<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>f11.ac</path>

  <!-- MP sound call -->
  <sound>
    <path>Aircraft/F11-Tiger/Sounds/mp-sound.xml</path>
  </sound>

  <nasal>
    <load>
      var livery_update = aircraft.livery_update.new("Aircraft/F11-Tiger/Models/Liveries", 10);
    </load>
    <unload>
      livery_update.stop();
    </unload>
  </nasal>

  <animation>
    <!-- Objets opaques -->
    <object-name>fuselage</object-name>
    <object-name>ajout</object-name>
    <object-name>supportpatin</object-name>
    <object-name>patin</object-name>
    <object-name>brakeA</object-name>
    <object-name>brakeG</object-name>
    <object-name>brakeD</object-name>
    <object-name>porteAG</object-name>
    <object-name>porteAD</object-name>
    <object-name>porteG</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD</object-name>
    <object-name>porteD2</object-name>
    <object-name>ailes</object-name>
    <object-name>slatG</object-name>
    <object-name>slatD</object-name>
    <object-name>boutaileG</object-name>
    <object-name>boutaileD</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>ailes2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>direction</object-name>
    <object-name>plaques</object-name>
    <object-name>canopy</object-name>

    <object-name>trous</object-name>
    <object-name>hook</object-name>
    <object-name>axeAH</object-name>
    <object-name>axeAB</object-name>
    <object-name>axeA2</object-name>
    <object-name>axeA3</object-name>
    <object-name>roueA</object-name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
    <object-name>axeG2</object-name>
    <object-name>roueG</object-name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
    <object-name>axeD2</object-name>
    <object-name>roueD</object-name>

    <!-- Objets transparents -->
    <object-name>vitres</object-name>
    <object-name>verriere</object-name>
    <!-- HDR mode -->
    <object-name>HDRvitres</object-name>
    <object-name>HDRverriere</object-name>
  </animation>

  <animation>
    <type>material</type>
    <object-name>fuselage</object-name>
    <object-name>ajout</object-name>
    <object-name>supportpatin</object-name>
    <object-name>patin</object-name>
    <object-name>brakeA</object-name>
    <object-name>brakeG</object-name>
    <object-name>brakeD</object-name>
    <object-name>porteAG</object-name>
    <object-name>porteAD</object-name>
    <object-name>porteG</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD</object-name>
    <object-name>porteD2</object-name>
    <object-name>ailes</object-name>
    <object-name>slatG</object-name>
    <object-name>slatD</object-name>
    <object-name>boutaileG</object-name>
    <object-name>boutaileD</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>ailes2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>direction</object-name>
    <object-name>plaques</object-name>
    <object-name>canopy</object-name>
    <object-name>trous</object-name>
    <object-name>hook</object-name>
    <object-name>axeAH</object-name>
    <object-name>axeAB</object-name>
    <object-name>axeA2</object-name>
    <object-name>axeA3</object-name>
    <object-name>roueA</object-name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
    <object-name>axeG2</object-name>
    <object-name>roueG</object-name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
    <object-name>axeD2</object-name>
    <object-name>roueD</object-name>
    <object-name>vitres</object-name>
    <object-name>verriere</object-name>
    <object-name>HDRvitres</object-name>
    <object-name>HDRverriere</object-name>

    <property-base>sim/model/livery</property-base>
    <texture-prop>texture</texture-prop>
    <texture>texture.png</texture>
    <specular>
      <red-prop>specular/red</red-prop>
      <green-prop>specular/green</green-prop>
      <blue-prop>specular/blue</blue-prop>
    </specular>
  </animation>

  <effect>
    <inherits-from>Aircraft/F11-Tiger/Models/Effects/Bump/bumpspec</inherits-from>
    <object-name>fuselage</object-name>
    <object-name>ajout</object-name>
    <object-name>supportpatin</object-name>
    <object-name>patin</object-name>
    <object-name>brakeA</object-name>
    <object-name>brakeG</object-name>
    <object-name>brakeD</object-name>
    <object-name>porteAG</object-name>
    <object-name>porteAD</object-name>
    <object-name>porteG</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD</object-name>
    <object-name>porteD2</object-name>
    <object-name>ailes</object-name>
    <object-name>slatG</object-name>
    <object-name>slatD</object-name>
    <object-name>boutaileG</object-name>
    <object-name>boutaileD</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>ailes2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>direction</object-name>
    <object-name>plaques</object-name>
    <object-name>canopy</object-name>
  </effect>

