Type for storing the 'area' of something uses on the map. More...
#include "tile_type.h"Go to the source code of this file.
Data Structures | |
| struct | TileArea |
| Represents the covered area of e.g. More... | |
Type for storing the 'area' of something uses on the map.
Definition in file tilearea_type.h.
1.6.1