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OpenTTD
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This file contains functions for building file lists for the save/load dialogs. More...
#include "stdafx.h"#include "fios.h"#include "fileio_func.h"#include "tar_type.h"#include "screenshot.h"#include "string_func.h"#include <sys/stat.h>#include <unistd.h>#include "table/strings.h"#include "safeguards.h"#include "network/network_content.h"#include "3rdparty/md5/md5.h"Go to the source code of this file.
Data Structures | |
| class | FiosFileScanner |
| Scanner to scan for a particular type of FIOS file. More... | |
| struct | ScenarioIdentifier |
| Basic data to distinguish a scenario. More... | |
| class | ScenarioScanner |
| Scanner to find the unique IDs of scenarios. More... | |
Typedefs | |
| typedef FiosType | fios_getlist_callback_proc (SaveLoadDialogMode mode, const char *filename, const char *ext, char *title, const char *last) |
Functions | |
| bool | FiosIsRoot (const char *path) |
| bool | FiosIsValidFile (const char *path, const struct dirent *ent, struct stat *sb) |
| bool | FiosIsHiddenFile (const struct dirent *ent) |
| void | FiosGetDrives () |
| bool | FiosGetDiskFreeSpace (const char *path, uint64 *tot) |
| void | GetOldSaveGameName (const char *file, char *title, const char *last) |
| int CDECL | CompareFiosItems (const FiosItem *da, const FiosItem *db) |
| Compare two FiosItem's. | |
| void | FiosFreeSavegameList () |
| Free the list of savegames. | |
| StringID | FiosGetDescText (const char **path, uint64 *total_free) |
| Get descriptive texts. | |
| const char * | FiosBrowseTo (const FiosItem *item) |
| Browse to a new path based on the passed item, starting at #_fios_path. | |
| static void | FiosMakeFilename (char *buf, const char *path, const char *name, const char *ext, const char *last) |
| Construct a filename from its components in destination buffer buf. | |
| void | FiosMakeSavegameName (char *buf, const char *name, const char *last) |
| Make a save game or scenario filename from a name. | |
| void | FiosMakeHeightmapName (char *buf, const char *name, const char *last) |
| Construct a filename for a height map. | |
| bool | FiosDelete (const char *name) |
| Delete a file. | |
| static void | FiosGetFileList (SaveLoadDialogMode mode, fios_getlist_callback_proc *callback_proc, Subdirectory subdir) |
| Fill the list of the files in a directory, according to some arbitrary rule. | |
| static void | GetFileTitle (const char *file, char *title, const char *last, Subdirectory subdir) |
| Get the title of a file, which (if exists) is stored in a file named the same as the data file but with '.title' added to it. | |
| FiosType | FiosGetSavegameListCallback (SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last) |
| Callback for FiosGetFileList. | |
| void | FiosGetSavegameList (SaveLoadDialogMode mode) |
| Get a list of savegames. | |
| static FiosType | FiosGetScenarioListCallback (SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last) |
| Callback for FiosGetFileList. | |
| void | FiosGetScenarioList (SaveLoadDialogMode mode) |
| Get a list of scenarios. | |
| static FiosType | FiosGetHeightmapListCallback (SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last) |
| void | FiosGetHeightmapList (SaveLoadDialogMode mode) |
| Get a list of heightmaps. | |
| const char * | FiosGetScreenshotDir () |
| Get the directory for screenshots. | |
| const char * | FindScenario (const ContentInfo *ci, bool md5sum) |
| Find a given scenario based on its unique ID. | |
| bool | HasScenario (const ContentInfo *ci, bool md5sum) |
| Check whether we've got a given scenario based on its unique ID. | |
| void | ScanScenarios () |
| Force a (re)scan of the scenarios. | |
Variables | |
| SmallVector< FiosItem, 32 > | _fios_items |
| static char * | _fios_path |
| static const char * | _fios_path_last |
| SmallFiosItem | _file_to_saveload |
| SortingBits | _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING |
| static ScenarioScanner | _scanner |
| Scanner for scenarios. | |
This file contains functions for building file lists for the save/load dialogs.
Definition in file fios.cpp.
Compare two FiosItem's.
Used with sort when sorting the file list.
| da | A pointer to the first FiosItem to compare. |
| db | A pointer to the second FiosItem to compare. |
Definition at line 54 of file fios.cpp.
Referenced by FiosGetFileList().
| const char* FindScenario | ( | const ContentInfo * | ci, |
| bool | md5sum | ||
| ) |
Find a given scenario based on its unique ID.
| ci | The content info to compare it to. |
| md5sum | Whether to look at the md5sum or the id. |
NULL. Definition at line 679 of file fios.cpp.
References SmallVector< T, S >::Begin(), SmallVector< T, S >::End(), ContentInfo::md5sum, ScenarioScanner::Scan(), and ContentInfo::unique_id.
Referenced by ContentInfo::GetTextfile(), and HasScenario().
| const char* FiosBrowseTo | ( | const FiosItem * | item | ) |
Browse to a new path based on the passed item, starting at #_fios_path.
| *item | Item telling us what to do. |
NULL. Definition at line 93 of file fios.cpp.
References seprintf(), and strecat().
Referenced by SaveLoadWindow::OnClick().
| bool FiosDelete | ( | const char * | name | ) |
Delete a file.
| name | Filename to delete. |
Definition at line 210 of file fios.cpp.
References FiosMakeSavegameName(), and lastof.
Referenced by SaveLoadWindow::OnTimeout().
| void FiosFreeSavegameList | ( | ) |
Free the list of savegames.
Definition at line 69 of file fios.cpp.
References SmallVector< T, S >::Clear(), and SmallVector< T, S >::Compact().
| StringID FiosGetDescText | ( | const char ** | path, |
| uint64 * | total_free | ||
| ) |
Get descriptive texts.
