public class TileEntityFurnace extends TileEntityLockable implements IUpdatePlayerListBox, ISidedInventory
blockType, INFINITE_EXTENT_AABB, pos, tileEntityInvalid, worldObj| Constructor and Description |
|---|
TileEntityFurnace() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canExtractItem(int index,
ItemStack stack,
EnumFacing direction) |
boolean |
canInsertItem(int index,
ItemStack itemStackIn,
EnumFacing direction) |
void |
clear() |
void |
closeInventory(EntityPlayer player) |
Container |
createContainer(InventoryPlayer playerInventory,
EntityPlayer playerIn) |
ItemStack |
decrStackSize(int index,
int count) |
int |
func_174904_a(ItemStack p_174904_1_) |
int |
getField(int id) |
int |
getFieldCount() |
java.lang.String |
getGuiID() |
int |
getInventoryStackLimit() |
static int |
getItemBurnTime(ItemStack p_145952_0_) |
java.lang.String |
getName() |
int |
getSizeInventory() |
int[] |
getSlotsForFace(EnumFacing side) |
ItemStack |
getStackInSlot(int index) |
ItemStack |
getStackInSlotOnClosing(int index) |
boolean |
hasCustomName() |
boolean |
isBurning() |
static boolean |
isBurning(IInventory p_174903_0_) |
static boolean |
isItemFuel(ItemStack p_145954_0_) |
boolean |
isItemValidForSlot(int index,
ItemStack stack) |
boolean |
isUseableByPlayer(EntityPlayer player) |
void |
openInventory(EntityPlayer player) |
void |
readFromNBT(NBTTagCompound compound) |
void |
setCustomInventoryName(java.lang.String p_145951_1_) |
void |
setField(int id,
int value) |
void |
setInventorySlotContents(int index,
ItemStack stack) |
void |
smeltItem() |
void |
update() |
void |
writeToNBT(NBTTagCompound compound) |
getDisplayName, getLockCode, isLocked, setLockCodeaddInfoToCrashReport, addMapping, canRenderBreaking, createAndLoadEntity, getBlockMetadata, getBlockType, getDescriptionPacket, getDistanceSq, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getWorld, hasWorldObj, invalidate, isInvalid, markDirty, onChunkUnload, onDataPacket, receiveClientEvent, setPos, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validateclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitmarkDirtygetDisplayNamepublic int getSizeInventory()
getSizeInventory in interface IInventorypublic ItemStack getStackInSlot(int index)
getStackInSlot in interface IInventorypublic ItemStack decrStackSize(int index, int count)
decrStackSize in interface IInventorypublic ItemStack getStackInSlotOnClosing(int index)
getStackInSlotOnClosing in interface IInventorypublic void setInventorySlotContents(int index,
ItemStack stack)
setInventorySlotContents in interface IInventorypublic java.lang.String getName()
getName in interface IWorldNameablepublic boolean hasCustomName()
hasCustomName in interface IWorldNameablepublic void setCustomInventoryName(java.lang.String p_145951_1_)
public void readFromNBT(NBTTagCompound compound)
readFromNBT in class TileEntityLockablepublic void writeToNBT(NBTTagCompound compound)
writeToNBT in class TileEntityLockablepublic int getInventoryStackLimit()
getInventoryStackLimit in interface IInventorypublic boolean isBurning()
public static boolean isBurning(IInventory p_174903_0_)
public void update()
update in interface IUpdatePlayerListBoxpublic int func_174904_a(ItemStack p_174904_1_)
public void smeltItem()
public static int getItemBurnTime(ItemStack p_145952_0_)
public static boolean isItemFuel(ItemStack p_145954_0_)
public boolean isUseableByPlayer(EntityPlayer player)
isUseableByPlayer in interface IInventorypublic void openInventory(EntityPlayer player)
openInventory in interface IInventorypublic void closeInventory(EntityPlayer player)
closeInventory in interface IInventorypublic boolean isItemValidForSlot(int index,
ItemStack stack)
isItemValidForSlot in interface IInventorypublic int[] getSlotsForFace(EnumFacing side)
getSlotsForFace in interface ISidedInventorypublic boolean canInsertItem(int index,
ItemStack itemStackIn,
EnumFacing direction)
canInsertItem in interface ISidedInventorypublic boolean canExtractItem(int index,
ItemStack stack,
EnumFacing direction)
canExtractItem in interface ISidedInventorypublic java.lang.String getGuiID()
getGuiID in interface IInteractionObjectpublic Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
createContainer in interface IInteractionObjectpublic int getField(int id)
getField in interface IInventorypublic void setField(int id,
int value)
setField in interface IInventorypublic int getFieldCount()
getFieldCount in interface IInventorypublic void clear()
clear in interface IInventory