Handling of printing debug messages. More...
#include "stdafx.h"#include <stdarg.h>#include "console_func.h"#include "debug.h"#include "string_func.h"#include "fileio_func.h"#include "settings_type.h"#include <time.h>#include "network/core/os_abstraction.h"Go to the source code of this file.
Data Structures | |
| struct | DebugLevel |
Defines | |
| #define | DEBUG_LEVEL(x) { #x, &_debug_##x##_level } |
Functions | |
| static void | debug_print (const char *dbg, const char *buf) |
| void CDECL | debug (const char *dbg, const char *format,...) |
| void | SetDebugString (const char *s) |
| const char * | GetDebugString () |
| Print out the current debug-level Just return a string with the values of all the debug categorites. | |
| const char * | GetLogPrefix () |
| Get the prefix for logs; if show_date_in_logs is enabled it returns the date, otherwise it returns nothing. | |
Variables | |
| SOCKET | _debug_socket = INVALID_SOCKET |
| int | _debug_ai_level |
| int | _debug_driver_level |
| int | _debug_grf_level |
| int | _debug_map_level |
| int | _debug_misc_level |
| int | _debug_net_level |
| int | _debug_sprite_level |
| int | _debug_oldloader_level |
| int | _debug_npf_level |
| int | _debug_yapf_level |
| int | _debug_freetype_level |
| int | _debug_sl_level |
| int | _debug_gamelog_level |
| int | _debug_desync_level |
| int | _debug_console_level |
| static const DebugLevel | debug_level [] |
Handling of printing debug messages.
Definition in file debug.cpp.
| const char* GetDebugString | ( | ) |
| const char* GetLogPrefix | ( | ) |
Get the prefix for logs; if show_date_in_logs is enabled it returns the date, otherwise it returns nothing.
Definition at line 189 of file debug.cpp.
References _settings_client, ClientSettings::gui, and GUISettings::show_date_in_logs.
Referenced by IConsolePrint().
const DebugLevel debug_level[] [static] |
{
DEBUG_LEVEL(ai),
DEBUG_LEVEL(driver),
DEBUG_LEVEL(grf),
DEBUG_LEVEL(map),
DEBUG_LEVEL(misc),
DEBUG_LEVEL(net),
DEBUG_LEVEL(sprite),
DEBUG_LEVEL(oldloader),
DEBUG_LEVEL(npf),
DEBUG_LEVEL(yapf),
DEBUG_LEVEL(freetype),
DEBUG_LEVEL(sl),
DEBUG_LEVEL(gamelog),
DEBUG_LEVEL(desync),
DEBUG_LEVEL(console),
}
1.6.1