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00012 #include "stdafx.h"
00013 #include "aircraft.h"
00014 #include "bridge_map.h"
00015 #include "cmd_helper.h"
00016 #include "viewport_func.h"
00017 #include "command_func.h"
00018 #include "town.h"
00019 #include "news_func.h"
00020 #include "train.h"
00021 #include "ship.h"
00022 #include "roadveh.h"
00023 #include "industry.h"
00024 #include "newgrf_cargo.h"
00025 #include "newgrf_debug.h"
00026 #include "newgrf_station.h"
00027 #include "newgrf_canal.h"
00028 #include "pathfinder/yapf/yapf_cache.h"
00029 #include "road_internal.h"
00030 #include "autoslope.h"
00031 #include "water.h"
00032 #include "strings_func.h"
00033 #include "clear_func.h"
00034 #include "date_func.h"
00035 #include "vehicle_func.h"
00036 #include "string_func.h"
00037 #include "animated_tile_func.h"
00038 #include "elrail_func.h"
00039 #include "station_base.h"
00040 #include "roadstop_base.h"
00041 #include "newgrf_railtype.h"
00042 #include "waypoint_base.h"
00043 #include "waypoint_func.h"
00044 #include "pbs.h"
00045 #include "debug.h"
00046 #include "core/random_func.hpp"
00047 #include "company_base.h"
00048 #include "table/airporttile_ids.h"
00049 #include "newgrf_airporttiles.h"
00050 #include "order_backup.h"
00051 #include "newgrf_house.h"
00052 #include "company_gui.h"
00053 #include "widgets/station_widget.h"
00054
00055 #include "table/strings.h"
00056
00063 bool IsHangar(TileIndex t)
00064 {
00065 assert(IsTileType(t, MP_STATION));
00066
00067
00068 if (!IsAirport(t)) return false;
00069
00070 const Station *st = Station::GetByTile(t);
00071 const AirportSpec *as = st->airport.GetSpec();
00072
00073 for (uint i = 0; i < as->nof_depots; i++) {
00074 if (st->airport.GetHangarTile(i) == t) return true;
00075 }
00076
00077 return false;
00078 }
00079
00087 template <class T>
00088 CommandCost GetStationAround(TileArea ta, StationID closest_station, T **st)
00089 {
00090 ta.tile -= TileDiffXY(1, 1);
00091 ta.w += 2;
00092 ta.h += 2;
00093
00094
00095 TILE_AREA_LOOP(tile_cur, ta) {
00096 if (IsTileType(tile_cur, MP_STATION)) {
00097 StationID t = GetStationIndex(tile_cur);
00098 if (!T::IsValidID(t)) continue;
00099
00100 if (closest_station == INVALID_STATION) {
00101 closest_station = t;
00102 } else if (closest_station != t) {
00103 return_cmd_error(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
00104 }
00105 }
00106 }
00107 *st = (closest_station == INVALID_STATION) ? NULL : T::Get(closest_station);
00108 return CommandCost();
00109 }
00110
00116 typedef bool (*CMSAMatcher)(TileIndex tile);
00117
00124 static int CountMapSquareAround(TileIndex tile, CMSAMatcher cmp)
00125 {
00126 int num = 0;
00127
00128 for (int dx = -3; dx <= 3; dx++) {
00129 for (int dy = -3; dy <= 3; dy++) {
00130 TileIndex t = TileAddWrap(tile, dx, dy);
00131 if (t != INVALID_TILE && cmp(t)) num++;
00132 }
00133 }
00134
00135 return num;
00136 }
00137
00143 static bool CMSAMine(TileIndex tile)
00144 {
00145
00146 if (!IsTileType(tile, MP_INDUSTRY)) return false;
00147
00148 const Industry *ind = Industry::GetByTile(tile);
00149
00150
00151 if ((GetIndustrySpec(ind->type)->life_type & INDUSTRYLIFE_EXTRACTIVE) == 0) return false;
00152
00153 for (uint i = 0; i < lengthof(ind->produced_cargo); i++) {
00154
00155
00156 if (ind->produced_cargo[i] != CT_INVALID &&
00157 (CargoSpec::Get(ind->produced_cargo[i])->classes & (CC_LIQUID | CC_PASSENGERS | CC_MAIL)) == 0) {
00158 return true;
00159 }
00160 }
00161
00162 return false;
00163 }
00164
00170 static bool CMSAWater(TileIndex tile)
00171 {
00172 return IsTileType(tile, MP_WATER) && IsWater(tile);
00173 }
00174
00180 static bool CMSATree(TileIndex tile)
00181 {
00182 return IsTileType(tile, MP_TREES);
00183 }
00184
00185 #define M(x) ((x) - STR_SV_STNAME)
00186
00187 enum StationNaming {
00188 STATIONNAMING_RAIL,
00189 STATIONNAMING_ROAD,
00190 STATIONNAMING_AIRPORT,
00191 STATIONNAMING_OILRIG,
00192 STATIONNAMING_DOCK,
00193 STATIONNAMING_HELIPORT,
00194 };
00195
00197 struct StationNameInformation {
00198 uint32 free_names;
00199 bool *indtypes;
00200 };
00201
00210 static bool FindNearIndustryName(TileIndex tile, void *user_data)
00211 {
00212
00213 StationNameInformation *sni = (StationNameInformation*)user_data;
00214 if (!IsTileType(tile, MP_INDUSTRY)) return false;
00215
00216
00217 IndustryType indtype = GetIndustryType(tile);
00218 if (GetIndustrySpec(indtype)->station_name == STR_UNDEFINED) return false;
00219
00220
00221
00222 sni->free_names &= ~(1 << M(STR_SV_STNAME_OILFIELD) | 1 << M(STR_SV_STNAME_MINES));
00223 return !sni->indtypes[indtype];
00224 }
00225
00226 static StringID GenerateStationName(Station *st, TileIndex tile, StationNaming name_class)
00227 {
00228 static const uint32 _gen_station_name_bits[] = {
00229 0,
00230 0,
00231 1U << M(STR_SV_STNAME_AIRPORT),
00232 1U << M(STR_SV_STNAME_OILFIELD),
00233 1U << M(STR_SV_STNAME_DOCKS),
00234 1U << M(STR_SV_STNAME_HELIPORT),
00235 };
00236
00237 const Town *t = st->town;
00238 uint32 free_names = UINT32_MAX;
00239
00240 bool indtypes[NUM_INDUSTRYTYPES];
00241 memset(indtypes, 0, sizeof(indtypes));
00242
00243 const Station *s;
00244 FOR_ALL_STATIONS(s) {
00245 if (s != st && s->town == t) {
00246 if (s->indtype != IT_INVALID) {
00247 indtypes[s->indtype] = true;
00248 continue;
00249 }
00250 uint str = M(s->string_id);
00251 if (str <= 0x20) {
00252 if (str == M(STR_SV_STNAME_FOREST)) {
00253 str = M(STR_SV_STNAME_WOODS);
00254 }
00255 ClrBit(free_names, str);
00256 }
00257 }
00258 }
00259
00260 TileIndex indtile = tile;
00261 StationNameInformation sni = { free_names, indtypes };
00262 if (CircularTileSearch(&indtile, 7, FindNearIndustryName, &sni)) {
00263
00264 IndustryType indtype = GetIndustryType(indtile);
00265 const IndustrySpec *indsp = GetIndustrySpec(indtype);
00266
00267 if (indsp->station_name != STR_NULL) {
00268 st->indtype = indtype;
00269 return STR_SV_STNAME_FALLBACK;
00270 }
00271 }
00272
00273
00274 free_names = sni.free_names;
00275
00276
00277 uint32 tmp = free_names & _gen_station_name_bits[name_class];
00278 if (tmp != 0) return STR_SV_STNAME + FindFirstBit(tmp);
00279
00280
00281 if (HasBit(free_names, M(STR_SV_STNAME_MINES))) {
00282 if (CountMapSquareAround(tile, CMSAMine) >= 2) {
00283 return STR_SV_STNAME_MINES;
00284 }
00285 }
00286
00287
00288 if (DistanceMax(tile, t->xy) < 8) {
00289 if (HasBit(free_names, M(STR_SV_STNAME))) return STR_SV_STNAME;
00290
00291 if (HasBit(free_names, M(STR_SV_STNAME_CENTRAL))) return STR_SV_STNAME_CENTRAL;
00292 }
00293
00294
00295 if (HasBit(free_names, M(STR_SV_STNAME_LAKESIDE)) &&
00296 DistanceFromEdge(tile) < 20 &&
00297 CountMapSquareAround(tile, CMSAWater) >= 5) {
00298 return STR_SV_STNAME_LAKESIDE;
00299 }
00300
00301
00302 if (HasBit(free_names, M(STR_SV_STNAME_WOODS)) && (
00303 CountMapSquareAround(tile, CMSATree) >= 8 ||
00304 CountMapSquareAround(tile, IsTileForestIndustry) >= 2)
00305 ) {
00306 return _settings_game.game_creation.landscape == LT_TROPIC ? STR_SV_STNAME_FOREST : STR_SV_STNAME_WOODS;
00307 }
00308
00309
00310 int z = GetTileZ(tile);
00311 int z2 = GetTileZ(t->xy);
00312 if (z < z2) {
00313 if (HasBit(free_names, M(STR_SV_STNAME_VALLEY))) return STR_SV_STNAME_VALLEY;
00314 } else if (z > z2) {
00315 if (HasBit(free_names, M(STR_SV_STNAME_HEIGHTS))) return STR_SV_STNAME_HEIGHTS;
00316 }
00317
00318
00319 static const int8 _direction_and_table[] = {
00320 ~( (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
00321 ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
00322 ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
00323 ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_EAST)) ),
00324 };
00325
00326 free_names &= _direction_and_table[
00327 (TileX(tile) < TileX(t->xy)) +
00328 (TileY(tile) < TileY(t->xy)) * 2];
00329
00330 tmp = free_names & ((1 << 1) | (1 << 2) | (1 << 3) | (1 << 4) | (1 << 6) | (1 << 7) | (1 << 12) | (1 << 26) | (1 << 27) | (1 << 28) | (1 << 29) | (1 << 30));
00331 return (tmp == 0) ? STR_SV_STNAME_FALLBACK : (STR_SV_STNAME + FindFirstBit(tmp));
00332 }
00333 #undef M
00334
00340 static Station *GetClosestDeletedStation(TileIndex tile)
00341 {
00342 uint threshold = 8;
00343 Station *best_station = NULL;
00344 Station *st;
00345
00346 FOR_ALL_STATIONS(st) {
00347 if (!st->IsInUse() && st->owner == _current_company) {
00348 uint cur_dist = DistanceManhattan(tile, st->xy);
00349
00350 if (cur_dist < threshold) {
00351 threshold = cur_dist;
00352 best_station = st;
00353 }
00354 }
00355 }
00356
00357 return best_station;
00358 }
00359
00360
00361 void Station::GetTileArea(TileArea *ta, StationType type) const
00362 {
00363 switch (type) {
00364 case STATION_RAIL:
00365 *ta = this->train_station;
00366 return;
00367
00368 case STATION_AIRPORT:
00369 *ta = this->airport;
00370 return;
00371
00372 case STATION_TRUCK:
00373 *ta = this->truck_station;
00374 return;
00375
00376 case STATION_BUS:
00377 *ta = this->bus_station;
00378 return;
00379
00380 case STATION_DOCK:
00381 case STATION_OILRIG:
00382 ta->tile = this->dock_tile;
00383 break;
00384
00385 default: NOT_REACHED();
00386 }
00387
00388 ta->w = 1;
00389 ta->h = 1;
00390 }
00391
00395 void Station::UpdateVirtCoord()
00396 {
00397 Point pt = RemapCoords2(TileX(this->xy) * TILE_SIZE, TileY(this->xy) * TILE_SIZE);
00398
00399 pt.y -= 32 * ZOOM_LVL_BASE;
00400 if ((this->facilities & FACIL_AIRPORT) && this->airport.type == AT_OILRIG) pt.y -= 16 * ZOOM_LVL_BASE;
00401
00402 SetDParam(0, this->index);
00403 SetDParam(1, this->facilities);
00404 this->sign.UpdatePosition(pt.x, pt.y, STR_VIEWPORT_STATION);
00405
00406 SetWindowDirty(WC_STATION_VIEW, this->index);
00407 }
00408
00410 void UpdateAllStationVirtCoords()
00411 {
00412 BaseStation *st;
00413
00414 FOR_ALL_BASE_STATIONS(st) {
00415 st->UpdateVirtCoord();
00416 }
00417 }
00418
00424 static uint GetAcceptanceMask(const Station *st)
00425 {
00426 uint mask = 0;
00427
00428 for (CargoID i = 0; i < NUM_CARGO; i++) {
00429 if (HasBit(st->goods[i].acceptance_pickup, GoodsEntry::GES_ACCEPTANCE)) mask |= 1 << i;
00430 }
00431 return mask;
00432 }
00433
00438 static void ShowRejectOrAcceptNews(const Station *st, uint num_items, CargoID *cargo, StringID msg)
00439 {
00440 for (uint i = 0; i < num_items; i++) {
00441 SetDParam(i + 1, CargoSpec::Get(cargo[i])->name);
00442 }
00443
00444 SetDParam(0, st->index);
00445 AddNewsItem(msg, NT_ACCEPTANCE, NF_INCOLOUR | NF_SMALL, NR_STATION, st->index);
00446 }
00447
00455 CargoArray GetProductionAroundTiles(TileIndex tile, int w, int h, int rad)
00456 {
00457 CargoArray produced;
00458
00459 int x = TileX(tile);
00460 int y = TileY(tile);
00461
00462
00463
00464 int x2 = min(x + w + rad, MapSizeX());
00465 int x1 = max(x - rad, 0);
00466
00467 int y2 = min(y + h + rad, MapSizeY());
00468 int y1 = max(y - rad, 0);
00469
00470 assert(x1 < x2);
00471 assert(y1 < y2);
00472 assert(w > 0);
00473 assert(h > 0);
00474
00475 TileArea ta(TileXY(x1, y1), TileXY(x2 - 1, y2 - 1));
00476
00477
00478
00479 TILE_AREA_LOOP(tile, ta) AddProducedCargo(tile, produced);
00480
00481
00482
00483
00484
00485
00486
00487 const Industry *i;
00488 FOR_ALL_INDUSTRIES(i) {
00489 if (!ta.Intersects(i->location)) continue;
00490
00491 for (uint j = 0; j < lengthof(i->produced_cargo); j++) {
00492 CargoID cargo = i->produced_cargo[j];
00493 if (cargo != CT_INVALID) produced[cargo]++;
00494 }
00495 }
00496
00497 return produced;
00498 }
00499
00508 CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, uint32 *always_accepted)
00509 {
00510 CargoArray acceptance;
00511 if (always_accepted != NULL) *always_accepted = 0;
00512
00513 int x = TileX(tile);
00514 int y = TileY(tile);
00515
00516
00517
00518 int x2 = min(x + w + rad, MapSizeX());
00519 int y2 = min(y + h + rad, MapSizeY());
00520 int x1 = max(x - rad, 0);
00521 int y1 = max(y - rad, 0);
00522
00523 assert(x1 < x2);
00524 assert(y1 < y2);
00525 assert(w > 0);
00526 assert(h > 0);
00527
00528 for (int yc = y1; yc != y2; yc++) {
00529 for (int xc = x1; xc != x2; xc++) {
00530 TileIndex tile = TileXY(xc, yc);
00531 AddAcceptedCargo(tile, acceptance, always_accepted);
00532 }
00533 }
00534
00535 return acceptance;
00536 }
00537
00543 void UpdateStationAcceptance(Station *st, bool show_msg)
00544 {
00545
00546 uint old_acc = GetAcceptanceMask(st);
00547
00548
00549 CargoArray acceptance;
00550 if (!st->rect.IsEmpty()) {
00551 acceptance = GetAcceptanceAroundTiles(
00552 TileXY(st->rect.left, st->rect.top),
00553 st->rect.right - st->rect.left + 1,
00554 st->rect.bottom - st->rect.top + 1,
00555 st->GetCatchmentRadius(),
00556 &st->always_accepted
00557 );
00558 }
00559
00560
00561 for (CargoID i = 0; i < NUM_CARGO; i++) {
00562 uint amt = min(acceptance[i], 15);
00563
00564
00565 bool is_passengers = IsCargoInClass(i, CC_PASSENGERS);
00566 if ((!is_passengers && !(st->facilities & ~FACIL_BUS_STOP)) ||
00567 (is_passengers && !(st->facilities & ~FACIL_TRUCK_STOP))) {
00568 amt = 0;
00569 }
00570
00571 SB(st->goods[i].acceptance_pickup, GoodsEntry::GES_ACCEPTANCE, 1, amt >= 8);
00572 }
00573
00574
00575 uint new_acc = GetAcceptanceMask(st);
00576 if (old_acc == new_acc) return;
00577
00578
