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OpenTTD
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Structure to access the alpha, red, green, and blue channels from a 32 bit number. More...
#include <gfx_type.h>
Public Member Functions | |
| Colour (uint8 r, uint8 g, uint8 b, uint8 a=0xFF) | |
| Create a new colour. | |
| Colour (uint data=0) | |
| Create a new colour. | |
Data Fields | |
| uint32 | data |
| Conversion of the channel information to a 32 bit number. | |
| struct { | |
| uint8 b | |
| uint8 g | |
| uint8 r | |
| uint8 a | |
| colour channels in LE order | |
| }; | |
Structure to access the alpha, red, green, and blue channels from a 32 bit number.
Definition at line 158 of file gfx_type.h.
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inline |
Create a new colour.
| r | The channel for the red colour. |
| g | The channel for the green colour. |
| b | The channel for the blue colour. |
| a | The channel for the alpha/transparency. |
Definition at line 175 of file gfx_type.h.
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inline |
Create a new colour.
| The | colour in the correct packed format. |
Definition at line 188 of file gfx_type.h.
1.8.1.2