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OpenTTD
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Data that is stored per tile. More...
#include <map_type.h>
Data Fields | |
| byte | type |
| The type (bits 4..7), bridges (2..3), rainforest/desert (0..1) | |
| byte | height |
| The height of the northern corner. | |
| uint16 | m2 |
| Primarily used for indices to towns, industries and stations. | |
| byte | m1 |
| Primarily used for ownership information. | |
| byte | m3 |
| General purpose. | |
| byte | m4 |
| General purpose. | |
| byte | m5 |
| General purpose. | |
Data that is stored per tile.
Also used TileExtended for this. Look at docs/landscape.html for the exact meaning of the members.
Definition at line 19 of file map_type.h.
1.8.1.2