00579 if (show_msg && st->owner == _local_company && st->IsInUse()) {
00580
00581
00582 static const StringID accept_msg[] = {
00583 STR_NEWS_STATION_NOW_ACCEPTS_CARGO,
00584 STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO,
00585 };
00586 static const StringID reject_msg[] = {
00587 STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO,
00588 STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO,
00589 };
00590
00591
00592 CargoID accepts[2] = { CT_INVALID, CT_INVALID };
00593 CargoID rejects[2] = { CT_INVALID, CT_INVALID };
00594 uint num_acc = 0;
00595 uint num_rej = 0;
00596
00597
00598 for (CargoID i = 0; i < NUM_CARGO; i++) {
00599 if (HasBit(new_acc, i)) {
00600 if (!HasBit(old_acc, i) && num_acc < lengthof(accepts)) {
00601
00602 accepts[num_acc++] = i;
00603 }
00604 } else {
00605 if (HasBit(old_acc, i) && num_rej < lengthof(rejects)) {
00606
00607 rejects[num_rej++] = i;
00608 }
00609 }
00610 }
00611
00612
00613 if (num_acc > 0) ShowRejectOrAcceptNews(st, num_acc, accepts, accept_msg[num_acc - 1]);
00614 if (num_rej > 0) ShowRejectOrAcceptNews(st, num_rej, rejects, reject_msg[num_rej - 1]);
00615 }
00616
00617
00618 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_ACCEPT_RATING_LIST);
00619 }
00620
00621 static void UpdateStationSignCoord(BaseStation *st)
00622 {
00623 const StationRect *r = &st->rect;
00624
00625 if (r->IsEmpty()) return;
00626
00627
00628 st->xy = TileXY(ClampU(TileX(st->xy), r->left, r->right), ClampU(TileY(st->xy), r->top, r->bottom));
00629 st->UpdateVirtCoord();
00630 }
00631
00641 static CommandCost BuildStationPart(Station **st, DoCommandFlag flags, bool reuse, TileArea area, StationNaming name_class)
00642 {
00643
00644 if (*st == NULL && reuse) *st = GetClosestDeletedStation(area.tile);
00645
00646 if (*st != NULL) {
00647 if ((*st)->owner != _current_company) {
00648 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION);
00649 }
00650
00651 CommandCost ret = (*st)->rect.BeforeAddRect(area.tile, area.w, area.h, StationRect::ADD_TEST);
00652 if (ret.Failed()) return ret;
00653 } else {
00654
00655 if (!Station::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
00656
00657 if (flags & DC_EXEC) {
00658 *st = new Station(area.tile);
00659
00660 (*st)->town = ClosestTownFromTile(area.tile, UINT_MAX);
00661 (*st)->string_id = GenerateStationName(*st, area.tile, name_class);
00662
00663 if (Company::IsValidID(_current_company)) {
00664 SetBit((*st)->town->have_ratings, _current_company);
00665 }
00666 }
00667 }
00668 return CommandCost();
00669 }
00670
00677 static void DeleteStationIfEmpty(BaseStation *st)
00678 {
00679 if (!st->IsInUse()) {
00680 st->delete_ctr = 0;
00681 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
00682 }
00683
00684 UpdateStationSignCoord(st);
00685 }
00686
00687 CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags);
00688
00698 CommandCost CheckBuildableTile(TileIndex tile, uint invalid_dirs, int &allowed_z, bool allow_steep, bool check_bridge = true)
00699 {
00700 if (check_bridge && MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) {
00701 return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
00702 }
00703
00704 CommandCost ret = EnsureNoVehicleOnGround(tile);
00705 if (ret.Failed()) return ret;
00706
00707 int z;
00708 Slope tileh = GetTileSlope(tile, &z);
00709
00710
00711
00712
00713
00714 if ((!allow_steep && IsSteepSlope(tileh)) ||
00715 ((!_settings_game.construction.build_on_slopes) && tileh != SLOPE_FLAT)) {
00716 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
00717 }
00718
00719 CommandCost cost(EXPENSES_CONSTRUCTION);
00720 int flat_z = z + GetSlopeMaxZ(tileh);
00721 if (tileh != SLOPE_FLAT) {
00722
00723 for (DiagDirection dir = DIAGDIR_BEGIN; dir != DIAGDIR_END; dir++) {
00724 if (HasBit(invalid_dirs, dir) && !CanBuildDepotByTileh(dir, tileh)) {
00725 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
00726 }
00727 }
00728 cost.AddCost(_price[PR_BUILD_FOUNDATION]);
00729 }
00730
00731
00732 if (allowed_z < 0) {
00733
00734 allowed_z = flat_z;
00735 } else if (allowed_z != flat_z) {
00736 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
00737 }
00738
00739 return cost;
00740 }
00741
00748 CommandCost CheckFlatLand(TileArea tile_area, DoCommandFlag flags)
00749 {
00750 CommandCost cost(EXPENSES_CONSTRUCTION);
00751 int allowed_z = -1;
00752
00753 TILE_AREA_LOOP(tile_cur, tile_area) {
00754 CommandCost ret = CheckBuildableTile(tile_cur, 0, allowed_z, true);
00755 if (ret.Failed()) return ret;
00756 cost.AddCost(ret);
00757
00758 ret = DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
00759 if (ret.Failed()) return ret;
00760 cost.AddCost(ret);
00761 }
00762
00763 return cost;
00764 }
00765
00780 static CommandCost CheckFlatLandRailStation(TileArea tile_area, DoCommandFlag flags, Axis axis, StationID *station, RailType rt, SmallVector<Train *, 4> &affected_vehicles, StationClassID spec_class, byte spec_index, byte plat_len, byte numtracks)
00781 {
00782 CommandCost cost(EXPENSES_CONSTRUCTION);
00783 int allowed_z = -1;
00784 uint invalid_dirs = 5 << axis;
00785
00786 const StationSpec *statspec = StationClass::Get(spec_class)->GetSpec(spec_index);
00787 bool slope_cb = statspec != NULL && HasBit(statspec->callback_mask, CBM_STATION_SLOPE_CHECK);
00788
00789 TILE_AREA_LOOP(tile_cur, tile_area) {
00790 CommandCost ret = CheckBuildableTile(tile_cur, invalid_dirs, allowed_z, false);
00791 if (ret.Failed()) return ret;
00792 cost.AddCost(ret);
00793
00794 if (slope_cb) {
00795
00796 ret = PerformStationTileSlopeCheck(tile_area.tile, tile_cur, statspec, axis, plat_len, numtracks);
00797 if (ret.Failed()) return ret;
00798 }
00799
00800
00801
00802
00803 if (station != NULL && IsTileType(tile_cur, MP_STATION)) {
00804 if (!IsRailStation(tile_cur)) {
00805 return ClearTile_Station(tile_cur, DC_AUTO);
00806 } else {
00807 StationID st = GetStationIndex(tile_cur);
00808 if (*station == INVALID_STATION) {
00809 *station = st;
00810 } else if (*station != st) {
00811 return_cmd_error(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
00812 }
00813 }
00814 } else {
00815
00816
00817 if (rt != INVALID_RAILTYPE &&
00818 IsPlainRailTile(tile_cur) && !HasSignals(tile_cur) &&
00819 HasPowerOnRail(GetRailType(tile_cur), rt)) {
00820
00821
00822
00823
00824
00825
00826 TrackBits tracks = GetTrackBits(tile_cur);
00827 Track track = RemoveFirstTrack(&tracks);
00828 Track expected_track = HasBit(invalid_dirs, DIAGDIR_NE) ? TRACK_X : TRACK_Y;
00829
00830 if (tracks == TRACK_BIT_NONE && track == expected_track) {
00831
00832 if (HasBit(GetRailReservationTrackBits(tile_cur), track)) {
00833 Train *v = GetTrainForReservation(tile_cur, track);
00834 if (v != NULL) {
00835 *affected_vehicles.Append() = v;
00836 }
00837 }
00838 CommandCost ret = DoCommand(tile_cur, 0, track, flags, CMD_REMOVE_SINGLE_RAIL);
00839 if (ret.Failed()) return ret;
00840 cost.AddCost(ret);
00841
00842 continue;
00843 }
00844 }
00845 ret = DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
00846 if (ret.Failed()) return ret;
00847 cost.AddCost(ret);
00848 }
00849 }
00850
00851 return cost;
00852 }
00853
00866 static CommandCost CheckFlatLandRoadStop(TileArea tile_area, DoCommandFlag flags, uint invalid_dirs, bool is_drive_through, bool is_truck_stop, Axis axis, StationID *station, RoadTypes rts)
00867 {
00868 CommandCost cost(EXPENSES_CONSTRUCTION);
00869 int allowed_z = -1;
00870
00871 TILE_AREA_LOOP(cur_tile, tile_area) {
00872 CommandCost ret = CheckBuildableTile(cur_tile, invalid_dirs, allowed_z, !is_drive_through);
00873 if (ret.Failed()) return ret;
00874 cost.AddCost(ret);
00875
00876
00877
00878
00879 if (station != NULL && IsTileType(cur_tile, MP_STATION)) {
00880 if (!IsRoadStop(cur_tile)) {
00881 return ClearTile_Station(cur_tile, DC_AUTO);
00882 } else {
00883 if (is_truck_stop != IsTruckStop(cur_tile) ||
00884 is_drive_through != IsDriveThroughStopTile(cur_tile)) {
00885 return ClearTile_Station(cur_tile, DC_AUTO);
00886 }
00887
00888 if (is_drive_through && IsDriveThroughStopTile(cur_tile) && DiagDirToAxis(GetRoadStopDir(cur_tile)) != axis){
00889 return_cmd_error(STR_ERROR_DRIVE_THROUGH_DIRECTION);
00890 }
00891 StationID st = GetStationIndex(cur_tile);
00892 if (*station == INVALID_STATION) {
00893 *station = st;
00894 } else if (*station != st) {
00895 return_cmd_error(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
00896 }
00897 }
00898 } else {
00899 bool build_over_road = is_drive_through && IsNormalRoadTile(cur_tile);
00900
00901 RoadBits rb = IsNormalRoadTile(cur_tile) ? GetAllRoadBits(cur_tile) : ROAD_NONE;
00902 if (build_over_road && (rb & (axis == AXIS_X ? ROAD_Y : ROAD_X)) != 0) {
00903
00904 switch (CountBits(rb)) {
00905 case 1:
00906 return_cmd_error(STR_ERROR_DRIVE_THROUGH_DIRECTION);
00907
00908 case 2:
00909 if (rb == ROAD_X || rb == ROAD_Y) return_cmd_error(STR_ERROR_DRIVE_THROUGH_DIRECTION);
00910 return_cmd_error(STR_ERROR_DRIVE_THROUGH_CORNER);
00911
00912 default:
00913 return_cmd_error(STR_ERROR_DRIVE_THROUGH_JUNCTION);
00914 }
00915 }
00916
00917 RoadTypes cur_rts = IsNormalRoadTile(cur_tile) ? GetRoadTypes(cur_tile) : ROADTYPES_NONE;
00918 uint num_roadbits = 0;
00919 if (build_over_road) {
00920
00921 if (HasBit(cur_rts, ROADTYPE_ROAD)) {
00922 Owner road_owner = GetRoadOwner(cur_tile, ROADTYPE_ROAD);
00923 if (road_owner == OWNER_TOWN) {
00924 if (!_settings_game.construction.road_stop_on_town_road) return_cmd_error(STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD);
00925 } else if (!_settings_game.construction.road_stop_on_competitor_road && road_owner != OWNER_NONE) {
00926 CommandCost ret = CheckOwnership(road_owner);
00927 if (ret.Failed()) return ret;
00928 }
00929 num_roadbits += CountBits(GetRoadBits(cur_tile, ROADTYPE_ROAD));
00930 }
00931
00932
00933 if (HasBit(cur_rts, ROADTYPE_TRAM)) {
00934 Owner tram_owner = GetRoadOwner(cur_tile, ROADTYPE_TRAM);
00935 if (!_settings_game.construction.road_stop_on_competitor_road && tram_owner != OWNER_NONE) {
00936 CommandCost ret = CheckOwnership(tram_owner);
00937 if (ret.Failed()) return ret;
00938 }
00939 num_roadbits += CountBits(GetRoadBits(cur_tile, ROADTYPE_TRAM));
00940 }
00941
00942
00943 rts |= cur_rts;
00944 } else {
00945 ret = DoCommand(cur_tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
00946 if (ret.Failed()) return ret;
00947 cost.AddCost(ret);
00948 }
00949
00950 uint roadbits_to_build = CountBits(rts) * 2 - num_roadbits;
00951 cost.AddCost(_price[PR_BUILD_ROAD] * roadbits_to_build);
00952 }
00953 }
00954
00955 return cost;
00956 }
00957
00965 CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta, Axis axis)
00966 {
00967 TileArea cur_ta = st->train_station;
00968
00969
00970 int x = min(TileX(cur_ta.tile), TileX(new_ta.tile));
00971 int y = min(TileY(cur_ta.tile), TileY(new_ta.tile));
00972 new_ta.w = max(TileX(cur_ta.tile) + cur_ta.w, TileX(new_ta.tile) + new_ta.w) - x;
00973 new_ta.h = max(TileY(cur_ta.tile) + cur_ta.h, TileY(new_ta.tile) + new_ta.h) - y;
00974 new_ta.tile = TileXY(x, y);
00975
00976
00977 if (new_ta.w > _settings_game.station.station_spread || new_ta.h > _settings_game.station.station_spread) {
00978 return_cmd_error(STR_ERROR_STATION_TOO_SPREAD_OUT);
00979 }
00980
00981 return CommandCost();
00982 }
00983
00984 static inline byte *CreateSingle(byte *layout, int n)
00985 {
00986 int i = n;
00987 do *layout++ = 0; while (--i);
00988 layout[((n - 1) >> 1) - n] = 2;
00989 return layout;
00990 }
00991
00992 static inline byte *CreateMulti(byte *layout, int n, byte b)
00993 {
00994 int i = n;
00995 do *layout++ = b; while (--i);
00996 if (n > 4) {
00997 layout[0 - n] = 0;
00998 layout[n - 1 - n] = 0;
00999 }
01000 return layout;
01001 }
01002
01010 void GetStationLayout(byte *layout, int numtracks, int plat_len, const StationSpec *statspec)
01011 {
01012 if (statspec != NULL && statspec->lengths >= plat_len &&
01013 statspec->platforms[plat_len - 1] >= numtracks &&
01014 statspec->layouts[plat_len - 1][numtracks - 1]) {
01015
01016 memcpy(layout, statspec->layouts[plat_len - 1][numtracks - 1],
01017 plat_len * numtracks);
01018 return;
01019 }
01020
01021 if (plat_len == 1) {
01022 CreateSingle(layout, numtracks);
01023 } else {
01024 if (numtracks & 1) layout = CreateSingle(layout, plat_len);
01025 numtracks >>= 1;
01026
01027 while (--numtracks >= 0) {
01028 layout = CreateMulti(layout, plat_len, 4);
01029 layout = CreateMulti(layout, plat_len, 6);
01030 }
01031 }
01032 }
01033
01045 template <class T, StringID error_message>
01046 CommandCost FindJoiningBaseStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, T **st)
01047 {
01048 assert(*st == NULL);
01049 bool check_surrounding = true;
01050
01051 if (_settings_game.station.adjacent_stations) {
01052 if (existing_station != INVALID_STATION) {
01053 if (adjacent && existing_station != station_to_join) {
01054
01055
01056 return_cmd_error(error_message);
01057 } else {
01058
01059
01060 *st = T::GetIfValid(existing_station);
01061 check_surrounding = (*st == NULL);
01062 }
01063 } else {
01064
01065
01066 if (adjacent) check_surrounding = false;
01067 }
01068 }
01069
01070 if (check_surrounding) {
01071
01072 CommandCost ret = GetStationAround(ta, existing_station, st);
