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OpenTTD
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NewGRF handling of rail types. More...
Go to the source code of this file.
Data Structures | |
| struct | RailTypeScopeResolver |
| Resolver for the railtype scope. More... | |
| struct | RailTypeResolverObject |
| Resolver object for rail types. More... | |
Functions | |
| SpriteID | GetCustomRailSprite (const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context=TCX_NORMAL, uint *num_results=NULL) |
| Get the sprite to draw for the given tile. | |
| SpriteID | GetCustomSignalSprite (const RailtypeInfo *rti, TileIndex tile, SignalType type, SignalVariant var, SignalState state, bool gui=false) |
| Get the sprite to draw for a given signal. | |
| uint8 | GetReverseRailTypeTranslation (RailType railtype, const GRFFile *grffile) |
| Perform a reverse railtype lookup to get the GRF internal ID. | |
NewGRF handling of rail types.
Definition in file newgrf_railtype.h.
| SpriteID GetCustomRailSprite | ( | const RailtypeInfo * | rti, |
| TileIndex | tile, | ||
| RailTypeSpriteGroup | rtsg, | ||
| TileContext | context, | ||
| uint * | num_results | ||
| ) |
Get the sprite to draw for the given tile.
| rti | The rail type data (spec). | |
| tile | The tile to get the sprite for. | |
| rtsg | The type of sprite to draw. | |
| content | Where are we drawing the tile? | |
| [out] | num_results | If not NULL, return the number of sprites in the spriteset. |
Definition at line 106 of file newgrf_railtype.cpp.
References RailtypeInfo::group, and SpriteGroup::Resolve().
Referenced by DrawBridgeMiddle(), DrawStationTile(), DrawTile_Road(), DrawTile_TunnelBridge(), DrawTrackDetails(), GetPylonBase(), and GetWireBase().
| SpriteID GetCustomSignalSprite | ( | const RailtypeInfo * | rti, |
| TileIndex | tile, | ||
| SignalType | type, | ||
| SignalVariant | var, | ||
| SignalState | state, | ||
| bool | gui | ||
| ) |
Get the sprite to draw for a given signal.
| rti | The rail type data (spec). |
| tile | The tile to get the sprite for. |
| type | Signal type. |
| var | Signal variant. |
| state | Signal state. |
| gui | Is the sprite being used on the map or in the GUI? |
Definition at line 131 of file newgrf_railtype.cpp.
References RailtypeInfo::group, SpriteGroup::Resolve(), RTSG_SIGNALS, and TCX_NORMAL.
Perform a reverse railtype lookup to get the GRF internal ID.
| railtype | The global (OpenTTD) railtype. |
| grffile | The GRF to do the lookup for. |
Definition at line 151 of file newgrf_railtype.cpp.
References SmallVector< T, S >::FindIndex(), GetRailTypeInfo(), RailtypeInfo::label, SmallVector< T, S >::Length(), and GRFFile::railtype_list.
Referenced by StationScopeResolver::GetVariable().
1.8.1.2