public class EntityBoat extends Entity
addedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj| Constructor and Description |
|---|
EntityBoat(World worldIn) |
EntityBoat(World worldIn,
double p_i1705_2_,
double p_i1705_4_,
double p_i1705_6_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
attackEntityFrom(DamageSource source,
float amount) |
boolean |
canBeCollidedWith() |
boolean |
canBePushed() |
protected boolean |
canTriggerWalking() |
protected void |
entityInit() |
void |
func_180426_a(double p_180426_1_,
double p_180426_3_,
double p_180426_5_,
float p_180426_7_,
float p_180426_8_,
int p_180426_9_,
boolean p_180426_10_) |
protected void |
func_180433_a(double p_180433_1_,
boolean p_180433_3_,
Block p_180433_4_,
BlockPos p_180433_5_) |
AxisAlignedBB |
getBoundingBox() |
AxisAlignedBB |
getCollisionBox(Entity entityIn) |
float |
getDamageTaken() |
int |
getForwardDirection() |
double |
getMountedYOffset() |
int |
getTimeSinceHit() |
boolean |
interactFirst(EntityPlayer playerIn) |
void |
onUpdate() |
void |
performHurtAnimation() |
protected void |
readEntityFromNBT(NBTTagCompound tagCompund) |
void |
setDamageTaken(float p_70266_1_) |
void |
setForwardDirection(int p_70269_1_) |
void |
setIsBoatEmpty(boolean p_70270_1_) |
void |
setTimeSinceHit(int p_70265_1_) |
void |
setVelocity(double x,
double y,
double z) |
void |
updateRiderPosition() |
protected void |
writeEntityToNBT(NBTTagCompound tagCompound) |
addChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canUseCommand, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, fall, func_145781_i, func_174807_aT, func_174815_a, func_174816_a, func_174817_o, func_174819_aU, func_174823_aP, func_174825_a, func_174827_a, func_174834_g, func_180427_aV, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCommandSenderEntity, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getEyeHeight, getFlag, getHorizontalFacing, getInventory, getLook, getLookVec, getMaxFallHeight, getMaxInPortalTime, getName, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getRotationYawHead, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleHealthUpdate, handleWaterMovement, hasCustomName, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSprinting, isWet, kill, mountEntity, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillCommand, onKillEntity, onStruckByLightning, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, replaceItemInInventory, resetEntityId, resetHeight, sendCommandFeedback, setAir, setAlwaysRenderNameTag, setAngles, setBeenAttacked, setCommandStat, setCurrentItemOrArmor, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRidden, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic EntityBoat(World worldIn)
public EntityBoat(World worldIn, double p_i1705_2_, double p_i1705_4_, double p_i1705_6_)
protected boolean canTriggerWalking()
canTriggerWalking in class Entityprotected void entityInit()
entityInit in class Entitypublic AxisAlignedBB getCollisionBox(Entity entityIn)
getCollisionBox in class Entitypublic AxisAlignedBB getBoundingBox()
getBoundingBox in class Entitypublic boolean canBePushed()
canBePushed in class Entitypublic double getMountedYOffset()
getMountedYOffset in class Entitypublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class Entitypublic void performHurtAnimation()
performHurtAnimation in class Entitypublic boolean canBeCollidedWith()
canBeCollidedWith in class Entitypublic void func_180426_a(double p_180426_1_,
double p_180426_3_,
double p_180426_5_,
float p_180426_7_,
float p_180426_8_,
int p_180426_9_,
boolean p_180426_10_)
func_180426_a in class Entitypublic void setVelocity(double x,
double y,
double z)
setVelocity in class Entitypublic void updateRiderPosition()
updateRiderPosition in class Entityprotected void writeEntityToNBT(NBTTagCompound tagCompound)
writeEntityToNBT in class Entityprotected void readEntityFromNBT(NBTTagCompound tagCompund)
readEntityFromNBT in class Entitypublic boolean interactFirst(EntityPlayer playerIn)
interactFirst in class Entityprotected void func_180433_a(double p_180433_1_,
boolean p_180433_3_,
Block p_180433_4_,
BlockPos p_180433_5_)
func_180433_a in class Entitypublic void setDamageTaken(float p_70266_1_)
public float getDamageTaken()
public void setTimeSinceHit(int p_70265_1_)
public int getTimeSinceHit()
public void setForwardDirection(int p_70269_1_)
public int getForwardDirection()
public void setIsBoatEmpty(boolean p_70270_1_)