01073 if (ret.Failed()) return ret;
01074 }
01075
01076
01077 if (*st == NULL && station_to_join != INVALID_STATION) *st = T::GetIfValid(station_to_join);
01078
01079 return CommandCost();
01080 }
01081
01091 static CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
01092 {
01093 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST>(existing_station, station_to_join, adjacent, ta, st);
01094 }
01095
01105 CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp)
01106 {
01107 return FindJoiningBaseStation<Waypoint, STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp);
01108 }
01109
01127 CommandCost CmdBuildRailStation(TileIndex tile_org, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01128 {
01129
01130 RailType rt = Extract<RailType, 0, 4>(p1);
01131 Axis axis = Extract<Axis, 4, 1>(p1);
01132 byte numtracks = GB(p1, 8, 8);
01133 byte plat_len = GB(p1, 16, 8);
01134 bool adjacent = HasBit(p1, 24);
01135
01136 StationClassID spec_class = Extract<StationClassID, 0, 8>(p2);
01137 byte spec_index = GB(p2, 8, 8);
01138 StationID station_to_join = GB(p2, 16, 16);
01139
01140
01141 CommandCost ret = CheckIfAuthorityAllowsNewStation(tile_org, flags);
01142 if (ret.Failed()) return ret;
01143
01144 if (!ValParamRailtype(rt)) return CMD_ERROR;
01145
01146
01147 if ((uint)spec_class >= StationClass::GetClassCount() || spec_class == STAT_CLASS_WAYP) return CMD_ERROR;
01148 if (spec_index >= StationClass::Get(spec_class)->GetSpecCount()) return CMD_ERROR;
01149 if (plat_len == 0 || numtracks == 0) return CMD_ERROR;
01150
01151 int w_org, h_org;
01152 if (axis == AXIS_X) {
01153 w_org = plat_len;
01154 h_org = numtracks;
01155 } else {
01156 h_org = plat_len;
01157 w_org = numtracks;
01158 }
01159
01160 bool reuse = (station_to_join != NEW_STATION);
01161 if (!reuse) station_to_join = INVALID_STATION;
01162 bool distant_join = (station_to_join != INVALID_STATION);
01163
01164 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
01165
01166 if (h_org > _settings_game.station.station_spread || w_org > _settings_game.station.station_spread) return CMD_ERROR;
01167
01168
01169 TileArea new_location(tile_org, w_org, h_org);
01170
01171
01172 StationID est = INVALID_STATION;
01173 SmallVector<Train *, 4> affected_vehicles;
01174
01175 CommandCost cost = CheckFlatLandRailStation(new_location, flags, axis, &est, rt, affected_vehicles, spec_class, spec_index, plat_len, numtracks);
01176 if (cost.Failed()) return cost;
01177
01178 cost.AddCost((numtracks * _price[PR_BUILD_STATION_RAIL] + _price[PR_BUILD_STATION_RAIL_LENGTH]) * plat_len);
01179 cost.AddCost(numtracks * plat_len * RailBuildCost(rt));
01180
01181 Station *st = NULL;
01182 ret = FindJoiningStation(est, station_to_join, adjacent, new_location, &st);
01183 if (ret.Failed()) return ret;
01184
01185 ret = BuildStationPart(&st, flags, reuse, new_location, STATIONNAMING_RAIL);
01186 if (ret.Failed()) return ret;
01187
01188 if (st != NULL && st->train_station.tile != INVALID_TILE) {
01189 CommandCost ret = CanExpandRailStation(st, new_location, axis);
01190 if (ret.Failed()) return ret;
01191 }
01192
01193
01194 const StationSpec *statspec = StationClass::Get(spec_class)->GetSpec(spec_index);
01195 int specindex = AllocateSpecToStation(statspec, st, (flags & DC_EXEC) != 0);
01196 if (specindex == -1) return_cmd_error(STR_ERROR_TOO_MANY_STATION_SPECS);
01197
01198 if (statspec != NULL) {
01199
01200
01201
01202 if (HasBit(statspec->disallowed_platforms, numtracks - 1) || HasBit(statspec->disallowed_lengths, plat_len - 1)) {
01203 return CMD_ERROR;
01204 }
01205
01206
01207 if (HasBit(statspec->callback_mask, CBM_STATION_AVAIL)) {
01208 uint16 cb_res = GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE);
01209 if (cb_res != CALLBACK_FAILED && !Convert8bitBooleanCallback(statspec->grf_prop.grffile, CBID_STATION_AVAILABILITY, cb_res)) return CMD_ERROR;
01210 }
01211 }
01212
01213 if (flags & DC_EXEC) {
01214 TileIndexDiff tile_delta;
01215 byte *layout_ptr;
01216 byte numtracks_orig;
01217 Track track;
01218
01219 st->train_station = new_location;
01220 st->AddFacility(FACIL_TRAIN, new_location.tile);
01221
01222 st->rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TRY);
01223
01224 if (statspec != NULL) {
01225
01226
01227 st->cached_anim_triggers |= statspec->animation.triggers;
01228 }
01229
01230 tile_delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
01231 track = AxisToTrack(axis);
01232
01233 layout_ptr = AllocaM(byte, numtracks * plat_len);
01234 GetStationLayout(layout_ptr, numtracks, plat_len, statspec);
01235
01236 numtracks_orig = numtracks;
01237
01238 Company *c = Company::Get(st->owner);
01239 TileIndex tile_track = tile_org;
01240 do {
01241 TileIndex tile = tile_track;
01242 int w = plat_len;
01243 do {
01244 byte layout = *layout_ptr++;
01245 if (IsRailStationTile(tile) && HasStationReservation(tile)) {
01246
01247 Train *v = GetTrainForReservation(tile, AxisToTrack(GetRailStationAxis(tile)));
01248 if (v != NULL) {
01249 FreeTrainTrackReservation(v);
01250 *affected_vehicles.Append() = v;
01251 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), false);
01252 for (; v->Next() != NULL; v = v->Next()) { }
01253 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), false);
01254 }
01255 }
01256
01257
01258 if (IsRailStationTile(tile)) {
01259 if (!IsStationTileBlocked(tile)) c->infrastructure.rail[GetRailType(tile)]--;
01260 c->infrastructure.station--;
01261 }
01262
01263
01264 DeleteAnimatedTile(tile);
01265 byte old_specindex = HasStationTileRail(tile) ? GetCustomStationSpecIndex(tile) : 0;
01266 MakeRailStation(tile, st->owner, st->index, axis, layout & ~1, rt);
01267
01268 DeallocateSpecFromStation(st, old_specindex);
01269
01270 SetCustomStationSpecIndex(tile, specindex);
01271 SetStationTileRandomBits(tile, GB(Random(), 0, 4));
01272 SetAnimationFrame(tile, 0);
01273
01274 if (!IsStationTileBlocked(tile)) c->infrastructure.rail[rt]++;
01275 c->infrastructure.station++;
01276
01277 if (statspec != NULL) {
01278
01279 uint32 platinfo = GetPlatformInfo(AXIS_X, GetStationGfx(tile), plat_len, numtracks_orig, plat_len - w, numtracks_orig - numtracks, false);
01280
01281
01282 uint16 callback = GetStationCallback(CBID_STATION_TILE_LAYOUT, platinfo, 0, statspec, NULL, tile);
01283 if (callback != CALLBACK_FAILED) {
01284 if (callback < 8) {
01285 SetStationGfx(tile, (callback & ~1) + axis);
01286 } else {
01287 ErrorUnknownCallbackResult(statspec->grf_prop.grffile->grfid, CBID_STATION_TILE_LAYOUT, callback);
01288 }
01289 }
01290
01291
01292 TriggerStationAnimation(st, tile, SAT_BUILT);
01293 }
01294
01295 tile += tile_delta;
01296 } while (--w);
01297 AddTrackToSignalBuffer(tile_track, track, _current_company);
01298 YapfNotifyTrackLayoutChange(tile_track, track);
01299 tile_track += tile_delta ^ TileDiffXY(1, 1);
01300 } while (--numtracks);
01301
01302 for (uint i = 0; i < affected_vehicles.Length(); ++i) {
01303
01304 Train *v = affected_vehicles[i];
01305 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), true);
01306 TryPathReserve(v, true, true);
01307 for (; v->Next() != NULL; v = v->Next()) { }
01308 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), true);
01309 }
01310
01311
01312 TileArea update_reservation_area;
01313 if (axis == AXIS_X) {
01314 update_reservation_area = TileArea(tile_org, 1, numtracks_orig);
01315 } else {
01316 update_reservation_area = TileArea(tile_org, numtracks_orig, 1);
01317 }
01318
01319 TILE_AREA_LOOP(tile, update_reservation_area) {
01320 DiagDirection dir = AxisToDiagDir(axis);
01321 TileIndexDiff tile_offset = TileOffsByDiagDir(dir);
01322 TileIndex platform_begin = tile;
01323 TileIndex platform_end = tile;
01324
01325
01326 for (TileIndex next_tile = platform_begin - tile_offset; IsCompatibleTrainStationTile(next_tile, platform_begin); next_tile -= tile_offset) {
01327 platform_begin = next_tile;
01328 }
01329 for (TileIndex next_tile = platform_end + tile_offset; IsCompatibleTrainStationTile(next_tile, platform_end); next_tile += tile_offset) {
01330 platform_end = next_tile;
01331 }
01332
01333
01334 bool reservation = false;
01335 for (TileIndex t = platform_begin; !reservation && t <= platform_end; t += tile_offset) {
01336 reservation = HasStationReservation(t);
01337 }
01338
01339 if (reservation) {
01340 SetRailStationPlatformReservation(platform_begin, dir, true);
01341 }
01342 }
01343
01344 st->MarkTilesDirty(false);
01345 st->UpdateVirtCoord();
01346 UpdateStationAcceptance(st, false);
01347 st->RecomputeIndustriesNear();
01348 InvalidateWindowData(WC_SELECT_STATION, 0, 0);
01349 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
01350 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_TRAINS);
01351 DirtyCompanyInfrastructureWindows(st->owner);
01352 }
01353
01354 return cost;
01355 }
01356
01357 static void MakeRailStationAreaSmaller(BaseStation *st)
01358 {
01359 TileArea ta = st->train_station;
01360
01361 restart:
01362
01363
01364 if (ta.w != 0 && ta.h != 0) {
01365
01366 for (uint i = 0; !st->TileBelongsToRailStation(ta.tile + TileDiffXY(0, i));) {
01367
01368 if (++i == ta.h) {
01369 ta.tile += TileDiffXY(1, 0);
01370 ta.w--;
01371 goto restart;
01372 }
01373 }
01374
01375
01376 for (uint i = 0; !st->TileBelongsToRailStation(ta.tile + TileDiffXY(ta.w - 1, i));) {
01377
01378 if (++i == ta.h) {
01379 ta.w--;
01380 goto restart;
01381 }
01382 }
01383
01384
01385 for (uint i = 0; !st->TileBelongsToRailStation(ta.tile + TileDiffXY(i, 0));) {
01386
01387 if (++i == ta.w) {
01388 ta.tile += TileDiffXY(0, 1);
01389 ta.h--;
01390 goto restart;
01391 }
01392 }
01393
01394
01395 for (uint i = 0; !st->TileBelongsToRailStation(ta.tile + TileDiffXY(i, ta.h - 1));) {
01396
01397 if (++i == ta.w) {
01398 ta.h--;
01399 goto restart;
01400 }
01401 }
01402 } else {
01403 ta.Clear();
01404 }
01405
01406 st->train_station = ta;
01407 }
01408
01419 template <class T>
01420 CommandCost RemoveFromRailBaseStation(TileArea ta, SmallVector<T *, 4> &affected_stations, DoCommandFlag flags, Money removal_cost, bool keep_rail)
01421 {
01422
01423 int quantity = 0;
01424 CommandCost total_cost(EXPENSES_CONSTRUCTION);
01425
01426
01427 TILE_AREA_LOOP(tile, ta) {
01428
01429 if (!HasStationTileRail(tile)) continue;
01430
01431
01432 CommandCost ret = EnsureNoVehicleOnGround(tile);
01433 if (ret.Failed()) continue;
01434
01435
01436 T *st = T::GetByTile(tile);
01437 if (st == NULL) continue;
01438
01439 if (_current_company != OWNER_WATER) {
01440 CommandCost ret = CheckOwnership(st->owner);
01441 if (ret.Failed()) continue;
01442 }
01443
01444
01445 quantity++;
01446
01447 if (keep_rail || IsStationTileBlocked(tile)) {
01448
01449
01450 total_cost.AddCost(-_price[PR_CLEAR_RAIL]);
01451 }
01452
01453 if (flags & DC_EXEC) {
01454
01455 uint specindex = GetCustomStationSpecIndex(tile);
01456 Track track = GetRailStationTrack(tile);
01457 Owner owner = GetTileOwner(tile);
01458 RailType rt = GetRailType(tile);
01459 Train *v = NULL;
01460
01461 if (HasStationReservation(tile)) {
01462 v = GetTrainForReservation(tile, track);
01463 if (v != NULL) {
01464
01465 FreeTrainTrackReservation(v);
01466 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), false);
01467 Vehicle *temp = v;
01468 for (; temp->Next() != NULL; temp = temp->Next()) { }
01469 if (IsRailStationTile(temp->tile)) SetRailStationPlatformReservation(temp->tile, TrackdirToExitdir(ReverseTrackdir(temp->GetVehicleTrackdir())), false);
01470 }
01471 }
01472
01473 bool build_rail = keep_rail && !IsStationTileBlocked(tile);
01474 if (!build_rail && !IsStationTileBlocked(tile)) Company::Get(owner)->infrastructure.rail[rt]--;
01475
01476 DoClearSquare(tile);
01477 DeleteNewGRFInspectWindow(GSF_STATIONS, tile);
01478 if (build_rail) MakeRailNormal(tile, owner, TrackToTrackBits(track), rt);
01479 Company::Get(owner)->infrastructure.station--;
01480 DirtyCompanyInfrastructureWindows(owner);
01481
01482 st->rect.AfterRemoveTile(st, tile);
01483 AddTrackToSignalBuffer(tile, track, owner);
01484 YapfNotifyTrackLayoutChange(tile, track);
01485
01486 DeallocateSpecFromStation(st, specindex);
01487
01488 affected_stations.Include(st);
01489
01490 if (v != NULL) {
01491
01492 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), true);
01493 TryPathReserve(v, true, true);
01494 for (; v->Next() != NULL; v = v->Next()) { }
01495 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), true);
01496 }
01497 }
01498 }
01499
01500 if (quantity == 0) return_cmd_error(STR_ERROR_THERE_IS_NO_STATION);
01501
01502 for (T **stp = affected_stations.Begin(); stp != affected_stations.End(); stp++) {
01503 T *st = *stp;
01504
01505
01506
01507
01508 MakeRailStationAreaSmaller(st);
01509 UpdateStationSignCoord(st);
01510
01511
01512 if (st->train_station.tile == INVALID_TILE) {
01513 st->facilities &= ~FACIL_TRAIN;
01514 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_TRAINS);
01515 st->UpdateVirtCoord();
01516 DeleteStationIfEmpty(st);
01517 }
01518 }
01519
01520 total_cost.AddCost(quantity * removal_cost);
01521 return total_cost;
01522 }
01523
01535 CommandCost CmdRemoveFromRailStation(TileIndex start, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01536 {
