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OpenTTD
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GUI for ships. More...
#include "stdafx.h"#include "vehicle_base.h"#include "window_gui.h"#include "gfx_func.h"#include "vehicle_gui.h"#include "strings_func.h"#include "vehicle_func.h"#include "spritecache.h"#include "zoom_func.h"#include "table/strings.h"#include "safeguards.h"Go to the source code of this file.
Functions | |
| void | DrawShipImage (const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type) |
| Draws an image of a ship. More... | |
| void | DrawShipDetails (const Vehicle *v, int left, int right, int y) |
| Draw the details for the given vehicle at the given position. More... | |
GUI for ships.
Definition in file ship_gui.cpp.
| void DrawShipDetails | ( | const Vehicle * | v, |
| int | left, | ||
| int | right, | ||
| int | y | ||
| ) |
Draw the details for the given vehicle at the given position.
| v | current vehicle |
| left | The left most coordinate to draw |
| right | The right most coordinate to draw |
| y | The y coordinate |
Definition at line 66 of file ship_gui.cpp.
| void DrawShipImage | ( | const Vehicle * | v, |
| int | left, | ||
| int | right, | ||
| int | y, | ||
| VehicleID | selection, | ||
| EngineImageType | image_type | ||
| ) |
Draws an image of a ship.
| v | Front vehicle |
| left | The minimum horizontal position |
| right | The maximum horizontal position |
| y | Vertical position to draw at |
| selection | Selected vehicle to draw a frame around |
Definition at line 34 of file ship_gui.cpp.
1.8.13