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OpenTTD
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Class for writing an encoded language. More...
Public Member Functions | |
| TranslationWriter (StringList *strings) | |
| Writer for the encoded data. | |
| void | WriteHeader (const LanguagePackHeader *header) |
| Write the header metadata. | |
| void | Finalise () |
| Finalise writing the file. | |
| void | WriteLength (uint length) |
| Write the length as a simple gamma. | |
| void | Write (const byte *buffer, size_t length) |
| Write a number of bytes. | |
Public Member Functions inherited from LanguageWriter | |
| virtual | ~LanguageWriter () |
| Especially destroy the subclasses. | |
| virtual void | WriteLang (const StringData &data) |
| Actually write the language. | |
Data Fields | |
| StringList * | strings |
| The encoded strings. | |
Class for writing an encoded language.
Definition at line 166 of file game_text.cpp.
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inline |
Writer for the encoded data.
| strings | The string table to add the strings to. |
Definition at line 173 of file game_text.cpp.
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inlinevirtual |
Write a number of bytes.
| buffer | The buffer to write. |
| length | The amount of byte to write. |
Implements LanguageWriter.
Definition at line 192 of file game_text.cpp.
References SmallVector< T, S >::Append(), and strings.
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inlinevirtual |
Write the header metadata.
The multi-byte integers are already converted to the little endian format.
| header | The header to write. |
Implements LanguageWriter.
Definition at line 177 of file game_text.cpp.
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inlinevirtual |
Write the length as a simple gamma.
| length | The number to write. |
Reimplemented from LanguageWriter.
Definition at line 187 of file game_text.cpp.
1.8.1.2