01537 TileIndex end = p1 == 0 ? start : p1;
01538 if (start >= MapSize() || end >= MapSize()) return CMD_ERROR;
01539
01540 TileArea ta(start, end);
01541 SmallVector<Station *, 4> affected_stations;
01542
01543 CommandCost ret = RemoveFromRailBaseStation(ta, affected_stations, flags, _price[PR_CLEAR_STATION_RAIL], HasBit(p2, 0));
01544 if (ret.Failed()) return ret;
01545
01546
01547 for (Station **stp = affected_stations.Begin(); stp != affected_stations.End(); stp++) {
01548 Station *st = *stp;
01549
01550 if (st->train_station.tile == INVALID_TILE) SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_TRAINS);
01551 st->MarkTilesDirty(false);
01552 st->RecomputeIndustriesNear();
01553 }
01554
01555
01556 return ret;
01557 }
01558
01570 CommandCost CmdRemoveFromRailWaypoint(TileIndex start, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01571 {
01572 TileIndex end = p1 == 0 ? start : p1;
01573 if (start >= MapSize() || end >= MapSize()) return CMD_ERROR;
01574
01575 TileArea ta(start, end);
01576 SmallVector<Waypoint *, 4> affected_stations;
01577
01578 return RemoveFromRailBaseStation(ta, affected_stations, flags, _price[PR_CLEAR_WAYPOINT_RAIL], HasBit(p2, 0));
01579 }
01580
01581
01589 template <class T>
01590 CommandCost RemoveRailStation(T *st, DoCommandFlag flags)
01591 {
01592
01593 if (_current_company != OWNER_WATER) {
01594 CommandCost ret = CheckOwnership(st->owner);
01595 if (ret.Failed()) return ret;
01596 }
01597
01598
01599 TileArea ta = st->train_station;
01600
01601 assert(ta.w != 0 && ta.h != 0);
01602
01603 CommandCost cost(EXPENSES_CONSTRUCTION);
01604
01605 TILE_AREA_LOOP(tile, ta) {
01606
01607 if (!st->TileBelongsToRailStation(tile)) continue;
01608
01609 CommandCost ret = EnsureNoVehicleOnGround(tile);
01610 if (ret.Failed()) return ret;
01611
01612 cost.AddCost(_price[PR_CLEAR_STATION_RAIL]);
01613 if (flags & DC_EXEC) {
01614
01615 Track track = GetRailStationTrack(tile);
01616 Owner owner = GetTileOwner(tile);
01617 Train *v = NULL;
01618 if (HasStationReservation(tile)) {
01619 v = GetTrainForReservation(tile, track);
01620 if (v != NULL) FreeTrainTrackReservation(v);
01621 }
01622 if (!IsStationTileBlocked(tile)) Company::Get(owner)->infrastructure.rail[GetRailType(tile)]--;
01623 Company::Get(owner)->infrastructure.station--;
01624 DoClearSquare(tile);
01625 DeleteNewGRFInspectWindow(GSF_STATIONS, tile);
01626 AddTrackToSignalBuffer(tile, track, owner);
01627 YapfNotifyTrackLayoutChange(tile, track);
01628 if (v != NULL) TryPathReserve(v, true);
01629 }
01630 }
01631
01632 if (flags & DC_EXEC) {
01633 st->rect.AfterRemoveRect(st, st->train_station);
01634
01635 st->train_station.Clear();
01636
01637 st->facilities &= ~FACIL_TRAIN;
01638
01639 free(st->speclist);
01640 st->num_specs = 0;
01641 st->speclist = NULL;
01642 st->cached_anim_triggers = 0;
01643
01644 DirtyCompanyInfrastructureWindows(st->owner);
01645 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_TRAINS);
01646 st->UpdateVirtCoord();
01647 DeleteStationIfEmpty(st);
01648 }
01649
01650 return cost;
01651 }
01652
01659 static CommandCost RemoveRailStation(TileIndex tile, DoCommandFlag flags)
01660 {
01661
01662 if (_current_company == OWNER_WATER) {
01663 return DoCommand(tile, 0, 0, DC_EXEC, CMD_REMOVE_FROM_RAIL_STATION);
01664 }
01665
01666 Station *st = Station::GetByTile(tile);
01667 CommandCost cost = RemoveRailStation(st, flags);
01668
01669 if (flags & DC_EXEC) st->RecomputeIndustriesNear();
01670
01671 return cost;
01672 }
01673
01680 static CommandCost RemoveRailWaypoint(TileIndex tile, DoCommandFlag flags)
01681 {
01682
01683 if (_current_company == OWNER_WATER) {
01684 return DoCommand(tile, 0, 0, DC_EXEC, CMD_REMOVE_FROM_RAIL_WAYPOINT);
01685 }
01686
01687 return RemoveRailStation(Waypoint::GetByTile(tile), flags);
01688 }
01689
01690
01696 static RoadStop **FindRoadStopSpot(bool truck_station, Station *st)
01697 {
01698 RoadStop **primary_stop = (truck_station) ? &st->truck_stops : &st->bus_stops;
01699
01700 if (*primary_stop == NULL) {
01701
01702 return primary_stop;
01703 } else {
01704
01705 RoadStop *stop = *primary_stop;
01706 while (stop->next != NULL) stop = stop->next;
01707 return &stop->next;
01708 }
01709 }
01710
01711 static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlag flags);
01712
01722 static CommandCost FindJoiningRoadStop(StationID existing_stop, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
01723 {
01724 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST>(existing_stop, station_to_join, adjacent, ta, st);
01725 }
01726
01742 CommandCost CmdBuildRoadStop(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01743 {
01744 bool type = HasBit(p2, 0);
01745 bool is_drive_through = HasBit(p2, 1);
01746 RoadTypes rts = Extract<RoadTypes, 2, 2>(p2);
01747 StationID station_to_join = GB(p2, 16, 16);
01748 bool reuse = (station_to_join != NEW_STATION);
01749 if (!reuse) station_to_join = INVALID_STATION;
01750 bool distant_join = (station_to_join != INVALID_STATION);
01751
01752 uint8 width = (uint8)GB(p1, 0, 8);
01753 uint8 lenght = (uint8)GB(p1, 8, 8);
01754
01755
01756 if (width > _settings_game.station.station_spread || lenght > _settings_game.station.station_spread) return_cmd_error(STR_ERROR_STATION_TOO_SPREAD_OUT);
01757
01758 if (width == 0 || lenght == 0) return CMD_ERROR;
01759
01760 if (!IsValidTile(tile) || TileAddWrap(tile, width - 1, lenght - 1) == INVALID_TILE) return CMD_ERROR;
01761
01762 TileArea roadstop_area(tile, width, lenght);
01763
01764 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
01765
01766 if (!HasExactlyOneBit(rts) || !HasRoadTypesAvail(_current_company, rts)) return CMD_ERROR;
01767
01768
01769 if (!is_drive_through && HasBit(rts, ROADTYPE_TRAM)) return CMD_ERROR;
01770
01771 DiagDirection ddir = Extract<DiagDirection, 6, 2>(p2);
01772
01773
01774 if (!IsValidDiagDirection(ddir)) return CMD_ERROR;
01775
01776 if (is_drive_through && !IsValidAxis((Axis)ddir)) return CMD_ERROR;
01777
01778 CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags);
01779 if (ret.Failed()) return ret;
01780
01781
01782 CommandCost cost(EXPENSES_CONSTRUCTION, roadstop_area.w * roadstop_area.h * _price[type ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS]);
01783 StationID est = INVALID_STATION;
01784 ret = CheckFlatLandRoadStop(roadstop_area, flags, is_drive_through ? 5 << ddir : 1 << ddir, is_drive_through, type, DiagDirToAxis(ddir), &est, rts);
01785 if (ret.Failed()) return ret;
01786 cost.AddCost(ret);
01787
01788 Station *st = NULL;
01789 ret = FindJoiningRoadStop(est, station_to_join, HasBit(p2, 5), roadstop_area, &st);
01790 if (ret.Failed()) return ret;
01791
01792
01793 if (!RoadStop::CanAllocateItem(roadstop_area.w * roadstop_area.h)) return_cmd_error(type ? STR_ERROR_TOO_MANY_TRUCK_STOPS : STR_ERROR_TOO_MANY_BUS_STOPS);
01794
01795 ret = BuildStationPart(&st, flags, reuse, roadstop_area, STATIONNAMING_ROAD);
01796 if (ret.Failed()) return ret;
01797
01798 if (flags & DC_EXEC) {
01799
01800 TILE_AREA_LOOP(cur_tile, roadstop_area) {
01801 RoadTypes cur_rts = GetRoadTypes(cur_tile);
01802 Owner road_owner = HasBit(cur_rts, ROADTYPE_ROAD) ? GetRoadOwner(cur_tile, ROADTYPE_ROAD) : _current_company;
01803 Owner tram_owner = HasBit(cur_rts, ROADTYPE_TRAM) ? GetRoadOwner(cur_tile, ROADTYPE_TRAM) : _current_company;
01804
01805 if (IsTileType(cur_tile, MP_STATION) && IsRoadStop(cur_tile)) {
01806 RemoveRoadStop(cur_tile, flags);
01807 }
01808
01809 RoadStop *road_stop = new RoadStop(cur_tile);
01810
01811 RoadStop **currstop = FindRoadStopSpot(type, st);
01812 *currstop = road_stop;
01813
01814 if (type) {
01815 st->truck_station.Add(cur_tile);
01816 } else {
01817 st->bus_station.Add(cur_tile);
01818 }
01819
01820
01821 st->AddFacility((type) ? FACIL_TRUCK_STOP : FACIL_BUS_STOP, cur_tile);
01822
01823 st->rect.BeforeAddTile(cur_tile, StationRect::ADD_TRY);
01824
01825 RoadStopType rs_type = type ? ROADSTOP_TRUCK : ROADSTOP_BUS;
01826 if (is_drive_through) {
01827
01828
01829 RoadType rt;
01830 FOR_EACH_SET_ROADTYPE(rt, cur_rts | rts) {
01831 Company *c = Company::GetIfValid(rt == ROADTYPE_ROAD ? road_owner : tram_owner);
01832 if (c != NULL) {
01833 c->infrastructure.road[rt] += 2 - (IsNormalRoadTile(cur_tile) && HasBit(cur_rts, rt) ? CountBits(GetRoadBits(cur_tile, rt)) : 0);
01834 DirtyCompanyInfrastructureWindows(c->index);
01835 }
01836 }
01837
01838 MakeDriveThroughRoadStop(cur_tile, st->owner, road_owner, tram_owner, st->index, rs_type, rts | cur_rts, DiagDirToAxis(ddir));
01839 road_stop->MakeDriveThrough();
01840 } else {
01841
01842 Company::Get(st->owner)->infrastructure.road[FIND_FIRST_BIT(rts)] += 2;
01843 MakeRoadStop(cur_tile, st->owner, st->index, rs_type, rts, ddir);
01844 }
01845 Company::Get(st->owner)->infrastructure.station++;
01846 DirtyCompanyInfrastructureWindows(st->owner);
01847
01848 MarkTileDirtyByTile(cur_tile);
01849 }
01850 }
01851
01852 if (st != NULL) {
01853 st->UpdateVirtCoord();
01854 UpdateStationAcceptance(st, false);
01855 st->RecomputeIndustriesNear();
01856 InvalidateWindowData(WC_SELECT_STATION, 0, 0);
01857 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
01858 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_ROADVEHS);
01859 }
01860 return cost;
01861 }
01862
01863
01864 static Vehicle *ClearRoadStopStatusEnum(Vehicle *v, void *)
01865 {
01866 if (v->type == VEH_ROAD) {
01867
01868
01869
01870
01871
01872
01873 RoadVehicle *rv = RoadVehicle::From(v);
01874 if (HasBit(rv->state, RVS_IN_DT_ROAD_STOP)) rv->state &= RVSB_ROAD_STOP_TRACKDIR_MASK;
01875 }
01876
01877 return NULL;
01878 }
01879
01880
01887 static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlag flags)
01888 {
01889 Station *st = Station::GetByTile(tile);
01890
01891 if (_current_company != OWNER_WATER) {
01892 CommandCost ret = CheckOwnership(st->owner);
01893 if (ret.Failed()) return ret;
01894 }
01895
01896 bool is_truck = IsTruckStop(tile);
01897
01898 RoadStop **primary_stop;
01899 RoadStop *cur_stop;
01900 if (is_truck) {
01901 primary_stop = &st->truck_stops;
01902 cur_stop = RoadStop::GetByTile(tile, ROADSTOP_TRUCK);
01903 } else {
01904 primary_stop = &st->bus_stops;
01905 cur_stop = RoadStop::GetByTile(tile, ROADSTOP_BUS);
01906 }
01907
01908 assert(cur_stop != NULL);
01909
01910
01911 if (IsDriveThroughStopTile(tile) && (flags & DC_BANKRUPT)) {
01912
01913 if (flags & DC_EXEC) FindVehicleOnPos(tile, NULL, &ClearRoadStopStatusEnum);
01914 } else {
01915 CommandCost ret = EnsureNoVehicleOnGround(tile);
01916 if (ret.Failed()) return ret;
01917 }
01918
01919 if (flags & DC_EXEC) {
01920 if (*primary_stop == cur_stop) {
01921
01922 *primary_stop = cur_stop->next;
01923
01924 if (*primary_stop == NULL) {
01925 st->facilities &= (is_truck ? ~FACIL_TRUCK_STOP : ~FACIL_BUS_STOP);
01926 }
01927 } else {
01928
01929 RoadStop *pred = *primary_stop;
01930 while (pred->next != cur_stop) pred = pred->next;
01931 pred->next = cur_stop->next;
01932 }
01933
01934
01935 RoadType rt;
01936 FOR_EACH_SET_ROADTYPE(rt, GetRoadTypes(tile)) {
01937 Company *c = Company::GetIfValid(GetRoadOwner(tile, rt));
01938 if (c != NULL) {
01939 c->infrastructure.road[rt] -= 2;
01940 DirtyCompanyInfrastructureWindows(c->index);
01941 }
01942 }
01943 Company::Get(st->owner)->infrastructure.station--;
01944
01945 if (IsDriveThroughStopTile(tile)) {
01946
01947 cur_stop->ClearDriveThrough();
01948 } else {
01949 DoClearSquare(tile);
01950 }
01951
01952 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_ROADVEHS);
01953 delete cur_stop;
01954
01955
01956 RoadVehicle *v;
01957 FOR_ALL_ROADVEHICLES(v) {
01958 if (v->First() == v && v->current_order.IsType(OT_GOTO_STATION) &&
01959 v->dest_tile == tile) {
01960 v->dest_tile = v->GetOrderStationLocation(st->index);
01961 }
01962 }
01963
01964 st->rect.AfterRemoveTile(st, tile);
01965
01966 st->UpdateVirtCoord();
01967 st->RecomputeIndustriesNear();
01968 DeleteStationIfEmpty(st);
01969
01970
01971 if (is_truck) {
01972 st->truck_station.Clear();
01973 for (const RoadStop *rs = st->truck_stops; rs != NULL; rs = rs->next) st->truck_station.Add(rs->xy);
01974 } else {
01975 st->bus_station.Clear();
01976 for (const RoadStop *rs = st->bus_stops; rs != NULL; rs = rs->next) st->bus_station.Add(rs->xy);
01977 }
01978 }
01979
01980 return CommandCost(EXPENSES_CONSTRUCTION, _price[is_truck ? PR_CLEAR_STATION_TRUCK : PR_CLEAR_STATION_BUS]);
01981 }
01982
01993 CommandCost CmdRemoveRoadStop(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01994 {
01995 uint8 width = (uint8)GB(p1, 0, 8);
01996 uint8 height = (uint8)GB(p1, 8, 8);
01997
01998
01999 if (width == 0 || height == 0) return CMD_ERROR;
02000
02001 if (!IsValidTile(tile) || TileAddWrap(tile, width - 1, height - 1) == INVALID_TILE) return CMD_ERROR;
02002
02003 TileArea roadstop_area(tile, width, height);
02004
02005 int quantity = 0;
02006 CommandCost cost(EXPENSES_CONSTRUCTION);
02007 TILE_AREA_LOOP(cur_tile, roadstop_area) {
02008
02009 if (!IsTileType(cur_tile, MP_STATION) || !IsRoadStop(cur_tile) || (uint32)GetRoadStopType(cur_tile) != GB(p2, 0, 1)) continue;
02010
02011
02012 bool is_drive_through = IsDriveThroughStopTile(cur_tile);
