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OpenTTD
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Handling of text effects. More...
#include "stdafx.h"#include "texteff.hpp"#include "transparency.h"#include "strings_func.h"#include "core/smallvec_type.hpp"#include "viewport_func.h"#include "settings_type.h"#include "safeguards.h"Go to the source code of this file.
Data Structures | |
| struct | TextEffect |
| Container for all information about a text effect. More... | |
Functions | |
| TextEffectID | AddTextEffect (StringID msg, int center, int y, uint8 duration, TextEffectMode mode) |
| void | UpdateTextEffect (TextEffectID te_id, StringID msg) |
| void | RemoveTextEffect (TextEffectID te_id) |
| void | MoveAllTextEffects () |
| void | InitTextEffects () |
| void | DrawTextEffects (DrawPixelInfo *dpi) |
Variables | |
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static SmallVector< struct TextEffect, 32 > | _text_effects |
| Text effects are stored there. | |
Handling of text effects.
Definition in file texteff.cpp.
1.8.1.2