  <!-- working for Compositor -->
  <effect>
    <inherits-from>Effects/Glass/glassrain</inherits-from>
    <object-name>vitres</object-name>
    <object-name>verriere</object-name>
  </effect>

  <effect>
    <inherits-from>Effects/Glass/glass</inherits-from>
    <object-name>HDRvitres</object-name>
    <object-name>HDRverriere</object-name>
  </effect>

  <!-- Sélection des vitres en fonction de HDR ou pas -->
  <animation>
    <type>select</type>
    <condition>
      <!-- <property>sim/rendering/hdr/hdr-enabled</property> -->
      <property>sim/multiplay/generic/bool[2]</property>
    </condition>
    <object-name>HDRvitres</object-name>
    <object-name>HDRverriere</object-name>
  </animation>

  <animation>
    <type>select</type>
    <condition>
      <!-- <not><property>sim/rendering/hdr/hdr-enabled</property></not> -->
      <not><property>sim/multiplay/generic/bool[2]</property></not>
    </condition>
    <object-name>vitres</object-name>
    <object-name>verriere</object-name>
  </animation>

  <model>
    <path>Interior/interior.xml</path>
  </model>

  <model>
    <path>Effects/flames/all-flames.xml</path>
  </model>

  <model>
    <path>Effects/smoke/all-smokes.xml</path>
  </model>

  <model>
    <path>Effects/trail/all-trails.xml</path>
  </model>

  <model>
    <path>Effects/tiptrail/all-tiptrails.xml</path>
  </model>

  <model>
    <path>Effects/ground/all-ground.xml</path>
  </model>

  <model>
    <path>light/all-lights.xml</path>
  </model>

  <!-- Gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>direction</object-name>
    <!-- <property>controls/flight/rudder</property> -->
    <property>surface-positions/rudder-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m> 5.57943 </x1-m>
      <y1-m> 0.00000 </y1-m>
      <z1-m> 0.20124 </z1-m>
      <x2-m> 6.43142 </x2-m>
      <y2-m> 0.00000 </y2-m>
      <z2-m> 1.64193 </z2-m>
    </axis>
  </animation>

  <!-- Gouverne de profondeur -->
  <animation>
    <type>rotate</type>
    <object-name>profondeurG</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  6.04616 </x1-m>
      <y1-m> -2.13827 </y1-m>
      <z1-m> -0.63585 </z1-m>
      <x2-m>  5.40729 </x2-m>
      <y2-m> -0.54565 </y2-m>
      <z2-m> -0.63904 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>profondeurD</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  5.40729 </x1-m>
      <y1-m>  0.54565 </y1-m>
      <z1-m> -0.63904 </z1-m>
      <x2-m>  6.04616 </x2-m>
      <y2-m>  2.13827 </y2-m>
      <z2-m> -0.63585 </z2-m>
    </axis>
  </animation>

  <!-- Ailerons -->
  <animation>
    <type>rotate</type>
    <object-name>aileronG</object-name>
    <property>surface-positions/left-aileron-pos-norm</property>
    <interpolation>
      <entry><ind>  1.00 </ind><dep>   0 </dep></entry>
      <entry><ind>  0.00 </ind><dep>   0 </dep></entry>
      <entry><ind> -1.00 </ind><dep> -40 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  3.16582 </x1-m>
      <y1-m> -4.01675 </y1-m>
      <z1-m> -0.58575 </z1-m>
      <x2-m>  1.82984 </x2-m>
      <y2-m> -1.54586 </y2-m>
      <z2-m> -0.46250 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronD</object-name>
    <property>surface-positions/right-aileron-pos-norm</property>
    <interpolation>
      <entry><ind>  1.00 </ind><dep>   0 </dep></entry>
      <entry><ind>  0.00 </ind><dep>   0 </dep></entry>
      <entry><ind> -1.00 </ind><dep> -40 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.82984 </x1-m>
      <y1-m>  1.54586 </y1-m>
      <z1-m> -0.46250 </z1-m>
      <x2-m>  3.16582 </x2-m>
      <y2-m>  4.01675 </y2-m>
      <z2-m> -0.58575 </z2-m>
    </axis>
  </animation>

