public abstract class EntityPlayer extends EntityLivingBase implements ICommandSender
| Modifier and Type | Class and Description |
|---|---|
static class |
EntityPlayer.EnumChatVisibility |
static class |
EntityPlayer.EnumStatus |
Entity.EnumEntitySize| Modifier and Type | Field and Description |
|---|---|
float |
cameraYaw |
PlayerCapabilities |
capabilities |
float |
experience |
int |
experienceLevel |
int |
experienceTotal |
float |
eyeHeight |
float |
field_71079_bU |
float |
field_71082_cx |
double |
field_71085_bR |
float |
field_71089_bV |
double |
field_71091_bM |
double |
field_71094_bP |
double |
field_71095_bQ |
double |
field_71096_bN |
double |
field_71097_bO |
EntityFishHook |
fishEntity |
protected int |
flyToggleTimer |
protected FoodStats |
foodStats |
InventoryPlayer |
inventory |
Container |
inventoryContainer |
Container |
openContainer |
static java.lang.String |
PERSISTED_NBT_TAG |
ChunkCoordinates |
playerLocation |
float |
prevCameraYaw |
protected boolean |
sleeping |
protected float |
speedInAir |
protected float |
speedOnGround |
int |
xpCooldown |
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityPlayer(World p_i45324_1_,
com.mojang.authlib.GameProfile p_i45324_2_) |
| Modifier and Type | Method and Description |
|---|---|
void |
addChatComponentMessage(IChatComponent p_146105_1_) |
void |
addExhaustion(float par1) |
void |
addExperience(int par1) |
void |
addExperienceLevel(int par1) |
void |
addMovementStat(double par1,
double par3,
double par5) |
void |
addScore(int par1) |
void |
addStat(StatBase par1StatBase,
int par2) |
void |
addToPlayerScore(Entity par1Entity,
int par2) |
protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2) |
void |
attackTargetEntityWithCurrentItem(Entity par1Entity) |
boolean |
canAttackPlayer(EntityPlayer par1EntityPlayer) |
boolean |
canEat(boolean par1) |
boolean |
canHarvestBlock(Block p_146099_1_) |
boolean |
canPlayerEdit(int par1,
int par2,
int par3,
int par4,
ItemStack par5ItemStack) |
protected boolean |
canTriggerWalking() |
void |
clearItemInUse() |
void |
clonePlayer(EntityPlayer par1EntityPlayer,
boolean par2) |
void |
closeScreen() |
protected void |
damageArmor(float par1) |
protected void |
damageEntity(DamageSource par1DamageSource,
float par2) |
void |
destroyCurrentEquippedItem() |
void |
displayGUIAnvil(int par1,
int par2,
int par3) |
void |
displayGUIBook(ItemStack par1ItemStack) |
void |
displayGUIChest(IInventory par1IInventory) |
void |
displayGUIEnchantment(int par1,
int par2,
int par3,
java.lang.String par4Str) |
void |
displayGUIHopperMinecart(EntityMinecartHopper par1EntityMinecartHopper) |
void |
displayGUIHorse(EntityHorse par1EntityHorse,
IInventory par2IInventory) |
void |
displayGUIMerchant(IMerchant par1IMerchant,
java.lang.String par2Str) |
void |
displayGUIWorkbench(int par1,
int par2,
int par3) |
EntityItem |
dropOneItem(boolean par1) |
EntityItem |
dropPlayerItemWithRandomChoice(ItemStack par1ItemStack,
boolean par2) |
protected void |
entityInit() |
protected void |
fall(float par1) |
IChatComponent |
func_145748_c_() |
protected java.lang.String |
func_146067_o(int p_146067_1_) |
void |
func_146093_a(TileEntityHopper p_146093_1_) |
static java.util.UUID |
func_146094_a(com.mojang.authlib.GameProfile p_146094_0_) |
void |
func_146095_a(CommandBlockLogic p_146095_1_) |
EntityItem |
func_146097_a(ItemStack p_146097_1_,
boolean p_146097_2_,
boolean p_146097_3_) |
void |
func_146098_a(TileEntityBrewingStand p_146098_1_) |
void |
func_146100_a(TileEntity p_146100_1_) |
void |
func_146101_a(TileEntityFurnace p_146101_1_) |
void |
func_146102_a(TileEntityDispenser p_146102_1_) |
void |
func_146104_a(TileEntityBeacon p_146104_1_) |
float |
getAbsorptionAmount() |
float |
getAIMoveSpeed() |
boolean |
getAlwaysRenderNameTagForRender() |
float |
getArmorVisibility() |
ChunkCoordinates |
getBedLocation()
Deprecated.
