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OpenTTD
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Implementation of GameInstance. More...
#include "../stdafx.h"#include "../error.h"#include "../script/squirrel_class.hpp"#include "../script/script_storage.hpp"#include "../ai/ai_gui.hpp"#include "game_config.hpp"#include "game_info.hpp"#include "game_instance.hpp"#include "game_text.hpp"#include "game.hpp"#include "../script/api/game/game_accounting.hpp.sq"#include "../script/api/game/game_admin.hpp.sq"#include "../script/api/game/game_airport.hpp.sq"#include "../script/api/game/game_base.hpp.sq"#include "../script/api/game/game_basestation.hpp.sq"#include "../script/api/game/game_bridge.hpp.sq"#include "../script/api/game/game_bridgelist.hpp.sq"#include "../script/api/game/game_cargo.hpp.sq"#include "../script/api/game/game_cargolist.hpp.sq"#include "../script/api/game/game_cargomonitor.hpp.sq"#include "../script/api/game/game_company.hpp.sq"#include "../script/api/game/game_companymode.hpp.sq"#include "../script/api/game/game_controller.hpp.sq"#include "../script/api/game/game_date.hpp.sq"#include "../script/api/game/game_depotlist.hpp.sq"#include "../script/api/game/game_engine.hpp.sq"#include "../script/api/game/game_enginelist.hpp.sq"#include "../script/api/game/game_error.hpp.sq"#include "../script/api/game/game_event.hpp.sq"#include "../script/api/game/game_event_types.hpp.sq"#include "../script/api/game/game_execmode.hpp.sq"#include "../script/api/game/game_game.hpp.sq"#include "../script/api/game/game_gamesettings.hpp.sq"#include "../script/api/game/game_goal.hpp.sq"#include "../script/api/game/game_industry.hpp.sq"#include "../script/api/game/game_industrylist.hpp.sq"#include "../script/api/game/game_industrytype.hpp.sq"#include "../script/api/game/game_industrytypelist.hpp.sq"#include "../script/api/game/game_infrastructure.hpp.sq"#include "../script/api/game/game_list.hpp.sq"#include "../script/api/game/game_log.hpp.sq"#include "../script/api/game/game_map.hpp.sq"#include "../script/api/game/game_marine.hpp.sq"#include "../script/api/game/game_news.hpp.sq"#include "../script/api/game/game_order.hpp.sq"#include "../script/api/game/game_rail.hpp.sq"#include "../script/api/game/game_railtypelist.hpp.sq"#include "../script/api/game/game_road.hpp.sq"#include "../script/api/game/game_sign.hpp.sq"#include "../script/api/game/game_signlist.hpp.sq"#include "../script/api/game/game_station.hpp.sq"#include "../script/api/game/game_stationlist.hpp.sq"#include "../script/api/game/game_story_page.hpp.sq"#include "../script/api/game/game_storypageelementlist.hpp.sq"#include "../script/api/game/game_storypagelist.hpp.sq"#include "../script/api/game/game_subsidy.hpp.sq"#include "../script/api/game/game_subsidylist.hpp.sq"#include "../script/api/game/game_testmode.hpp.sq"#include "../script/api/game/game_text.hpp.sq"#include "../script/api/game/game_tile.hpp.sq"#include "../script/api/game/game_tilelist.hpp.sq"#include "../script/api/game/game_town.hpp.sq"#include "../script/api/game/game_townlist.hpp.sq"#include "../script/api/game/game_tunnel.hpp.sq"#include "../script/api/game/game_vehicle.hpp.sq"#include "../script/api/game/game_vehiclelist.hpp.sq"#include "../script/api/game/game_viewport.hpp.sq"#include "../script/api/game/game_waypoint.hpp.sq"#include "../script/api/game/game_waypointlist.hpp.sq"#include "../script/api/game/game_window.hpp.sq"#include "../safeguards.h"Go to the source code of this file.
Functions | |
| void | CcGame (const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2) |
| DoCommand callback function for all commands executed by Game Scripts. | |
Implementation of GameInstance.
Definition in file game_instance.cpp.
| void CcGame | ( | const CommandCost & | result, |
| TileIndex | tile, | ||
| uint32 | p1, | ||
| uint32 | p2 | ||
| ) |
DoCommand callback function for all commands executed by Game Scripts.
| result | The result of the command. |
| tile | The tile on which the command was executed. |
| p1 | p1 as given to DoCommandPInternal. |
| p2 | p2 as given to DoCommandPInternal. |
Definition at line 254 of file game_instance.cpp.
References ScriptInstance::Continue(), ScriptInstance::DoCommandCallback(), and Game::GetGameInstance().
1.8.1.2