Ground palette sprite of a tile, together with its child sprites. More...
#include <sprite.h>
Data Fields | |
| PalSpriteID | ground |
| Palette and sprite for the ground. | |
| const DrawTileSeqStruct * | seq |
| Array of child sprites. Terminated with a terminator entry. | |
Ground palette sprite of a tile, together with its child sprites.
Definition at line 39 of file sprite.h.
1.6.1