<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <gau12>
    <model>Aircraft/C130/Models/Effects/Weapons/3D/gau12/apibullet-tracer.xml</model>
    <!-- <trigger>controls/armament/trigger</trigger> -->
    <trigger>sim/multiplay/generic/int[10]</trigger>
    <speed>2755.9</speed>
    <cd>0.193</cd>
    <eda>0.00338158219</eda>
    <fuse-range>0</fuse-range>
    <weight>0.286600941</weight>
    <life>40</life>
    <repeat>true</repeat>
    <delay>0.41</delay>
    <wind>false</wind>
    <expiry>true</expiry>
    <collision>true</collision>
    <impact>true</impact>
    <collision-report>sim/ai/aircraft/collision/cannon</collision-report>
    <impact-report>ai/models/model-impact</impact-report>
    <submodel-path>Aircraft/C130/Models/Effects/Weapons/3D/gau12/bullet-submodel.xml</submodel-path>
  </gau12>

  <bofor>
    <model>Aircraft/C130/Models/Effects/Weapons/3D/40/bofortracer.xml</model>
    <!-- <trigger>controls/armament/trigger1</trigger> -->
    <trigger>sim/multiplay/generic/int[11]</trigger>
    <speed>2755.9</speed>
    <cd>0.193</cd>
    <eda>0.00338158219</eda>
    <fuse-range>0</fuse-range>
    <weight>0.286600941</weight>
    <life>40</life>
    <repeat>true</repeat>
    <delay>0.41</delay>
    <wind>false</wind>
    <expiry>true</expiry>
    <collision>true</collision>
    <impact>true</impact>
    <collision-report>sim/ai/aircraft/collision/cannon</collision-report>
    <impact-report>ai/models/model-impact</impact-report>
    <submodel-path>Aircraft/C130/Models/Effects/Weapons/3D/40/boforimpact.xml</submodel-path>
  </bofor>

  <flares>
    <model>Aircraft/C130/Models/Effects/Weapons/Flares/flare-complet.xml</model>
    <!-- <trigger>controls/armament/flares-release</trigger> -->
    <trigger>sim/multiplay/generic/int[12]</trigger>
    <speed>40</speed>
    <repeat>true</repeat>
    <delay>0.2</delay>
    <count>-1</count>
    <life>5</life>
    <buoyancy>8</buoyancy>
    <eda>0.2</eda>
    <cd>0.2</cd>
    <random>true</random>
    <no-roll>true</no-roll>
  </flares>

  <parachutist>
    <name>parachutist</name>
    <model>Aircraft/C130/Models/Effects/Weapons/Parachuter/parachuter.xml</model>
    <!-- <trigger>controls/jump-signal</trigger> -->
    <trigger>sim/multiplay/generic/int[13]</trigger>
    <speed>0</speed>
    <repeat>true</repeat>
    <delay>1.5</delay>
    <count>-1</count>
    <cd>1.2</cd>
    <eda>100</eda>
    <weight>200</weight>
    <wind>true</wind>
    <buoyancy>20</buoyancy>
    <life>600</life>
  </parachutist>

  <submodel>
    <name             alias="../../parachutist/name"/>
    <model            alias="../../parachutist/model"/>
    <trigger          alias="../../parachutist/trigger"/>
    <speed            alias="../../parachutist/speed"/>
    <repeat           alias="../../parachutist/repeat"/>
    <delay            alias="../../parachutist/delay"/>
    <count            alias="../../parachutist/count"/>
    <cd               alias="../../parachutist/cd"/>
    <eda              alias="../../parachutist/eda"/>
    <weight           alias="../../parachutist/weight"/>
    <wind             alias="../../parachutist/wind"/>
    <buoyancy         alias="../../parachutist/buoyancy"/>
    <life             alias="../../parachutist/life"/>
    <yaw-offset       alias="../../parachutist/yaw-offset"/>
    <pitch-offset     alias="../../parachutist/pitch-offset"/>
    <offsets>
      <x-m>  3.50513 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.40205 </z-m>
      <heading-deg> 0 </heading-deg>
      <pitch-deg>   0 </pitch-deg>
    </offsets>
  </submodel>

  <submodel>
    <name>cannon 1</name>
    <model            alias="../../gau12/model"/>
    <trigger          alias="../../gau12/trigger"/>
    <speed            alias="../../gau12/speed"/>
    <repeat           alias="../../gau12/repeat"/>
    <delay            alias="../../gau12/delay"/>
    <count>-1</count> <!-- -1 = infini -->
    <life             alias="../../gau12/life"/>
    <wind             alias="../../gau12/wind"/>
    <weight           alias="../../gau12/weight"/>
    <cd               alias="../../gau12/cd"/>
    <eda              alias="../../gau12/eda"/>
    <fuse-range       alias="../../gau12/fuse-range"/>
    <collision        alias="../../gau12/collision"/>
    <collision-report alias="../../gau12/collision-report"/>
    <expiry           alias="../../gau12/expiry"/>
    <impact           alias="../../gau12/impact"/>
    <impact-report    alias="../../gau12/impact-report"/>
    <submodel-path    alias="../../gau12/submodel-path"/>
    <offsets>
      <x-m> -7.84225 </x-m>
      <y-m> -3.62801 </y-m>
      <z-m> -3.71295 </z-m>
      <heading-deg>-90</heading-deg>
      <pitch-deg>    0 </pitch-deg>
    </offsets>
  </submodel>

