightnessForRender(float par1) |
EnumCreatureAttribute |
getCreatureAttribute() |
protected java.lang.String |
getDeathSound() |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
float |
getShadowSize() |
int |
getTotalArmorValue() |
int |
getWatchedTargetId(int par1) |
protected boolean |
isAIEnabled() |
boolean |
isArmored() |
void |
mountEntity(Entity par1Entity) |
void |
onLivingUpdate() |
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
setInWeb() |
protected void |
updateAITasks() |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
attackEntity, attackEntityAsMob, findPlayerToAttack, func_146066_aG, func_146067_o, getBlockPathWeight, getCanSpawnHere, getSplashSound, getSwimSound, isValidLightLevel, onUpdatedetachHome, func_110174_bM, func_142017_o, getEntityToAttack, getHomePosition, hasHome, hasPath, isMovementCeased, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, setHomeArea, setPathToEntity, setTarget, updateEntityActionState, updateLeashedState, updateWanderPathaddRandomArmor, allowLeashing, canAttackClass, canBeSteered, canDespawn, canPickUpLoot, clearLeashed, dropEquipment, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCommandSenderName, getCustomNameTag, getDropItem, getEntitySenses, getEquipmentInSlot, getExperiencePoints, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, hasCustomNameTag, interact, interactFirst, isNoDespawnRequired, onEntityUpdate, onSpawnWithEgg, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticleapplyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, func_110142_aN, func_142015_aE, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, handleHealthUpdate, heal, isChild, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRiddenaddEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalclone, finalize, getClass, notify, notifyAll, wait, wait, waitfunc_145748_c_, getHealth, getMaxHealthpublic EntityWither(World par1World)
protected void entityInit()
entityInit in class EntityLivingpublic void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class EntityLivingpublic void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class EntityLivingpublic float getShadowSize()
getShadowSize in class Entityprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityMobprotected java.lang.String getDeathSound()
getDeathSound in class EntityMobpublic void onLivingUpdate()
onLivingUpdate in class EntityMobprotected void updateAITasks()
updateAITasks in class EntityLivingpublic void func_82206_m()
public int getTotalArmorValue()
getTotalArmorValue in class EntityLivingBasepublic void attackEntityWithRangedAttack(EntityLivingBase par1EntityLivingBase, float par2)
attackEntityWithRangedAttack in interface IRangedAttackMobpublic boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom in class EntityMobprotected void dropFewItems(boolean par1,
int par2)
dropFewItems in class EntityLivingprotected void despawnEntity()
despawnEntity in class EntityLivingpublic int getBrightnessForRender(float par1)
getBrightnessForRender in class Entityprotected void fall(float par1)
fall in class EntityLivingBasepublic void addPotionEffect(PotionEffect par1PotionEffect)
addPotionEffect in class EntityLivingBaseprotected boolean isAIEnabled()
isAIEnabled in class EntityLivingprotected void applyEntityAttributes()
applyEntityAttributes in class EntityMobpublic float func_82207_a(int par1)
public float func_82210_r(int par1)
public int func_82212_n()
public void func_82215_s(int par1)
public int getWatchedTargetId(int par1)
public void func_82211_c(int par1,
int par2)
public boolean isArmored()
public EnumCreatureAttribute getCreatureAttribute()
getCreatureAttribute in class EntityLivingBasepublic void mountEntity(Entity par1Entity)
mountEntity in class Entity