public class MaterialLiquid extends Material
air, anvil, barrier, cactus, cake, carpet, circuits, clay, cloth, coral, craftedSnow, dragonEgg, fire, glass, gourd, grass, ground, ice, iron, lava, leaves, packedIce, piston, plants, portal, redstoneLight, rock, sand, snow, sponge, tnt, vine, water, web, wood| Constructor and Description |
|---|
MaterialLiquid(MapColor color) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
blocksMovement() |
boolean |
isLiquid() |
boolean |
isSolid() |
blocksLight, getCanBurn, getMaterialMapColor, getMaterialMobility, isOpaque, isReplaceable, isToolNotRequired, setAdventureModeExempt, setBurning, setImmovableMobility, setNoPushMobility, setReplaceable, setRequiresToolpublic MaterialLiquid(MapColor color)