public class BlockSkull extends BlockContainer
Block.EnumOffsetType, Block.SoundType| Modifier and Type | Field and Description |
|---|---|
static PropertyDirection |
FACING |
static PropertyBool |
NODROP |
BLOCK_STATE_IDS, blockHardness, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, blockState, capturedDrops, captureDrops, delegate, enableStats, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, RANDOM, SLIME_SOUND, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, translucent, useNeighborBrightness| Modifier | Constructor and Description |
|---|---|
protected |
BlockSkull() |
getRenderType, onBlockEventReceivedaddCollisionBoxesToList, addDestroyEffects, addHitEffects, beginLeavesDecay, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, captureDrops, collisionRayTrace, colorMultiplier, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, getActualState, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getOffsetType, getPickBlock, getPlayerRelativeBlockHardness, getRenderColor, getSelectedBoundingBox, getStateById, getStateForEntityRender, getStateId, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockSolid, isBurning, isCollidable, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isFullBlock, isLadder, isLeaves, isNormalCube, isNormalCube, isPassable, isProvidingStrongPower, isProvidingWeakPower, isReplaceable, isReplaceableOreGen, isSideSolid, isSolidFullCube, isToolEffective, isTranslucent, isVisuallyOpaque, isWood, modifyAcceleration, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityCollidedWithBlock, onFallenUpon, onLanded, onNeighborBlockChange, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockBounds, setBlockBoundsForItemRender, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, updateTickpublic static final PropertyDirection FACING
public static final PropertyBool NODROP
public boolean isOpaqueCube()
isOpaqueCube in class Blockpublic boolean isFullCube()
isFullCube in class Blockpublic void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos)
setBlockBoundsBasedOnState in class Blockpublic AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
getCollisionBoundingBox in class Blockpublic IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
onBlockPlaced in class Blockpublic TileEntity createNewTileEntity(World worldIn, int meta)
public int getDamageValue(World worldIn, BlockPos pos)
getDamageValue in class Blockpublic void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
onBlockHarvested in class Blockpublic void breakBlock(World worldIn, BlockPos pos, IBlockState state)
breakBlock in class BlockContainerpublic java.util.List<ItemStack> getDrops(IBlockAccess worldIn, BlockPos pos, IBlockState state, int fortune)
Blockpublic Item getItemDropped(IBlockState state, java.util.Random rand, int fortune)
getItemDropped in class Blockpublic void checkWitherSpawn(World worldIn, BlockPos pos, TileEntitySkull te)
public IBlockState getStateFromMeta(int meta)
getStateFromMeta in class Blockpublic int getMetaFromState(IBlockState state)
getMetaFromState in class Blockprotected BlockState createBlockState()
createBlockState in class Blockprotected BlockPattern getWitherBasePattern()
protected BlockPattern getWitherPattern()