#include <FTTextureGlyph.h>
Inheritance diagram for FTTextureGlyph:

Definition at line 20 of file FTTextureGlyph.h.
| Public Member Functions | |
| FTTextureGlyph (FT_GlyphSlot glyph, int id, int xOffset, int yOffset, GLsizei width, GLsizei height) | |
| Constructor. | |
| virtual | ~FTTextureGlyph () | 
| Destructor. | |
| virtual const FTPoint & | Render (const FTPoint &pen) | 
| Renders this glyph at the current pen position. | |
| Static Public Member Functions | |
| void | ResetActiveTexture () | 
| Reset the currently active texture to zero to get into a known state before drawing a string. | |
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| Constructor. 
 
 Definition at line 5 of file FTTextureGlyph.cpp. References FT_RENDER_MODE_NORMAL, FTPoint::X(), and FTPoint::Y(). | 
| 
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| Destructor. 
 Definition at line 54 of file FTTextureGlyph.cpp. | 
| 
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| Renders this glyph at the current pen position. 
 
 
 Implements FTGlyph. Definition at line 58 of file FTTextureGlyph.cpp. References FTPoint::X(), and FTPoint::Y(). | 
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| Reset the currently active texture to zero to get into a known state before drawing a string. This is to get round possible threading issues. Definition at line 55 of file FTTextureGlyph.h. Referenced by FTGLTextureFont::Render(). | 
 1.3.6
 
1.3.6