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OpenTTD
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Functions/types related to the road GUIs. More...
Go to the source code of this file.
Functions | |
| struct Window * | ShowBuildRoadToolbar (RoadType roadtype) |
| Open the build road toolbar window. More... | |
| struct Window * | ShowBuildRoadScenToolbar () |
| Show the road building toolbar in the scenario editor. More... | |
| void | ConnectRoadToStructure (TileIndex tile, DiagDirection direction) |
| If required, connects a new structure to an existing road or tram by building the missing roadbit. More... | |
Functions/types related to the road GUIs.
Definition in file road_gui.h.
| void ConnectRoadToStructure | ( | TileIndex | tile, |
| DiagDirection | direction | ||
| ) |
If required, connects a new structure to an existing road or tram by building the missing roadbit.
| tile | Tile containing the structure to connect. |
| direction | Direction to check. |
Definition at line 164 of file road_gui.cpp.
References GetRoadBits(), IsNormalRoadTile(), and TileOffsByDiagDir().
| struct Window* ShowBuildRoadScenToolbar | ( | ) |
Show the road building toolbar in the scenario editor.
NULL if the toolbar was already open. Definition at line 853 of file road_gui.cpp.
Open the build road toolbar window.
If the terraform toolbar is linked to the toolbar, that window is also opened.
Definition at line 805 of file road_gui.cpp.
References _local_company, and Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::IsValidID().
1.8.13