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OpenTTD
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Base class for engines. More...
#include "engine_type.h"#include "vehicle_type.h"#include "core/pool_type.hpp"#include "newgrf_commons.h"Go to the source code of this file.
Data Structures | |
| struct | Engine |
| struct | EngineIDMapping |
| struct | EngineOverrideManager |
| Stores the mapping of EngineID to the internal id of newgrfs. More... | |
Macros | |
| #define | FOR_ALL_ENGINES_FROM(var, start) FOR_ALL_ITEMS_FROM(Engine, engine_index, var, start) |
| #define | FOR_ALL_ENGINES(var) FOR_ALL_ENGINES_FROM(var, 0) |
| #define | FOR_ALL_ENGINES_OF_TYPE(e, engine_type) FOR_ALL_ENGINES(e) if (e->type == engine_type) |
Typedefs | |
| typedef Pool< Engine, EngineID, 64, 64000 > | EnginePool |
Functions | |
| static const EngineInfo * | EngInfo (EngineID e) |
| static const RailVehicleInfo * | RailVehInfo (EngineID e) |
| static const RoadVehicleInfo * | RoadVehInfo (EngineID e) |
| static const ShipVehicleInfo * | ShipVehInfo (EngineID e) |
| static const AircraftVehicleInfo * | AircraftVehInfo (EngineID e) |
Variables | |
| EnginePool | _engine_pool |
| EngineOverrideManager | _engine_mngr |
Base class for engines.
Definition in file engine_base.h.
1.8.1.2