public class EntityZombie extends EntityMob
EntityLiving.SpawnPlacementType| Modifier and Type | Field and Description |
|---|---|
protected static IAttribute |
reinforcementChance |
field_175455_afield_110179_h, field_110181_iequipmentDropChances, experienceValue, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObjfield_175450_e, mobSelector| Constructor and Description |
|---|
EntityZombie(World worldIn) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
addRandomArmor() |
protected void |
applyEntityAI() |
protected void |
applyEntityAttributes() |
boolean |
attackEntityAsMob(Entity p_70652_1_) |
boolean |
attackEntityFrom(DamageSource source,
float amount) |
protected boolean |
canDespawn() |
protected void |
convertToVillager() |
protected void |
entityInit() |
void |
func_146070_a(boolean p_146070_1_) |
boolean |
func_146072_bX() |
protected boolean |
func_175448_a(ItemStack p_175448_1_) |
protected void |
func_180481_a(DifficultyInstance p_180481_1_) |
IEntityLivingData |
func_180482_a(DifficultyInstance p_180482_1_,
IEntityLivingData p_180482_2_) |
protected int |
getConversionTimeBoost() |
EnumCreatureAttribute |
getCreatureAttribute() |
protected java.lang.String |
getDeathSound() |
protected Item |
getDropItem() |
protected int |
getExperiencePoints(EntityPlayer player) |
float |
getEyeHeight() |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
int |
getTotalArmorValue() |
double |
getYOffset() |
void |
handleHealthUpdate(byte p_70103_1_) |
boolean |
interact(EntityPlayer player) |
boolean |
isChild() |
boolean |
isConverting() |
boolean |
isVillager() |
protected void |
multiplySize(float size) |
void |
onDeath(DamageSource cause) |
void |
onKillEntity(EntityLivingBase entityLivingIn) |
void |
onLivingUpdate() |
void |
onUpdate() |
protected void |
playStepSound(BlockPos p_180429_1_,
Block p_180429_2_) |
void |
readEntityFromNBT(NBTTagCompound tagCompund) |
void |
setChild(boolean childZombie) |
void |
setChildSize(boolean isChild) |
protected void |
setSize(float width,
float height) |
void |
setVillager(boolean villager) |
protected void |
startConversion(int p_82228_1_) |
void |
writeEntityToNBT(NBTTagCompound tagCompound) |
func_146066_aG, func_180484_a, getCanSpawnHere, getFallSoundString, getSplashSound, getSwimSound, isValidLightLeveldetachHome, func_142017_o, func_175449_a, func_180485_d, func_180486_cf, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, updateLeashedStateallowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enablePersistence, faceEntity, func_110146_f, func_175445_a, func_175447_b, func_180483_b, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentArmor, getEntitySenses, getEquipmentInSlot, getHeldItem, getInventory, getJumpHelper, getLeashed, getLeashedToEntity, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, handleLavaMovement, interactFirst, isNoDespawnRequired, isServerWorld, onEntityUpdate, playLivingSound, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setEquipmentDropChance, setLeashedToEntity, setMoveForward, setNoAI, spawnExplosionParticle, updateAITasks, updateEntityActionStateaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, fall, func_152111_bt, func_152112_bu, func_175133_bi, func_175134_bD, func_175135_B, func_175136_bO, func_180426_a, func_180433_a, func_180466_bG, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttributeMap, getCombatTracker, getEntityAttribute, getHealth, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, heal, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, mountEntity, moveEntityWithHeading, onChangedPotionEffect, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onKillCommand, onNewPotionEffect, performHurtAnimation, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updatePotionEffects, updateRiddenaddChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, canUseCommand, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_145781_i, func_174807_aT, func_174815_a, func_174816_a, func_174817_o, func_174819_aU, func_174823_aP, func_174825_a, func_174827_a, func_174834_g, func_180427_aV, getAir, getAlwaysRenderNameTag, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getCommandSenderEntity, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getFlag, getHorizontalFacing, getMaxInPortalTime, getMountedYOffset, getName, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getTeleportDirection, getUniqueID, getVectorForRotation, handleWaterMovement, hasCustomName, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSprinting, isWet, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onStruckByLightning, playSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, resetEntityId, resetHeight, sendCommandFeedback, setAir, setAlwaysRenderNameTag, setAngles, setCommandStat, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setSilent, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalprotected static final IAttribute reinforcementChance
public EntityZombie(World worldIn)
protected void applyEntityAI()
protected void applyEntityAttributes()
applyEntityAttributes in class EntityMobprotected void entityInit()
entityInit in class EntityLivingpublic int getTotalArmorValue()
getTotalArmorValue in class EntityLivingBasepublic boolean func_146072_bX()
public void func_146070_a(boolean p_146070_1_)
public boolean isChild()
isChild in class EntityLivingBaseprotected int getExperiencePoints(EntityPlayer player)
getExperiencePoints in class EntityLivingpublic void setChild(boolean childZombie)
public boolean isVillager()
public void setVillager(boolean villager)
public void onLivingUpdate()
onLivingUpdate in class EntityMobpublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class EntityMobpublic boolean attackEntityAsMob(Entity p_70652_1_)
attackEntityAsMob in class EntityMobprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityMobprotected java.lang.String getDeathSound()
getDeathSound in class EntityMobprotected void playStepSound(BlockPos p_180429_1_, Block p_180429_2_)
playStepSound in class Entityprotected Item getDropItem()
getDropItem in class EntityLivingpublic EnumCreatureAttribute getCreatureAttribute()
getCreatureAttribute in class EntityLivingBaseprotected void addRandomArmor()
addRandomArmor in class EntityLivingBaseprotected void func_180481_a(DifficultyInstance p_180481_1_)
func_180481_a in class EntityLivingpublic void writeEntityToNBT(NBTTagCompound tagCompound)
writeEntityToNBT in class EntityLivingpublic void readEntityFromNBT(NBTTagCompound tagCompund)
readEntityFromNBT in class EntityLivingpublic void onKillEntity(EntityLivingBase entityLivingIn)
onKillEntity in class Entitypublic float getEyeHeight()
getEyeHeight in class Entityprotected boolean func_175448_a(ItemStack p_175448_1_)
func_175448_a in class EntityLivingpublic IEntityLivingData func_180482_a(DifficultyInstance p_180482_1_, IEntityLivingData p_180482_2_)
func_180482_a in class EntityLivingpublic boolean interact(EntityPlayer player)
interact in class EntityLivingprotected void startConversion(int p_82228_1_)
public void handleHealthUpdate(byte p_70103_1_)
handleHealthUpdate in class EntityLivingprotected boolean canDespawn()
canDespawn in class EntityLivingpublic boolean isConverting()
protected void convertToVillager()
protected int getConversionTimeBoost()
public void setChildSize(boolean isChild)
protected final void multiplySize(float size)
public double getYOffset()
getYOffset in class Entitypublic void onDeath(DamageSource cause)
onDeath in class EntityLivingBase