Settings related to construction in-game. More...
#include <settings_type.h>
Data Fields | |
| bool | build_on_slopes |
| allow building on slopes | |
| bool | autoslope |
| allow terraforming under things | |
| bool | longbridges |
| allow 100 tile long bridges | |
| bool | signal_side |
| show signals on right side | |
| bool | extra_dynamite |
| extra dynamite | |
| bool | road_stop_on_town_road |
| allow building of drive-through road stops on town owned roads | |
| bool | road_stop_on_competitor_road |
| allow building of drive-through road stops on roads owned by competitors | |
| uint8 | raw_industry_construction |
| type of (raw) industry construction (none, "normal", prospecting) | |
| bool | freeform_edges |
| allow terraforming the tiles at the map edges | |
| uint8 | extra_tree_placement |
| (dis)allow building extra trees in-game | |
Settings related to construction in-game.
Definition at line 179 of file settings_type.h.
1.6.1