//------------------------------------------------------------------------------
actor TechLamp 85
{
	Game Doom
	Radius 16
	Height 72
	+Solid
	states
	{
	Spawn:
		TLMP ABCD 4 Bright
		Loop
	}
}

//------------------------------------------------------------------------------
actor TechLamp2 86
{
	Game Doom
	Radius 16
	Height 56
	+Solid
	states
	{
	Spawn:
		TLP2 ABCD 4 Bright
		Loop
	}
}

//------------------------------------------------------------------------------
actor Column 2028
{
	Game Doom
	Radius 16
	Height 48
	+Solid
	states
	{
	Spawn:
		COLU A -1 Bright
		Stop
	}
}

//------------------------------------------------------------------------------
actor TallGreenColumn 30
{
	Game Doom
	Radius 16
	Height 52
	+Solid
	states
	{
	Spawn:
		COL1 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor ShortGreenColumn 31
{
	Game Doom
	Radius 16
	Height 40
	+Solid
	states
	{
	Spawn:
		COL2 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor TallRedColumn 32
{
	Game Doom
	Radius 16
	Height 52
	+Solid
	states
	{
	Spawn:
		COL3 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor ShortRedColumn 33
{
	Game Doom
	Radius 16
	Height 40
	+Solid
	states
	{
	Spawn:
		COL4 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor SkullColumn 37
{
	Game Doom
	Radius 16
	Height 40
	+Solid
	states
	{
	Spawn:
		COL6 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor HeartColumn 36
{
	Game Doom
	Radius 16
	Height 40
	+Solid
	states
	{
	Spawn:
		COL5 AB 14
		Loop
	}
}

//------------------------------------------------------------------------------
actor EvilEye 41
{
	Game Doom
	Radius 16
	Height 54
	+Solid
	states
	{
	Spawn:
		CEYE ABCB 6 Bright
		Loop
	}
}

//------------------------------------------------------------------------------
actor FloatingSkull 42
{
	Game Doom
	Radius 16
	Height 48
	+Solid
	states
	{
	Spawn:
		FSKU ABC 6 Bright
		Loop
	}
}

//------------------------------------------------------------------------------
actor TorchTree 43
{
	Game Doom
	Radius 16
	Height 64
	+Solid
	states
	{
	Spawn:
		TRE1 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor BlueTorch 44
{
	Game Doom
	Radius 16
	Height 64
	+Solid
	states
	{
	Spawn:
		TBLU ABCD 4 Bright
		Loop
	}
}

//------------------------------------------------------------------------------
actor GreenTorch 45
{
	Game Doom
	Radius 16
	Height 64
	+Solid
	states
	{
	Spawn:
		TGRN ABCD 4 Bright
		Loop
	}
}

//------------------------------------------------------------------------------
actor RedTorch 46
{
	Game Doom
	Radius 16
	Height 64
	+Solid
	states
	{
	Spawn:
		TRED ABCD 4 Bright
		Loop
	}
}

//------------------------------------------------------------------------------
actor ShortBlueTorch 55
{
	Game Doom
	Radius 16
	Height 40
	+Solid
	states
	{
	Spawn:
		SMBT ABCD 4 Bright
		Loop
	}
}

//------------------------------------------------------------------------------
actor ShortGreenTorch 56
{
	Game Doom
	Radius 16
	Height 40
	+Solid
	states
	{
	Spawn:
		SMGT ABCD 4 Bright
		Loop
	}
}

//------------------------------------------------------------------------------
actor ShortRedTorch 57
{
	Game Doom
	Radius 16
	Height 40
	+Solid
	states
	{
	Spawn:
		SMRT ABCD 4 Bright
		Loop
	}
}

//------------------------------------------------------------------------------
actor Stalagtite 47
{
	Game Doom
	Radius 16
	Height 40
	+Solid
	states
	{
	Spawn:
		SMIT A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor TechPillar 48
{
	Game Doom
	Radius 16
	Height 120
	+Solid
	states
	{
	Spawn:
		ELEC A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor Candlestick 34
{
	Game Doom
	states
	{
	Spawn:
		CAND A -1 Bright
		Stop
	}
}

//------------------------------------------------------------------------------
actor Candelabra 35
{
	Game Doom
	Radius 16
	Height 56
	+Solid
	states
	{
	Spawn:
		CBRA A -1 Bright
		Stop
	}
}

//------------------------------------------------------------------------------
actor BloodyTwitch 49
{
	Game Doom
	Radius 16
	Height 68
	+Solid
	+SpawnCeiling
	+NoGravity
	states
	{
	Spawn:
		GOR1 A 10
		GOR1 B 15
		GOR1 C 8
		GOR1 B 6
		Loop
	}
}

