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OpenTTD
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Handles the saveload part of the AIs. More...
#include "../stdafx.h"#include "../company_base.h"#include "../debug.h"#include "saveload.h"#include "../string_func.h"#include "../ai/ai.hpp"#include "../ai/ai_config.hpp"#include "../network/network.h"#include "../ai/ai_instance.hpp"#include "../safeguards.h"Go to the source code of this file.
Functions | |
| static void | SaveReal_AIPL (int *index_ptr) |
| static void | Load_AIPL () |
| static void | Save_AIPL () |
Variables | |
| static char | _ai_saveload_name [64] |
| static int | _ai_saveload_version |
| static char | _ai_saveload_settings [1024] |
| static bool | _ai_saveload_is_random |
| static const SaveLoad | _ai_company [] |
| const ChunkHandler | _ai_chunk_handlers [] |
Handles the saveload part of the AIs.
Definition in file ai_sl.cpp.
| const ChunkHandler _ai_chunk_handlers[] |
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1.8.1.2