public class TileEntityBrewingStand extends TileEntityLockable implements IUpdatePlayerListBox, ISidedInventory
blockType, INFINITE_EXTENT_AABB, pos, tileEntityInvalid, worldObj| Constructor and Description |
|---|
TileEntityBrewingStand() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canExtractItem(int index,
ItemStack stack,
EnumFacing direction) |
boolean |
canInsertItem(int index,
ItemStack itemStackIn,
EnumFacing direction) |
void |
clear() |
void |
closeInventory(EntityPlayer player) |
Container |
createContainer(InventoryPlayer playerInventory,
EntityPlayer playerIn) |
ItemStack |
decrStackSize(int index,
int count) |
void |
func_145937_a(java.lang.String p_145937_1_) |
boolean[] |
func_174902_m() |
int |
getField(int id) |
int |
getFieldCount() |
java.lang.String |
getGuiID() |
int |
getInventoryStackLimit() |
java.lang.String |
getName() |
int |
getSizeInventory() |
int[] |
getSlotsForFace(EnumFacing side) |
ItemStack |
getStackInSlot(int index) |
ItemStack |
getStackInSlotOnClosing(int index) |
boolean |
hasCustomName() |
boolean |
isItemValidForSlot(int index,
ItemStack stack) |
boolean |
isUseableByPlayer(EntityPlayer player) |
void |
openInventory(EntityPlayer player) |
void |
readFromNBT(NBTTagCompound compound) |
void |
setField(int id,
int value) |
void |
setInventorySlotContents(int index,
ItemStack stack) |
void |
update() |
void |
writeToNBT(NBTTagCompound compound) |
getDisplayName, getLockCode, isLocked, setLockCodeaddInfoToCrashReport, addMapping, canRenderBreaking, createAndLoadEntity, getBlockMetadata, getBlockType, getDescriptionPacket, getDistanceSq, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getWorld, hasWorldObj, invalidate, isInvalid, markDirty, onChunkUnload, onDataPacket, receiveClientEvent, setPos, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validateclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitmarkDirtygetDisplayNamepublic java.lang.String getName()
getName in interface IWorldNameablepublic boolean hasCustomName()
hasCustomName in interface IWorldNameablepublic void func_145937_a(java.lang.String p_145937_1_)
public int getSizeInventory()
getSizeInventory in interface IInventorypublic void update()
update in interface IUpdatePlayerListBoxpublic void readFromNBT(NBTTagCompound compound)
readFromNBT in class TileEntityLockablepublic void writeToNBT(NBTTagCompound compound)
writeToNBT in class TileEntityLockablepublic ItemStack getStackInSlot(int index)
getStackInSlot in interface IInventorypublic ItemStack decrStackSize(int index, int count)
decrStackSize in interface IInventorypublic ItemStack getStackInSlotOnClosing(int index)
getStackInSlotOnClosing in interface IInventorypublic void setInventorySlotContents(int index,
ItemStack stack)
setInventorySlotContents in interface IInventorypublic int getInventoryStackLimit()
getInventoryStackLimit in interface IInventorypublic boolean isUseableByPlayer(EntityPlayer player)
isUseableByPlayer in interface IInventorypublic void openInventory(EntityPlayer player)
openInventory in interface IInventorypublic void closeInventory(EntityPlayer player)
closeInventory in interface IInventorypublic boolean isItemValidForSlot(int index,
ItemStack stack)
isItemValidForSlot in interface IInventorypublic boolean[] func_174902_m()
public int[] getSlotsForFace(EnumFacing side)
getSlotsForFace in interface ISidedInventorypublic boolean canInsertItem(int index,
ItemStack itemStackIn,
EnumFacing direction)
canInsertItem in interface ISidedInventorypublic boolean canExtractItem(int index,
ItemStack stack,
EnumFacing direction)
canExtractItem in interface ISidedInventorypublic java.lang.String getGuiID()
getGuiID in interface IInteractionObjectpublic Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
createContainer in interface IInteractionObjectpublic int getField(int id)
getField in interface IInventorypublic void setField(int id,
int value)
setField in interface IInventorypublic int getFieldCount()
getFieldCount in interface IInventorypublic void clear()
clear in interface IInventory