IBehavior
and AbstractBehavior definitions.See: Description
| Interface | Description |
|---|---|
| IBehavior<VR> |
| Class | Description |
|---|---|
| AbstractBehavior<VR> | |
| BehaviorUtils |
The
BehaviorUtils class provides utility methods for the
implementation of IBehaviors, such as the creation of
IFeedbackParts and IHandleParts, or the
establishment/unestablishment of anchor relations. |
| ContentBehavior<VR> |
A behavior that can be adapted to an
IRootPart or an
IContentPart to synchronize the list of IContentPart children
and (only in case of an IContentPart) anchorages with the list of
content children and anchored. |
| ContentPartPool<VR> |
A temporary store for
IContentParts that is used by
ContentBehaviors. |
| HoverBehavior<VR> |
The
HoverBehavior is responsible for creating and removing selection
feedback. |
| SelectionBehavior<VR> |
The default selection behavior is responsible for creating and removing
selection feedback and handles.
|
IBehavior
and AbstractBehavior definitions.
Additionally, it provides various IBehavior implementations and a utility
class for IBehaviors.Copyright (c) 2014 itemis AG and others. All rights reserved.