Types for Standard In/Out file operations.
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Go to the source code of this file.
Enumerations |
| enum | Subdirectory {
BASE_DIR,
SAVE_DIR,
AUTOSAVE_DIR,
SCENARIO_DIR,
HEIGHTMAP_DIR,
OLD_GM_DIR,
OLD_DATA_DIR,
BASESET_DIR,
NEWGRF_DIR,
LANG_DIR,
AI_DIR,
AI_LIBRARY_DIR,
GAME_DIR,
GAME_LIBRARY_DIR,
SCREENSHOT_DIR,
NUM_SUBDIRS,
NO_DIRECTORY
} |
| | The different kinds of subdirectories OpenTTD uses. More...
|
| enum | Searchpath {
SP_FIRST_DIR,
SP_WORKING_DIR = SP_FIRST_DIR,
SP_PERSONAL_DIR,
SP_SHARED_DIR,
SP_BINARY_DIR,
SP_INSTALLATION_DIR,
SP_APPLICATION_BUNDLE_DIR,
SP_AUTODOWNLOAD_DIR,
NUM_SEARCHPATHS
} |
| | Types of searchpaths OpenTTD might use. More...
|
Detailed Description
Types for Standard In/Out file operations.
Definition in file fileio_type.h.
Enumeration Type Documentation
Types of searchpaths OpenTTD might use.
- Enumerator:
| SP_WORKING_DIR |
Search in the working directory.
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| SP_PERSONAL_DIR |
Search in the personal directory.
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| SP_SHARED_DIR |
Search in the shared directory, like 'Shared Files' under Windows.
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| SP_BINARY_DIR |
Search in the directory where the binary resides.
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| SP_INSTALLATION_DIR |
Search in the installation directory.
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| SP_APPLICATION_BUNDLE_DIR |
Search within the application bundle.
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| SP_AUTODOWNLOAD_DIR |
Search within the autodownload directory.
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Definition at line 43 of file fileio_type.h.
The different kinds of subdirectories OpenTTD uses.
- Enumerator:
| BASE_DIR |
Base directory for all subdirectories.
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| SAVE_DIR |
Base directory for all savegames.
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| AUTOSAVE_DIR |
Subdirectory of save for autosaves.
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| SCENARIO_DIR |
Base directory for all scenarios.
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| HEIGHTMAP_DIR |
Subdirectory of scenario for heightmaps.
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| OLD_GM_DIR |
Old subdirectory for the music.
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| OLD_DATA_DIR |
Old subdirectory for the data.
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| BASESET_DIR |
Subdirectory for all base data (base sets, intro game)
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| NEWGRF_DIR |
Subdirectory for all NewGRFs.
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| LANG_DIR |
Subdirectory for all translation files.
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| AI_DIR |
Subdirectory for all AI files.
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| AI_LIBRARY_DIR |
Subdirectory for all AI libraries.
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| GAME_DIR |
Subdirectory for all game scripts.
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| GAME_LIBRARY_DIR |
Subdirectory for all GS libraries.
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| SCREENSHOT_DIR |
Subdirectory for all screenshots.
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| NUM_SUBDIRS |
Number of subdirectories.
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| NO_DIRECTORY |
A path without any base directory.
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Definition at line 20 of file fileio_type.h.