Base class and functions for all vehicles that move through ground. More...
#include "vehicle_base.h"#include "vehicle_gui.h"#include "landscape.h"#include "window_func.h"Go to the source code of this file.
Data Structures | |
| struct | GroundVehicleCache |
| Cached, frequently calculated values. More... | |
| struct | GroundVehicle< T, Type > |
| Base class for all vehicles that move through ground. More... | |
Enumerations | |
| enum | AccelStatus { AS_ACCEL, AS_BRAKE } |
What is the status of our acceleration? More... | |
| enum | GroundVehicleFlags { GVF_GOINGUP_BIT = 0, GVF_GOINGDOWN_BIT = 1 } |
Ground vehicle flags. More... | |
Base class and functions for all vehicles that move through ground.
Definition in file ground_vehicle.hpp.
| enum AccelStatus |
What is the status of our acceleration?
Definition at line 21 of file ground_vehicle.hpp.
| enum GroundVehicleFlags |
Ground vehicle flags.
Definition at line 52 of file ground_vehicle.hpp.
1.6.1