  <submodel>
    <name>cannon 2</name>
    <model            alias="../../gau12/model"/>
    <trigger          alias="../../gau12/trigger"/>
    <speed            alias="../../gau12/speed"/>
    <repeat           alias="../../gau12/repeat"/>
    <delay            alias="../../gau12/delay"/>
    <count>-1</count> <!-- -1 = infini -->
    <life             alias="../../gau12/life"/>
    <wind             alias="../../gau12/wind"/>
    <weight           alias="../../gau12/weight"/>
    <cd               alias="../../gau12/cd"/>
    <eda              alias="../../gau12/eda"/>
    <fuse-range       alias="../../gau12/fuse-range"/>
    <collision        alias="../../gau12/collision"/>
    <collision-report alias="../../gau12/collision-report"/>
    <expiry           alias="../../gau12/expiry"/>
    <impact           alias="../../gau12/impact"/>
    <impact-report    alias="../../gau12/impact-report"/>
    <submodel-path    alias="../../gau12/submodel-path"/>
    <offsets>
      <x-m> -6.84225 </x-m>
      <y-m> -3.62801 </y-m>
      <z-m> -3.71295 </z-m>
      <heading-deg>-90</heading-deg>
      <pitch-deg>    0 </pitch-deg>
    </offsets>
  </submodel>

  <submodel>
    <name>cannon 3</name>
    <model            alias="../../bofor/model"/>
    <trigger          alias="../../bofor/trigger"/>
    <speed            alias="../../bofor/speed"/>
    <repeat           alias="../../bofor/repeat"/>
    <delay            alias="../../bofor/delay"/>
    <count>-1</count> <!-- -1 = infini -->
    <life             alias="../../bofor/life"/>
    <wind             alias="../../bofor/wind"/>
    <weight           alias="../../bofor/weight"/>
    <cd               alias="../../bofor/cd"/>
    <eda              alias="../../bofor/eda"/>
    <fuse-range       alias="../../bofor/fuse-range"/>
    <collision        alias="../../bofor/collision"/>
    <collision-report alias="../../bofor/collision-report"/>
    <expiry           alias="../../bofor/expiry"/>
    <impact           alias="../../bofor/impact"/>
    <impact-report    alias="../../bofor/impact-report"/>
    <submodel-path    alias="../../bofor/submodel-path"/>
    <offsets>
      <x-m>  2.02913 </x-m>
      <y-m> -6.13935 </y-m>
      <z-m> -4.35595 </z-m>
      <heading-deg>-90</heading-deg>
      <pitch-deg>   -5 </pitch-deg>
    </offsets>
  </submodel>

  <submodel>
    <name>flaresL</name>
    <model            alias="../../flares/model"/>
    <trigger          alias="../../flares/trigger"/>
    <speed            alias="../../flares/speed"/>
    <repeat           alias="../../flares/repeat"/>
    <delay            alias="../../flares/delay"/>
    <count            alias="../../flares/count"/>
    <life             alias="../../flares/life"/>
    <buoyancy         alias="../../flares/buoyancy"/>
    <eda              alias="../../flares/eda"/>
    <cd               alias="../../flares/cd"/>
    <random           alias="../../flares/random"/>
    <no-roll          alias="../../flares/no-roll"/>
    <offsets>
      <x-m>  1.615 </x-m>
      <y-m> -1.670 </y-m>
      <z-m> -4.742 </z-m>
      <heading-deg>270</heading-deg>
    </offsets>
  </submodel>

  <submodel>
    <name>flaresR</name>
    <model            alias="../../flares/model"/>
    <trigger          alias="../../flares/trigger"/>
    <speed            alias="../../flares/speed"/>
    <repeat           alias="../../flares/repeat"/>
    <delay            alias="../../flares/delay"/>
    <count            alias="../../flares/count"/>
    <life             alias="../../flares/life"/>
    <buoyancy         alias="../../flares/buoyancy"/>
    <eda              alias="../../flares/eda"/>
    <cd               alias="../../flares/cd"/>
    <random           alias="../../flares/random"/>
    <no-roll          alias="../../flares/no-roll"/>
    <offsets>
      <x-m>  1.615 </x-m>
      <y-m>  1.670 </y-m>
      <z-m> -4.742 </z-m>
      <heading-deg>90</heading-deg>
    </offsets>
  </submodel>

</PropertyList>
