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OpenTTD
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Action 2 sprite layout for houses, industry tiles, objects and airport tiles. More...
#include <newgrf_spritegroup.h>
Public Member Functions | |
| const DrawTileSprites * | ProcessRegisters (uint8 *stage) const |
| Process registers and the construction stage into the sprite layout. | |
Public Member Functions inherited from SpriteGroup | |
| virtual SpriteID | GetResult () const |
| virtual byte | GetNumResults () const |
| virtual uint16 | GetCallbackResult () const |
Public Member Functions inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_spritegroup_pool > | |
| void * | operator new (size_t size) |
| Allocates space for new Titem. | |
| void * | operator new (size_t size, size_t index) |
| Allocates space for new Titem with given index. | |
| void * | operator new (size_t size, void *ptr) |
| Allocates space for new Titem at given memory address. | |
| void | operator delete (void *p) |
| Marks Titem as free. | |
Data Fields | |
| NewGRFSpriteLayout | dts |
Data Fields inherited from SpriteGroup | |
| SpriteGroupType | type |
Data Fields inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_spritegroup_pool > | |
| Tindex | index |
| Index of this pool item. | |
Additional Inherited Members | |
Static Public Member Functions inherited from SpriteGroup | |
| static const SpriteGroup * | Resolve (const SpriteGroup *group, ResolverObject &object, bool top_level=true) |
| ResolverObject (re)entry point. | |
Protected Member Functions inherited from SpriteGroup | |
| SpriteGroup (SpriteGroupType type) | |
| virtual const SpriteGroup * | Resolve (ResolverObject &object) const |
| Base sprite group resolver. | |
Action 2 sprite layout for houses, industry tiles, objects and airport tiles.
Definition at line 264 of file newgrf_spritegroup.h.
| const DrawTileSprites * TileLayoutSpriteGroup::ProcessRegisters | ( | uint8 * | stage | ) | const |
Process registers and the construction stage into the sprite layout.
The passed construction stage might get reset to zero, if it gets incorporated into the layout during the preprocessing.
| [in,out] | stage | Construction stage (0-3), or NULL if not applicable. |
Definition at line 343 of file newgrf_spritegroup.cpp.
References NewGRFSpriteLayout::consistent_max_offset, GetConstructionStageOffset(), NewGRFSpriteLayout::GetLayout(), DrawTileSprites::ground, NewGRFSpriteLayout::NeedsPreprocessing(), NewGRFSpriteLayout::PrepareLayout(), NewGRFSpriteLayout::ProcessRegisters(), and DrawTileSprites::seq.
Referenced by DrawTileLayout().
1.8.1.2