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OpenTTD
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All static information from an Game like name, version, etc. More...
#include <game_info.hpp>
Public Member Functions | |
| bool | CanLoadFromVersion (int version) const |
| Check if we can start this Game. | |
| const char * | GetAPIVersion () const |
| Get the API version this Game is written for. | |
| bool | IsDeveloperOnly () const |
| Can this script be selected by developers only? | |
Public Member Functions inherited from ScriptInfo | |
| const char * | GetAuthor () const |
| Get the Author of the script. | |
| const char * | GetName () const |
| Get the Name of the script. | |
| const char * | GetShortName () const |
| Get the 4 character long short name of the script. | |
| const char * | GetDescription () const |
| Get the description of the script. | |
| int | GetVersion () const |
| Get the version of the script. | |
| const char * | GetDate () const |
| Get the last-modified date of the script. | |
| const char * | GetInstanceName () const |
| Get the name of the instance of the script to create. | |
| const char * | GetURL () const |
| Get the website for this script. | |
| const char * | GetMainScript () const |
| Get the filename of the main.nut script. | |
| const char * | GetTarFile () const |
| Get the filename of the tar the script is in. | |
| bool | CheckMethod (const char *name) const |
| Check if a given method exists. | |
| virtual class ScriptScanner * | GetScanner () |
| Get the scanner which has found this ScriptInfo. | |
| bool | GetSettings () |
| Get the settings of the Script. | |
| const ScriptConfigItemList * | GetConfigList () const |
| Get the config list for this Script. | |
| const ScriptConfigItem * | GetConfigItem (const char *name) const |
| Get the description of a certain Script config option. | |
| SQInteger | AddSetting (HSQUIRRELVM vm) |
| Set a setting. | |
| SQInteger | AddLabels (HSQUIRRELVM vm) |
| Add labels for a setting. | |
| int | GetSettingDefaultValue (const char *name) const |
| Get the default value for a setting. | |
Public Member Functions inherited from SimpleCountedObject | |
| virtual int32 | AddRef () |
| virtual int32 | Release () |
| virtual void | FinalRelease () |
Static Public Member Functions | |
| static void | RegisterAPI (Squirrel *engine) |
| Register the functions of this class. | |
| static SQInteger | Constructor (HSQUIRRELVM vm) |
| Create an Game, using this GameInfo as start-template. | |
Static Public Member Functions inherited from ScriptInfo | |
| static SQInteger | Constructor (HSQUIRRELVM vm, ScriptInfo *info) |
| Process the creation of a FileInfo object. | |
Private Attributes | |
| int | min_loadable_version |
| The Game can load savegame data if the version is equal or greater than this. | |
| bool | is_developer_only |
| Is the script selectable by non-developers? | |
| const char * | api_version |
| API version used by this Game. | |
Additional Inherited Members | |
Data Fields inherited from SimpleCountedObject | |
| int32 | m_ref_cnt |
Protected Attributes inherited from ScriptInfo | |
| class Squirrel * | engine |
| Engine used to register for Squirrel. | |
| HSQOBJECT * | SQ_instance |
| The Squirrel instance created for this info. | |
| ScriptConfigItemList | config_list |
| List of settings from this Script. | |
All static information from an Game like name, version, etc.
Definition at line 18 of file game_info.hpp.
1.8.1.2