02013 RoadTypes rts = GetRoadTypes(cur_tile);
02014 RoadBits road_bits = IsDriveThroughStopTile(cur_tile) ?
02015 ((GetRoadStopDir(cur_tile) == DIAGDIR_NE) ? ROAD_X : ROAD_Y) :
02016 DiagDirToRoadBits(GetRoadStopDir(cur_tile));
02017
02018 Owner road_owner = GetRoadOwner(cur_tile, ROADTYPE_ROAD);
02019 Owner tram_owner = GetRoadOwner(cur_tile, ROADTYPE_TRAM);
02020 CommandCost ret = RemoveRoadStop(cur_tile, flags);
02021 if (ret.Failed()) return ret;
02022 cost.AddCost(ret);
02023
02024 quantity++;
02025
02026 if ((flags & DC_EXEC) && is_drive_through) {
02027 MakeRoadNormal(cur_tile, road_bits, rts, ClosestTownFromTile(cur_tile, UINT_MAX)->index,
02028 road_owner, tram_owner);
02029
02030
02031 RoadType rt;
02032 FOR_EACH_SET_ROADTYPE(rt, rts) {
02033 Company *c = Company::GetIfValid(GetRoadOwner(cur_tile, rt));
02034 if (c != NULL) {
02035 c->infrastructure.road[rt] += CountBits(road_bits);
02036 DirtyCompanyInfrastructureWindows(c->index);
02037 }
02038 }
02039 }
02040 }
02041
02042 if (quantity == 0) return_cmd_error(STR_ERROR_THERE_IS_NO_STATION);
02043
02044 return cost;
02045 }
02046
02053 static uint GetMinimalAirportDistanceToTile(TileIterator &it, TileIndex town_tile)
02054 {
02055 uint mindist = UINT_MAX;
02056
02057 for (TileIndex cur_tile = it; cur_tile != INVALID_TILE; cur_tile = ++it) {
02058 mindist = min(mindist, DistanceManhattan(town_tile, cur_tile));
02059 }
02060
02061 return mindist;
02062 }
02063
02073 uint8 GetAirportNoiseLevelForTown(const AirportSpec *as, TileIterator &it, TileIndex town_tile)
02074 {
02075
02076
02077 if (as->noise_level < 2) return as->noise_level;
02078
02079 uint distance = GetMinimalAirportDistanceToTile(it, town_tile);
02080
02081
02082
02083
02084
02085 uint8 town_tolerance_distance = 8 + (_settings_game.difficulty.town_council_tolerance * 4);
02086
02087
02088
02089 uint noise_reduction = distance / town_tolerance_distance;
02090
02091
02092
02093 return noise_reduction >= as->noise_level ? 1 : as->noise_level - noise_reduction;
02094 }
02095
02103 Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it)
02104 {
02105 Town *t, *nearest = NULL;
02106 uint add = as->size_x + as->size_y - 2;
02107 uint mindist = UINT_MAX - add;
02108 FOR_ALL_TOWNS(t) {
02109 if (DistanceManhattan(t->xy, it) < mindist + add) {
02110 TileIterator *copy = it.Clone();
02111 uint dist = GetMinimalAirportDistanceToTile(*copy, t->xy);
02112 delete copy;
02113 if (dist < mindist) {
02114 nearest = t;
02115 mindist = dist;
02116 }
02117 }
02118 }
02119
02120 return nearest;
02121 }
02122
02123
02125 void UpdateAirportsNoise()
02126 {
02127 Town *t;
02128 const Station *st;
02129
02130 FOR_ALL_TOWNS(t) t->noise_reached = 0;
02131
02132 FOR_ALL_STATIONS(st) {
02133 if (st->airport.tile != INVALID_TILE && st->airport.type != AT_OILRIG) {
02134 const AirportSpec *as = st->airport.GetSpec();
02135 AirportTileIterator it(st);
02136 Town *nearest = AirportGetNearestTown(as, it);
02137 nearest->noise_reached += GetAirportNoiseLevelForTown(as, it, nearest->xy);
02138 }
02139 }
02140 }
02141
02155 CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
02156 {
02157 StationID station_to_join = GB(p2, 16, 16);
02158 bool reuse = (station_to_join != NEW_STATION);
02159 if (!reuse) station_to_join = INVALID_STATION;
02160 bool distant_join = (station_to_join != INVALID_STATION);
02161 byte airport_type = GB(p1, 0, 8);
02162 byte layout = GB(p1, 8, 8);
02163
02164 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
02165
02166 if (airport_type >= NUM_AIRPORTS) return CMD_ERROR;
02167
02168 CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags);
02169 if (ret.Failed()) return ret;
02170
02171
02172 const AirportSpec *as = AirportSpec::Get(airport_type);
02173 if (!as->IsAvailable() || layout >= as->num_table) return CMD_ERROR;
02174
02175 Direction rotation = as->rotation[layout];
02176 int w = as->size_x;
02177 int h = as->size_y;
02178 if (rotation == DIR_E || rotation == DIR_W) Swap(w, h);
02179 TileArea airport_area = TileArea(tile, w, h);
02180
02181 if (w > _settings_game.station.station_spread || h > _settings_game.station.station_spread) {
02182 return_cmd_error(STR_ERROR_STATION_TOO_SPREAD_OUT);
02183 }
02184
02185 CommandCost cost = CheckFlatLand(airport_area, flags);
02186 if (cost.Failed()) return cost;
02187
02188
02189 AirportTileTableIterator iter(as->table[layout], tile);
02190 Town *nearest = AirportGetNearestTown(as, iter);
02191 uint newnoise_level = GetAirportNoiseLevelForTown(as, iter, nearest->xy);
02192
02193
02194 StringID authority_refuse_message = STR_NULL;
02195 Town *authority_refuse_town = NULL;
02196
02197 if (_settings_game.economy.station_noise_level) {
02198
02199 if ((nearest->noise_reached + newnoise_level) > nearest->MaxTownNoise()) {
02200 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE;
02201 authority_refuse_town = nearest;
02202 }
02203 } else {
02204 Town *t = ClosestTownFromTile(tile, UINT_MAX);
02205 uint num = 0;
02206 const Station *st;
02207 FOR_ALL_STATIONS(st) {
02208 if (st->town == t && (st->facilities & FACIL_AIRPORT) && st->airport.type != AT_OILRIG) num++;
02209 }
02210 if (num >= 2) {
02211 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT;
02212 authority_refuse_town = t;
02213 }
02214 }
02215
02216 if (authority_refuse_message != STR_NULL) {
02217 SetDParam(0, authority_refuse_town->index);
02218 return_cmd_error(authority_refuse_message);
02219 }
02220
02221 Station *st = NULL;
02222 ret = FindJoiningStation(INVALID_STATION, station_to_join, HasBit(p2, 0), airport_area, &st);
02223 if (ret.Failed()) return ret;
02224
02225
02226 if (st == NULL && distant_join) st = Station::GetIfValid(station_to_join);
02227
02228 ret = BuildStationPart(&st, flags, reuse, airport_area, (GetAirport(airport_type)->flags & AirportFTAClass::AIRPLANES) ? STATIONNAMING_AIRPORT : STATIONNAMING_HELIPORT);
02229 if (ret.Failed()) return ret;
02230
02231 if (st != NULL && st->airport.tile != INVALID_TILE) {
02232 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT);
02233 }
02234
02235 for (AirportTileTableIterator iter(as->table[layout], tile); iter != INVALID_TILE; ++iter) {
02236 cost.AddCost(_price[PR_BUILD_STATION_AIRPORT]);
02237 }
02238
02239 if (flags & DC_EXEC) {
02240
02241 nearest->noise_reached += newnoise_level;
02242
02243 st->AddFacility(FACIL_AIRPORT, tile);
02244 st->airport.type = airport_type;
02245 st->airport.layout = layout;
02246 st->airport.flags = 0;
02247 st->airport.rotation = rotation;
02248
02249 st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
02250
02251 for (AirportTileTableIterator iter(as->table[layout], tile); iter != INVALID_TILE; ++iter) {
02252 MakeAirport(iter, st->owner, st->index, iter.GetStationGfx(), WATER_CLASS_INVALID);
02253 SetStationTileRandomBits(iter, GB(Random(), 0, 4));
02254 st->airport.Add(iter);
02255
02256 if (AirportTileSpec::Get(GetTranslatedAirportTileID(iter.GetStationGfx()))->animation.status != ANIM_STATUS_NO_ANIMATION) AddAnimatedTile(iter);
02257 }
02258
02259
02260 for (AirportTileTableIterator iter(as->table[layout], tile); iter != INVALID_TILE; ++iter) {
02261 AirportTileAnimationTrigger(st, iter, AAT_BUILT);
02262 }
02263
02264 UpdateAirplanesOnNewStation(st);
02265
02266 Company::Get(st->owner)->infrastructure.airport++;
02267 DirtyCompanyInfrastructureWindows(st->owner);
02268
02269 st->UpdateVirtCoord();
02270 UpdateStationAcceptance(st, false);
02271 st->RecomputeIndustriesNear();
02272 InvalidateWindowData(WC_SELECT_STATION, 0, 0);
02273 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
02274 InvalidateWindowData(WC_STATION_VIEW, st->index);
02275
02276 if (_settings_game.economy.station_noise_level) {
02277 SetWindowDirty(WC_TOWN_VIEW, st->town->index);
02278 }
02279 }
02280
02281 return cost;
02282 }
02283
02290 static CommandCost RemoveAirport(TileIndex tile, DoCommandFlag flags)
02291 {
02292 Station *st = Station::GetByTile(tile);
02293
02294 if (_current_company != OWNER_WATER) {
02295 CommandCost ret = CheckOwnership(st->owner);
02296 if (ret.Failed()) return ret;
02297 }
02298
02299 tile = st->airport.tile;
02300
02301 CommandCost cost(EXPENSES_CONSTRUCTION);
02302
02303 const Aircraft *a;
02304 FOR_ALL_AIRCRAFT(a) {
02305 if (!a->IsNormalAircraft()) continue;
02306 if (a->targetairport == st->index && a->state != FLYING) return CMD_ERROR;
02307 }
02308
02309 if (flags & DC_EXEC) {
02310 const AirportSpec *as = st->airport.GetSpec();
02311
02312
02313
02314 AirportTileIterator it(st);
02315 Town *nearest = AirportGetNearestTown(as, it);
02316 nearest->noise_reached -= GetAirportNoiseLevelForTown(as, it, nearest->xy);
02317 }
02318
02319 TILE_AREA_LOOP(tile_cur, st->airport) {
02320 if (!st->TileBelongsToAirport(tile_cur)) continue;
02321
02322 CommandCost ret = EnsureNoVehicleOnGround(tile_cur);
02323 if (ret.Failed()) return ret;
02324
02325 cost.AddCost(_price[PR_CLEAR_STATION_AIRPORT]);
02326
02327 if (flags & DC_EXEC) {
02328 if (IsHangarTile(tile_cur)) OrderBackup::Reset(tile_cur, false);
02329 DeleteAnimatedTile(tile_cur);
02330 DoClearSquare(tile_cur);
02331 DeleteNewGRFInspectWindow(GSF_AIRPORTTILES, tile_cur);
02332 }
02333 }
02334
02335 if (flags & DC_EXEC) {
02336
02337 delete st->airport.psa;
02338
02339 for (uint i = 0; i < st->airport.GetNumHangars(); ++i) {
02340 DeleteWindowById(
02341 WC_VEHICLE_DEPOT, st->airport.GetHangarTile(i)
02342 );
02343 }
02344
02345 st->rect.AfterRemoveRect(st, st->airport);
02346
02347 st->airport.Clear();
02348 st->facilities &= ~FACIL_AIRPORT;
02349
02350 InvalidateWindowData(WC_STATION_VIEW, st->index);
02351
02352 if (_settings_game.economy.station_noise_level) {
02353 SetWindowDirty(WC_TOWN_VIEW, st->town->index);
02354 }
02355
02356 Company::Get(st->owner)->infrastructure.airport--;
02357 DirtyCompanyInfrastructureWindows(st->owner);
02358
02359 st->UpdateVirtCoord();
02360 st->RecomputeIndustriesNear();
02361 DeleteStationIfEmpty(st);
02362 DeleteNewGRFInspectWindow(GSF_AIRPORTS, st->index);
02363 }
02364
02365 return cost;
02366 }
02367
02377 CommandCost CmdOpenCloseAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
02378 {
02379 if (!Station::IsValidID(p1)) return CMD_ERROR;
02380 Station *st = Station::Get(p1);
02381
02382 if (!(st->facilities & FACIL_AIRPORT) || st->owner == OWNER_NONE) return CMD_ERROR;
02383
02384 CommandCost ret = CheckOwnership(st->owner);
02385 if (ret.Failed()) return ret;
02386
02387 if (flags & DC_EXEC) {
02388 st->airport.flags ^= AIRPORT_CLOSED_block;
02389 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_CLOSE_AIRPORT);
02390 }
02391 return CommandCost();
02392 }
02393
02400 bool HasStationInUse(StationID station, bool include_company, CompanyID company)
02401 {
02402 const Vehicle *v;
02403 FOR_ALL_VEHICLES(v) {
02404 if ((v->owner == company) == include_company) {
02405 const Order *order;
02406 FOR_VEHICLE_ORDERS(v, order) {
02407 if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT)) && order->GetDestination() == station) {
02408 return true;
02409 }
02410 }
02411 }
02412 }
02413 return false;
02414 }
02415
02416 static const TileIndexDiffC _dock_tileoffs_chkaround[] = {
02417 {-1, 0},
02418 { 0, 0},
02419 { 0, 0},
02420 { 0, -1}
02421 };
02422 static const byte _dock_w_chk[4] = { 2, 1, 2, 1 };
02423 static const byte _dock_h_chk[4] = { 1, 2, 1, 2 };
02424
02434 CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
02435 {
02436 StationID station_to_join = GB(p2, 16, 16);
02437 bool reuse = (station_to_join != NEW_STATION);
02438 if (!reuse) station_to_join = INVALID_STATION;
02439 bool distant_join = (station_to_join != INVALID_STATION);
02440
02441 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
02442
02443 DiagDirection direction = GetInclinedSlopeDirection(GetTileSlope(tile));
02444 if (direction == INVALID_DIAGDIR) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
02445 direction = ReverseDiagDir(direction);
02446
02447
02448 if (HasTileWaterGround(tile)) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
02449
02450 CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags);
02451 if (ret.Failed()) return ret;
02452
02453 if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
02454
02455 ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
02456 if (ret.Failed()) return ret;
02457
02458 TileIndex tile_cur = tile + TileOffsByDiagDir(direction);
02459
02460 if (!IsTileType(tile_cur, MP_WATER) || GetTileSlope(tile_cur) != SLOPE_FLAT) {
02461 return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
02462 }
02463
02464 if (MayHaveBridgeAbove(tile_cur) && IsBridgeAbove(tile_cur)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
02465
02466
02467 WaterClass wc = GetWaterClass(tile_cur);
02468
02469 ret = DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
02470 if (ret.Failed()) return ret;
02471
02472 tile_cur += TileOffsByDiagDir(direction);
02473 if (!IsTileType(tile_cur, MP_WATER) || GetTileSlope(tile_cur) != SLOPE_FLAT) {
02474 return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
02475 }
02476
02477 TileArea dock_area = TileArea(tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
02478 _dock_w_chk[direction], _dock_h_chk[direction]);
02479
02480
02481 Station *st = NULL;
02482 ret = FindJoiningStation(INVALID_STATION, station_to_join, HasBit(p1, 0), dock_area, &st);
02483 if (ret.Failed()) return ret;
02484
02485
02486 if (st == NULL && distant_join) st = Station::GetIfValid(station_to_join);
02487
02488 ret = BuildStationPart(&st, flags, reuse, dock_area, STATIONNAMING_DOCK);
02489 if (ret.Failed()) return ret;
02490
02491 if (st != NULL && st->dock_tile != INVALID_TILE) return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK);
02492
02493 if (flags & DC_EXEC) {
02494 st->dock_tile = tile;
