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OpenTTD
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Filter without any compression. More...
Public Member Functions | |
| NoCompSaveFilter (SaveFilter *chain, byte compression_level) | |
| Initialise this filter. | |
| void | Write (byte *buf, size_t size) |
| Write a given number of bytes into the savegame. | |
Public Member Functions inherited from SaveFilter | |
| SaveFilter (SaveFilter *chain) | |
| Initialise this filter. | |
| virtual | ~SaveFilter () |
| Make sure the writers are properly closed. | |
| virtual void | Finish () |
| Prepare everything to finish writing the savegame. | |
Additional Inherited Members | |
Data Fields inherited from SaveFilter | |
| SaveFilter * | chain |
| Chained to the (savegame) filters. | |
Filter without any compression.
Definition at line 2074 of file saveload.cpp.
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inline |
Initialise this filter.
| chain | The next filter in this chain. |
| compression_level | The requested level of compression. |
Definition at line 2080 of file saveload.cpp.
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inlinevirtual |
Write a given number of bytes into the savegame.
| buf | The bytes to write. |
| len | The number of bytes to write. |
Implements SaveFilter.
Definition at line 2084 of file saveload.cpp.
References SaveFilter::chain, and SaveFilter::Write().
1.8.1.2