NewGRF handling of rail types. More...
#include "stdafx.h"#include "openttd.h"#include "variables.h"#include "debug.h"#include "strings_type.h"#include "rail.h"#include "road_map.h"#include "newgrf.h"#include "newgrf_callbacks.h"#include "newgrf_commons.h"#include "newgrf_railtype.h"#include "newgrf_spritegroup.h"Go to the source code of this file.
Functions | |
| static uint32 | RailTypeGetRandomBits (const ResolverObject *object) |
| static uint32 | RailTypeGetTriggers (const ResolverObject *object) |
| static void | RailTypeSetTriggers (const ResolverObject *object, int triggers) |
| static uint32 | RailTypeGetVariable (const ResolverObject *object, byte variable, byte parameter, bool *available) |
| static const SpriteGroup * | RailTypeResolveReal (const ResolverObject *object, const RealSpriteGroup *group) |
| static void | NewRailTypeResolver (ResolverObject *res, TileIndex tile) |
| SpriteID | GetCustomRailSprite (const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg) |
| uint8 | GetReverseRailTypeTranslation (RailType railtype, const GRFFile *grffile) |
NewGRF handling of rail types.
Definition in file newgrf_railtype.cpp.
1.6.1