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OpenTTD
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#include <town.h>
Public Member Functions | |
| byte | GetPercentTransported (CargoID cid) const |
| Town (TileIndex tile=INVALID_TILE) | |
| Creates a new town. | |
| ~Town () | |
| Destroy the town. | |
| void | InitializeLayout (TownLayout layout) |
| Assigns town layout. | |
| uint16 | MaxTownNoise () const |
| Calculate the max town noise. | |
| void | UpdateVirtCoord () |
| Resize the sign(label) of the town after changes in population (creation or growth or else) | |
Public Member Functions inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_town_pool > | |
| void * | operator new (size_t size) |
| Allocates space for new Titem. | |
| void * | operator new (size_t size, size_t index) |
| Allocates space for new Titem with given index. | |
| void * | operator new (size_t size, void *ptr) |
| Allocates space for new Titem at given memory address. | |
| void | operator delete (void *p) |
| Marks Titem as free. | |
Static Public Member Functions | |
| static Town * | GetByTile (TileIndex tile) |
| static Town * | GetRandom () |
| Return a random valid town. | |
| static void | PostDestructor (size_t index) |
| Invalidating of the "nearest town cache" has to be done after removing item from the pool. | |
Static Public Member Functions inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_town_pool > | |
| static bool | CanAllocateItem (size_t n=1) |
| Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function() | |
| static bool | CleaningPool () |
| Returns current state of pool cleaning - yes or no. | |
| static bool | IsValidID (size_t index) |
| Tests whether given index can be used to get valid (non-NULL) Titem. | |
| static Titem * | Get (size_t index) |
| Returns Titem with given index. | |
| static Titem * | GetIfValid (size_t index) |
| Returns Titem with given index. | |
| static size_t | GetPoolSize () |
| Returns first unused index. | |
| static size_t | GetNumItems () |
| Returns number of valid items in the pool. | |
Data Fields | |
| TileIndex | xy |
| town center tile | |
| TownCache | cache |
| Container for all cacheable data. | |
| uint32 | townnamegrfid |
| uint16 | townnametype |
| uint32 | townnameparts |
| char * | name |
| Custom town name. If NULL, the town was not renamed and uses the generated name. | |
| byte | flags |
| See TownFlags. | |
| uint16 | noise_reached |
| level of noise that all the airports are generating | |
| CompanyMask | statues |
| which companies have a statue? | |
| CompanyMask | have_ratings |
| which companies have a rating | |
| uint8 | unwanted [MAX_COMPANIES] |
| how many months companies aren't wanted by towns (bribe) | |
| CompanyByte | exclusivity |
| which company has exclusivity | |
| uint8 | exclusive_counter |
| months till the exclusivity expires | |
| int16 | ratings [MAX_COMPANIES] |
| ratings of each company for this town | |
| TransportedCargoStat< uint32 > | supplied [NUM_CARGO] |
| Cargo statistics about supplied cargo. | |
| TransportedCargoStat< uint16 > | received [NUM_TE] |
| Cargo statistics about received cargotypes. | |
| uint32 | goal [NUM_TE] |
| Amount of cargo required for the town to grow. | |
| char * | text |
| General text with additional information. | |
| uint32 | cargo_produced |
| Bitmap of all cargoes produced by houses in this town. | |
| AcceptanceMatrix | cargo_accepted |
| Bitmap of cargoes accepted by houses for each 4*4 map square of the town. | |
| uint32 | cargo_accepted_total |
| NOSAVE: Bitmap of all cargoes accepted by houses in this town. | |
| uint16 | time_until_rebuild |
| time until we rebuild a house | |
| uint16 | grow_counter |
| counter to count when to grow, value is smaller than or equal to growth_rate | |
| uint16 | growth_rate |
| town growth rate | |
| byte | fund_buildings_months |
| fund buildings program in action? | |
| byte | road_build_months |
| fund road reconstruction in action? | |
| bool | larger_town |
| if this is a larger town and should grow more quickly | |
| TownLayoutByte | layout |
| town specific road layout | |
| std::list< PersistentStorage * > | psa_list |
Data Fields inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_town_pool > | |
| Tindex | index |
| Index of this pool item. | |
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inline |
| Town::~Town | ( | ) |
Destroy the town.
Definition at line 62 of file town_cmd.cpp.
References ClosestTownFromTile(), DeleteNewGRFInspectWindow(), DeleteSubsidyWith(), DeleteWindowById(), free(), GetTileType(), GetTownIndex(), GSF_FAKE_TOWNS, HasTownOwnedRoad(), CargoPacket::InvalidateAllFrom(), IsTileOwner(), MapSize(), MarkWholeScreenDirty(), MP_HOUSE, MP_ROAD, MP_TUNNELBRIDGE, OWNER_TOWN, ST_TOWN, Object::town, Industry::town, and WC_TOWN_VIEW.
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static |
Return a random valid town.
Definition at line 145 of file town_cmd.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_town_pool >::Get(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_town_pool >::GetNumItems(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_town_pool >::GetPoolSize(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_town_pool >::index, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_town_pool >::IsValidID(), MAX_UVALUE, and RandomRange().
Referenced by FindSubsidyCargoDestination(), FindSubsidyPassengerRoute(), and FindSubsidyTownCargoRoute().
| void Town::InitializeLayout | ( | TownLayout | layout | ) |
Assigns town layout.
If Random, generates one based on TileHash.
Definition at line 131 of file town_cmd.cpp.
References layout, NUM_TLS, TileHash(), TileX(), TileY(), TL_RANDOM, and xy.
Referenced by DoCreateTown().
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inline |
Calculate the max town noise.
The value is counted using the population divided by the content of the entry in town_noise_population corresponding to the town's tolerance.
Definition at line 122 of file town.h.
References _settings_game, cache, GameSettings::difficulty, GameSettings::economy, TownCache::population, DifficultySettings::town_council_tolerance, and EconomySettings::town_noise_population.
Referenced by CmdBuildAirport(), and TownViewWindow::DrawWidget().
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static |
Invalidating of the "nearest town cache" has to be done after removing item from the pool.
| index | index of deleted item |
Reimplemented from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_town_pool >.
Definition at line 116 of file town_cmd.cpp.
References CalcClosestTownFromTile(), InvalidateWindowData(), Object::location, OrthogonalTileArea::tile, Object::town, UpdateNearestTownForRoadTiles(), and WC_TOWN_DIRECTORY.
1.8.1.2