|
ChunkCoordinates |
getBedLocation(int dimension)
A dimension aware version of getBedLocation.
|
float |
getBedOrientationInDegrees() |
float |
getBreakSpeed(Block p_146096_1_,
boolean p_146096_2_,
int meta)
Deprecated.
|
float |
getBreakSpeed(Block p_146096_1_,
boolean p_146096_2_,
int meta,
int x,
int y,
int z) |
java.lang.String |
getCommandSenderName() |
ItemStack |
getCurrentArmor(int par1) |
ItemStack |
getCurrentEquippedItem() |
float |
getCurrentPlayerStrVsBlock(Block p_146096_1_,
boolean p_146096_2_)
Deprecated.
|
protected java.lang.String |
getDeathSound() |
float |
getDefaultEyeHeight()
Returns the default eye height of the player
|
java.lang.String |
getDisplayName()
Get the currently computed display name, cached for efficiency.
|
World |
getEntityWorld() |
ItemStack |
getEquipmentInSlot(int par1) |
protected int |
getExperiencePoints(EntityPlayer par1EntityPlayer) |
float |
getEyeHeight() |
FoodStats |
getFoodStats() |
com.mojang.authlib.GameProfile |
getGameProfile() |
ItemStack |
getHeldItem() |
boolean |
getHideCape() |
protected boolean |
getHideCape(int par1) |
protected java.lang.String |
getHurtSound() |
InventoryEnderChest |
getInventoryEnderChest() |
IIcon |
getItemIcon(ItemStack par1ItemStack,
int par2) |
ItemStack |
getItemInUse() |
int |
getItemInUseCount() |
int |
getItemInUseDuration() |
ItemStack[] |
getLastActiveItems() |
int |
getMaxInPortalTime() |
int |
getPortalCooldown() |
Vec3 |
getPosition(float par1) |
int |
getScore() |
int |
getSleepTimer() |
protected java.lang.String |
getSplashSound() |
protected java.lang.String |
getSwimSound() |
Team |
getTeam() |
int |
getTotalArmorValue() |
Scoreboard |
getWorldScoreboard() |
double |
getYOffset() |
void |
handleHealthUpdate(byte par1) |
boolean |
interactWith(Entity par1Entity) |
boolean |
isBlocking() |
boolean |
isCurrentToolAdventureModeExempt(int par1,
int par2,
int par3) |
boolean |
isEntityInsideOpaqueBlock() |
boolean |
isInvisibleToPlayer(EntityPlayer par1EntityPlayer) |
protected boolean |
isMovementBlocked() |
protected boolean |
isPlayer() |
boolean |
isPlayerFullyAsleep() |
boolean |
isPlayerSleeping() |
boolean |
isPushedByWater() |
boolean |
isSpawnForced()
Deprecated.
|
boolean |
isSpawnForced(int dimension)
A dimension aware version of isSpawnForced.
|
boolean |
isUsingItem() |
void |
joinEntityItemWithWorld(EntityItem par1EntityItem) |
void |
jump() |
void |
mountEntity(Entity par1Entity) |
void |
moveEntityWithHeading(float par1,
float par2) |
void |
onCriticalHit(Entity par1Entity) |
void |
onDeath(DamageSource par1DamageSource) |
void |
onEnchantmentCritical(Entity par1Entity) |
protected void |
onItemUseFinish() |
void |
onKillEntity(EntityLivingBase par1EntityLivingBase) |
void |
onLivingUpdate() |
void |
onUpdate() |
void |
openGui(java.lang.Object mod,
int modGuiId,
World world,
int x,
int y,
int z) |
void |
playSound(java.lang.String par1Str,
float par2,
float par3) |
void |
preparePlayerToSpawn() |
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
refreshDisplayName()
Force the displayed name to refresh
|
protected void |
resetHeight() |
void |
respawnPlayer() |
void |
sendPlayerAbilities() |
void |
setAbsorptionAmount(float par1) |
void |
setCurrentItemOrArmor(int par1,
ItemStack par2ItemStack) |
void |
setDead() |
void |
setGameType(WorldSettings.GameType par1EnumGameType) |
protected void |
setHideCape(int par1,
boolean par2) |
void |
setInWeb() |
void |
setItemInUse(ItemStack par1ItemStack,
int par2) |
void |
setScore(int par1) |
void |
setSpawnChunk(ChunkCoordinates par1ChunkCoordinates,
boolean par2) |
void |
setSpawnChunk(ChunkCoordinates chunkCoordinates,
boolean forced,
int dimension)
A dimension aware version of setSpawnChunk.