  <!-- Volets -->
  <animation>
    <type>rotate</type>
    <object-name>voletG</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 45 </factor>
    <axis>
      <x1-m>  3.39704 </x1-m>
      <y1-m> -4.07139 </y1-m>
      <z1-m> -0.64951 </z1-m>
      <x2-m>  1.75686 </x2-m>
      <y2-m> -0.76805 </y2-m>
      <z2-m> -0.55534 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 45 </factor>
    <axis>
      <x1-m>  1.75686 </x1-m>
      <y1-m>  0.76805 </y1-m>
      <z1-m> -0.55534 </z1-m>
      <x2-m>  3.39704 </x2-m>
      <y2-m>  4.07139 </y2-m>
      <z2-m> -0.64951 </z2-m>
    </axis>
  </animation>

  <!-- Bord d'attaque -->
  <animation>
    <type>translate</type>
    <object-name>slatG</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -0.2 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>slatG</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -30 </factor>
    <axis>
      <x1-m>  2.05557 </x1-m>
      <y1-m> -4.07136 </y1-m>
      <z1-m> -0.65077 </z1-m>
      <x2-m>  0.03839 </x2-m>
      <y2-m> -1.37763 </y2-m>
      <z2-m> -0.59341 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatG</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -0.1 </factor>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatD</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -0.2 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>slatD</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -30 </factor>
    <axis>
      <x1-m>  0.03839 </x1-m>
      <y1-m>  1.37763 </y1-m>
      <z1-m> -0.59341 </z1-m>
      <x2-m>  2.05557 </x2-m>
      <y2-m>  4.07136 </y2-m>
      <z2-m> -0.65077 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatD</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 0.1 </factor>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Aerofreins -->
  <animation>
    <type>rotate</type>
    <object-name>brakeA</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor> 70 </factor>
    <center>
      <x-m> -4.72240 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.26969 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>brakeG</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor> 60 </factor>
    <axis>
      <x1-m>  2.40297 </x1-m>
      <y1-m> -0.52549 </y1-m>
      <z1-m> -1.11308 </z1-m>
      <x2-m>  2.40297 </x2-m>
      <y2-m> -0.34793 </y2-m>
      <z2-m> -1.26632 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>brakeD</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor> 60 </factor>
    <axis>
      <x1-m>  2.40297 </x1-m>
      <y1-m>  0.34793 </y1-m>
      <z1-m> -1.26632 </z1-m>
      <x2-m>  2.40297 </x2-m>
      <y2-m>  0.52549 </y2-m>
      <z2-m> -1.11308 </z2-m>
    </axis>
  </animation>

  <!-- Compression -->
  <animation>
    <name>ToutA</name>
    <object-name>roueA</object-name>
    <object-name>axeAB</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>ToutA</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[12]</property>
    <factor>0.1162</factor>
    <axis>
      <x> -0.0153 </x>
      <y>  0.0000 </y>
      <z>  0.1152 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>axeA2</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[12]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 25 </dep></entry>
    </interpolation>
    <center>
      <x-m> -3.96405 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.80211 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>axeA3</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[12]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1 </ind><dep> -50 </dep></entry>
    </interpolation>
    <center>
      <x-m> -4.03915 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -2.01820 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>RoueGauche</name>
    <object-name>roueG</object-name>
    <object-name>axeGB</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>RoueGauche</object-name>
    <!-- <property>gear/gear[1]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[13]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.00 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.18 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.13658 </x1-m>
      <y1-m> -1.01848 </y1-m>
      <z1-m> -1.91925 </z1-m>
      <x2-m>  1.36746 </x2-m>
      <y2-m> -0.82739 </y2-m>
      <z2-m> -1.43361 </z2-m>
    </axis>
  </animation>

  <animation>
    <name>RoueDroite</name>
    <object-name>roueD</object-name>
    <object-name>axeDB</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>RoueDroite</object-name>
    <!-- <property>gear/gear[2]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[14]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0.00 </dep></entry>
      <entry><ind> 1 </ind><dep> -0.18 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.36746 </x1-m>
      <y1-m>  0.82739 </y1-m>
      <z1-m> -1.43361 </z1-m>
      <x2-m>  1.13658 </x2-m>
      <y2-m>  1.01848 </y2-m>
      <z2-m> -1.91925 </z2-m>
    </axis>
  </animation>

