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OpenTTD
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Settings related to vehicles. More...
#include <settings_type.h>
Data Fields | |
| uint8 | max_train_length |
| maximum length for trains | |
| uint8 | smoke_amount |
| amount of smoke/sparks locomotives produce | |
| uint8 | train_acceleration_model |
| realistic acceleration for trains | |
| uint8 | roadveh_acceleration_model |
| realistic acceleration for road vehicles | |
| uint8 | train_slope_steepness |
| Steepness of hills for trains when using realistic acceleration. | |
| uint8 | roadveh_slope_steepness |
| Steepness of hills for road vehicles when using realistic acceleration. | |
| bool | wagon_speed_limits |
| enable wagon speed limits | |
| bool | disable_elrails |
| when true, the elrails are disabled | |
| UnitID | max_trains |
| max trains in game per company | |
| UnitID | max_roadveh |
| max trucks in game per company | |
| UnitID | max_aircraft |
| max planes in game per company | |
| UnitID | max_ships |
| max ships in game per company | |
| uint8 | plane_speed |
| divisor for speed of aircraft | |
| uint8 | freight_trains |
| value to multiply the weight of cargo by | |
| bool | dynamic_engines |
| enable dynamic allocation of engine data | |
| bool | never_expire_vehicles |
| never expire vehicles | |
| byte | extend_vehicle_life |
| extend vehicle life by this many years | |
| byte | road_side |
| the side of the road vehicles drive on | |
| uint8 | plane_crashes |
| number of plane crashes, 0 = none, 1 = reduced, 2 = normal | |
Settings related to vehicles.
Definition at line 445 of file settings_type.h.
1.8.1.2