<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>refueling.ac</path>

  <animation>
    <!-- Objets opaques -->
    <object-name>refueling-drogue</object-name>
    <object-name>pod-left</object-name>
    <object-name>pod-right</object-name>
  </animation>

  <effect>
    <inherits-from>../Effects/Bump/bumpspecPR</inherits-from>
    <object-name>refueling-drogue</object-name>
    <object-name>pod-left</object-name>
    <object-name>pod-right</object-name>
  </effect>

  <animation>
    <type>select</type>
    <object-name>refueling-drogue</object-name>
    <condition>
      <greater-than>
        <!-- <property>controls/refuelling/refuelling-drogues-pos-norm</property> -->
        <property>sim/multiplay/generic/float[2]</property>
        <value>0.5</value>
      </greater-than>
    </condition>
  </animation>

</PropertyList>

