Creates a list of tiles that will accept cargo for the given industry. More...
#include <ai_tilelist.hpp>
Public Member Functions | |
| AITileList_IndustryAccepting (IndustryID industry_id, int radius) | |
Static Public Member Functions | |
| static const char * | GetClassName () |
Creates a list of tiles that will accept cargo for the given industry.
Definition at line 64 of file ai_tilelist.hpp.
| AITileList_IndustryAccepting::AITileList_IndustryAccepting | ( | IndustryID | industry_id, | |
| int | radius | |||
| ) |
| industry_id | The industry to create the AITileList around. | |
| radius | The radius of the station you will be using. |
Definition at line 49 of file ai_tilelist.cpp.
References _settings_game, Industry::accepts_cargo, AITileList::AddTile(), CA_UNMODIFIED, CT_INVALID, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tcache, Tzero >::PoolItem<&_industry_pool >::Get(), GetAcceptanceAroundTiles(), GetIndustryIndex(), TileArea::h, IsTileType(), AIIndustry::IsValidIndustry(), IsValidTile(), lengthof, Industry::location, StationSettings::modified_catchment, MP_INDUSTRY, GameSettings::station, TileArea::tile, TILE_LOOP, TileDiffXY(), and TileArea::w.
1.6.1