- Refines
TriangulationDSVertexBase_2
The concept TriangulationOnSphereVertexBase_2 describes the requirements for the vertex base class of a triangulation data structure to be plugged in a triangulation on the sphere. It refines the concept TriangulationDSVertexBase_2, adding geometric information: the vertex base of a triangulation stores a point.
- Has models
CGAL::Triangulation_on_sphere_vertex_base_2<Traits,Vb>
- See also
TriangulationDataStructure_2
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TriangulationOnSphereFaceBase_2
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Point | point () const |
| | returns the point.
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void | set_point (Point p) |
| | sets the point.
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std::istream & | operator>> (std::istream &is, TriangulationOnSphereVertexBase_2 &v) |
| | inputs the non-combinatorial information given by the vertex: the point and other possible information.
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std::ostream & | operator<< (std::ostream &os, const TriangulationOnSphereVertexBase_2 &v) |
| | outputs the non combinatorial operation given by the vertex: the point and other possible information.
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◆ TriangulationOnSphereVertexBase_2()
| TriangulationOnSphereVertexBase_2::TriangulationOnSphereVertexBase_2 |
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Point |
p, |
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Face_handle |
f |
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constructs a vertex whose geometric embedding is the point p and pointing to face f.
Face_handle is the type defined the triangulation data structure used in the Delaunay triangulation on the sphere.