|
boolean |
shouldHeal() |
EntityPlayer.EnumStatus |
sleepInBedAt(int par1,
int par2,
int par3) |
void |
stopUsingItem() |
void |
triggerAchievement(StatBase par1StatBase) |
protected void |
updateEntityActionState() |
protected void |
updateItemUse(ItemStack par1ItemStack,
int par2) |
void |
updateRidden() |
static ChunkCoordinates |
verifyRespawnCoordinates(World par0World,
ChunkCoordinates par1ChunkCoordinates,
boolean par2) |
void |
wakeUpPlayer(boolean par1,
boolean par2,
boolean par3) |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
int |
xpBarCap() |
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, decreaseAirSupply, dismountEntity, dropEquipment, dropFewItems, dropRareDrop, func_110142_aN, func_110146_f, func_142015_aE, func_146066_aG, func_94060_bK, getActivePotionEffect, getActivePotionEffects, getAge, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getHealth, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, heal, isAIEnabled, isChild, isClientWorld, isEntityAlive, isEntityUndead, isOnLadder, isOnSameTeam, isOnTeam, isPotionActive, isPotionActive, isPotionApplicable, kill, knockBack, onChangedPotionEffect, onDeathUpdate, onEntityUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITasks, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffectsaddEntityCrashInfo, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxSafePointTries, getMountedYOffset, getParts, getPersistentID, getPickedResult, getShadowSize, getTeleportDirection, getUniqueID, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, interactFirst, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onStruckByLightning, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalclone, finalize, getClass, notify, notifyAll, wait, wait, waitaddChatMessage, canCommandSenderUseCommand, getPlayerCoordinatespublic static final java.lang.String PERSISTED_NBT_TAG
public InventoryPlayer inventory
public Container inventoryContainer
public Container openContainer
protected FoodStats foodStats
protected int flyToggleTimer
public float prevCameraYaw
public float cameraYaw
public int xpCooldown
public double field_71091_bM
public double field_71096_bN
public double field_71097_bO
public double field_71094_bP
public double field_71095_bQ
public double field_71085_bR
protected boolean sleeping
public ChunkCoordinates playerLocation
public float field_71079_bU
public float field_71082_cx
public float field_71089_bV
public PlayerCapabilities capabilities
public int experienceLevel
public int experienceTotal
public float experience
protected float speedOnGround
protected float speedInAir
public EntityFishHook fishEntity
public float eyeHeight
public EntityPlayer(World p_i45324_1_, com.mojang.authlib.GameProfile p_i45324_2_)
protected void applyEntityAttributes()
applyEntityAttributes in class EntityLivingBaseprotected void entityInit()
entityInit in class EntityLivingBasepublic ItemStack getItemInUse()
public int getItemInUseCount()
public boolean isUsingItem()
public int getItemInUseDuration()
public void stopUsingItem()
public void clearItemInUse()
public boolean isBlocking()
public void onUpdate()
onUpdate in class EntityLivingBasepublic int getMaxInPortalTime()
getMaxInPortalTime in class Entityprotected java.lang.String getSwimSound()
getSwimSound in class Entityprotected java.lang.String getSplashSound()
getSplashSound in class Entitypublic int getPortalCooldown()
getPortalCooldown in class Entitypublic void playSound(java.lang.String par1Str,
float par2,
float par3)
protected void updateItemUse(ItemStack par1ItemStack, int par2)
protected void onItemUseFinish()
public void handleHealthUpdate(byte par1)
handleHealthUpdate in class EntityLivingBaseprotected boolean isMovementBlocked()
isMovementBlocked in class EntityLivingBasepublic void closeScreen()
public void mountEntity(Entity par1Entity)
mountEntity in class Entitypublic void updateRidden()
updateRidden in class EntityLivingBasepublic void preparePlayerToSpawn()
preparePlayerToSpawn in class Entityprotected void updateEntityActionState()
