public class EntitySkeleton extends EntityMob implements IRangedAttackMob
EntityLiving.SpawnPlacementTypefield_175455_afield_110179_h, field_110181_iequipmentDropChances, experienceValue, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObjfield_175450_e, mobSelector| Constructor and Description |
|---|
EntitySkeleton(World worldIn) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
addRandomArmor() |
protected void |
applyEntityAttributes() |
boolean |
attackEntityAsMob(Entity p_70652_1_) |
void |
attackEntityWithRangedAttack(EntityLivingBase p_82196_1_,
float p_82196_2_) |
protected void |
dropFewItems(boolean p_70628_1_,
int p_70628_2_) |
protected void |
entityInit() |
protected void |
func_180481_a(DifficultyInstance p_180481_1_) |
IEntityLivingData |
func_180482_a(DifficultyInstance p_180482_1_,
IEntityLivingData p_180482_2_) |
EnumCreatureAttribute |
getCreatureAttribute() |
protected java.lang.String |
getDeathSound() |
protected Item |
getDropItem() |
float |
getEyeHeight() |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
int |
getSkeletonType() |
double |
getYOffset() |
void |
onDeath(DamageSource cause) |
void |
onLivingUpdate() |
protected void |
playStepSound(BlockPos p_180429_1_,
Block p_180429_2_) |
void |
readEntityFromNBT(NBTTagCompound tagCompund) |
void |
setCombatTask() |
void |
setCurrentItemOrArmor(int slotIn,
ItemStack stack) |
void |
setSkeletonType(int p_82201_1_) |
void |
updateRidden() |
void |
writeEntityToNBT(NBTTagCompound tagCompound) |
attackEntityFrom, func_146066_aG, func_180484_a, getCanSpawnHere, getFallSoundString, getSplashSound, getSwimSound, isValidLightLevel, onUpdatedetachHome, func_142017_o, func_175449_a, func_180485_d, func_180486_cf, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, updateLeashedStateallowLeashing, canAttackClass, canBeSteered, canDespawn, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, eatGrassBonus, enablePersistence, faceEntity, func_110146_f, func_175445_a, func_175447_b, func_175448_a, func_180483_b, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentArmor, getEntitySenses, getEquipmentInSlot, getExperiencePoints, getHeldItem, getInventory, getJumpHelper, getLeashed, getLeashedToEntity, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, handleHealthUpdate, handleLavaMovement, interact, interactFirst, isNoDespawnRequired, isServerWorld, onEntityUpdate, playLivingSound, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setEquipmentDropChance, setLeashedToEntity, setMoveForward, setNoAI, spawnExplosionParticle, updateAITasks, updateEntityActionStateaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, fall, func_152111_bt, func_152112_bu, func_175133_bi, func_175134_bD, func_175135_B, func_175136_bO, func_180426_a, func_180433_a, func_180466_bG, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttributeMap, getCombatTracker, getEntityAttribute, getHealth, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, getTotalArmorValue, heal, isChild, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, mountEntity, moveEntityWithHeading, onChangedPotionEffect, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onKillCommand, onNewPotionEffect, performHurtAnimation, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updatePotionEffectsaddChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, canUseCommand, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_145781_i, func_174807_aT, func_174815_a, func_174816_a, func_174817_o, func_174819_aU, func_174823_aP, func_174825_a, func_174827_a, func_174834_g, func_180427_aV, getAir, getAlwaysRenderNameTag, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getCommandSenderEntity, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getFlag, getHorizontalFacing, getMaxInPortalTime, getMountedYOffset, getName, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getTeleportDirection, getUniqueID, getVectorForRotation, handleWaterMovement, hasCustomName, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSprinting, isWet, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, resetEntityId, resetHeight, sendCommandFeedback, setAir, setAlwaysRenderNameTag, setAngles, setCommandStat, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setSilent, setSize, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic EntitySkeleton(World worldIn)
protected void applyEntityAttributes()
applyEntityAttributes in class EntityMobprotected void entityInit()
entityInit in class EntityLivingprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityMobprotected java.lang.String getDeathSound()
getDeathSound in class EntityMobprotected void playStepSound(BlockPos p_180429_1_, Block p_180429_2_)
playStepSound in class Entitypublic boolean attackEntityAsMob(Entity p_70652_1_)
attackEntityAsMob in class EntityMobpublic EnumCreatureAttribute getCreatureAttribute()
getCreatureAttribute in class EntityLivingBasepublic void onLivingUpdate()
onLivingUpdate in class EntityMobpublic void updateRidden()
updateRidden in class EntityLivingBasepublic void onDeath(DamageSource cause)
onDeath in class EntityLivingBaseprotected Item getDropItem()
getDropItem in class EntityLivingprotected void dropFewItems(boolean p_70628_1_,
int p_70628_2_)
dropFewItems in class EntityLivingprotected void addRandomArmor()
addRandomArmor in class EntityLivingBaseprotected void func_180481_a(DifficultyInstance p_180481_1_)
func_180481_a in class EntityLivingpublic IEntityLivingData func_180482_a(DifficultyInstance p_180482_1_, IEntityLivingData p_180482_2_)
func_180482_a in class EntityLivingpublic void setCombatTask()
public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_)
attackEntityWithRangedAttack in interface IRangedAttackMobpublic int getSkeletonType()
public void setSkeletonType(int p_82201_1_)
public void readEntityFromNBT(NBTTagCompound tagCompund)
readEntityFromNBT in class EntityLivingpublic void writeEntityToNBT(NBTTagCompound tagCompound)
writeEntityToNBT in class EntityLivingpublic void setCurrentItemOrArmor(int slotIn,
ItemStack stack)
setCurrentItemOrArmor in class EntityLivingpublic float getEyeHeight()
getEyeHeight in class Entitypublic double getYOffset()
getYOffset in class Entity