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OpenTTD
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Handling (loading/saving/initializing) of cheats. More...
Go to the source code of this file.
Functions | |
| void | InitializeCheats () |
| Reinitialise all the cheats. | |
| bool | CheatHasBeenUsed () |
| Return true if any cheat has been used, false otherwise. | |
Variables | |
| Cheats | _cheats |
| All the cheats. | |
Handling (loading/saving/initializing) of cheats.
Definition in file cheat.cpp.
| bool CheatHasBeenUsed | ( | ) |
Return true if any cheat has been used, false otherwise.
Definition at line 30 of file cheat.cpp.
References _cheats, and Cheat::been_used.
Referenced by SaveHighScoreValue().
| Cheats _cheats |
All the cheats.
Definition at line 18 of file cheat.cpp.
Referenced by ChangeTownRating(), CheatHasBeenUsed(), CheckAllowRemoveRoad(), CheckAllowRemoveTunnelBridge(), CheckforTownRating(), CheckOrders(), ClickSetProdCheat(), CmdBuildTunnel(), FindNearestHangar(), Load_CHTS(), MaybeCrashAirplane(), and Save_CHTS().
1.8.1.2