updateEntityActionState in class EntityLivingBasepublic void onLivingUpdate()
onLivingUpdate in class EntityLivingBasepublic int getScore()
public void setScore(int par1)
public void addScore(int par1)
public void onDeath(DamageSource par1DamageSource)
onDeath in class EntityLivingBaseprotected java.lang.String getHurtSound()
getHurtSound in class EntityLivingBaseprotected java.lang.String getDeathSound()
getDeathSound in class EntityLivingBasepublic void addToPlayerScore(Entity par1Entity, int par2)
addToPlayerScore in class Entitypublic EntityItem dropOneItem(boolean par1)
public EntityItem dropPlayerItemWithRandomChoice(ItemStack par1ItemStack, boolean par2)
public EntityItem func_146097_a(ItemStack p_146097_1_, boolean p_146097_2_, boolean p_146097_3_)
public void joinEntityItemWithWorld(EntityItem par1EntityItem)
@Deprecated public float getCurrentPlayerStrVsBlock(Block p_146096_1_, boolean p_146096_2_)
@Deprecated public float getBreakSpeed(Block p_146096_1_, boolean p_146096_2_, int meta)
public float getBreakSpeed(Block p_146096_1_, boolean p_146096_2_, int meta, int x, int y, int z)
public boolean canHarvestBlock(Block p_146099_1_)
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class EntityLivingBasepublic void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class EntityLivingBasepublic void displayGUIChest(IInventory par1IInventory)
public void func_146093_a(TileEntityHopper p_146093_1_)
public void displayGUIHopperMinecart(EntityMinecartHopper par1EntityMinecartHopper)
public void displayGUIHorse(EntityHorse par1EntityHorse, IInventory par2IInventory)
public void displayGUIEnchantment(int par1,
int par2,
int par3,
java.lang.String par4Str)
public void displayGUIAnvil(int par1,
int par2,
int par3)
public void displayGUIWorkbench(int par1,
int par2,
int par3)
public float getEyeHeight()
getEyeHeight in class EntityLivingBaseprotected void resetHeight()
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom in class EntityLivingBasepublic boolean canAttackPlayer(EntityPlayer par1EntityPlayer)
protected void damageArmor(float par1)
damageArmor in class EntityLivingBasepublic int getTotalArmorValue()
getTotalArmorValue in class EntityLivingBasepublic float getArmorVisibility()
protected void damageEntity(DamageSource par1DamageSource, float par2)
damageEntity in class EntityLivingBasepublic void func_146101_a(TileEntityFurnace p_146101_1_)
public void func_146102_a(TileEntityDispenser p_146102_1_)
public void func_146100_a(TileEntity p_146100_1_)
public void func_146095_a(CommandBlockLogic p_146095_1_)
public void func_146098_a(TileEntityBrewingStand p_146098_1_)
public void func_146104_a(TileEntityBeacon p_146104_1_)
public void displayGUIMerchant(IMerchant par1IMerchant, java.lang.String par2Str)
public void displayGUIBook(ItemStack par1ItemStack)
public boolean interactWith(Entity par1Entity)
public ItemStack getCurrentEquippedItem()
public void destroyCurrentEquippedItem()
public double getYOffset()
getYOffset in class Entitypublic void attackTargetEntityWithCurrentItem(Entity par1Entity)
public void onCriticalHit(Entity par1Entity)
public void onEnchantmentCritical(Entity par1Entity)
public void respawnPlayer()
public boolean isEntityInsideOpaqueBlock()
isEntityInsideOpaqueBlock in class Entitypublic com.mojang.authlib.GameProfile getGameProfile()
public EntityPlayer.EnumStatus sleepInBedAt(int par1, int par2, int par3)
public void wakeUpPlayer(boolean par1,
boolean par2,
boolean par3)
public static ChunkCoordinates verifyRespawnCoordinates(World par0World, ChunkCoordinates par1ChunkCoordinates, boolean par2)
public float getBedOrientationInDegrees()
public boolean isPlayerSleeping()
isPlayerSleeping in class EntityLivingBasepublic boolean isPlayerFullyAsleep()
public int getSleepTimer()
protected boolean getHideCape(int par1)
protected void setHideCape(int par1,
boolean par2)
public void addChatComponentMessage(IChatComponent p_146105_1_)
@Deprecated public ChunkCoordinates getBedLocation()