02495 st->AddFacility(FACIL_DOCK, tile);
02496
02497 st->rect.BeforeAddRect(dock_area.tile, dock_area.w, dock_area.h, StationRect::ADD_TRY);
02498
02499
02500
02501 if (wc == WATER_CLASS_CANAL) {
02502 Company::Get(st->owner)->infrastructure.water++;
02503 }
02504 Company::Get(st->owner)->infrastructure.station += 2;
02505 DirtyCompanyInfrastructureWindows(st->owner);
02506
02507 MakeDock(tile, st->owner, st->index, direction, wc);
02508
02509 st->UpdateVirtCoord();
02510 UpdateStationAcceptance(st, false);
02511 st->RecomputeIndustriesNear();
02512 InvalidateWindowData(WC_SELECT_STATION, 0, 0);
02513 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
02514 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_SHIPS);
02515 }
02516
02517 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_STATION_DOCK]);
02518 }
02519
02526 static CommandCost RemoveDock(TileIndex tile, DoCommandFlag flags)
02527 {
02528 Station *st = Station::GetByTile(tile);
02529 CommandCost ret = CheckOwnership(st->owner);
02530 if (ret.Failed()) return ret;
02531
02532 TileIndex docking_location = TILE_ADD(st->dock_tile, ToTileIndexDiff(GetDockOffset(st->dock_tile)));
02533
02534 TileIndex tile1 = st->dock_tile;
02535 TileIndex tile2 = tile1 + TileOffsByDiagDir(GetDockDirection(tile1));
02536
02537 ret = EnsureNoVehicleOnGround(tile1);
02538 if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile2);
02539 if (ret.Failed()) return ret;
02540
02541 if (flags & DC_EXEC) {
02542 DoClearSquare(tile1);
02543 MarkTileDirtyByTile(tile1);
02544 MakeWaterKeepingClass(tile2, st->owner);
02545
02546 st->rect.AfterRemoveTile(st, tile1);
02547 st->rect.AfterRemoveTile(st, tile2);
02548
02549 st->dock_tile = INVALID_TILE;
02550 st->facilities &= ~FACIL_DOCK;
02551
02552 Company::Get(st->owner)->infrastructure.station -= 2;
02553 DirtyCompanyInfrastructureWindows(st->owner);
02554
02555 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_SHIPS);
02556 st->UpdateVirtCoord();
02557 st->RecomputeIndustriesNear();
02558 DeleteStationIfEmpty(st);
02559
02560
02561
02562
02563
02564 Ship *s;
02565 FOR_ALL_SHIPS(s) {
02566 if (s->current_order.IsType(OT_LOADING) && s->tile == docking_location) {
02567 s->LeaveStation();
02568 }
02569
02570 if (s->dest_tile == docking_location) {
02571 s->dest_tile = 0;
02572 s->current_order.Free();
02573 }
02574 }
02575 }
02576
02577 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_STATION_DOCK]);
02578 }
02579
02580 #include "table/station_land.h"
02581
02582 const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx)
02583 {
02584 return &_station_display_datas[st][gfx];
02585 }
02586
02596 bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrackOffset *overlay_offset)
02597 {
02598 bool snow_desert;
02599 switch (*ground) {
02600 case SPR_RAIL_TRACK_X:
02601 snow_desert = false;
02602 *overlay_offset = RTO_X;
02603 break;
02604
02605 case SPR_RAIL_TRACK_Y:
02606 snow_desert = false;
02607 *overlay_offset = RTO_Y;
02608 break;
02609
02610 case SPR_RAIL_TRACK_X_SNOW:
02611 snow_desert = true;
02612 *overlay_offset = RTO_X;
02613 break;
02614
02615 case SPR_RAIL_TRACK_Y_SNOW:
02616 snow_desert = true;
02617 *overlay_offset = RTO_Y;
02618 break;
02619
02620 default:
02621 return false;
02622 }
02623
02624 if (ti != NULL) {
02625
02626 switch (_settings_game.game_creation.landscape) {
02627 case LT_ARCTIC:
02628 snow_desert = (uint)ti->z > GetSnowLine() * TILE_HEIGHT;
02629 break;
02630
02631 case LT_TROPIC:
02632 snow_desert = GetTropicZone(ti->tile) == TROPICZONE_DESERT;
02633 break;
02634
02635 default:
02636 break;
02637 }
02638 }
02639
02640 *ground = snow_desert ? SPR_FLAT_SNOW_DESERT_TILE : SPR_FLAT_GRASS_TILE;
02641 return true;
02642 }
02643
02644 static void DrawTile_Station(TileInfo *ti)
02645 {
02646 const NewGRFSpriteLayout *layout = NULL;
02647 DrawTileSprites tmp_rail_layout;
02648 const DrawTileSprites *t = NULL;
02649 RoadTypes roadtypes;
02650 int32 total_offset;
02651 const RailtypeInfo *rti = NULL;
02652 uint32 relocation = 0;
02653 uint32 ground_relocation = 0;
02654 BaseStation *st = NULL;
02655 const StationSpec *statspec = NULL;
02656 uint tile_layout = 0;
02657
02658 if (HasStationRail(ti->tile)) {
02659 rti = GetRailTypeInfo(GetRailType(ti->tile));
02660 roadtypes = ROADTYPES_NONE;
02661 total_offset = rti->GetRailtypeSpriteOffset();
02662
02663 if (IsCustomStationSpecIndex(ti->tile)) {
02664
02665 st = BaseStation::GetByTile(ti->tile);
02666 statspec = st->speclist[GetCustomStationSpecIndex(ti->tile)].spec;
02667
02668 if (statspec != NULL) {
02669 tile_layout = GetStationGfx(ti->tile);
02670
02671 if (HasBit(statspec->callback_mask, CBM_STATION_SPRITE_LAYOUT)) {
02672 uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0, 0, statspec, st, ti->tile);
02673 if (callback != CALLBACK_FAILED) tile_layout = (callback & ~1) + GetRailStationAxis(ti->tile);
02674 }
02675
02676
02677 if (statspec->renderdata != NULL) {
02678 layout = &statspec->renderdata[tile_layout < statspec->tiles ? tile_layout : (uint)GetRailStationAxis(ti->tile)];
02679 if (!layout->NeedsPreprocessing()) {
02680 t = layout;
02681 layout = NULL;
02682 }
02683 }
02684 }
02685 }
02686 } else {
02687 roadtypes = IsRoadStop(ti->tile) ? GetRoadTypes(ti->tile) : ROADTYPES_NONE;
02688 total_offset = 0;
02689 }
02690
02691 StationGfx gfx = GetStationGfx(ti->tile);
02692 if (IsAirport(ti->tile)) {
02693 gfx = GetAirportGfx(ti->tile);
02694 if (gfx >= NEW_AIRPORTTILE_OFFSET) {
02695 const AirportTileSpec *ats = AirportTileSpec::Get(gfx);
02696 if (ats->grf_prop.spritegroup[0] != NULL && DrawNewAirportTile(ti, Station::GetByTile(ti->tile), gfx, ats)) {
02697 return;
02698 }
02699
02700
02701 assert(ats->grf_prop.subst_id != INVALID_AIRPORTTILE);
02702 gfx = ats->grf_prop.subst_id;
02703 }
02704 switch (gfx) {
02705 case APT_RADAR_GRASS_FENCE_SW:
02706 t = &_station_display_datas_airport_radar_grass_fence_sw[GetAnimationFrame(ti->tile)];
02707 break;
02708 case APT_GRASS_FENCE_NE_FLAG:
02709 t = &_station_display_datas_airport_flag_grass_fence_ne[GetAnimationFrame(ti->tile)];
02710 break;
02711 case APT_RADAR_FENCE_SW:
02712 t = &_station_display_datas_airport_radar_fence_sw[GetAnimationFrame(ti->tile)];
02713 break;
02714 case APT_RADAR_FENCE_NE:
02715 t = &_station_display_datas_airport_radar_fence_ne[GetAnimationFrame(ti->tile)];
02716 break;
02717 case APT_GRASS_FENCE_NE_FLAG_2:
02718 t = &_station_display_datas_airport_flag_grass_fence_ne_2[GetAnimationFrame(ti->tile)];
02719 break;
02720 }
02721 }
02722
02723 Owner owner = GetTileOwner(ti->tile);
02724
02725 PaletteID palette;
02726 if (Company::IsValidID(owner)) {
02727 palette = COMPANY_SPRITE_COLOUR(owner);
02728 } else {
02729
02730 palette = PALETTE_TO_GREY;
02731 }
02732
02733 if (layout == NULL && (t == NULL || t->seq == NULL)) t = GetStationTileLayout(GetStationType(ti->tile), gfx);
02734
02735
02736 if (ti->tileh != SLOPE_FLAT && !IsDock(ti->tile)) {
02737 if (statspec != NULL && HasBit(statspec->flags, SSF_CUSTOM_FOUNDATIONS)) {
02738
02739
02740 uint edge_info = 0;
02741 int z;
02742 Slope slope = GetFoundationPixelSlope(ti->tile, &z);
02743 if (!HasFoundationNW(ti->tile, slope, z)) SetBit(edge_info, 0);
02744 if (!HasFoundationNE(ti->tile, slope, z)) SetBit(edge_info, 1);
02745 SpriteID image = GetCustomStationFoundationRelocation(statspec, st, ti->tile, tile_layout, edge_info);
02746 if (image == 0) goto draw_default_foundation;
02747
02748 if (HasBit(statspec->flags, SSF_EXTENDED_FOUNDATIONS)) {
02749
02750
02751 static const uint8 foundation_parts[] = {
02752 0, 0, 0, 0,
02753 0, 1, 2, 3,
02754 0, 4, 5, 6,
02755 7, 8, 9
02756 };
02757
02758 AddSortableSpriteToDraw(image + foundation_parts[ti->tileh], PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
02759 } else {
02760
02761
02762
02763
02764 static const uint8 composite_foundation_parts[] = {
02765
02766 0x00, 0xD1, 0xE4, 0xE0,
02767
02768 0xCA, 0xC9, 0xC4, 0xC0,
02769
02770 0xD2, 0x91, 0xE4, 0xA0,
02771
02772 0x4A, 0x09, 0x44
02773 };
02774
02775 uint8 parts = composite_foundation_parts[ti->tileh];
02776
02777
02778
02779 if (HasBit(edge_info, 0)) ClrBit(parts, 6);
02780 if (HasBit(edge_info, 1)) ClrBit(parts, 7);
02781
02782 if (parts == 0) {
02783
02784
02785
02786 goto draw_default_foundation;
02787 }
02788
02789 StartSpriteCombine();
02790 for (int i = 0; i < 8; i++) {
02791 if (HasBit(parts, i)) {
02792 AddSortableSpriteToDraw(image + i, PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
02793 }
02794 }
02795 EndSpriteCombine();
02796 }
02797
02798 OffsetGroundSprite(31, 1);
02799 ti->z += ApplyPixelFoundationToSlope(FOUNDATION_LEVELED, &ti->tileh);
02800 } else {
02801 draw_default_foundation:
02802 DrawFoundation(ti, FOUNDATION_LEVELED);
02803 }
02804 }
02805
02806 if (IsBuoy(ti->tile)) {
02807 DrawWaterClassGround(ti);
02808 SpriteID sprite = GetCanalSprite(CF_BUOY, ti->tile);
02809 if (sprite != 0) total_offset = sprite - SPR_IMG_BUOY;
02810 } else if (IsDock(ti->tile) || (IsOilRig(ti->tile) && IsTileOnWater(ti->tile))) {
02811 if (ti->tileh == SLOPE_FLAT) {
02812 DrawWaterClassGround(ti);
02813 } else {
02814 assert(IsDock(ti->tile));
02815 TileIndex water_tile = ti->tile + TileOffsByDiagDir(GetDockDirection(ti->tile));
02816 WaterClass wc = GetWaterClass(water_tile);
02817 if (wc == WATER_CLASS_SEA) {
02818 DrawShoreTile(ti->tileh);
02819 } else {
02820 DrawClearLandTile(ti, 3);
02821 }
02822 }
02823 } else {
02824 if (layout != NULL) {
02825
02826 bool separate_ground = HasBit(statspec->flags, SSF_SEPARATE_GROUND);
02827 uint32 var10_values = layout->PrepareLayout(total_offset, rti->fallback_railtype, 0, 0, separate_ground);
02828 uint8 var10;
02829 FOR_EACH_SET_BIT(var10, var10_values) {
02830 uint32 var10_relocation = GetCustomStationRelocation(statspec, st, ti->tile, var10);
02831 layout->ProcessRegisters(var10, var10_relocation, separate_ground);
02832 }
02833 tmp_rail_layout.seq = layout->GetLayout(&tmp_rail_layout.ground);
02834 t = &tmp_rail_layout;
02835 total_offset = 0;
02836 } else if (statspec != NULL) {
02837
02838 ground_relocation = relocation = GetCustomStationRelocation(statspec, st, ti->tile, 0);
02839 if (HasBit(statspec->flags, SSF_SEPARATE_GROUND)) {
02840 ground_relocation = GetCustomStationRelocation(statspec, st, ti->tile, 1);
02841 }
02842 ground_relocation += rti->fallback_railtype;
02843 }
02844
02845 SpriteID image = t->ground.sprite;
02846 PaletteID pal = t->ground.pal;
02847 RailTrackOffset overlay_offset;
02848 if (rti != NULL && rti->UsesOverlay() && SplitGroundSpriteForOverlay(ti, &image, &overlay_offset)) {
02849 SpriteID ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND);
02850 DrawGroundSprite(image, PAL_NONE);
02851 DrawGroundSprite(ground + overlay_offset, PAL_NONE);
02852
02853 if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasStationReservation(ti->tile)) {
02854 SpriteID overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY);
02855 DrawGroundSprite(overlay + overlay_offset, PALETTE_CRASH);
02856 }
02857 } else {
02858 image += HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE) ? ground_relocation : total_offset;
02859 if (HasBit(pal, SPRITE_MODIFIER_CUSTOM_SPRITE)) pal += ground_relocation;
02860 DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, palette));
02861
02862
02863 if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasStationRail(ti->tile) && HasStationReservation(ti->tile)) {
02864 const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile));
02865 DrawGroundSprite(GetRailStationAxis(ti->tile) == AXIS_X ? rti->base_sprites.single_x : rti->base_sprites.single_y, PALETTE_CRASH);
02866 }
02867 }
02868 }
02869
02870 if (HasStationRail(ti->tile) && HasCatenaryDrawn(GetRailType(ti->tile))) DrawCatenary(ti);
02871
02872 if (HasBit(roadtypes, ROADTYPE_TRAM)) {
02873 Axis axis = GetRoadStopDir(ti->tile) == DIAGDIR_NE ? AXIS_X : AXIS_Y;
02874 DrawGroundSprite((HasBit(roadtypes, ROADTYPE_ROAD) ? SPR_TRAMWAY_OVERLAY : SPR_TRAMWAY_TRAM) + (axis ^ 1), PAL_NONE);
02875 DrawTramCatenary(ti, axis == AXIS_X ? ROAD_X : ROAD_Y);
02876 }
02877
02878 if (IsRailWaypoint(ti->tile)) {
02879
02880 total_offset = 0;
02881 }
02882
02883 DrawRailTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
02884 }
02885
02886 void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image)
02887 {
02888 int32 total_offset = 0;
02889 PaletteID pal = COMPANY_SPRITE_COLOUR(_local_company);
02890 const DrawTileSprites *t = GetStationTileLayout(st, image);
02891 const RailtypeInfo *rti = NULL;
02892
02893 if (railtype != INVALID_RAILTYPE) {
02894 rti = GetRailTypeInfo(railtype);
02895 total_offset = rti->GetRailtypeSpriteOffset();
02896 }
02897
02898 SpriteID img = t->ground.sprite;
02899 RailTrackOffset overlay_offset;
02900 if (rti != NULL && rti->UsesOverlay() && SplitGroundSpriteForOverlay(NULL, &img, &overlay_offset)) {
02901 SpriteID ground = GetCustomRailSprite(rti, INVALID_TILE, RTSG_GROUND);
02902 DrawSprite(img, PAL_NONE, x, y);
02903 DrawSprite(ground + overlay_offset, PAL_NONE, x, y);
02904 } else {
02905 DrawSprite(img + total_offset, HasBit(img, PALETTE_MODIFIER_COLOUR) ? pal : PAL_NONE, x, y);
02906 }
02907
02908 if (roadtype == ROADTYPE_TRAM) {
02909 DrawSprite(SPR_TRAMWAY_TRAM + (t->ground.sprite == SPR_ROAD_PAVED_STRAIGHT_X ? 1 : 0), PAL_NONE, x, y);
02910 }
02911
02912
02913 DrawRailTileSeqInGUI(x, y, t, st == STATION_WAYPOINT ? 0 : total_offset, 0, pal);
02914 }
02915
02916 static int GetSlopePixelZ_Station(TileIndex tile, uint x, uint y)
02917 {
02918 return GetTileMaxPixelZ(tile);
02919 }
02920
02921 static Foundation GetFoundation_Station(TileIndex tile, Slope tileh)
02922 {
02923 return FlatteningFoundation(tileh);
02924 }
02925
02926 static void GetTileDesc_Station(TileIndex tile, TileDesc *td)