Returns the path and free space left on the device
| path | string describing the path |
| total_free | total free space in megabytes, optional (can be NULL) |
Definition at line 82 of file fios.cpp.
Referenced by SaveLoadWindow::DrawWidget().
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Fill the list of the files in a directory, according to some arbitrary rule.
| mode | The mode we are in. Some modes don't allow 'parent'. |
| callback_proc | The function that is called where you need to do the filtering. |
| subdir | The directory from where to start (global) searching. |
Definition at line 296 of file fios.cpp.
References SmallVector< T, S >::Append(), SmallVector< T, S >::Begin(), SmallVector< T, S >::Clear(), SmallVector< T, S >::Compact(), CompareFiosItems(), FS2OTTD(), SmallVector< T, S >::Get(), lastof, SmallVector< T, S >::Length(), NO_DIRECTORY, QSortT(), FileScanner::Scan(), seprintf(), str_validate(), strecpy(), and ttd_opendir().
Referenced by FiosGetHeightmapList(), FiosGetSavegameList(), and FiosGetScenarioList().
| void FiosGetHeightmapList | ( | SaveLoadDialogMode | mode | ) |
Get a list of heightmaps.
| mode | Save/load mode. |
Definition at line 553 of file fios.cpp.
References FiosGetFileList(), HEIGHTMAP_DIR, lastof, and NO_DIRECTORY.
| void FiosGetSavegameList | ( | SaveLoadDialogMode | mode | ) |
Get a list of savegames.
| mode | Save/load mode. |
Definition at line 430 of file fios.cpp.
References FiosGetFileList(), FiosGetSavegameListCallback(), NO_DIRECTORY, and SAVE_DIR.
| FiosType FiosGetSavegameListCallback | ( | SaveLoadDialogMode | mode, |
| const char * | file, | ||
| const char * | ext, | ||
| char * | title, | ||
| const char * | last | ||
| ) |
Callback for FiosGetFileList.
It tells if a file is a savegame or not.
| mode | Save/load mode. |
| file | Name of the file to check. |
| ext | A pointer to the extension identifier inside file |
| title | Buffer if a callback wants to lookup the title of the file; NULL to skip the lookup |
| last | Last available byte in buffer (to prevent buffer overflows); not used when title == NULL |
Definition at line 398 of file fios.cpp.
References GetFileTitle(), SAVE_DIR, SLD_LOAD_GAME, and SLD_LOAD_SCENARIO.
Referenced by FiosGetSavegameList(), and openttd_main().
| void FiosGetScenarioList | ( | SaveLoadDialogMode | mode | ) |
Get a list of scenarios.
| mode | Save/load mode. |
Definition at line 484 of file fios.cpp.
References FiosGetFileList(), FiosGetScenarioListCallback(), lastof, NO_DIRECTORY, SCENARIO_DIR, and SLD_LOAD_SCENARIO.
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Callback for FiosGetFileList.
It tells if a file is a scenario or not.
| mode | Save/load mode. |
| file | Name of the file to check. |
| ext | A pointer to the extension identifier inside file |
| title | Buffer if a callback wants to lookup the title of the file |
| last | Last available byte in buffer (to prevent buffer overflows) |
Definition at line 458 of file fios.cpp.
References GetFileTitle(), SCENARIO_DIR, SLD_LOAD_GAME, and SLD_LOAD_SCENARIO.
Referenced by FiosGetScenarioList().
| const char* FiosGetScreenshotDir | ( | ) |
Get the directory for screenshots.
Definition at line 577 of file fios.cpp.
References SCREENSHOT_DIR.
Referenced by MakeScreenshotName().
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Construct a filename from its components in destination buffer buf.
| buf | Destination buffer. |
| path | Directory path, may be NULL. |
| name | Filename. |
| ext | Filename extension (use "" for no extension). |
| last | Last element of buffer buf. |
Definition at line 153 of file fios.cpp.
References seprintf().
Referenced by FiosMakeHeightmapName(), and FiosMakeSavegameName().
| void FiosMakeHeightmapName | ( | char * | buf, |
| const char * | name, | ||
| const char * | last | ||
| ) |
Construct a filename for a height map.
| buf | Destination buffer. |
| name | Filename. |
| last | Last element of buffer buf. |
Definition at line 196 of file fios.cpp.
References FiosMakeFilename(), GetCurrentScreenshotExtension(), lastof, and strecpy().
Referenced by SaveLoadWindow::OnTimeout().
| void FiosMakeSavegameName | ( | char * | buf, |
| const char * | name, | ||
| const char * | last | ||
| ) |
Make a save game or scenario filename from a name.
| buf | Destination buffer for saving the filename. |
| name | Name of the file. |
| last | Last element of buffer buf. |
Definition at line 183 of file fios.cpp.
References FiosMakeFilename().
Referenced by FiosDelete(), and SaveLoadWindow::OnTimeout().
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static |
Get the title of a file, which (if exists) is stored in a file named the same as the data file but with '.title' added to it.
| file | filename to get the title for |
| title | the title buffer to fill |
| last | the last element in the title buffer |
| subdir | the sub directory to search in |
Definition at line 371 of file fios.cpp.
References FioFCloseFile(), FioFOpenFile(), lastof, str_validate(), strecat(), and strecpy().
Referenced by FiosGetSavegameListCallback(), and FiosGetScenarioListCallback().
| bool HasScenario | ( | const ContentInfo * | ci, |
| bool | md5sum | ||
| ) |
Check whether we've got a given scenario based on its unique ID.
| ci | The content info to compare it to. |
| md5sum | Whether to look at the md5sum or the id. |
Definition at line 699 of file fios.cpp.
References FindScenario().
1.8.1.2