//------------------------------------------------------------------------------
actor Meat2 50
{
	Game Doom
	Radius 16
	Height 84
	+Solid
	+SpawnCeiling
	+NoGravity
	states
	{
	Spawn:
		GOR2 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor Meat3 51
{
	Game Doom
	Radius 16
	Height 84
	+Solid
	+SpawnCeiling
	+NoGravity
	states
	{
	Spawn:
		GOR3 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor Meat4 52
{
	Game Doom
	Radius 16
	Height 68
	+Solid
	+SpawnCeiling
	+NoGravity
	states
	{
	Spawn:
		GOR4 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor Meat5 53
{
	Game Doom
	Radius 16
	Height 52
	+Solid
	+SpawnCeiling
	+NoGravity
	states
	{
	Spawn:
		GOR5 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor NonsolidMeat2 : Meat2 59
{
	Game Doom
	Radius 20
	-Solid
}

//------------------------------------------------------------------------------
actor NonsolidMeat4 : Meat4 60
{
	Game Doom
	Radius 20
	-Solid
}

//------------------------------------------------------------------------------
actor NonsolidMeat3 : Meat3 61
{
	Game Doom
	Radius 20
	Height 52
	-Solid
}

//------------------------------------------------------------------------------
actor NonsolidMeat5 : Meat5 62
{
	Game Doom
	Radius 20
	-Solid
}

//------------------------------------------------------------------------------
actor NonsolidTwitch : BloodyTwitch 63
{
	Game Doom
	Radius 20
	-Solid
}

//------------------------------------------------------------------------------
actor HeadsOnAStick 28
{
	Game Doom
	Radius 16
	Height 64
	+Solid
	states
	{
	Spawn:
		POL2 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor HeadOnAStick 27
{
	Game Doom
	Radius 16
	Height 56
	+Solid
	states
	{
	Spawn:
		POL4 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor HeadCandles 29
{
	Game Doom
	Radius 16
	Height 48
	+Solid
	states
	{
	Spawn:
		POL3 AB 6 Bright
		Loop
	}
}

//------------------------------------------------------------------------------
actor DeadStick 25
{
	Game Doom
	Radius 16
	Height 64
	+Solid
	states
	{
	Spawn:
		POL1 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor LiveStick 26
{
	Game Doom
	Radius 16
	Height 64
	+Solid
	states
	{
	Spawn:
		POL6 A 6
		POL6 B 8
		Loop
	}
}

//------------------------------------------------------------------------------
actor BigTree 54
{
	Game Doom
	Radius 32
	Height 96
	+Solid
	states
	{
	Spawn:
		TRE2 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
Actor BurningBarrel 70
{
	Game Doom
	SpawnID 149
	Radius 16
	Height 32
	+Solid
	states
	{
	Spawn:
		FCAN ABC 4 Bright
		Loop
	}
}

//------------------------------------------------------------------------------
actor HangNoGuts 73
{
	Game Doom
	Radius 16
	Height 88
	+Solid
	+SpawnCeiling
	+NoGravity
	states
	{
	Spawn:
		HDB1 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor HangBNoBrain 74
{
	Game Doom
	Radius 16
	Height 88
	+Solid
	+SpawnCeiling
	+NoGravity
	states
	{
	Spawn:
		HDB2 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor HangTLookingDown 75
{
	Game Doom
	Radius 16
	Height 64
	+Solid
	+SpawnCeiling
	+NoGravity
	states
	{
	Spawn:
		HDB3 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor HangTSkull 76
{
	Game Doom
	Radius 16
	Height 64
	+Solid
	+SpawnCeiling
	+NoGravity
	states
	{
	Spawn:
		HDB4 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor HangTLookingUp 77
{
	Game Doom
	Radius 16
	Height 64
	+Solid
	+SpawnCeiling
	+NoGravity
	states
	{
	Spawn:
		HDB5 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor HangTNoBrain 78
{
	Game Doom
	Radius 16
	Height 64
	+Solid
	+SpawnCeiling
	+NoGravity
	states
	{
	Spawn:
		HDB6 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor ColonGibs 79
{
	Game Doom
	SpawnID 147
	+NoBlockmap
	states
	{
	Spawn:
		POB1 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor SmallBloodPool 80
{
	Game Doom
	SpawnID 148
	+NoBlockmap
	states
	{
	Spawn:
		POB2 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor BrainStem 81
{
	Game Doom
	SpawnID 150
	+NoBlockmap
	states
	{
	Spawn:
		BRS1 A -1
		Stop
	}
}
