Settings related to the GUI and other stuff that is not saved in the savegame. More...
#include <settings_type.h>
Data Fields | |
| bool | vehicle_speed |
| show vehicle speed | |
| bool | sg_full_load_any |
| new full load calculation, any cargo must be full read from pre v93 savegames | |
| bool | lost_train_warn |
| if a train can't find its destination, show a warning | |
| uint8 | order_review_system |
| perform order reviews on vehicles | |
| bool | vehicle_income_warn |
| if a vehicle isn't generating income, show a warning | |
| bool | status_long_date |
| always show long date in status bar | |
| bool | show_finances |
| show finances at end of year | |
| bool | sg_new_nonstop |
| ttdpatch compatible nonstop handling read from pre v93 savegames | |
| bool | new_nonstop |
| ttdpatch compatible nonstop handling | |
| uint8 | stop_location |
| what is the default stop location of trains? | |
| bool | autoscroll |
| scroll when moving mouse to the edge | |
| byte | errmsg_duration |
| duration of error message | |
| bool | link_terraform_toolbar |
| display terraform toolbar when displaying rail, road, water and airport toolbars | |
| uint8 | smallmap_land_colour |
| colour used for land and heightmap at the smallmap | |
| bool | reverse_scroll |
| right-Click-Scrolling scrolls in the opposite direction | |
| bool | smooth_scroll |
| smooth scroll viewports | |
| bool | measure_tooltip |
| show a permanent tooltip when dragging tools | |
| byte | liveries |
| options for displaying company liveries, 0=none, 1=self, 2=all | |
| bool | prefer_teamchat |
| choose the chat message target with <ENTER>, true=all clients, false=your team | |
| uint8 | advanced_vehicle_list |
| use the "advanced" vehicle list | |
| uint8 | loading_indicators |
| show loading indicators | |
| uint8 | default_rail_type |
| the default rail type for the rail GUI | |
| uint8 | toolbar_pos |
| position of toolbars, 0=left, 1=center, 2=right | |
| uint8 | window_snap_radius |
| windows snap at each other if closer than this | |
| uint8 | window_soft_limit |
| soft limit of maximum number of non-stickied non-vital windows (0 = no limit) | |
| bool | always_build_infrastructure |
| always allow building of infrastructure, even when you do not have the vehicles for it | |
| byte | autosave |
| how often should we do autosaves? | |
| bool | threaded_saves |
| should we do threaded saves? | |
| bool | keep_all_autosave |
| name the autosave in a different way | |
| bool | autosave_on_exit |
| save an autosave when you quit the game, but do not ask "Do you really want to quit?" | |
| uint8 | date_format_in_default_names |
| should the default savegame/screenshot name use long dates (31th Dec 2008), short dates (31-12-2008) or ISO dates (2008-12-31) | |
| byte | max_num_autosaves |
| controls how many autosavegames are made before the game starts to overwrite (names them 0 to max_num_autosaves - 1) | |
| bool | population_in_label |
| show the population of a town in his label? | |
| uint8 | right_mouse_btn_emulation |
| should we emulate right mouse clicking? | |
| uint8 | scrollwheel_scrolling |
| scrolling using the scroll wheel? | |
| uint8 | scrollwheel_multiplier |
| how much 'wheel' per incoming event from the OS? | |
| bool | timetable_arrival_departure |
| show arrivals and departures in vehicle timetables | |
| bool | left_mouse_btn_scrolling |
| left mouse button scroll | |
| bool | pause_on_newgame |
| whether to start new games paused or not | |
| bool | enable_signal_gui |
| show the signal GUI when the signal button is pressed | |
| Year | coloured_news_year |
| when does newspaper become coloured? | |
| bool | timetable_in_ticks |
| whether to show the timetable in ticks rather than days | |
| bool | quick_goto |
| Allow quick access to 'goto button' in vehicle orders window. | |
| bool | bridge_pillars |
| show bridge pillars for high bridges | |
| bool | auto_euro |
| automatically switch to euro in 2002 | |
| byte | drag_signals_density |
| many signals density | |
| Year | semaphore_build_before |
| build semaphore signals automatically before this year | |
| byte | news_message_timeout |
| how much longer than the news message "age" should we keep the message in the history | |
| bool | show_track_reservation |
| highlight reserved tracks. | |
| uint8 | default_signal_type |
| the signal type to build by default. | |
| uint8 | cycle_signal_types |
| what signal types to cycle with the build signal tool. | |
| byte | station_numtracks |
| the number of platforms to default on for rail stations | |
| byte | station_platlength |
| the platform length, in tiles, for rail stations | |
| bool | station_dragdrop |
| whether drag and drop is enabled for stations | |
| bool | station_show_coverage |
| whether to highlight coverage area | |
| bool | persistent_buildingtools |
| keep the building tools active after usage | |
| uint8 | expenses_layout |
| layout of expenses window | |
| uint16 | console_backlog_timeout |
| the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity. | |
| uint16 | console_backlog_length |
| the minimum amount of items in the console backlog before items will be removed. | |
| uint16 | network_chat_box_width |
| width of the chat box in pixels | |
| uint8 | network_chat_box_height |
| height of the chat box in lines | |
| uint8 | developer |
| print non-fatal warnings in console (>= 1), copy debug output to console (== 2) | |
| bool | show_date_in_logs |
| whether to show dates in console logs | |
Settings related to the GUI and other stuff that is not saved in the savegame.
Definition at line 43 of file settings_type.h.
1.6.1