public class EntityPigZombie extends EntityZombie
EntityLiving.SpawnPlacementTypereinforcementChancefield_175455_afield_110179_h, field_110181_iequipmentDropChances, experienceValue, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObjfield_175450_e, mobSelector| Constructor and Description |
|---|
EntityPigZombie(World worldIn) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
addRandomArmor() |
protected void |
applyEntityAI() |
protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource source,
float amount) |
protected void |
dropFewItems(boolean p_70628_1_,
int p_70628_2_) |
protected void |
func_180481_a(DifficultyInstance p_180481_1_) |
IEntityLivingData |
func_180482_a(DifficultyInstance p_180482_1_,
IEntityLivingData p_180482_2_) |
boolean |
getCanSpawnHere() |
protected java.lang.String |
getDeathSound() |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
boolean |
handleLavaMovement() |
boolean |
interact(EntityPlayer player) |
boolean |
isAngry() |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound tagCompund) |
void |
setRevengeTarget(EntityLivingBase livingBase) |
protected void |
updateAITasks() |
void |
writeEntityToNBT(NBTTagCompound tagCompound) |
attackEntityAsMob, canDespawn, convertToVillager, entityInit, func_146070_a, func_146072_bX, func_175448_a, getConversionTimeBoost, getCreatureAttribute, getDropItem, getExperiencePoints, getEyeHeight, getTotalArmorValue, getYOffset, handleHealthUpdate, isChild, isConverting, isVillager, multiplySize, onDeath, onKillEntity, onLivingUpdate, playStepSound, setChild, setChildSize, setSize, setVillager, startConversionfunc_146066_aG, func_180484_a, getFallSoundString, getSplashSound, getSwimSound, isValidLightLeveldetachHome, func_142017_o, func_175449_a, func_180485_d, func_180486_cf, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, updateLeashedStateallowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, eatGrassBonus, enablePersistence, faceEntity, func_110146_f, func_175445_a, func_175447_b, func_180483_b, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentArmor, getEntitySenses, getEquipmentInSlot, getHeldItem, getInventory, getJumpHelper, getLeashed, getLeashedToEntity, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, interactFirst, isNoDespawnRequired, isServerWorld, onEntityUpdate, playLivingSound, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setEquipmentDropChance, setLeashedToEntity, setMoveForward, setNoAI, spawnExplosionParticle, updateEntityActionStateaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, fall, func_152111_bt, func_152112_bu, func_175133_bi, func_175134_bD, func_175135_B, func_175136_bO, func_180426_a, func_180433_a, func_180466_bG, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttributeMap, getCombatTracker, getEntityAttribute, getHealth, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, heal, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, mountEntity, moveEntityWithHeading, onChangedPotionEffect, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onKillCommand, onNewPotionEffect, performHurtAnimation, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updatePotionEffects, updateRiddenaddChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, canUseCommand, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_145781_i, func_174807_aT, func_174815_a, func_174816_a, func_174817_o, func_174819_aU, func_174823_aP, func_174825_a, func_174827_a, func_174834_g, func_180427_aV, getAir, getAlwaysRenderNameTag, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getCommandSenderEntity, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getFlag, getHorizontalFacing, getMaxInPortalTime, getMountedYOffset, getName, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getTeleportDirection, getUniqueID, getVectorForRotation, handleWaterMovement, hasCustomName, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSprinting, isWet, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onStruckByLightning, playSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, resetEntityId, resetHeight, sendCommandFeedback, setAir, setAlwaysRenderNameTag, setAngles, setCommandStat, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setSilent, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic EntityPigZombie(World worldIn)
public void setRevengeTarget(EntityLivingBase livingBase)
setRevengeTarget in class EntityLivingBaseprotected void applyEntityAI()
applyEntityAI in class EntityZombieprotected void applyEntityAttributes()
applyEntityAttributes in class EntityZombiepublic void onUpdate()
onUpdate in class EntityZombieprotected void updateAITasks()
updateAITasks in class EntityLivingpublic boolean getCanSpawnHere()
getCanSpawnHere in class EntityMobpublic boolean handleLavaMovement()
handleLavaMovement in class EntityLivingpublic void writeEntityToNBT(NBTTagCompound tagCompound)
writeEntityToNBT in class EntityZombiepublic void readEntityFromNBT(NBTTagCompound tagCompund)
readEntityFromNBT in class EntityZombiepublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class EntityZombiepublic boolean isAngry()
protected java.lang.String getLivingSound()
getLivingSound in class EntityZombieprotected java.lang.String getHurtSound()
getHurtSound in class EntityZombieprotected java.lang.String getDeathSound()
getDeathSound in class EntityZombieprotected void dropFewItems(boolean p_70628_1_,
int p_70628_2_)
dropFewItems in class EntityLivingpublic boolean interact(EntityPlayer player)
interact in class EntityZombieprotected void addRandomArmor()
addRandomArmor in class EntityZombieprotected void func_180481_a(DifficultyInstance p_180481_1_)
func_180481_a in class EntityZombiepublic IEntityLivingData func_180482_a(DifficultyInstance p_180482_1_, IEntityLivingData p_180482_2_)
func_180482_a in class EntityZombie