public class GuiBeacon extends GuiContainer
dragSplitting, dragSplittingSlots, guiLeft, guiTop, inventoryBackground, inventorySlots, xSize, ySizeallowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, widthicons, optionsBackground, statIcons, zLevel| Constructor and Description |
|---|
GuiBeacon(InventoryPlayer p_i45507_1_,
IInventory p_i45507_2_) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
actionPerformed(GuiButton button) |
protected void |
drawGuiContainerBackgroundLayer(float partialTicks,
int mouseX,
int mouseY) |
protected void |
drawGuiContainerForegroundLayer(int mouseX,
int mouseY) |
void |
initGui() |
void |
updateScreen() |
checkHotbarKeys, doesGuiPauseGame, drawScreen, handleMouseClick, isPointInRegion, keyTyped, mouseClicked, mouseClickMove, mouseReleased, onGuiClosedconfirmClicked, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawHoveringText, drawWorldBackground, func_175272_a, func_175273_b, func_175276_a, func_175277_d, func_175278_g, func_175279_e, func_175280_f, func_175283_s, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setText, setWorldAndResolutiondrawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLinepublic GuiBeacon(InventoryPlayer p_i45507_1_, IInventory p_i45507_2_)
public void initGui()
initGui in class GuiContainerpublic void updateScreen()
updateScreen in class GuiContainerprotected void actionPerformed(GuiButton button) throws java.io.IOException
actionPerformed in class GuiScreenjava.io.IOExceptionprotected void drawGuiContainerForegroundLayer(int mouseX,
int mouseY)
drawGuiContainerForegroundLayer in class GuiContainerprotected void drawGuiContainerBackgroundLayer(float partialTicks,
int mouseX,
int mouseY)
drawGuiContainerBackgroundLayer in class GuiContainer