02927 {
02928 td->owner[0] = GetTileOwner(tile);
02929 if (IsDriveThroughStopTile(tile)) {
02930 Owner road_owner = INVALID_OWNER;
02931 Owner tram_owner = INVALID_OWNER;
02932 RoadTypes rts = GetRoadTypes(tile);
02933 if (HasBit(rts, ROADTYPE_ROAD)) road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
02934 if (HasBit(rts, ROADTYPE_TRAM)) tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
02935
02936
02937 if ((tram_owner != INVALID_OWNER && tram_owner != td->owner[0]) ||
02938 (road_owner != INVALID_OWNER && road_owner != td->owner[0])) {
02939 uint i = 1;
02940 if (road_owner != INVALID_OWNER) {
02941 td->owner_type[i] = STR_LAND_AREA_INFORMATION_ROAD_OWNER;
02942 td->owner[i] = road_owner;
02943 i++;
02944 }
02945 if (tram_owner != INVALID_OWNER) {
02946 td->owner_type[i] = STR_LAND_AREA_INFORMATION_TRAM_OWNER;
02947 td->owner[i] = tram_owner;
02948 }
02949 }
02950 }
02951 td->build_date = BaseStation::GetByTile(tile)->build_date;
02952
02953 if (HasStationTileRail(tile)) {
02954 const StationSpec *spec = GetStationSpec(tile);
02955
02956 if (spec != NULL) {
02957 td->station_class = StationClass::Get(spec->cls_id)->name;
02958 td->station_name = spec->name;
02959
02960 if (spec->grf_prop.grffile != NULL) {
02961 const GRFConfig *gc = GetGRFConfig(spec->grf_prop.grffile->grfid);
02962 td->grf = gc->GetName();
02963 }
02964 }
02965
02966 const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile));
02967 td->rail_speed = rti->max_speed;
02968 }
02969
02970 if (IsAirport(tile)) {
02971 const AirportSpec *as = Station::GetByTile(tile)->airport.GetSpec();
02972 td->airport_class = AirportClass::Get(as->cls_id)->name;
02973 td->airport_name = as->name;
02974
02975 const AirportTileSpec *ats = AirportTileSpec::GetByTile(tile);
02976 td->airport_tile_name = ats->name;
02977
02978 if (as->grf_prop.grffile != NULL) {
02979 const GRFConfig *gc = GetGRFConfig(as->grf_prop.grffile->grfid);
02980 td->grf = gc->GetName();
02981 } else if (ats->grf_prop.grffile != NULL) {
02982 const GRFConfig *gc = GetGRFConfig(ats->grf_prop.grffile->grfid);
02983 td->grf = gc->GetName();
02984 }
02985 }
02986
02987 StringID str;
02988 switch (GetStationType(tile)) {
02989 default: NOT_REACHED();
02990 case STATION_RAIL: str = STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION; break;
02991 case STATION_AIRPORT:
02992 str = (IsHangar(tile) ? STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR : STR_LAI_STATION_DESCRIPTION_AIRPORT);
02993 break;
02994 case STATION_TRUCK: str = STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA; break;
02995 case STATION_BUS: str = STR_LAI_STATION_DESCRIPTION_BUS_STATION; break;
02996 case STATION_OILRIG: str = STR_INDUSTRY_NAME_OIL_RIG; break;
02997 case STATION_DOCK: str = STR_LAI_STATION_DESCRIPTION_SHIP_DOCK; break;
02998 case STATION_BUOY: str = STR_LAI_STATION_DESCRIPTION_BUOY; break;
02999 case STATION_WAYPOINT: str = STR_LAI_STATION_DESCRIPTION_WAYPOINT; break;
03000 }
03001 td->str = str;
03002 }
03003
03004
03005 static TrackStatus GetTileTrackStatus_Station(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
03006 {
03007 TrackBits trackbits = TRACK_BIT_NONE;
03008
03009 switch (mode) {
03010 case TRANSPORT_RAIL:
03011 if (HasStationRail(tile) && !IsStationTileBlocked(tile)) {
03012 trackbits = TrackToTrackBits(GetRailStationTrack(tile));
03013 }
03014 break;
03015
03016 case TRANSPORT_WATER:
03017
03018 if (IsBuoy(tile)) {
03019 trackbits = TRACK_BIT_ALL;
03020
03021 if (TileX(tile) == 0) trackbits &= ~(TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_RIGHT);
03022
03023 if (TileY(tile) == 0) trackbits &= ~(TRACK_BIT_Y | TRACK_BIT_LEFT | TRACK_BIT_UPPER);
03024 }
03025 break;
03026
03027 case TRANSPORT_ROAD:
03028 if ((GetRoadTypes(tile) & sub_mode) != 0 && IsRoadStop(tile)) {
03029 DiagDirection dir = GetRoadStopDir(tile);
03030 Axis axis = DiagDirToAxis(dir);
03031
03032 if (side != INVALID_DIAGDIR) {
03033 if (axis != DiagDirToAxis(side) || (IsStandardRoadStopTile(tile) && dir != side)) break;
03034 }
03035
03036 trackbits = AxisToTrackBits(axis);
03037 }
03038 break;
03039
03040 default:
03041 break;
03042 }
03043
03044 return CombineTrackStatus(TrackBitsToTrackdirBits(trackbits), TRACKDIR_BIT_NONE);
03045 }
03046
03047
03048 static void TileLoop_Station(TileIndex tile)
03049 {
03050
03051
03052 switch (GetStationType(tile)) {
03053 case STATION_AIRPORT:
03054 AirportTileAnimationTrigger(Station::GetByTile(tile), tile, AAT_TILELOOP);
03055 break;
03056
03057 case STATION_DOCK:
03058 if (GetTileSlope(tile) != SLOPE_FLAT) break;
03059
03060 case STATION_OILRIG:
03061 case STATION_BUOY:
03062 TileLoop_Water(tile);
03063 break;
03064
03065 default: break;
03066 }
03067 }
03068
03069
03070 static void AnimateTile_Station(TileIndex tile)
03071 {
03072 if (HasStationRail(tile)) {
03073 AnimateStationTile(tile);
03074 return;
03075 }
03076
03077 if (IsAirport(tile)) {
03078 AnimateAirportTile(tile);
03079 }
03080 }
03081
03082
03083 static bool ClickTile_Station(TileIndex tile)
03084 {
03085 const BaseStation *bst = BaseStation::GetByTile(tile);
03086
03087 if (bst->facilities & FACIL_WAYPOINT) {
03088 ShowWaypointWindow(Waypoint::From(bst));
03089 } else if (IsHangar(tile)) {
03090 const Station *st = Station::From(bst);
03091 ShowDepotWindow(st->airport.GetHangarTile(st->airport.GetHangarNum(tile)), VEH_AIRCRAFT);
03092 } else {
03093 ShowStationViewWindow(bst->index);
03094 }
03095 return true;
03096 }
03097
03098 static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
03099 {
03100 if (v->type == VEH_TRAIN) {
03101 StationID station_id = GetStationIndex(tile);
03102 if (!v->current_order.ShouldStopAtStation(v, station_id)) return VETSB_CONTINUE;
03103 if (!IsRailStation(tile) || !v->IsFrontEngine()) return VETSB_CONTINUE;
03104
03105 int station_ahead;
03106 int station_length;
03107 int stop = GetTrainStopLocation(station_id, tile, Train::From(v), &station_ahead, &station_length);
03108
03109
03110
03111
03112
03113 if (!IsInsideBS(stop + station_ahead, station_length, TILE_SIZE)) return VETSB_CONTINUE;
03114
03115 DiagDirection dir = DirToDiagDir(v->direction);
03116
03117 x &= 0xF;
03118 y &= 0xF;
03119
03120 if (DiagDirToAxis(dir) != AXIS_X) Swap(x, y);
03121 if (y == TILE_SIZE / 2) {
03122 if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
03123 stop &= TILE_SIZE - 1;
03124
03125 if (x == stop) return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET);
03126 if (x < stop) {
03127 uint16 spd;
03128
03129 v->vehstatus |= VS_TRAIN_SLOWING;
03130 spd = max(0, (stop - x) * 20 - 15);
03131 if (spd < v->cur_speed) v->cur_speed = spd;
03132 }
03133 }
03134 } else if (v->type == VEH_ROAD) {
03135 RoadVehicle *rv = RoadVehicle::From(v);
03136 if (rv->state < RVSB_IN_ROAD_STOP && !IsReversingRoadTrackdir((Trackdir)rv->state) && rv->frame == 0) {
03137 if (IsRoadStop(tile) && rv->IsFrontEngine()) {
03138
03139 return RoadStop::GetByTile(tile, GetRoadStopType(tile))->Enter(rv) ? VETSB_CONTINUE : VETSB_CANNOT_ENTER;
03140 }
03141 }
03142 }
03143
03144 return VETSB_CONTINUE;
03145 }
03146
03151 void TriggerWatchedCargoCallbacks(Station *st)
03152 {
03153
03154 uint cargoes = 0;
03155 for (CargoID cid = 0; cid < NUM_CARGO; cid++) {
03156 if (HasBit(st->goods[cid].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK)) SetBit(cargoes, cid);
03157 }
03158
03159
03160 if (cargoes == 0) return;
03161
03162
03163 Rect r = st->GetCatchmentRect();
03164 TileArea ta(TileXY(r.left, r.top), TileXY(r.right, r.bottom));
03165 TILE_AREA_LOOP(tile, ta) {
03166 if (IsTileType(tile, MP_HOUSE)) {
03167 WatchedCargoCallback(tile, cargoes);
03168 }
03169 }
03170 }
03171
03178 static bool StationHandleBigTick(BaseStation *st)
03179 {
03180 if (!st->IsInUse()) {
03181 if (++st->delete_ctr >= 8) delete st;
03182 return false;
03183 }
03184
03185 if (Station::IsExpected(st)) {
03186 TriggerWatchedCargoCallbacks(Station::From(st));
03187
03188 for (CargoID i = 0; i < NUM_CARGO; i++) {
03189 ClrBit(Station::From(st)->goods[i].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
03190 }
03191 }
03192
03193
03194 if ((st->facilities & FACIL_WAYPOINT) == 0) UpdateStationAcceptance(Station::From(st), true);
03195
03196 return true;
03197 }
03198
03199 static inline void byte_inc_sat(byte *p)
03200 {
03201 byte b = *p + 1;
03202 if (b != 0) *p = b;
03203 }
03204
03205 static void UpdateStationRating(Station *st)
03206 {
03207 bool waiting_changed = false;
03208
03209 byte_inc_sat(&st->time_since_load);
03210 byte_inc_sat(&st->time_since_unload);
03211
03212 const CargoSpec *cs;
03213 FOR_ALL_CARGOSPECS(cs) {
03214 GoodsEntry *ge = &st->goods[cs->Index()];
03215
03216
03217
03218 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP) && ge->rating < INITIAL_STATION_RATING) {
03219 ge->rating++;
03220 }
03221
03222
03223 if (HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
03224 byte_inc_sat(&ge->time_since_pickup);
03225
03226 bool skip = false;
03227 int rating = 0;
03228 uint waiting = ge->cargo.Count();
03229
03230 if (HasBit(cs->callback_mask, CBM_CARGO_STATION_RATING_CALC)) {
03231
03232
03233
03234
03235 uint last_speed = ge->HasVehicleEverTriedLoading() ? ge->last_speed : 0xFF;
03236
03237 uint32 var18 = min(ge->time_since_pickup, 0xFF) | (min(waiting, 0xFFFF) << 8) | (min(last_speed, 0xFF) << 24);
03238
03239 uint32 var10 = (st->last_vehicle_type == VEH_INVALID) ? 0x0 : (st->last_vehicle_type + 0x10);
03240 uint16 callback = GetCargoCallback(CBID_CARGO_STATION_RATING_CALC, var10, var18, cs);
03241 if (callback != CALLBACK_FAILED) {
03242 skip = true;
03243 rating = GB(callback, 0, 14);
03244
03245
03246 if (HasBit(callback, 14)) rating -= 0x4000;
03247 }
03248 }
03249
03250 if (!skip) {
03251 int b = ge->last_speed - 85;
03252 if (b >= 0) rating += b >> 2;
03253
03254 byte waittime = ge->time_since_pickup;
03255 if (st->last_vehicle_type == VEH_SHIP) waittime >>= 2;
03256 (waittime > 21) ||
03257 (rating += 25, waittime > 12) ||
03258 (rating += 25, waittime > 6) ||
03259 (rating += 45, waittime > 3) ||
03260 (rating += 35, true);
03261
03262 (rating -= 90, waiting > 1500) ||
03263 (rating += 55, waiting > 1000) ||
03264 (rating += 35, waiting > 600) ||
03265 (rating += 10, waiting > 300) ||
03266 (rating += 20, waiting > 100) ||
03267 (rating += 10, true);
03268 }
03269
03270 if (Company::IsValidID(st->owner) && HasBit(st->town->statues, st->owner)) rating += 26;
03271
03272 byte age = ge->last_age;
03273 (age >= 3) ||
03274 (rating += 10, age >= 2) ||
03275 (rating += 10, age >= 1) ||
03276 (rating += 13, true);
03277
03278 {
03279 int or_ = ge->rating;
03280
03281
03282 ge->rating = rating = or_ + Clamp(Clamp(rating, 0, 255) - or_, -2, 2);
03283
03284
03285
03286 if (rating <= 64 && waiting >= 200) {
03287 int dec = Random() & 0x1F;
03288 if (waiting < 400) dec &= 7;
03289 waiting -= dec + 1;
03290 waiting_changed = true;
03291 }
03292
03293
03294 if (rating <= 127 && waiting != 0) {
03295 uint32 r = Random();
03296 if (rating <= (int)GB(r, 0, 7)) {
03297
03298 waiting = max((int)waiting - (int)GB(r, 8, 2) - 1, 0);
03299 waiting_changed = true;
03300 }
03301 }
03302
03303
03304
03305
03306 static const uint WAITING_CARGO_THRESHOLD = 1 << 12;
03307 static const uint WAITING_CARGO_CUT_FACTOR = 1 << 6;
03308 static const uint MAX_WAITING_CARGO = 1 << 15;
03309
03310 if (waiting > WAITING_CARGO_THRESHOLD) {
03311 uint difference = waiting - WAITING_CARGO_THRESHOLD;
03312 waiting -= (difference / WAITING_CARGO_CUT_FACTOR);
03313
03314 waiting = min(waiting, MAX_WAITING_CARGO);
03315 waiting_changed = true;
03316 }
03317
03318 if (waiting_changed) ge->cargo.Truncate(waiting);
03319 }
03320 }
03321 }
03322
03323 StationID index = st->index;
03324 if (waiting_changed) {
03325 SetWindowDirty(WC_STATION_VIEW, index);
03326 } else {
03327 SetWindowWidgetDirty(WC_STATION_VIEW, index, WID_SV_ACCEPT_RATING_LIST);
03328 }
03329 }
03330
03331
03332 static void StationHandleSmallTick(BaseStation *st)
03333 {
03334 if ((st->facilities & FACIL_WAYPOINT) != 0 || !st->IsInUse()) return;
03335
03336 byte b = st->delete_ctr + 1;
03337 if (b >= STATION_RATING_TICKS) b = 0;
03338 st->delete_ctr = b;
03339
03340 if (b == 0) UpdateStationRating(Station::From(st));
03341 }
03342
03343 void OnTick_Station()
03344 {
03345 if (_game_mode == GM_EDITOR) return;
03346
03347 BaseStation *st;
03348 FOR_ALL_BASE_STATIONS(st) {
03349 StationHandleSmallTick(st);
03350
03351
03352
03353
03354 if ((_tick_counter + st->index) % STATION_ACCEPTANCE_TICKS == 0) {
03355
03356 if (!StationHandleBigTick(st)) continue;
03357 TriggerStationAnimation(st, st->xy, SAT_250_TICKS);
03358 if (Station::IsExpected(st)) AirportAnimationTrigger(Station::From(st), AAT_STATION_250_TICKS);
03359 }
03360 }
03361 }
03362
03364 void StationMonthlyLoop()
03365 {
03366 Station *st;
03367
03368 FOR_ALL_STATIONS(st) {
03369 for (CargoID i = 0; i < NUM_CARGO; i++) {
03370 GoodsEntry *ge = &st->goods[i];
03371 SB(ge->acceptance_pickup, GoodsEntry::GES_LAST_MONTH, 1, GB(ge->acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH, 1));
03372 ClrBit(ge->acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
03373 }
03374 }
03375 }
03376
03377
03378 void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius)
03379 {
03380 Station *st;
03381
03382 FOR_ALL_STATIONS(st) {
03383 if (st->owner == owner &&
03384 DistanceManhattan(tile, st->xy) <= radius) {
03385 for (CargoID i = 0; i < NUM_CARGO; i++) {
03386 GoodsEntry *ge = &st->goods[i];
03387
03388 if (ge->acceptance_pickup != 0) {
03389 ge->rating = Clamp(ge->rating + amount, 0, 255);
03390 }
03391 }
03392 }
03393 }
03394 }
03395
03396 static uint UpdateStationWaiting(Station *st, CargoID type, uint amount, SourceType source_type, SourceID source_id)
