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OpenTTD
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Base functions for all Games. More...
#include "../core/string_compare_type.hpp"#include "game_scanner.hpp"#include <map>#include "../script/api/script_event_types.hpp"Go to the source code of this file.
Data Structures | |
| class | Game |
| Main Game class. More... | |
Typedefs | |
| typedef std::map< const char *, class ScriptInfo *, StringCompare > | ScriptInfoList |
| A list that maps AI names to their AIInfo object. | |
Base functions for all Games.
Definition in file game.hpp.
| typedef std::map<const char *, class ScriptInfo *, StringCompare> ScriptInfoList |
1.8.1.2