public class TileEntityDaylightDetector extends TileEntity implements IUpdatePlayerListBox
blockType, INFINITE_EXTENT_AABB, pos, tileEntityInvalid, worldObj| Constructor and Description |
|---|
TileEntityDaylightDetector() |
| Modifier and Type | Method and Description |
|---|---|
void |
update() |
addInfoToCrashReport, addMapping, canRenderBreaking, createAndLoadEntity, getBlockMetadata, getBlockType, getDescriptionPacket, getDistanceSq, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getWorld, hasWorldObj, invalidate, isInvalid, markDirty, onChunkUnload, onDataPacket, readFromNBT, receiveClientEvent, setPos, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validate, writeToNBTpublic void update()
update in interface IUpdatePlayerListBox