03397 {
03398
03399
03400 if (!CargoPacket::CanAllocateItem()) return 0;
03401
03402 GoodsEntry &ge = st->goods[type];
03403 amount += ge.amount_fract;
03404 ge.amount_fract = GB(amount, 0, 8);
03405
03406 amount >>= 8;
03407
03408 if (amount == 0) return 0;
03409
03410 ge.cargo.Append(new CargoPacket(st->index, st->xy, amount, source_type, source_id));
03411
03412 if (!HasBit(ge.acceptance_pickup, GoodsEntry::GES_PICKUP)) {
03413 InvalidateWindowData(WC_STATION_LIST, st->index);
03414 SetBit(ge.acceptance_pickup, GoodsEntry::GES_PICKUP);
03415 }
03416
03417 TriggerStationRandomisation(st, st->xy, SRT_NEW_CARGO, type);
03418 TriggerStationAnimation(st, st->xy, SAT_NEW_CARGO, type);
03419 AirportAnimationTrigger(st, AAT_STATION_NEW_CARGO, type);
03420
03421 SetWindowDirty(WC_STATION_VIEW, st->index);
03422 st->MarkTilesDirty(true);
03423 return amount;
03424 }
03425
03426 static bool IsUniqueStationName(const char *name)
03427 {
03428 const Station *st;
03429
03430 FOR_ALL_STATIONS(st) {
03431 if (st->name != NULL && strcmp(st->name, name) == 0) return false;
03432 }
03433
03434 return true;
03435 }
03436
03446 CommandCost CmdRenameStation(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
03447 {
03448 Station *st = Station::GetIfValid(p1);
03449 if (st == NULL) return CMD_ERROR;
03450
03451 CommandCost ret = CheckOwnership(st->owner);
03452 if (ret.Failed()) return ret;
03453
03454 bool reset = StrEmpty(text);
03455
03456 if (!reset) {
03457 if (Utf8StringLength(text) >= MAX_LENGTH_STATION_NAME_CHARS) return CMD_ERROR;
03458 if (!IsUniqueStationName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
03459 }
03460
03461 if (flags & DC_EXEC) {
03462 free(st->name);
03463 st->name = reset ? NULL : strdup(text);
03464
03465 st->UpdateVirtCoord();
03466 InvalidateWindowData(WC_STATION_LIST, st->owner, 1);
03467 }
03468
03469 return CommandCost();
03470 }
03471
03478 void FindStationsAroundTiles(const TileArea &location, StationList *stations)
03479 {
03480
03481 uint max_rad = (_settings_game.station.modified_catchment ? MAX_CATCHMENT : CA_UNMODIFIED);
03482
03483 uint x = TileX(location.tile);
03484 uint y = TileY(location.tile);
03485
03486 uint min_x = (x > max_rad) ? x - max_rad : 0;
03487 uint max_x = x + location.w + max_rad;
03488 uint min_y = (y > max_rad) ? y - max_rad : 0;
03489 uint max_y = y + location.h + max_rad;
03490
03491 if (min_x == 0 && _settings_game.construction.freeform_edges) min_x = 1;
03492 if (min_y == 0 && _settings_game.construction.freeform_edges) min_y = 1;
03493 if (max_x >= MapSizeX()) max_x = MapSizeX() - 1;
03494 if (max_y >= MapSizeY()) max_y = MapSizeY() - 1;
03495
03496 for (uint cy = min_y; cy < max_y; cy++) {
03497 for (uint cx = min_x; cx < max_x; cx++) {
03498 TileIndex cur_tile = TileXY(cx, cy);
03499 if (!IsTileType(cur_tile, MP_STATION)) continue;
03500
03501 Station *st = Station::GetByTile(cur_tile);
03502
03503 if (st == NULL) continue;
03504
03505 if (_settings_game.station.modified_catchment) {
03506 int rad = st->GetCatchmentRadius();
03507 int rad_x = cx - x;
03508 int rad_y = cy - y;
03509
03510 if (rad_x < -rad || rad_x >= rad + location.w) continue;
03511 if (rad_y < -rad || rad_y >= rad + location.h) continue;
03512 }
03513
03514
03515
03516
03517 stations->Include(st);
03518 }
03519 }
03520 }
03521
03526 const StationList *StationFinder::GetStations()
03527 {
03528 if (this->tile != INVALID_TILE) {
03529 FindStationsAroundTiles(*this, &this->stations);
03530 this->tile = INVALID_TILE;
03531 }
03532 return &this->stations;
03533 }
03534
03535 uint MoveGoodsToStation(CargoID type, uint amount, SourceType source_type, SourceID source_id, const StationList *all_stations)
03536 {
03537
03538 if (amount == 0) return 0;
03539
03540 Station *st1 = NULL;
03541 Station *st2 = NULL;
03542 uint best_rating1 = 0;
03543 uint best_rating2 = 0;
03544
03545 for (Station * const *st_iter = all_stations->Begin(); st_iter != all_stations->End(); ++st_iter) {
03546 Station *st = *st_iter;
03547
03548
03549 if (st->town->exclusive_counter > 0 && st->town->exclusivity != st->owner) continue;
03550
03551 if (st->goods[type].rating == 0) continue;
03552
03553 if (_settings_game.order.selectgoods && !st->goods[type].HasVehicleEverTriedLoading()) continue;
03554
03555 if (IsCargoInClass(type, CC_PASSENGERS)) {
03556 if (st->facilities == FACIL_TRUCK_STOP) continue;
03557 } else {
03558 if (st->facilities == FACIL_BUS_STOP) continue;
03559 }
03560
03561
03562 if (st1 == NULL || st->goods[type].rating >= best_rating1) {
03563 st2 = st1; best_rating2 = best_rating1; st1 = st; best_rating1 = st->goods[type].rating;
03564 } else if (st2 == NULL || st->goods[type].rating >= best_rating2) {
03565 st2 = st; best_rating2 = st->goods[type].rating;
03566 }
03567 }
03568
03569
03570 if (st1 == NULL) return 0;
03571
03572
03573
03574 amount *= best_rating1 + 1;
03575
03576 if (st2 == NULL) {
03577
03578 return UpdateStationWaiting(st1, type, amount, source_type, source_id);
03579 }
03580
03581
03582 assert(st1 != NULL);
03583 assert(st2 != NULL);
03584 assert(best_rating1 != 0 || best_rating2 != 0);
03585
03586
03587
03588
03589
03590
03591 uint worst_cargo = amount * best_rating2 / (best_rating1 + best_rating2);
03592 assert(worst_cargo <= (amount - worst_cargo));
03593
03594
03595 uint moved = UpdateStationWaiting(st1, type, amount - worst_cargo, source_type, source_id);
03596
03597
03598 return moved + UpdateStationWaiting(st2, type, worst_cargo, source_type, source_id);
03599 }
03600
03601 void BuildOilRig(TileIndex tile)
03602 {
03603 if (!Station::CanAllocateItem()) {
03604 DEBUG(misc, 0, "Can't allocate station for oilrig at 0x%X, reverting to oilrig only", tile);
03605 return;
03606 }
03607
03608 Station *st = new Station(tile);
03609 st->town = ClosestTownFromTile(tile, UINT_MAX);
03610
03611 st->string_id = GenerateStationName(st, tile, STATIONNAMING_OILRIG);
03612
03613 assert(IsTileType(tile, MP_INDUSTRY));
03614 DeleteAnimatedTile(tile);
03615 MakeOilrig(tile, st->index, GetWaterClass(tile));
03616
03617 st->owner = OWNER_NONE;
03618 st->airport.type = AT_OILRIG;
03619 st->airport.Add(tile);
03620 st->dock_tile = tile;
03621 st->facilities = FACIL_AIRPORT | FACIL_DOCK;
03622 st->build_date = _date;
03623
03624 st->rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
03625
03626 st->UpdateVirtCoord();
03627 UpdateStationAcceptance(st, false);
03628 st->RecomputeIndustriesNear();
03629 }
03630
03631 void DeleteOilRig(TileIndex tile)
03632 {
03633 Station *st = Station::GetByTile(tile);
03634
03635 MakeWaterKeepingClass(tile, OWNER_NONE);
03636
03637 st->dock_tile = INVALID_TILE;
03638 st->airport.Clear();
03639 st->facilities &= ~(FACIL_AIRPORT | FACIL_DOCK);
03640 st->airport.flags = 0;
03641
03642 st->rect.AfterRemoveTile(st, tile);
03643
03644 st->UpdateVirtCoord();
03645 st->RecomputeIndustriesNear();
03646 if (!st->IsInUse()) delete st;
03647 }
03648
03649 static void ChangeTileOwner_Station(TileIndex tile, Owner old_owner, Owner new_owner)
03650 {
03651 if (IsRoadStopTile(tile)) {
03652 for (RoadType rt = ROADTYPE_ROAD; rt < ROADTYPE_END; rt++) {
03653
03654 if (GetRoadOwner(tile, rt) == old_owner) {
03655 if (HasTileRoadType(tile, rt)) {
03656
03657 Company::Get(old_owner)->infrastructure.road[rt] -= 2;
03658 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.road[rt] += 2;
03659 }
03660 SetRoadOwner(tile, rt, new_owner == INVALID_OWNER ? OWNER_NONE : new_owner);
03661 }
03662 }
03663 }
03664
03665 if (!IsTileOwner(tile, old_owner)) return;
03666
03667 if (new_owner != INVALID_OWNER) {
03668
03669
03670
03671
03672 Company *old_company = Company::Get(old_owner);
03673 Company *new_company = Company::Get(new_owner);
03674
03675
03676 switch (GetStationType(tile)) {
03677 case STATION_RAIL:
03678 case STATION_WAYPOINT:
03679 if (!IsStationTileBlocked(tile)) {
03680 old_company->infrastructure.rail[GetRailType(tile)]--;
03681 new_company->infrastructure.rail[GetRailType(tile)]++;
03682 }
03683 break;
03684
03685 case STATION_BUS:
03686 case STATION_TRUCK:
03687
03688 break;
03689
03690 case STATION_BUOY:
03691 case STATION_DOCK:
03692 if (GetWaterClass(tile) == WATER_CLASS_CANAL) {
03693 old_company->infrastructure.water--;
03694 new_company->infrastructure.water++;
03695 }
03696 break;
03697
03698 default:
03699 break;
03700 }
03701
03702
03703 if (!IsBuoy(tile) && !IsAirport(tile)) {
03704 old_company->infrastructure.station--;
03705 new_company->infrastructure.station++;
03706 }
03707
03708
03709 SetTileOwner(tile, new_owner);
03710 InvalidateWindowClassesData(WC_STATION_LIST, 0);
03711 } else {
03712 if (IsDriveThroughStopTile(tile)) {
03713
03714 DoCommand(tile, 1 | 1 << 8, (GetStationType(tile) == STATION_TRUCK) ? ROADSTOP_TRUCK : ROADSTOP_BUS, DC_EXEC | DC_BANKRUPT, CMD_REMOVE_ROAD_STOP);
03715 assert(IsTileType(tile, MP_ROAD));
03716
03717 ChangeTileOwner(tile, old_owner, new_owner);
03718 } else {
03719 DoCommand(tile, 0, 0, DC_EXEC | DC_BANKRUPT, CMD_LANDSCAPE_CLEAR);
03720
03721
03722
03723 if ((IsTileType(tile, MP_WATER) || IsBuoyTile(tile)) && IsTileOwner(tile, old_owner)) SetTileOwner(tile, OWNER_NONE);
03724 }
03725 }
03726 }
03727
03736 static bool CanRemoveRoadWithStop(TileIndex tile, DoCommandFlag flags)
03737 {
03738
03739 if (_current_company == OWNER_WATER) return true;
03740
03741 RoadTypes rts = GetRoadTypes(tile);
03742 if (HasBit(rts, ROADTYPE_TRAM)) {
03743 Owner tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
03744 if (tram_owner != OWNER_NONE && CheckOwnership(tram_owner).Failed()) return false;
03745 }
03746 if (HasBit(rts, ROADTYPE_ROAD)) {
03747 Owner road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
03748 if (road_owner != OWNER_TOWN) {
03749 if (road_owner != OWNER_NONE && CheckOwnership(road_owner).Failed()) return false;
03750 } else {
03751 if (CheckAllowRemoveRoad(tile, GetAnyRoadBits(tile, ROADTYPE_ROAD), OWNER_TOWN, ROADTYPE_ROAD, flags).Failed()) return false;
03752 }
03753 }
03754
03755 return true;
03756 }
03757
03764 CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
03765 {
03766 if (flags & DC_AUTO) {
03767 switch (GetStationType(tile)) {
03768 default: break;
03769 case STATION_RAIL: return_cmd_error(STR_ERROR_MUST_DEMOLISH_RAILROAD);
03770 case STATION_WAYPOINT: return_cmd_error(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
03771 case STATION_AIRPORT: return_cmd_error(STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST);
03772 case STATION_TRUCK: return_cmd_error(HasTileRoadType(tile, ROADTYPE_TRAM) ? STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST);
03773 case STATION_BUS: return_cmd_error(HasTileRoadType(tile, ROADTYPE_TRAM) ? STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST);
03774 case STATION_BUOY: return_cmd_error(STR_ERROR_BUOY_IN_THE_WAY);
03775 case STATION_DOCK: return_cmd_error(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST);
03776 case STATION_OILRIG:
03777 SetDParam(1, STR_INDUSTRY_NAME_OIL_RIG);
03778 return_cmd_error(STR_ERROR_GENERIC_OBJECT_IN_THE_WAY);
03779 }
03780 }
03781
03782 switch (GetStationType(tile)) {
03783 case STATION_RAIL: return RemoveRailStation(tile, flags);
03784 case STATION_WAYPOINT: return RemoveRailWaypoint(tile, flags);
03785 case STATION_AIRPORT: return RemoveAirport(tile, flags);
03786 case STATION_TRUCK:
03787 if (IsDriveThroughStopTile(tile) && !CanRemoveRoadWithStop(tile, flags)) {
03788 return_cmd_error(STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST);
03789 }
03790 return RemoveRoadStop(tile, flags);
03791 case STATION_BUS:
03792 if (IsDriveThroughStopTile(tile) && !CanRemoveRoadWithStop(tile, flags)) {
03793 return_cmd_error(STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST);
03794 }
03795 return RemoveRoadStop(tile, flags);
03796 case STATION_BUOY: return RemoveBuoy(tile, flags);
03797 case STATION_DOCK: return RemoveDock(tile, flags);
03798 default: break;
03799 }
03800
03801 return CMD_ERROR;
03802 }
03803
03804 static CommandCost TerraformTile_Station(TileIndex tile, DoCommandFlag flags, int z_new, Slope tileh_new)
03805 {
03806 if (_settings_game.construction.build_on_slopes && AutoslopeEnabled()) {
03807
03808
03809
03810 if (GetTileMaxZ(tile) == z_new + GetSlopeMaxZ(tileh_new)) {
03811 switch (GetStationType(tile)) {
03812 case STATION_WAYPOINT:
03813 case STATION_RAIL: {
03814 DiagDirection direction = AxisToDiagDir(GetRailStationAxis(tile));
03815 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, direction)) break;
03816 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, ReverseDiagDir(direction))) break;
03817 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
03818 }
03819
03820 case STATION_AIRPORT:
03821 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
03822
03823 case STATION_TRUCK:
03824 case STATION_BUS: {
03825 DiagDirection direction = GetRoadStopDir(tile);
03826 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, direction)) break;
03827 if (IsDriveThroughStopTile(tile)) {
03828 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, ReverseDiagDir(direction))) break;
03829 }
03830 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
03831 }
03832
03833 default: break;
03834 }
03835 }
03836 }
03837 return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
03838 }
03839
03840
03841 extern const TileTypeProcs _tile_type_station_procs = {
03842 DrawTile_Station,
03843 GetSlopePixelZ_Station,
03844 ClearTile_Station,
03845 NULL,
03846 GetTileDesc_Station,
03847 GetTileTrackStatus_Station,
03848 ClickTile_Station,
03849 AnimateTile_Station,
03850 TileLoop_Station,
03851 ChangeTileOwner_Station,
03852 NULL,
03853 VehicleEnter_Station,
03854 GetFoundation_Station,
03855 TerraformTile_Station,
03856 };