public class InventoryCrafting extends java.lang.Object implements IInventory
| Constructor and Description |
|---|
InventoryCrafting(Container p_i1807_1_,
int width,
int height) |
| Modifier and Type | Method and Description |
|---|---|
void |
clear() |
void |
closeInventory(EntityPlayer player) |
ItemStack |
decrStackSize(int index,
int count) |
IChatComponent |
getDisplayName() |
int |
getField(int id) |
int |
getFieldCount() |
int |
getHeight() |
int |
getInventoryStackLimit() |
java.lang.String |
getName() |
int |
getSizeInventory() |
ItemStack |
getStackInRowAndColumn(int row,
int column) |
ItemStack |
getStackInSlot(int index) |
ItemStack |
getStackInSlotOnClosing(int index) |
int |
getWidth() |
boolean |
hasCustomName() |
boolean |
isItemValidForSlot(int index,
ItemStack stack) |
boolean |
isUseableByPlayer(EntityPlayer player) |
void |
markDirty() |
void |
openInventory(EntityPlayer player) |
void |
setField(int id,
int value) |
void |
setInventorySlotContents(int index,
ItemStack stack) |
public InventoryCrafting(Container p_i1807_1_, int width, int height)
public int getSizeInventory()
getSizeInventory in interface IInventorypublic ItemStack getStackInSlot(int index)
getStackInSlot in interface IInventorypublic ItemStack getStackInRowAndColumn(int row, int column)
public java.lang.String getName()
getName in interface IWorldNameablepublic boolean hasCustomName()
hasCustomName in interface IWorldNameablepublic IChatComponent getDisplayName()
getDisplayName in interface IWorldNameablepublic ItemStack getStackInSlotOnClosing(int index)
getStackInSlotOnClosing in interface IInventorypublic ItemStack decrStackSize(int index, int count)
decrStackSize in interface IInventorypublic void setInventorySlotContents(int index,
ItemStack stack)
setInventorySlotContents in interface IInventorypublic int getInventoryStackLimit()
getInventoryStackLimit in interface IInventorypublic void markDirty()
markDirty in interface IInventorypublic boolean isUseableByPlayer(EntityPlayer player)
isUseableByPlayer in interface IInventorypublic void openInventory(EntityPlayer player)
openInventory in interface IInventorypublic void closeInventory(EntityPlayer player)
closeInventory in interface IInventorypublic boolean isItemValidForSlot(int index,
ItemStack stack)
isItemValidForSlot in interface IInventorypublic int getField(int id)
getField in interface IInventorypublic void setField(int id,
int value)
setField in interface IInventorypublic int getFieldCount()
getFieldCount in interface IInventorypublic void clear()
clear in interface IInventorypublic int getHeight()
public int getWidth()