public class ItemAxe extends ItemTool
Item.ToolMaterialefficiencyOnProperMaterial, toolMaterialbFull3D, canRepair, delegate, hasSubtypes, itemModifierUUID, itemRand, itemRegistry, maxStackSize| Modifier | Constructor and Description |
|---|---|
protected |
ItemAxe(Item.ToolMaterial material) |
| Modifier and Type | Method and Description |
|---|---|
float |
getStrVsBlock(ItemStack stack,
Block block) |
getDigSpeed, getHarvestLevel, getIsRepairable, getItemAttributeModifiers, getItemEnchantability, getToolClasses, getToolMaterial, getToolMaterialName, hitEntity, isFull3D, onBlockDestroyedaddInformation, canHarvestBlock, canHarvestBlock, canItemEditBlocks, createEntity, doesSneakBypassUse, getArmorModel, getArmorTexture, getAttributeModifiers, getByNameOrId, getChestGenBase, getColorFromItemStack, getContainerItem, getContainerItem, getCreativeTab, getCreativeTabs, getDamage, getDurabilityForDisplay, getEntityLifespan, getFontRenderer, getHasSubtypes, getIdFromItem, getItemById, getItemEnchantability, getItemFromBlock, getItemStackDisplayName, getItemStackLimit, getItemStackLimit, getItemUseAction, getMaxDamage, getMaxDamage, getMaxItemUseDuration, getMetadata, getMetadata, getModel, getMovingObjectPositionFromPlayer, getPotionEffect, getRarity, getShareTag, getSmeltingExperience, getSubItems, getUnlocalizedName, getUnlocalizedName, getUnlocalizedNameInefficiently, hasContainerItem, hasContainerItem, hasCustomEntity, hasEffect, isBeaconPayment, isBookEnchantable, isDamageable, isDamaged, isItemTool, isMap, isPotionIngredient, isRepairable, isValidArmor, itemInteractionForEntity, onArmorTick, onBlockStartBreak, onCreated, onDroppedByPlayer, onEntityItemUpdate, onEntitySwing, onItemRightClick, onItemUse, onItemUseFinish, onItemUseFirst, onLeftClickEntity, onPlayerStoppedUsing, onUpdate, onUsingTick, registerItemBlock, registerItems, renderHelmetOverlay, setContainerItem, setCreativeTab, setDamage, setFull3D, setHarvestLevel, setHasSubtypes, setMaxDamage, setMaxStackSize, setNoRepair, setPotionEffect, setUnlocalizedName, shouldRotateAroundWhenRendering, showDurabilityBar, updateItemStackNBTprotected ItemAxe(Item.ToolMaterial material)
public float getStrVsBlock(ItemStack stack, Block block)
getStrVsBlock in class ItemTool