  <!-- Rentre des roues -->
  <animation>
    <name>TrainAvant</name>
    <object-name>axeAH</object-name>
    <object-name>axeAB</object-name>
    <object-name>axeA2</object-name>
    <object-name>axeA3</object-name>
    <object-name>roueA</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainAvant</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> -105 </dep></entry>
      <entry><ind> 1 </ind><dep>    0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -3.90397 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.26966 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>TrainGauche</name>
    <object-name>roueG</object-name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
    <object-name>axeG2</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainGauche</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 90 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 90 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.75027 </x1-m>
      <y1-m> -0.69638 </y1-m>
      <z1-m> -0.70113 </z1-m>
      <x2-m>  1.58463 </x2-m>
      <y2-m> -0.49625 </y2-m>
      <z2-m> -0.99467 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>axeG2</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> -50 </dep></entry>
      <entry><ind> 0.3 </ind><dep> -50 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.46236 </x1-m>
      <y1-m> -0.88418 </y1-m>
      <z1-m> -1.43671 </z1-m>
      <x2-m>  1.46236 </x2-m>
      <y2-m> -0.78158 </y2-m>
      <z2-m> -1.47405 </z2-m>
    </axis>
  </animation>

  <animation>
    <name>TrainDroit</name>
    <object-name>roueD</object-name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
    <object-name>axeD2</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainDroit</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 90 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 90 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.58463 </x1-m>
      <y1-m>  0.49625 </y1-m>
      <z1-m> -0.99467 </z1-m>
      <x2-m>  1.75027 </x2-m>
      <y2-m>  0.69638 </y2-m>
      <z2-m> -0.70113 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>axeD2</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> -50 </dep></entry>
      <entry><ind> 0.3 </ind><dep> -50 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.46236 </x1-m>
      <y1-m>  0.78158 </y1-m>
      <z1-m> -1.47405 </z1-m>
      <x2-m>  1.46236 </x2-m>
      <y2-m>  0.88418 </y2-m>
      <z2-m> -1.43671 </z2-m>
    </axis>
  </animation>

  <!-- Fermeture des portes des trains -->
  <animation>
    <type>rotate</type>
    <object-name>porteAG</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.1 </ind><dep> -78 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -80 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -3.89963 </x1-m>
      <y1-m> -0.29249 </y1-m>
      <z1-m> -1.16590 </z1-m>
      <x2-m> -2.74991 </x2-m>
      <y2-m> -0.29249 </y2-m>
      <z2-m> -1.18191 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteAD</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.1 </ind><dep> -78 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -80 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -2.74991 </x1-m>
      <y1-m>  0.29249 </y1-m>
      <z1-m> -1.18191 </z1-m>
      <x2-m> -3.89963 </x2-m>
      <y2-m>  0.29249 </y2-m>
      <z2-m> -1.16590 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.2 </ind><dep> -65 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -65 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  0.22577 </x1-m>
      <y1-m> -0.78708 </y1-m>
      <z1-m> -0.58433 </z1-m>
      <x2-m>  1.91129 </x2-m>
      <y2-m> -0.74101 </y2-m>
      <z2-m> -0.58433 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG2</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -40 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  2.32062 </x1-m>
      <y1-m> -0.48491 </y1-m>
      <z1-m> -1.15971 </z1-m>
      <x2-m>  2.29030 </x2-m>
      <y2-m> -0.40381 </y2-m>
      <z2-m> -1.23668 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.2 </ind><dep> -65 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -65 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.91129 </x1-m>
      <y1-m>  0.74101 </y1-m>
      <z1-m> -0.58433 </z1-m>
      <x2-m>  0.22577 </x2-m>
      <y2-m>  0.78708 </y2-m>
      <z2-m> -0.58433 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD2</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -40 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  2.29030 </x1-m>
      <y1-m>  0.40381 </y1-m>
      <z1-m> -1.23668 </z1-m>
      <x2-m>  2.32062 </x2-m>
      <y2-m>  0.48491 </y2-m>
      <z2-m> -1.15971 </z2-m>
    </axis>
  </animation>

