public class RenderSkeleton extends RenderBiped
field_77070_b, modelBipedMainfield_177095_g, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderOutlinesrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderSkeleton(RenderManager p_i46143_1_) |
| Modifier and Type | Method and Description |
|---|---|
protected ResourceLocation |
func_180577_a(EntitySkeleton p_180577_1_) |
void |
func_82422_c() |
protected ResourceLocation |
getEntityTexture(Entity entity) |
protected ResourceLocation |
getEntityTexture(EntityLiving entity) |
protected void |
preRenderCallback(EntityLivingBase p_77041_1_,
float p_77041_2_) |
protected void |
preRenderCallback(EntitySkeleton p_77041_1_,
float p_77041_2_) |
canRenderName, canRenderName, canRenderName, doRender, doRender, doRender, func_177105_a, renderLeash, shouldRender, shouldRenderLivingaddLayer, func_177088_c, func_177090_c, func_177091_f, func_177092_a, func_177093_a, func_180565_e, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, passSpecialRender, removeLayer, renderLivingAt, renderModel, renderName, rotateCorpse, setRenderOutlinesbindEntityTexture, bindTexture, doRenderShadowAndFire, func_177068_d, func_177069_a, getFontRendererFromRenderManager, renderLivingLabel, renderOffsetAABBpublic RenderSkeleton(RenderManager p_i46143_1_)
protected void preRenderCallback(EntitySkeleton p_77041_1_, float p_77041_2_)
public void func_82422_c()
func_82422_c in class RenderBipedprotected ResourceLocation func_180577_a(EntitySkeleton p_180577_1_)
protected ResourceLocation getEntityTexture(EntityLiving entity)
getEntityTexture in class RenderBipedprotected void preRenderCallback(EntityLivingBase p_77041_1_, float p_77041_2_)
preRenderCallback in class RendererLivingEntityprotected ResourceLocation getEntityTexture(Entity entity)
getEntityTexture in class RenderBiped