Finite sTate mAchine --> FTA. More...
#include <airport.h>
Public Types | |
| enum | Flags { AIRPLANES = 0x1, HELICOPTERS = 0x2, ALL = AIRPLANES | HELICOPTERS, SHORT_STRIP = 0x4 } |
Public Member Functions | |
| AirportFTAClass (const AirportMovingData *moving_data, const byte *terminals, const byte *helipads, const byte *entry_points, Flags flags, const AirportFTAbuildup *apFA, byte delta_z) | |
| const AirportMovingData * | MovingData (byte position) const |
Data Fields | |
| const AirportMovingData * | moving_data |
| struct AirportFTA * | layout |
| state machine for airport | |
| const byte * | terminals |
| const byte * | helipads |
| Flags | flags |
| byte | nofelements |
| number of positions the airport consists of | |
| const byte * | entry_points |
| when an airplane arrives at this airport, enter it at position entry_point, index depends on direction | |
| byte | delta_z |
| Z adjustment for helicopter pads. | |
Finite sTate mAchine --> FTA.
Definition at line 180 of file airport.h.
1.6.1