  <!-- Rotation de la roue avant en fonction de la gouverne de direction -->
  <animation>
    <name>RoueAvant</name>
    <object-name>axeAH</object-name>
    <object-name>axeAB</object-name>
    <object-name>axeA2</object-name>
    <object-name>axeA3</object-name>
    <object-name>roueA</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>RoueAvant</object-name>
    <!-- <property>gear/gear[0]/caster-angle-deg</property> -->
    <property>sim/multiplay/generic/float[15]</property>
    <factor> -0.6 </factor>
    <axis>
      <x1-m> -3.78428 </x1-m>
      <y1-m>  0.00000 </y1-m>
      <z1-m> -2.15665 </z1-m>
      <x2-m> -3.82752 </x2-m>
      <y2-m>  0.00000 </y2-m>
      <z2-m> -1.82419 </z2-m>
    </axis>
  </animation>

  <!-- Rotation des roues lors du roulage -->
  <animation>
    <type>spin</type>
    <object-name>roueA</object-name>
    <!-- <property>gear/gear[0]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[8]</property>
    <factor> 30 </factor>
    <center>
      <x-m> -3.77504 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -2.22773 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueG</object-name>
    <!-- <property>gear/gear[1]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[9]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  1.10693 </x-m>
      <y-m> -1.12109 </y-m>
      <z-m> -1.97959 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueD</object-name>
    <!-- <property>gear/gear[2]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[10]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  1.10693 </x-m>
      <y-m>  1.12109 </y-m>
      <z-m> -1.97959 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Canopy -->
  <animation>
    <type>pick</type>
    <object-name>canopy</object-name>
    <object-name>verriere</object-name>
    <object-name>HDRverriere</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <condition>
          <and>
            <property>gear/gear[0]/wow</property>
            <property>gear/gear[1]/wow</property>
            <property>gear/gear[2]/wow</property>
            <less-than>
              <property>gear/gear[0]/rollspeed-ms</property>
              <value>10</value>
            </less-than>
          </and>
        </condition>
        <command>nasal</command>
        <script>doors.crew.toggle();</script>
      </binding>
    </action>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>canopy</object-name>
    <object-name>verriere</object-name>
    <object-name>HDRverriere</object-name>
    <!-- <property>sim/model/door-positions/crew/position-norm</property> -->
    <property>sim/multiplay/generic/float[0]</property>
    <factor> 0.9041 </factor>
    <axis>
      <x> 0.8730 </x>
      <y> 0.0000 </y>
      <z> 0.2300 </z>
    </axis>
  </animation>

  <!-- Wings fold -->
  <animation>
    <type>pick</type>
    <object-name>boutaileG</object-name>
    <object-name>boutaileD</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <condition>
          <and>
            <property>gear/gear[0]/wow</property>
            <property>gear/gear[1]/wow</property>
            <property>gear/gear[2]/wow</property>
            <less-than>
              <property>gear/gear[0]/rollspeed-ms</property>
              <value>10</value>
            </less-than>
          </and>
        </condition>
        <command>nasal</command>
        <script>doors.wings.toggle();</script>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>boutaileG</object-name>
    <!-- <property>sim/model/door-positions/wings/position-norm</property> -->
    <property>sim/multiplay/generic/float[11]</property>
    <factor>90</factor>
    <center>
      <x-m>  2.69119 </x-m>
      <y-m> -4.07102 </y-m>
      <z-m> -0.66405 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>boutaileD</object-name>
    <!-- <property>sim/model/door-positions/wings/position-norm</property> -->
    <property>sim/multiplay/generic/float[11]</property>
    <factor>-90</factor>
    <center>
      <x-m>  2.69119 </x-m>
      <y-m>  4.07102 </y-m>
      <z-m> -0.66405 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Patin -->
  <animation>
    <type>rotate</type>
    <object-name>patin</object-name>
    <property>gear/gear[3]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> -40 </dep></entry>
      <entry><ind> 1 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  3.47164 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.33430 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Carrier landing hook -->
  <animation>
    <type>rotate</type>
    <object-name>hook</object-name>
    <property>gear/tailhook/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 40 </dep></entry>
    </interpolation>
    <center>
      <x-m>  3.88349 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.27651 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

</PropertyList>