@Deprecated public boolean isSpawnForced()
public void setSpawnChunk(ChunkCoordinates par1ChunkCoordinates, boolean par2)
public void triggerAchievement(StatBase par1StatBase)
public void addStat(StatBase par1StatBase, int par2)
public void jump()
jump in class EntityLivingBasepublic void moveEntityWithHeading(float par1,
float par2)
moveEntityWithHeading in class EntityLivingBasepublic float getAIMoveSpeed()
getAIMoveSpeed in class EntityLivingBasepublic void addMovementStat(double par1,
double par3,
double par5)
protected void fall(float par1)
fall in class EntityLivingBaseprotected java.lang.String func_146067_o(int p_146067_1_)
func_146067_o in class EntityLivingBasepublic void onKillEntity(EntityLivingBase par1EntityLivingBase)
onKillEntity in class Entitypublic IIcon getItemIcon(ItemStack par1ItemStack, int par2)
getItemIcon in class EntityLivingBasepublic ItemStack getCurrentArmor(int par1)
public void addExperience(int par1)
public void addExperienceLevel(int par1)
public int xpBarCap()
public void addExhaustion(float par1)
public FoodStats getFoodStats()
public boolean canEat(boolean par1)
public boolean shouldHeal()
public void setItemInUse(ItemStack par1ItemStack, int par2)
public boolean isCurrentToolAdventureModeExempt(int par1,
int par2,
int par3)
public boolean canPlayerEdit(int par1,
int par2,
int par3,
int par4,
ItemStack par5ItemStack)
protected int getExperiencePoints(EntityPlayer par1EntityPlayer)
getExperiencePoints in class EntityLivingBaseprotected boolean isPlayer()
isPlayer in class EntityLivingBasepublic boolean getAlwaysRenderNameTagForRender()
getAlwaysRenderNameTagForRender in class EntityLivingBasepublic void clonePlayer(EntityPlayer par1EntityPlayer, boolean par2)
protected boolean canTriggerWalking()
canTriggerWalking in class Entitypublic void sendPlayerAbilities()
public void setGameType(WorldSettings.GameType par1EnumGameType)
public java.lang.String getCommandSenderName()
getCommandSenderName in interface ICommandSendergetCommandSenderName in class Entitypublic World getEntityWorld()
getEntityWorld in interface ICommandSenderpublic InventoryEnderChest getInventoryEnderChest()
public ItemStack getEquipmentInSlot(int par1)
getEquipmentInSlot in class EntityLivingBasepublic ItemStack getHeldItem()
getHeldItem in class EntityLivingBasepublic void setCurrentItemOrArmor(int par1,
ItemStack par2ItemStack)
setCurrentItemOrArmor in class EntityLivingBasepublic boolean isInvisibleToPlayer(EntityPlayer par1EntityPlayer)
isInvisibleToPlayer in class Entitypublic ItemStack[] getLastActiveItems()
getLastActiveItems in class EntityLivingBasepublic boolean getHideCape()
public boolean isPushedByWater()
isPushedByWater in class Entitypublic Scoreboard getWorldScoreboard()
public Team getTeam()
getTeam in class EntityLivingBasepublic IChatComponent func_145748_c_()
func_145748_c_ in interface ICommandSenderfunc_145748_c_ in class Entitypublic void setAbsorptionAmount(float par1)
setAbsorptionAmount in class EntityLivingBasepublic float getAbsorptionAmount()
getAbsorptionAmount in class EntityLivingBasepublic static java.util.UUID func_146094_a(com.mojang.authlib.GameProfile p_146094_0_)
public void openGui(java.lang.Object mod,
int modGuiId,
World world,
int x,
int y,
int z)
public Vec3 getPosition(float par1)
getPosition in class EntityLivingBasepublic ChunkCoordinates getBedLocation(int dimension)
dimension - The dimension to get the bed spawn forpublic boolean isSpawnForced(int dimension)
dimension - The dimension to get whether to check for a bed before spawning forpublic void setSpawnChunk(ChunkCoordinates chunkCoordinates, boolean forced, int dimension)
chunkCoordinates - The spawn point to set as the player-specific spawn point for the dimensionforced - Whether or not the respawn code should check for a bed at this location (true means it won't check for a bed)dimension - Which dimension to apply the player-specific respawn point topublic float getDefaultEyeHeight()
public java.lang.String getDisplayName()
public void refreshDisplayName()